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Lethys

Alpha Tester
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  1. Like
    Lethys got a reaction from RagenTerror in Distance between planets?   
    Well 'scaled appropriately' is a wide definition.
     
    Scale our universe down by a factor 100 (earth dia 12k - DU ~ 100) or even 1000, even FTL (lets say 20c) won't get you anywhere near the galactic center  which is some 25k light years away. So it would only be 250 LY in this model and you make that trip in 12,5 years - not cool.
     
    If you want a vast galaxy, you can do it. There are estimated 20k stars within 100ly from the sun (so 1ly here - trip: 18 days). Which would be enough of course, but players would still only inhabit a fraction of one galaxy. You only get to know the direct neighbours of our sun. I think that this kind of model would suffice, because you just have to have the feeling of a vast, dangerous, enormous and living galaxy.
    Travelling further will just not be possible, it would take (even with 20c) too long. Depends what they do with those probes though...
  2. Like
    Lethys got a reaction from Jeronimo in BOO :: Are they really who they say they are?   
    we have our own farmers and org-pusher-to-be-top-member-wise from india, but tyvm
  3. Like
    Lethys got a reaction from Kongou in Price model, SAY NO TO MONTHLY SUBSCRIPTION!   
    You obviously didn't get it - yet again another ignorant player @andromeda
  4. Like
    Lethys got a reaction from guttertrash in Devs supervision & security   
    Why punish my playstyle? Because I don't play like you want me to? Because your way of playing is the only one allowed or best? These people nowadays....
     
    Why not learn to avoid scamms (it's not that hard you know, all scamms are pretty obvious)? Why not learn how to defend yourself against pirates (it can push your gameplay a lot!)? Why not figuring out tactics to avoid 'unsafe' environment (it involves brain, work and curiosity...No f1 monkeys)? Yeah yeah I know, I'm Don Quixote here in saying such things
  5. Like
    Lethys got a reaction from guttertrash in How will you prevent people from getting harassed, trolled and griefed?   
    And that's the exact way it should be in a sandbox - YOU have to do something, YOU have to enhance your gameplay, YOU shape the universe/your surroundings/your playstyle. People always want to rely on OTHERS to do that kind of stuff for them (in implementing some crazy mechanics) but that's not the point of a sandbox.
     
    I agree that there HAS to be a safe zone for really young characters where they learn the first steps and can build up a bit. But it is CLEARLY VISIBLE AND UNDERSTOOD by all players that, once leaving the safe zone (you know, where all the fun is), any interaction with other players might happen. So no need for whiners and butt hurt people. There will be Orgs (like EveUni) who teach those newbros and tell them about the mechanics ("how to survive the first 500meter out of the safezone while pirates are camping there"). There will be players who gather newbros and they will assault those campers.
    But I can assure you: it will be like it always was. People will ignore all mechanics. People will ignore others who tell them it's dangerous out there. People will ignore the very basic preparations in order to go outside (like caring for enough food, better armor, shields, weapons). They will die horribly there and will start whining on the forums to "nerf griefers!", "pirates OP!", "there should be mechanics to avoid getting killed in order to play safe!".  
    Been there, done it, saw it. Whiners never change
  6. Like
    Lethys got a reaction from guttertrash in How will you prevent people from getting harassed, trolled and griefed?   
    I like being a jerk and messing around with people in sandboxes, that's the whole point of it: because they are the only games where I'm allowed to.
     
    An npc like police is nice, but iirc devs said no to them. I think they will come up with something similar to like high security space beyond those 20km radius around the arkship. Because those 20 are not much with thousands of players
  7. Like
    Lethys got a reaction from Dhara in NO MONTHLY SUB. PLEASE!!   
    but....but.....but I will ruin peoples day and fun in DU
     
    oh and BTW: on kickstarter:
     
    "You won't have to buy the game itself, but there will be a monthly subscription to be able to enter the game. However, it will be possible to play for free by activating a 30 days time coupon (Dual Access Coupon) that you can buy on the in-game markets. You can also buy a DAC from Novaquark to sell it on the in-game market in exchange of in-game currency."
     
    Perfect system.
     
