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sHuRuLuNi

Alpha Tester
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Posts posted by sHuRuLuNi

  1. 57 minutes ago, kulkija said:

     

    Those are LONG EXPOSURE photographs, mostly made with Hubble Palette (which BTW is not how they really look like, the hubble palette uses false colors).
    To get faint nebulae and galaxies to be visible like in those photos you need to do long exposure photography (I usually do 4 x 4 hours) in order to gather enough light to actually be able to SEE anything.
    With your naked eye all you would see is BLACKNESS.

  2. 1 hour ago, VandelayIndustries said:

    image.png.7b967351968dbaee072981bcf757b5a9.png

     

    No one is asking for complete blackness, and your lighting issues existin tandem with the nebula.

     

    Have to think of the right way to word it, but basically the old skybox worked just fine and people loved it.  So why is he talking about total blackness that's not what people are saying? Their lighting system is still trash with the nebula it just ads a green glow that is stupid.  Literally the only old complaint was moons around alioth on the dark side were "really dark" and people crashed...but so what it was easy to not crash once u understood the elevation and payed attention when u fly, And moons suck for everything so not like people were going there in droves,  it was just back in early Alpha there was no sanctuary, so EVERY newbie that finally built a ship capable of going to space and warp wasn't in the game....guess where their first destination was? The moon, And many were inexperienced so crashed, not just because they went to the dark side, but didn't use space breaks, flew 8k speed not knowing they couldn't slow down in time, etc  So a very small minority complained it was the lightning was to blame, which it wasn't 99% of time. 
    Literally everyone first space flight was to the moon in Alpha, every thing else was 1-4 hours away, so as a newbie moon made logical sense.

     

    Why is "Deckard" writing this in Discord and not here? ...

    And, btw, that is a RED HERRING what he is doing.

    And to answer his question: Yes, I have looked into space without light pollution - I am an astronomer and an astrophotographer. And space is dark, really really dark - in fact, mostly pitch black.
    He KNOWS we are not talking about having a completely black space as in: no stars and so .... but he is playing dumb, and that is, quite frankly, demeaning.

  3. 28 minutes ago, Zarcata said:

    In the beginning, you can do this calculation with 5x Mining Unit S in the first week, you just make them in the Nanocrafter and then just exchange them. one then costs 200,000-300,000 quanta on the market at the moment.

    Screenshot (4133).png

     

    And how do you make the parts which are needed to make the Mining Unit? If you are noob that means you have no factory (or do not want to build a factory) nor schematics.

  4. 4 minutes ago, Jake Arver said:

    So I did test this and indeed. 

    On a construct you personally do not own you can't mine on a tile you own unless you set the owner of the construct with mining rights.

    The construct determines  the rights here, regardless of who owns it or who owns the mining unit


    You _must_ set up the ORG with rights to use a mining unit on the tile

    Which makes no sense as the rights shoudldetermine who is able to access the UNIT in the first place, not make it perform an ACTION

    If I can ACCESS the unit I should be able to USE it.

    If I have mining rights on a tile and access to a mining unit, I shoudl not need any further rights

     

    LOL

     

    image.thumb.png.e56979d20338602b2a497bf6819e1b7f.png

     

     

    Wait, what?!

     

    So: I need to go to RDMS -- then I need to click on my Tab (and not on my ORG tab)

    And then there, inside my tab I need to setup the tag, the policy and the right.

    And then I need to go to the static core and "give" it this Tag?

     

     

  5. 1 minute ago, Snipey said:

     the org needs perms to mine.

     

     

     

    So, are you saying I need to go into RDMS then I need to click on the Player Tab on the top (and not on the ORG tab) .. and then create a Tag, a Policy and Rights inside the player TAB?

    Now, I suppose as an Actor I need to insert the ORG? (as in which actor needs the right to use the mining unit)

     

  6. Just now, joaocordeiro said:

    But didn't you just agreed with me that spamming the chat with the N word is not ok? 

     

     

    No I did no such thing. I said it is not about someone SPAMMING, it is about YOU not being allowed to WRITE one single WORD here IN THIS FORUM.

     

    And if someone wants to spend 3 hours writing in the general chat about their sexual activities I DO NOT GIVE A FUCK. He should be free to do so if he so wishes.
    You can have normal functions in the chat where you cannot flood the chat - as in, yo write 2 messages then you have a delay of 30 seconds or so before you can write again - which is a normal standard function used in many Live Chats.

     

    ONCE MORE: I DO NOT GIVE A FUCK ABOUT THE CONTENT OF WHAT HE IS WRITING. He is free to write whatever the hell he wants.

  7. Just now, joaocordeiro said:

    Then you understand the need for a good moderation right? 

    One that looks at the context where the N word was said and understand if it was a provocation or not. 

