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Lethys

Alpha Tester
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  1. Like
    Lethys reacted to CptLoRes in Social game or a socialist game?   
    I think NQ/JC knew what they wanted to build, but they had no idea how to..
  2. Like
    Lethys reacted to CptLoRes in 0.25.8 HERMES UPDATE: Missions and more - Discussion thread   
    But once you have completed that loop a couple of times, it becomes what is essentially just another boring and repetitive task like mining.
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  4. Like
    Lethys reacted to Aaron Cain in Upcoming Org Changes   
    Most of you already know me and most of you also know that i keep on shouting NO MORE LIMITS.
     
    And till now i was met with aggression for that standing position, but seems the tide is turning.
    Already for some time DU is not developing but it is limiting, problems are not dealt with, limits are thrown in the game. have a choice between developing a solution or implement limitations? LETS LIMIT IT!!!!!!   For me this is just another show of uncannily bad development. There are so many ways this could have been solved, and since day one that people are making organizations they are building them like this. And Now after messing up schematics, ignoring exploids for a year, favouring some players over others, now we get this great thought about solution to kill the remaining veterans of DU.
     
    I would give you a standing ovation but im running to the toilet as i get a fair amount of diareaa of this shitty solution with another fine new LIMITATION.
     
    One suggestion, change the name please, this is nolonger Dual Universe, Dual is just to much honour. Please rename the game to Limited Universe,
     
    You know what they say, You can LU it!
  5. Like
    Lethys got a reaction from JohnnyTazer in Upcoming Org Changes   
    Oh wow, who possibly thought of that Posting a problem to circumvent things....noone saw this coming. Except for everyone playing since alpha and the introduction of orgs 
     
    Good change in and of itself but as blaze said, poor thinking on NQs part and the introduction of this 
  6. Like
    Lethys reacted to blazemonger in Upcoming Org Changes   
    The changes are good in themselves. The problem though is that NQ has allowed expectations and situations to evolve which will now be run into the ground. The victims are the ones using the abilities they had to create solid and interesting projects as a fallout of NQ dealing with wild growth of massive towers and waterfall orgs consisting of Alts because "Jonnie wants his own little tower all to himself", and allowing that.
     
    While the community clearly told NQ this would not end well since well before beta, NQ thought they know better and it would not get as bad. Currently we see one thing after another come to actually happen as many of us said it would and NQ now having to resort to measures like this in the hopes of fixing it. Thing is, if DU was in a state where it should be, early alpha, you can make the changes and wipe, no questions asked, and move on. NQ thought they'd see masses and masses of players come through the gates from the moment they went "beta" but instead they saw their bank account get drained by a massive spike in server cost and so have been in emergency mode, trying to fix the plumbing, since August last year.
     
    So they have neither the player base nor a stable and sustainable game at this point
    And that is a real shame.
  7. Like
    Lethys reacted to SirJohn85 in Upcoming Org Changes   
    Imagine having a lifetime sub and you have to pay for an alt because you want a community org.
  8. Like
    Lethys got a reaction from OBER0TH in [Discussion] DevBlog: The Mission System   
    - why would anyone do that? That's basically what the market does anyway
    - for that they would need to have a rng Generator for wrecks. Which they don't
    - no npc in du, so again. First they would need that mechanic
    - see 3
     
    So what is left imho:
    - deliver x to player or aphelia for reward. That may create one more faucet for quanta but that depends on how much aphelia pays for those....."""""pve missions"""""
    - ..... Nothing more? 
  9. Like
    Lethys reacted to CptLoRes in Voxel corruption is wide spread!   
    Personal relations and companies are very different beasts. It does not matter how positive you try to be, a commercial company stops functioning the second there is no money to pay bills and wages. And often the plug is pulled long before you reach that stage, to try and mitigate financial damage.
  10. Like
    Lethys got a reaction from GraXXoR in What's up with this sidebar on the forums?   
    Ppl block unwanted stuff all the time. Raise your concerns all you want. In the end, none of your business 
  11. Like
    Lethys reacted to blazemonger in What's up with this sidebar on the forums?   
    Your "warnings" are pretty meaningless since it is dead easy to poke holes in your baseless fantasy bubble ideas.
     
    If I'd choose to do so, there is _nothing_ preventing me from blocking part of a website to be show on my screen, I am not altering or even accessing any of the code, I'm just not allowing it to be shown. But feel free to provide me with anything, outside of what seem to be a misguided sense of what is or is not legal, that says otherwise.
     
    and thanks for derailing yet another thread
     
  12. Like
    Lethys reacted to CptLoRes in Why doesn't the nova team attempt to add it to Nvidia Geforce Now, Like i pay for suscription that i can't use.   
    And besides DU already has that feature built in.. (Da Dum Tss)
  13. Like
    Lethys reacted to blazemonger in Pending Operation   
    It all seems JC told quite a few "colourful untruths" over the years so far.
  14. Like
    Lethys got a reaction from JohnnyTazer in Pending Operation   
    Been saying this for years. Server tech never ever in the history of du was shown to work properly. Kinda works here and there but at the same time doesn't work at all once more than 10 ppl gather up
  15. Like
    Lethys reacted to CptLoRes in Pending Operation   
    The one thing I can deduct from that statement, is that if hundreds of players can overwhelm the servers then DU has some SERIOUS scaling issues.
    Either that or NQ is renting way to few server nodes even for the small number of players we have now. Which when I think about it makes more sense..
  16. Like
    Lethys reacted to blazemonger in Running client on Linux   
    You just refuse to get it, I understand. It's fine.. 
    No point in trying.. so good luck with your personal bubble fantasy
  17. Like
    Lethys reacted to Musclethorpe in So, what do you think of the new colorful engines?   
    Going to be completely honest here, this does absolutely nothing for me when considering so many core gameplay issues are either broken or completely missing altogether. 
     
