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ShioriStein

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Everything posted by ShioriStein

  1. WEll then my suggestion, temporary to push the limit of that part, but in the end it will damage the part more or even destroy but it would worth in the matter of death and life.
  2. It very nice to have. But i think all the building in side territory should build by Org as they can easily city planing. *Borrow a land then build a giant Pen.... there*. But city with same define building then some unique building as HQ of some sort of thing is a good looking one ? P.s: By the way your avatar make me *bone* *cough cough* feel good @SonEasterZombie
  3. I think it is better that you must go outside to repair it ... All the fully repair should be handle by hand ( or at properly place not during the battle). So i think ( suggest) that your suggestion only fix a small or medium the part that got damage, not fully as you have to do either by hand or some properly place with auto repair. Also with your thread i want to add more suggestion that is 'temporary push limit' . It isnt increast or boost limit, it just a think that when part of your ship ( etc: engine ) is damage heavily so it working so low or not working, this will boost the part to run to medium or fully function for a period then when it expire it will cause heavy more damage to the part.
  4. It didnt different from selling your account.
  5. Damnit, it is really dissapoint as Demonneo said about NDA wont be lift in Alpha stage. I really hope to see some of the game development from people streaming Alpha stage. But well if they put more gameplay vid often then it not so bad.... But suck entire Alpha stage still NDA is so sad and dissapoint a same time.
  6. where it say NDA wont be lift for Alpha in announcement ?!
  7. Aside from currency ( which is non physical in DU ) everything else is physical in DU.
  8. Well i think Neutrality isnt complete not exit. Or i would say, only a handful of people can get them to the position of neutrality. Your choice or course of action must fit for both side so that you can still co-op with them without joining them in "agressive" situation. Like our world today, there still some country who play double move to prevent themself into some "agressive" situation but still working with both side. So i think neutral is a one for those who really really seek it (some people after stay neutral for long time they will start to think another way to gain more property faster than when they are neutral ).
  9. Space Whale, Epic battle between Gigantic Space Whale vs Some poor unlucky fleet. 11/10 i would join this epic PvE battle.
  10. Paint your ship pitch black.....
  11. One thing need for most successful ... Patience.
  12. If i'm not wrong DU wont be survival game but DEV said they might will implement some survival element in DU ... after release as a survival expansion.
  13. Dont underestimate dedicate player. With time and resource they can do everything.
  14. No problem @Vengorin . Let's wait and see :).
  15. Well all I need is the voxel body ( wall, ceil , ... ) and other element I can replace easily. It will save me much time not to think about model, size, design thing when launch.
  16. Not everything be wipe out Lethys, Blueprint will still be there with player.
  17. So @Gonk, you havent hear about "Swarm" ? Dont need to be efficent, just cheap and stupid straight to the enemy. While enemy is confuse by large amount of robot you can attack or keep the Swarm surround and shot un-accuracy but because there so many shot from many bot so in total it will be a huge fire power. About if you are small how you can defend yourself it is very easy. Hire other or stand under some big Org's umbrella as they defend you. In DU dev have said they want people to work together not working separately and i can understand this. Small org dont need bot still have ability to build like big org, they just need spend more time or more money from org pocket. In other word you cant compete or compete in some aspect with big org but still can hold both money and time. As for @NanoDot : We dont know if it stress the server or not but at this point of time just assume it not first.
  18. Let me see. I join 2 org already so i'm thinking if i join one more will i have time for 3 org. Even with cookie i still have to think a while Aaron. i really dont want to be a half-work person (not fulfill your role/job ). Is Tranquility is a salvage org ?!
  19. indeed...indeed they let enemy walk in and walkout and not even build a dedicate army for war so who will bomb a nothing country :).
  20. i can understand your argument Aaron. But remember the more you big the more problem you have to deal with with little gain. The big thing i think every large or extra-large will have to deal with is their unity and control their org. Those downside isnt appear with small group as they are small so they can easily control and hold unity easier than big org. As you say what you think can hold small org to build and master a number of robot small than a big org ? Dont underestimate dedicate player. IF there is a hole to exploit people will and always will try to exploit it.
  21. If small org can compete with large org with robot and automation it is a broken feature. I know someone will say big org will monopoly but allow the small org have ability to compete with large org by robot/automation is a good thing ? If small org can do it there will be a lot of one man Org and the good for being a large org will be gone. IT will be no point for being a large org. You say only people can mine will decrease the OP of robot ?! I dont think so. in DU there is many thing to do with robot aside from mining. Battlebot, construct bot, transport bot, ... all make the life of small group easier and big group more bad.
  22. How gravity generator work ? Here is how it is working: IT CAN ONLY PLACE ON A DYNAMIC CONSTRUCT TO AGAINST THE GRAVITY OF THE PLANET/OBJ WHICH CONSTRUCT IS ON IT. you can read more about it here:
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