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pmota

Alpha Tester
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  1. Like
    pmota got a reaction from IvanGrozniy in BOO crashed the SW pvp Event, was good fun and generated content :D   
    What Sylva said. We're here to fight. We'll be here to fight you. All of you, preferably.
     
    What about events etc that don't want to be disturbed? Do it in safe zones or maybe there's room for DU to create a third type of zone, where people can willingly PvP (or choose not to). But that's for another forum. Right here right now BOO will look for good fights wherever and whenever BOO believes good fights can happen.
     
    Also I always wanted to try roasted ewok.
     
  2. Like
    pmota reacted to Demlock in BOO crashed the SW pvp Event, was good fun and generated content :D   
    DAAAAamnn 48 hours and counting hahahaha this salt is fucking beyond epic lmfao
     
    The vids are hilarious and the lamenting of carebears is oh soo glorious
     
    PVP makes the world go round! Make it better!!
     

  3. Like
    pmota reacted to Noddles in BOO crashed the SW pvp Event, was good fun and generated content :D   
    How dare BOO PvP in the PvP zone. How rude of us to play the game according to the rules set forth by NQ.
  4. Like
    pmota reacted to ManfredSideous in NQ Your lack of action regarding the schematic fiasco is disturbing   
    Has NQ given any consideration to just rebranding themselves to Banana Republic Development Inc? It seems to be a more fitting name.
  5. Like
    pmota reacted to blazemonger in NQ Your lack of action regarding the schematic fiasco is disturbing   
    That would be true if NQ actually keeps these records as they should which frankly I fear they don't as they never considered that requirement due to a lack of understanding what it takes to build a game like DU and they make stuff up along the way without having a solid and well thought through ground level framework.
     
    Besides that, undoing these transactions should be a trivial matter. Not to long ago CCP had a somewhat similar issue in EVE and dealt with it swiftly and decisively by rolling back the error and it's fallout without needing to touch anything else. They first communicated that the mistake happend, that it was corrected and that player were not to sell the incorrect blueprints, not make copies and not manufacture from them and that the incorrect blueprint would be replaced in inventory by the correct one and any blueprints or transactions based on the incorrect ones would be undone. Simple, to the point and clear. Next day at daily downtime the changes were executed like announced.. problem solved. THAT is how you deal with these mistakes and it sets the expectation that trying to take advantage is pointless as you will lose your advantage the next day.
     
    NQ however continues to send out the expectation that it's fine to take advantage and you wil get away with it as they will not act in any way on it beyond correcting the mistake itself. And that is the big problem, they continue to be terrible communicators and show a chronic lack of ownership of the mistakes the make, refusing to correct the fallout of the mistake.
     
    The argument some have that "CCP has had 15 years of experience" means nothing here as NQ clearly is taking many cues from EVE and they have the examples of how CCP deals with these things so they do not NEED to make these mistakes themselves. But something (or someone) in their company culture seems to say/think that they know better and will reinvent the wheel once more anyway. Also 18 years ago, CCP could make these mistakes as the world of online games was very different then, it was itself pretty much in its infancy and many online players were actually still on dial-up connections which is something a lot of the members of this community probably never actively used or are familiar with.
     
     
    I agree with his and that makes this all the more worrisome. Everything we see points at both inexperience, lack of comprehension of what goes into dealing with these things and a severe lack of understanding that communication and setting the correct expectations is is key. And I would not blame the CM team here as they are just the messengers, it is the internal decision making that is the problem here. I do not believe they have the ability to actually trigger change in this internally and that is unfortunate.
     
     
     
     
    In the end, mistakes happen and they will again. That is OK though as long as the way you deal with them in cleaning up and showing you take learning from them is visible. With NQ neither is the case.
  6. Like
    pmota reacted to bleakcon in NQ Your lack of action regarding the schematic fiasco is disturbing   
    What follows is perhaps the most critical thing I have said regarding NQ, I don't think it is unfair though.
     
    Ok so my understanding is this: In an effort to fix a issue with pricing on a particular schematic someone managed to somehow set every bot order to about 1/100 of the price it should be selling at. Please let me know if I have missed something.
     
    Now, full disclosure, I wasn't able to gain from this, I wasn't online, I am telling you now I would have taken full advantage of it and anyone who is honest knows they would too.
     
    It might be fair for you to ask me something like "Why are you putting a post up of something you aren't even sure of?".
     
    That question would be fair only up until you realise that nothing is being done about it, with NQ stating they were "to err on the side of caution" whatever that means.
     
