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i2eilly

Alpha Tester
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Posts posted by i2eilly

  1. 1 hour ago, Captain Hills said:

    Yesterday, while playing the MU minigame running around 30km to harvest the calibration throw-outs, I was thinking of visiting the forum and checking the climate of the players posting here. I remembered today and did so. To my surprise the wipe discussion hit the halls again. What a shock ran through my veines !

     

    BUT THEN ...

    Its hard to confess, but the more I think about that WIPE the more I start to like that idea.

     

    That would be my way to - stop playing, stop thinking, planning, dreaming - any longer about DU.

    No more hours and hours and HOURS of scanning one planet after another with no success for anything. No more pressure to do anything for growth. No more questionmarks for things I cant lookup somewhere. All that gone - with just that one little simple WIPE.

     

    As a Ruby-Founder my word does not count much, since no sub needed. So, I wouldn't be a big loss for NQ anyways.

    I'm thankful for DU, I enjoyed it much with my friends. Thinking back to the days on Sanctuary learning how to crash.

    It was a good time. Really.

     

    Thanks for all your writings guys.

    Did "enjoy" to read through.

    As a Ruby founder your voice and story matters a huge amount.  How they have treated the founders over the past 6 years is a reflection of what will happen in the next 6 years to come.

     

    Hopefully we all still play and DU is a success!

  2. I am seeing players stop playing now as they do not know if there is a wipe coming or not.  The lack of communication in my opinion is insulting to the time we spent testing the Beta for them.

     

    I have made so many tickets and help fix so many issues over the past 2 years as I am sure many of you have too.  We at least deserve honesty and to be apart of the discussion of resetting the server and to what extent it is reset.

     

     

     

  3. 2 hours ago, xoxWildcardxox said:

     

    New Genesis and Legion have once again attempted to kill your game by Flaming and abusing any possible gameplay mechanic that would help new players access parts of the game. This is far from my first run in with these types of Players. For those of you who have forgotten Sybilly.....Story Time. 

     

    There once was a Silly Billy boy names Sybilly. He lived a total trolly existence, and loved to trash talk "all chat" and flame the Developers with crude what ifs. One day, His furry fury turned towards the those he had once been, the Noobians. He set out about his antics, light heartedly it would seem, to build a wall around the starting zone. Keeping " the Trash ass Noobians" away from him. Now as we can see the obvious connection to and parody of American politics and I being the Liberal Troll hearted itch I am, I Quickly came to a solution. The Underground Novian Railroad. 

     

    While the feat was large, and the counter operation was larger, he completed his task and we completed ours. The Sybily Wall and trench system could be navigated And/Or knocked down. A lot of my time was simply using it as a teaching moment on how to use tools in the game to navigate what this fool had done. And in my heart I thought  "Forgive them, they know not what they do." It was not content. It was not fun for many. but it was hilarious to few. Players played, Developers developed and time passed.  

     

    I have come back to find this same bully dynamic in play and it honestly looks to me that  it is supported by the developers. I have seen verbal banter,  turn to name calling,  turn to one sided sanctioning in legions favor time after time. To be completely honest to me it looks like people are tired of oppression and are going to rage against it. This anger is all that the NQ seems to want to punish. To me this is Disappointing, we can stop the symptoms by solving the problems. 

     

    This was going to be a mission response to the NG and Legion boy's Flaming my Posted missions but I decided against it. I have been  moved instead to put it here.  I am and always will be interested in getting New players to explore this Universe, and if necessary I will SMUGGLE the "Carebears" on to asteroids.

     

     I have always been Like minded to the Belters " The more you share, The more your bowl will be bountiful." It is currently impossible for me to share a verbal space with these humans who refuse to remove hostilities toward players of a game that have done nothing to wrong them, and simply wish to be cruel for its own sake.

     

    Hugs and Kisses,

    xoxWildcardxox

    What did NG do to you Wildcard?

  4. Yes that is them all on that page :)

    3 hours ago, Osyraa said:

    Hi, I am wanting to print out and make a binder of all the update notes. Does the below linked thread have all the update notes from that first date shown and onward?