     

    I think you are on purpose doing so as if you do not understand what I am saying.

     

    THERE SHOULD BE NO BLOODY MODERATION.

     

    FREE SPEECH means F R E E speech. As in: you should be free to say whatever the hell you want --- "I just said this one thing here. What, you feel offended by that?! GET THE FUCK OVER IT."

     

    You cannot "promote free speech" but then go and ban certain words.

    It reminds me of Orwell's "All animals are equal, but some are more equal than others"

     

    It also reminds me of Battlefield V (a game I hate with passion) where in the chat you could write "black man", "asian man" but the words "white man" were censored.

     

    Do you see now where this leads?

     

    Tomorrow someone will Report me or you because they find our player name or our Org name "offensive". It doesn't matter that that notion is stupid, illogical and wrong - it matters that SOMEONE SOMEWHERE feels "offended" by it.

     

    So they will moderate YOU and ME.

     

     

     

  8. 1 minute ago, joaocordeiro said:

     

    I belive that you can understand that someone that spams the N word is not trying to have a speach for it to be a free speach. 

    That person is trying to provoke an aggressive reaction from the community. Because if the intent of the person( and not the use of the word it self) , moderation should happen. 

     

     

    Oh I am not talking about someone spamming that.
    I am talking about YOU not even having the right to WRITE that word ONCE here.
    That's what I am talking about.
    That is "arbitrary free speech", as in "you are free to think and say WHATEVER you want, just don't say THESE SPECIFIC WORDS".
    "Whatever you want" and "but not these words" is a contradiction.

     

    You are not allowed to have a free opinion today. You are not allowed to freely speak.
    Everything is moderated and curtailed as to not "offend" someone. Every edge is softened, everything must be watered down.
    If you think that some phenomena is stupid, weird, down-right wrong or whatever, and that is YOUR opinion, you are still not allowed to say it. Because reasons.

     

     

  9. 2 minutes ago, joaocordeiro said:

     

    But i have a problem with someone spending their entire afternoon spamming the N word on direct chat. 

     

     

     

     

    And I have a problem with you not having the right to actually even write out that infamous "N" word. Because apparently it is no problem if "one set of people" use that word but it is a "big no-no" if another set of people uses that word.
    See?
    Arbitrary free speech. And this is why this world has gone to shit.

     

  10. I have now lost 3 Charges with this BS, tried to set up RDMS following some kind of logic - but the RDMS system is so out of whack and so complex I really wonder how the brain of the lad/lass who programmed this actually works ....

     

    I have the following situation:

     

    I have a tile, which is owned by me.
    I have a static core which is owned by my ORG (because thank you NQ, as a player I cannot deploy more cores --- I am actually a ship Builder, I have used all cores pretty quickly)
    I have a miner which is owned by me.

     

    Appreciate the players in the chat who were trying to help by telling me that I have to "give the Mining Unit Rights to territory".
    But that was unfortunately super unclear. Because apparently you also need to set up Policies, Tags and so on.

     

    Now the question is: Set up policies for the Player or the ORG?

    As in: when you open RDMS you have 2 big tabs on top - one for the player and one for the org.

     

    So in my specific case, where as described the territory is owned by me, the core is owned by ORG and the miner is owned by me, how am I supposed to go about this?

     

    Do I set up Tags, Policies and Rights for the Tab "player" or for the tab "ORG"?

     

    Then: Do i have to "give" this Tag (with the rights and policies in it) to the Territory Unit or to the Static Core or to both?

     

     

    This is so frustrating - this whole unintuitive and unnecessarily complex RDMS system. But hey, it's NQ right, so why make it intuitive and simple when you can make it complicated?

     

     

     

     

  11. I also noticed that somehow the calibration charge talents aren't doing much? I have them both (normal and improved) at lvl 5 which should reduce the charge regeneration for at least 2 hours, so instead of it needing 4 hours as it says for regeneration, it should only need 2 ... but I just calibrated one miner and it says the next charge will be generated in 3 hours and 59 minutes ....

  12. I also used the cone a few times and found it to be useless ... then I only used the "area" tool, with middle mouse button to make it larger or smaller, then I found the brightest spot of ore - which then if you hover over it, shows up to 100% target on the left side bar. I then placed the final point on that spot. And the ore spawned where i placed the point. It also shows the Destination marker on that spot.

    I too just blindly "played" with it a bit, because like you, the db101 wasn't any help really. 

  13. What's all this with alts and what not? Ban the alt BS completely - you are ONE person, not multiple persons, unless you have a mental disorder, in which case you shouldn't be playing DU anyway but be fed pills in an asylum.

     

    Arghhh

     

    I too had many many many beta keys - but I gave them all away to people, and I don't have a single "alt". I am one person therefore one character in the game, and that's how it should be.

     

    FFS ....

     

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