    Can we now PLEASE stop those pesty topics?
  8. Like
    Lethys got a reaction from Schoff in Long-Term Resource Availability and New Player Conundrums   
    Well, newbros have to learn quickly. Especially that a sandbox is NOT like the other games out there, where everything is restricted (you can't be scammed, killed, hilariously messed around with,...) - which is the whole point of a sandbox. As I stated somewhere (can't remember where): Scams are easily detected and if a new guy gets ripped off - well he won't do that mistake a second time. Nothing to get anyway from that player btw....well except salt.
     
    Yes there are ways to be the bad guy while not being malicious. But that's not the game some want to play. When I see a duel arena where people fight, then I'll be glad to start an all out war in that whole zone - just because I want to see it burn. Yeah I will die there, but at least I had fun in doing so - no f given. I don't like all that restrictions in orgs like "you can only attack other players here and there" - just not what I expect from the game.
     
    The fun part about DU is, that you can just edit the whole world. Like MadOverlord stated, building Walls around peoples homes, spaceships, digging them in, messing around with their environment....that's exactly what makes this game so wonderful and hilarious.
     
    We will see how it works out, but IMHO a sandbox is ONLY truly fun to play, when there is a balance between the guys who want order and police all around and the dudes that ruin peoples constructs and bring chaos.
  9. Like
    Lethys got a reaction from guttertrash in How will you prevent people from getting harassed, trolled and griefed?   
    Well you tolerate the fact that they know there is a safe zone without PvP and once they wander outside, they automatically agree to any interaction with other players
  10. Like
    Lethys reacted to yamamushi in DevBlog: Monetization, player happiness and economic viability   
    There is a really simple response to all of the people with brand new forum accounts who come into these payment model threads complaining and expecting NovaQuark to suddenly drop all of their business plans because they don't want to pay a subscription fee like the rest of us.
     
     

     
     
     
    Nobody is forcing anyone to play Dual Universe. If you don't want to pay to play, then move along, because that is very clearly something that is not going to change for a very long time. 
     
    The rest of us, however, will be enjoying the game. 
  11. Like
    Lethys got a reaction from Scruggs in What makes this game worth $13/£10 per month?   
    Oh and btw in DU it's not about content in the way a wow player sees it.... It's about development of deeper and deeper mechanics of the game (ressources like breathing, food, life support on ships, ramming, new modules, new techiques for building, new meshes for using in constructs, new .....)
  12. Like
    Lethys got a reaction from gyurka66 in NO MORE EVE ONLINE PASSIVE SKILL TRAINING   
    Why catch up when you can do everything without top skills? Newbros are always useful, even with low skills. Old players will always have an advantage.
  13. Like
    Lethys got a reaction from wesbruce in How will you prevent people from getting harassed, trolled and griefed?   
    Well if griefers and pirates annoy you, just get a police force up and running for YOURSELF and hunt em down. It's a sandbox. If you don't want pirates to be around, be the police to stop em and don't cry for guidance from the devs
  14. Like
    Lethys got a reaction from Wilks Checkov in What makes this game worth $13/£10 per month?   
    Oh and btw in DU it's not about content in the way a wow player sees it.... It's about development of deeper and deeper mechanics of the game (ressources like breathing, food, life support on ships, ramming, new modules, new techiques for building, new meshes for using in constructs, new .....)
  15. Like
    Lethys got a reaction from Halo381 in What makes this game worth $13/£10 per month?   
    Oh and btw in DU it's not about content in the way a wow player sees it.... It's about development of deeper and deeper mechanics of the game (ressources like breathing, food, life support on ships, ramming, new modules, new techiques for building, new meshes for using in constructs, new .....)
  16. Like
    Lethys reacted to Anaximander in Text-To-Speech api for AI (LUA)   
    Ye, I got you I just wanted to diss on the Landmark devs
  17. Like
    Lethys reacted to Anaximander in DevBlog: Monetization, player happiness and economic viability   
    Apparenty, I don't know anything, that's whyou come up with strawman's arguements? :V
     
    I explained to you thoroughly tha subcriptions vary per region, the 15 USD model is a unit of calculations. You extract that via a formula, which is basically 3% of the minimum wage that is altered through inflation to match a 15 USD sub's standards and taxes.
     
    I explained to you Supply & Demand and why the PLEX is not P2W.
     
    I explained to you your math are wrong.
     