     

     

     

  5. Not with how the current development has been, a lot of the original features that I and yourself backed for are not on the roadmap anymore.  TW doesn't even get mentioned these days.  I wouldn't trust that any promised or features stated in another crowdfunding campaign would actually be completed.

     

    But saying that, I run paid accounts also as I want to support NQ and would consider buying some cosmetic skins for weapons, containers engines etc if they wanted to do that one day!

  6. Would it ever be viable for us to be able to choose our own weapon statistics and then be able to create our own custom weapons.

     

    For example, my organisation Serenity wants to make a new unique railgun for hunting the pesky pirates ?

     

    We could choose from a pool how much range, damage and tracking etc it has and then once confirmed it becomes a unique element  in the game we can craft.

     

    We could just get a schematic for it to build and trade with others, this adds a huge amount of variety and not too much work for NQ as we willl make your weapons for you :)

     

    You would just need to balance the pool based on the numbers you currently use for the weapons now.

     

    If anyone else has ideas like this I would love to hear them!

  7. 5 minutes ago, VandelayIndustries said:

     

    Agreed. But my contention is, building better pvp can actually legit garner new customers.  Advertising the current 4+ hour afk space flight for some space bucks....will not.  So I give to shits if hauling gets a huge nerf, thats good imo. Game needs to move foward with things that can actually have a chance to get new customers.

    The hauling does make PvP affordable though, so we could use something that makes a good amount of quanta.  Maybe these alien cores could fill that part and then hauling wouldn't be so lucrative.

     

    But I also agree, I want to play DU, not sit at my screen watching an SU counter go down!

  8. 1 minute ago, VandelayIndustries said:

     

    I think the hauling needs to go anyway.  Just remove it, remove the big rewards.  Its terrible gameplay from the ground up.  And changing speeds will matter for pvp, A LOT. It matters in EvE as proof.  The diversity matters.  And the stasis weapons can combat ships also trying to run, and that can add a good mechanic to further improve battles.  

    It is a start for sure, we have been needing more than L cores using Precision damn lasers for such a long time. 

     

    We will have to wait and see what the dev blogs contain as the moment it is all just a lot of speculation. 

     

    I have been seeing some variation in PvP ships lately which is good, this update will for sure mix it all up again now!  So can only lead to be better PvP for us all.

     

    As for the hauling that is the same kind of issue of precision weapons, why do/use anything else when nothing else can compete :(

  9. 2 minutes ago, VandelayIndustries said:

     

    as opposed to the current fun of 4+ hours?  Its bad game design from the get go regardless.  

    Exactly, it is already boring going afk for extended periods of time.  Adding more time to that just kills one part of the game to make another more fun. 

     

    I agree we need more diversity in PvP, but not sure locking core speeds will really do much.  It will really only affect ships that run away. 

     

    Most ships I fight want to fight, so we are normally below 10,000kmph until one starts to flee the fight.  Maybe pirating haulers is different as most the fight is chasing the hauler at top speeds.

     

     

    Haulers are always dead regardless unless the PvP pilot makes some huge mistake, a 2-3g Hauler isn't getting away from a 15-19g PvP ship.

     

     

  10. 23 hours ago, Jinxed said:

     

    Been out to Utopia station several times this month. Saw zero people every time... I know that was the case because I counted twice and took an average.

    Did see people for the first time at several marketplaces; but they were tellingly only vultures picking over the remains of the former player base.

     

    Ahh, that smell of carrion in the morning.

    Yeah they was all out scavenging or calibrating miners.  The Utopia discord server is alive and well so the Utopians are active, albeit not as many as they were 10 months ago:(  My station sees around 12 players at the weekends, so it gets busy (for DU), I class that as a win with the current active player base ?

     

    I saw two new players in the help channel last night and went to go give them small Squire XS ships.  They was flying the ugly ass dragonfly!  The really issue is the new players don't stick around at all, I see them one day and then they never seem to return.  This is something NQ really needs to work on.  There is a lot to learn before you can have any freedom in DU, one of the new players said he learned more from me in the 30 mins together than he did 3 days playing DU and doing the tutorials.  This really shouldn't be the case :(

  11. 15 hours ago, Nayropux said:

    There are two parts to building: aesthetic design, and engineering. Building is not just about making things look good; the engineering part of this game is sorely lacking, and any attempt to add more engineering is heavily resisted by the crowd who only cares about aesthetic design. The game needs more interesting tradeoffs and systems to design around, like power and heat. No structural integrity or center of thrust based torque are also issues with the lack of challenge in building a ship.

