Novark Power Corporation
https://community.dualthegame.com/organization/novark-power-corporation
In my capacity as the owner of the Novark Power Corporation (NPC), I am posting this solicitation for a partner to help plan, design, and construct a utility network throughout the Novark Safe Zone (NSZ).
The expectation is to collaborate on:
Developing conceptual sketches and drawings.
Constructing test scenarios and trials in-game during Pre-Alpha & beyond.
Planning a system of underground connections, wireless substations, and connected networks.
Designing & Constructing a series of standard components for the above system.
Feel free to ask questions below, or message me here or on Discord (Right Big Toe#4567).
We are excited to announce that our new and improved website has gone public ahead of pre-alpha. http://www.objectivedriveyards.com/
You can read about the organization, apply, or simply stay up to date with projects. We plan to add more features in the future, so stay tuned.
The CTV team is pleased to announce Broadcast 3 of Cinderfall TV! Apologies for the delay, and please enjoy! Special thanks to our host, @FancyVader; our editor, @Code24; and a special guest writer this time: @Peregrin!
Objective Driveyards is a corporate-state established in the evolving world of Dual Universe. We aim to design ships that combine elegance and efficiency with a readiness for the cold-blooded nature of interstellar warfare. We will bring an array of premier spacecraft to the marketplace: battle-tested by our navy and refined by an organized team of engineers and designers.
The Corporation relies on teamwork and structure to succeed, and thus operates as a meritocracy. The corporation is led by the CEO and a Council of three directors. Corporate assets are divided into three main branches; each responsible for a major aspect of Corporate operations and manned by specialists with appropriate skills. Each branch is independent to a degree but ultimately answer to the Council.
CEO - Code24
Objective Dynamics
Leader: Head Technocrat, Croomar
The scientific branch of the Corporation, lead by a head Technocrat. This branch develops tech, designs blueprints, programs systems, conducts exploration, and tech mining. Blueprints can be designed on contract to be sold to other factions, or strictly for corporate use.
Researcher - Develops new designs and blueprints to be tested and refined. Explorer - Lone wolf pilots looking to explore under a Corporate Charter.
Programmer - Specialist skilled in scripting advanced systems with LUA
Objective Industries
Leader: Director of Industry, BliitzTheFox
The circulatory and digestive system of the Corporation, controlled by a Director who is part of the Corporate Council. This branch is responsible for mining and refining raw materials, manufacturing components and equipment, and ultimately constructing ships. While the Navy controls most of the Corporate fleet, Indi Ops controls most of the Corporate shipyards. Ships and equipment produced by this branch are first researched and designed by the R&D branch. Indi Ops can also manufacture hulls and equipment to be sold on contract to other factions.
Miner - Raw resource extraction. Technician - Refining and manufacturing. Engineer - Industrial construction/development. Shipwright - Shipyard operation, starship construction.
Marketer - Promotes and sells products, conducts market research
Objective Navy
Leader: Stategos, Sgt.Toothpaste
As the military branch, the Navy is responsible for protecting Corporate interests from external threats. The Navy is lead by the Strategos, one of the members of the Corporate Council and the highest ranking officer within the fleet. The Navy controls the majority of the Corporate Fleet and draws from Corporate personnel with skills particular to any and all aspects of combat. These roles can include:
Pilot - Pilot specializing in either strike craft or larger warships. Commander - Officer in command of a large, crewed warship. Crew - Entry level warship crew, manning the critical stations on larger vessels. Security - Infantry unit skilled in ground combat. Combat Engineer - Field engineer skilled in building/repairing constructs in combat situations. Recon - *Redacted*
Objective Driveyards is seeking the top talent in Dual Universe to make our team stronger.
Play DU in small, focused teams that are agile, efficient and focused on excellence. Cement your role in the future of ODY, and submit an application on our website today. If you are interested in one or more of the roles described above, but still have questions, contact one of the Corporate Council members.
I'm glad they chose not to delay again since I think that would have done more harm than good to the community and the game as a whole. At this point, many people are skeptical of the game and having another delay would have only increased that skepticism. The fact that they want us to actually sign an NDA now rather than just having an implied NDA says there might be some serious bugs, but I do think it's a smart decision (I did argue for that very move elsewhere).
Overall, I'm glad to have a date and that the period of just sitting around waiting is coming to an end. I can't wait to play and help test.