    Caution? It's a bit late for that now isn't it? Where was this caution when someone decided to make changes to live servers. I bet there are a ton of engineers and developers playing this game and almost all of them know the cardinal rule: You never, ever, ever mess with production code or data before fully testing it on a representative environment or as close to one as you can get!
     
    By now I suspect many reading this have seen the screenshot of someone holding 112 warp beacon xl schematics, not 1 or 2 but 112, if they also bought the necessary sub components then you are looking at production of an end game item at a scale that just should not be.
     
    NQ, where is the philosophy you so passionately and vocally used to defend the changes made in 0.23? Your insistance that having players being able to run up mega factories is a bad idea? Everything you as a company put out at that time is contradictory to the inaction on this issue.
     
    NQ, how are you meeting the statement you made after 0.23, you remember don't you? The one that stated you would be more communicative, you would test things out more before you rolled them out, what about internally? Did you not learn from the knee jerk reaction that was the talent reset?
     
    NQ, it boggles my mind that you don't see this as a serious problem, it isn't just about those 30 minutes and the minority of players getting a leg up it is about what comes after.
    Looking at this selfishly as an example, i mine like a madman for weeks and I finally buy schematics and a warp beacon, i mine more to build the beginnings of a space station, i keep on mining to buy more schematics and before Thursday I at least figured I had made an honest dent into building a foundation in this game; those 30 minutes demolished all that work.
     
    These points don't just apply to me, they apply to any player who wasn't lucky enough to get in on the schematic grab.
     
    Ok ramble over, NQ it is time to point out why this is all quite disturbing to me as a player (i would hope others too):
     
    1. This has demonstrated a severe lack in your processes, you've lost customer confidence
    2. Your decision making in the aftermath is abyssmal; your going to do nothing? 
    3. The reasoning for your inaction is.....well it isn't reasoning; 'err on the side of caution'.
    4. Your inaction points to (from more likely to tinfoil hat):
      a. You truly don't see this as a problem and are content to carry on (your wrong, it's more than just the schematics, it is the message you are sending)
      b. You now see it as a problem but you can't rollback
      c. You always saw it as a problem but you are unable to perform a rollback and you don't want to admit that
      d. You intend to wipe
      e. This was intentional for the benefit of a group of players (tinfoil yes but it's not the first time a mmo has done this).
    5. You either can't trace player transactions or don't have the time to rectify your mistake meaning this is an intensive process.
    6. Your communication on this matter has been more pointed to 'stay silent and it will blow over' rather than addressing concerns.
    7. Your indiffference to this matter
     
    I like DU, I see the potential, but potential isn't enough, at this point features won't be enough, your team appears to be lacking process, experience or maybe just passion, that or someone is calling the shots and  overriding the devs decisions, this isn't the first simple mistake as a result of quick decision making or poor thought, something needs to change and it needed to change 4 days ago
     
     
  7. Like
    pmota reacted to Emptiness in .23 Patch docking (fix) (fast docking)   
    Sometimes I wonder if the devs have ever played or even seen any other similar games, or if they're trying to reinvent the wheel from first principles.
  8. Like
    pmota reacted to Revelcro in Roll Back   
    I wish they would just wipe it.  Rather start over than see this go on.
     
  9. Like
    pmota reacted to Alpinesun in Roll Back   
    That would be the best situation. Level the field and make people truly collaborate at the same level. The economy gulf between the rich (older players) and the poor (new players) is too wide for the economy to work. 
  10. Like
    pmota got a reaction from Thrice Hapus in EVE Online players , pls gather here ;)   
    pmota from Eve, co-founder of Darkness. allliance there, with Skilo, Kanoubi and a couple of others.
    We'll all be playing DU.
  11. Like
    pmota reacted to Stoat in Hello everyone!   
    Welcome to the community! If you have any questions, feel free to ask!
  12. Like
    pmota got a reaction from Ginger in Hello everyone!   
    Couldn't resist trying the next great single shard MMO
    Good fights and all that, when guns become available.
     
  13. Like
    pmota reacted to Lethys in Hello everyone!   
    Welcome to the community o/ always good to see newbros
  14. Like
    pmota got a reaction from Lethys in Hello everyone!   
    Couldn't resist trying the next great single shard MMO
    Good fights and all that, when guns become available.
     
  15. Like
    pmota reacted to Lights in Hello from pmota from Eve   
    Way to step up Dragon Alot of people would have just kept silent and used it to their advantage (such as free membership) so it is awesome people like you just try to fix the problem instead of just adding on to it
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