    Heat from engines being linked to radar range would be a nice addition to the game.  We would also need an extended radar range over 2su for that to be become a fun hunting mechanic.  So I mean the hotter you are, the further you are seen, would make for some interesting gameplay!

  12. 23 hours ago, NQ-Deckard said:

    But let's face it, there would just be 17 XL cores instead of the 17 L cores that are there currently with an even larger multi-core build placed there.

    And in the process your performance would be worse off.

    I'm sorry to say we unfortunately won't be introducing larger cores any time soon. For a number of reasons, most of which are technical related to performance and data.

     

    Multiple smaller cores actually have a number of performance benefits as the load limits apply better that way. 

     

    - Deckard

    If this is the case, you should remove XL core and weapon referencing from the gunner modules as they show we can sort between XL - XS cores and XL -XS weapons.  It doesn't make sense to have this in the game if there is no intention of adding XL cores and XL weapons.

  13. Dual Universe has many active players, maybe not as many as early beta but it is alive for sure.  Not everyone uses this forum, so it is not a good way to see the population.  Come and jump back in and I am sure you will find a group to fit your playstyle.

     

    There are many big projects that have been or are near completion.  The Utopia station is a huge 300-400 core station in the safezone.  Definitely one to go check out.

     

    There are many racetracks now set up with cups and weekly race nights.  Ask in General and I am sure one of the racers will show you around if you are interested.

     

    PvP is also becoming more popular with the threat of pirates being higher than ever, fly safe out there if your showboating your goodies!

     

    The list goes on...there are for sure still things that need to be fixed.  But the game runs better these days than it ever has.

  14. On 9/25/2020 at 10:36 AM, NQ-Nudbrokk said:

    Hi everyone, Hallo,

     

    Thanks for the intro!
    Beeing a big Sci-Fi fan, I am thrilled to join you all on this adventure. 

     

    I'm still learning the ropes, but if you need anything feel free to ping me and I do my best to help.
    Thank you for your patience with me.?

     

    NQ-Nudbrokk

    Welcome to Dual Universe fellow Novean!

  15. Another point on this issue is that it makes lv 5 placement for rails pointless, you don't need level 5 railgun placement skills to actually get the max amount of guns (3 Railguns).

     

    This problem is also present with S and M weapon variations.  Training level 5 S laser for example (placement) is pointless as you don't get any extra weapon placements after level 4.

  16. 8 minutes ago, LoveToDie said:

    Is the game down? I went to use a VR pod and the game hard crashed and now when I try to get in its saying "Network Fatal Error, 0 tries remaining, Lost Http connection. Disconnecting player"

     

    I tried restarting the game, no effect.

    I have had this a few times, restarting my PC would fix it for about 1 hour.

  17. On 12/4/2021 at 5:16 PM, CptLoRes said:

    I play with open hands, my forum nick is my game nick. No alts.

     

    If a wipe is needed or not, is not the point of this discussion. The point is how the game is portrayed to new players wanting to join. The same new players who doesn't have any history or knowledge of what NQ might or might not have said in some discord/forum/video post that only the most dedicated have seen.

     

    So in short. NQ has still not posted any OFFICIAL stance on the wipe thing. And that is a big problem when combined with subscriptions and how the game is sold on the front page.

     

    That as not even directed at you...I was rendering to another comment made.

  18. They always said no wipe unless absolutely necessary, plenty players have quoted their exact statement - it has been pinned in the Discord server since the start of Beta.  I feel like every new video they are grooming us for a wipe as they casually keep saying they are talking about a wipe internally.  First Q&A video for Demter it was a full wipe, now they are saying partial wipe.  They are saying this to gauge our reaction and test what kind of wipe they can get away with. 

     

    They are saying we need an economy reset but at any moment they could have reduced the mission quanta amounts but they just left everyone running missions.  This is all just my opinion but they have let this all happen even when we told them on this forum day 1 after missions where released they would break the game.

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