    I realize the art team behind this and the features development team likely share very little overlap, but teasing something like this is tone-deaf all the same. I *want* to play this game, but there is hardly anything of substance to do outside of mining and building. 
     
    I'm sitting here starving for engaging gameplay loops and they're saying, "Hey look at how we color coded engines! Pretty neat, huh?"
  18. Like
    Lethys got a reaction from Noddles in So after 4 months...the game got really boring!   
    Lets see in 40 years if du is still running for 1. 
    And lets see if 10 million players join du and how it handles those for 3. And even then, 1 and 3 will most likely fail at some point
  19. Like
    Lethys reacted to SirJohn85 in ALTE HELDEN Ü30   
    Push
  20. Like
    Lethys reacted to Underhand Aerial in ALTE HELDEN Ü30   
    Du darfst das
  21. Like
    Lethys reacted to bleakcon in So after 4 months...the game got really boring!   
    Definitely not surprised regarding the OP's statement, why?
     
    Let's go back to 0.23 release when the **** really hit the fan in my opinion.
     
    So 0.23 saw the release of schematics and the reception to these changes were lukewarm at best.
     
    The issue was never really the schematics, the vast majority of players understood and even welcomed the addition of schematics as an IDEA.
     
    The implementation of the idea though was fedback as being awful, the first issue was with the prices of the schematics, in response NQ eventually lowered the prices of schematics but this was really just a bandaid, likewise the increase on the daily quanta bonus is a bandaid along with the bot buy orders.
     
    It was at this point the game forced mining on players not just to get materials to build things with but to essentially grind massive amounts of quanta for schematics - I have mined just over 1 billion quanta worth of ore whilst watching 3 series including SG1, ST: DS9 and SG:Atlantis (hint this mining sim is not fun or engaging).
     
    Prior to this players could get away with doing far less mining and could focus on building or coding but by making this change players must now exhaust their time doing something that just isn't fun at all.
     
    NQ reasoned that with the addition of the increased daily reward and the doubling of bot buy orders of ore this would provide players a way to progress in the short term.

    That isn't what has happened though is it? Instead 7 or so months later we are practically in the same situation as we were back then, what else has been done in that time? 

    1. bug fixes
    2. performance improvements
     
    arguably this is it, from a feature perspective nothing of real value has been added at the time of writing this post.

    So what is my point? Simple really, whilst it may be true that 0.23 was a pretty awful thing to add before other play loops were added that isn't really the root issue here.

    The root issue is that NQ kept the game in this post .23 state for close to 3/4 of a year, you tell me if they should be surprised that people are fed up after being promised a space game and instead receiving a mining simulator.
     
    That's not even the sole big issue though, the other problem is that the communication attempts from NQ are just straight up bad (this is an understatement of epic proportions), we have no timeline, no idea on the state of the company at all (leaving many to speculate) or the future of the game in terms of whether it is going to die due to lack of funding, to add salt to the proverbial wound we get placations in the form of blogs giving us grandiose plans for how NQ has heard our feedback, or how they are going to refactor their processes etc etc in the form of blogs in various parts. 

    All of it is just BS, no one wants talk anymore, action action action is what we want.

    Sooo for me the game is boring because: 

    1. it is a mining sim where you get to play a peasant for a good month or so.
    2. the dev loop is unbearably slow, feels like NQ are still trying to ride the rapids of the waterfall rather than moving to a more agile method, I have found this generally happens because deployments are hard or the code isn't as malleable as it should be or a bit of both; this worries me.
    3. no idea what the future of DU is so should I grind loads of quanta in the hope it is a success and it becomes fun, bascially allowing me to get a leg up; i expect many people who play relentelessly these days do so in the hope that they will be able to benefit when/if the game becomes fully featured.
    4. at this point I don't trust NQ, would not surprise me if they perform a wipe.
    5. communication is bad and roadmaps are not a thing so no reason to expect anything.
    6. I have had enough of interacting with bots, the whole point of this game is to build the universe with players which isn't what is happening, whole swathes of player made content are removed from the game by allowing players to sell to bots, hauling isn't a thing (at least not to the level it should be), building on other planets isn't a thing because no one knows what the mechanics of TW will be.
     
    reduced down to 2 points it is boring because it involves too much mining (if it was SE like mining i would actually find it fun ish) in tunnels with a uninspriing hand tool and no gameplay even around mining and no changes to this in site.
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    Lethys reacted to blazemonger in Is time to change.   
    I think you missed the point there.. That's OK though..
  25. Like
    Lethys got a reaction from Noddles in So after 4 months...the game got really boring!   
    The game has not changed much since some alpha version a d NOW you conclude it's boring after 4 months? Been that way for at least 2 years xD 
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