    I explained to you that Cloud services cost.
     
    You still don't get it. You gave an example of a free2play game that had pay2win as a reason why PLEX in a subscription game is pay2win.
     
     
    I rest my case. Yours is lost, so I win be default.
  18. Like
    Lethys got a reaction from Fleidor in German speaking Members around? :-)   
    Austria here, so maybe I start an organization followed by germans....oh wait
  19. Like
    Lethys got a reaction from Anaximander in DevBlog: Monetization, player happiness and economic viability   
    You really have to watch your language on the internet, salt everywhere. Especially from people who have no clue what they are talking 
  20. Like
    Lethys got a reaction from Anaximander in DevBlog: Monetization, player happiness and economic viability   
    Hahaha possibly, I get money for free to waste on ze gang \o/
     
     
    Every time I see the word mate it reminds of that hilarious story where someone thought mate was insulting.
  21. Like
    Lethys got a reaction from Metamorph in German speaking Members around? :-)   
    Austria here, so maybe I start an organization followed by germans....oh wait
  22. Like
    Lethys got a reaction from Anaximander in DevBlog: Monetization, player happiness and economic viability   
    I don't even know where to start..... wow. just wow.
     
     
     
    Why should that PLAYER BUILT WEAPON FROM RESSOURCES THEY GATHER cost 1000times more? Sure there will be a bit of a drift in prices but just look at EVE markets - a titan costs like 50bil incl equipment. For like 3 Years now. You obviously don't understand markets or mix something really badly.
     
     
    I strongly suggest you READ my post again. Plex seller has lots of ingame money. So what? He cannot achieve anything with it, because HE IS BOUND TO BUILDING TIMES, RESSOURCE GATHERING (of others - he buys them) and FOR F**** SAKE: he is NOT born with an inherent talent to build/maneuver a ship! Yes he has more money than you, but guess what, with enough time and intelligence you can even make MORE money than a PLEX seller ever does! There are plenty of billionaires in eve who never bought anything - they just play a lot and are SMART about buying/Selling stuff.
     
    Do you want to punish or limit the online time of people too? Because a dude without work and living off social welfare playing DU 24/7 will definitely have a LOT of money....more than a plex seller
     
     
     
    I also f****** up the markets in EVE. Alone. Because I could. So what? happens in a sandbox, who cares? that's the POINT of a sandbox!
    You said it: 30 (!!!!!) people. Who cares in a world with thousands of players? Don't, just DONT, compare a theme park mmo with like 500 players to a sandbox. Don't
     
    That will be a legit tactic. Even without selling plex. What do you think big organizations can (and at some point will) do? They have the manpower to mine 24/7. They will build ships 24/7. They will rapecage you 24/7. No need for selling plex. only manpower and dedication. If you can't figure out a way to win (diplomacy, bribes, spies, terror, scams,...) then....just leave and build up anywhere else?
     
     
    enough?!
  23. Like
    Lethys got a reaction from gyurka66 in How will you prevent people from getting harassed, trolled and griefed?   
    Well if griefers and pirates annoy you, just get a police force up and running for YOURSELF and hunt em down. It's a sandbox. If you don't want pirates to be around, be the police to stop em and don't cry for guidance from the devs
  24. Like
    Lethys reacted to Lethys in DevBlog: Monetization, player happiness and economic viability   
    P2p would be best for DU for mentioned reasons - no instances/New area with patch is the best one.
     
    Plex system works fine in Eve, no unfair advantages here. No one in DU will be a millionaire on day 2 or even month 2 after release and f*** with everyone simply because no one can buy those plex because of no in-game money
    L
    I pay for eve with 2 accounts and buy plex from time to time to sell. Because I don't have time for that stupid PVE to earn money in order to buy new ships in order to f*** around with people. I hate PVE, it's only a burden to do in order to do the things I REALLY want to do in a game. So plexes are fine, they don't give an advantage that's superhuge or unfair.
     
    It will take months and even years (like in Eve) that we will see big ships or cities, that's why P2P with Plex would be best.
  25. Like
    Lethys got a reaction from guttertrash in How will you prevent people from getting harassed, trolled and griefed?   
    Still the problem in war. You can't be effective as a 500man Corp against 5000. Blobs are always a problem in PvP in mmos and sandboxes
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