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Deintus

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Everything posted by Deintus

  1. You know, this is actually plausible given past experiences... I mean... I don't THINK so... but the seed of doubt is now in my mind... ? @Aaron Cain Yes, again based on past experiences, I personally would never post another ingame screen shot publicly even if it is legit within the guidelines.
  2. I hear the same thing about how "wonderfully fast and easy" it is for a new player to get warp engines and haul 100s of tons with ease. Until I see a youtube series demonstrating this I will never believe it. The journey I had at DU was nothing like that. The literally at least a hundred posts of other players demonstrate I was not alone in my struggles as well. Is it possible? Maybe... But the road I see described to get there falls dead under a niche style game that I myself don't care for, nor did I see advertised. When you throw in the complete lack of communication from the company to the player base, as well as mismanaged and even ignored fixes of basic ... 'mistakes' ... Any good left is quickly trampled out and makes someone like me stand in the line for the spoon with lemon and salt on it like OP. Plus side.. still huge potential.. and could very well enter a chrysalis and emerge a GOAT yet.
  3. LoL point taken. Either way would mean that it failed, and in the end would we know the why's without inside information? Hell, I myself would like to see DU succeed as well. But have to cut myself off there because my faith that it will is pretty low atm. But hey, the forums here are still active enough it will take time to know if DU actually failed or not. (No, that's not my ONLY gauge) I think one way, but have been wrong before. Here's to tomorrow! ?
  4. Trying to keep it light.... It's all perception. Where you see people being arrogant and demanding their way, I see people angry and trying to give helpful suggestions. Not everyone can keep a calm head during what they perceive is a crisis. I see those who still support the game as is, attacking others just as quick. So who is right? You or me? ProNQ or AntiNQ? The reality of it is all of us are. We all have points. I think some are missing it tho, and that is the real loss. So may as well let people vent their frustration for future posterity. I will say that in all my time gaming, I have never personally seen a forum that was so consistently negative about the game the people on the forum were playing. That alone doesn't mean they are right per se. But it definitely indicates a very deep issue. Maybe we don't agree on what the problem is, but even you have agreed that there is one.
  5. Man has this topic grown in responses fast! @Lethys that was my call as well. NQ did exactly as expected. So where do we go to pick up our winnings?
  6. This happens in the normal world. What makes you think it would happen here? The track record of the company speaks for itself.
  7. Bring a parachute underground ?
  8. One time digging for tier 3 ore, I followed a ping and suddenly fell into a large cavern. Turns out the ping was a few leftover scraps. Yea... Fun times...
  9. You have a few good points, and are correct that it was ARPANET... I was going off memory because I lived it, I didn't google details. However my orginal point I stay behind regardless of details. There has not been one year that went by since 1939 that had no war.. or "conflict" if you wish to split hairs. And not one major piece of technology that has reached consumers during this time as either a direct result of military research or funding, even if it spun off for supposed peaceful purposes. Computers, cell phones, internet, tablets, everything spun out of military research. War is far, far more than guns.
  10. Hey now you are opening up a new job opportunity. Towing and removal services! Someone's automated store sitting on your favorite landing pad? Just call on CGI's towing and impound yard! Great rates guaranteed?
  11. LOL No worries. But of course you know NQ is on the case and resolving them now... right? ... riiiight??
  12. Sorry, completely inaccurate. There was never peace since world war two. If the super powers were not in direct competition of creating better tech than the other, they were meddling in the conflicts of smaller countries. Arms race is a constant today. Your computer and the internet it is on has it's origins from war. Just because later on, enlightened or educated types took the results (such as DARPA net) and used it differently (the web) does not mean that it did not originate from military experiments in instant comms.
  13. Aww come on @Kurosawa Not even if it takes intermediary parts likes screws or frames to fix instead of abstract scrap? You sure I can't interest you in oxygen so you can breathe? I may cut a deal just for you! ?
  14. I mean the discussion between players, not the bar napkin version from NQ. Something along the lines as that is why the safezone existed in the first place was because the AS (or AI or whichever) had only enough power to make a few nearby planetary bodies safezones to prevent us from destroying one another because of our past as a species. If I remember right, the discussion was about Alioth and her moons being the only safezone. Although some players wanted larger safezones. Of course that meant no atmo safezones for any other planetary body which some didn't like. Sorry Grax if I forget the details, I just wanted to mention it because it seemed to fit here. Im afraid I just don't care enough to look up or find the source. I'm sure you've noticed, as new players come in, they repeat the exact same concerns and issues that have been here a long time now. I figured this is better than necroing an old thread.
  15. Everything has wear and tear so it makes sense, but from what I saw before (current situation ingame unknown) I wouldn't trust NQ to implement it in a common sense, balanced way.
  16. Something similar has been suggested, but if I remember right, and this is the part that fits perfectly for lore, the source of the control facilities is the Arkship which is controlled by the AI that first woke us, Aphelia.
  17. Im not a strict PVPer. When I first came into the game I had grandiose visions of what I could experience in DU, it involved part PVP but more pay for others to DO the PVP under my banner. The choice I never got nor expect to be able to make in DU. So to OP. I came in the game originally expecting to be subject to PVP, but to also have an opportunity to build towards that without griefing that prevents me from ever being on equal footing with others. Possible or not, to that end is my support of PVP. Besides, as an industrialist, I would need people to fight, so I could sell them replacements. Keep them busy fighting while making money doing it.
  18. That is where I see the problem. You need 'x' amount of power to maintain 'x' amount of mass in null or anti gravity state.
  19. I believe there is a problem yes, in power/fuel consumption. My view is hover/flight carrying heavy cargo should follow a believable limitation of lift/thrust/mass and AGG should follow a type of mass/gravity force/fuel or power consumption formula that is not completely unlimited. So yes, antigravity in its current state doesn't seem to fit with the rest of the technology in the game.
  20. Just to clarify. Force by definition is a push or pull between two objects. Antigravity IRL does not exist. In sci-fi it is a powered device that negates the force of gravity itself in effect creating a field in which no gravity exists at all, particularly for the vehicle affected. There is no application of force in any direction. With no gravity there is no weight, so it just floats, not hovers. Of course one could argue that it works similar to a magnet where gravity attracts and anti gravity repels. And I am sure you could say many more things on how it might work. Key word MIGHT, since afterall it does not exist currently. So stating it is exactly like a hover engine is completely inaccurate. Technically hover engines direct thrust by forcing large volumes of air in a concentrated burst in one direction. Antigravity is whatever the game designer says it is.
  21. Myself and others I believe have even mentioned announcements (patches, changes, etc etc) in the launcher as well as ingame. No comments from NQ were ever made. Deaf ears maybe? ?‍♂️
  22. If I understand the question correctly it wouldn't be too cheap due to my talents in industry and production. Mmmmm maybe 500k per machine started and an additional 500k if I place the machine. That is... Unless thats been messed up to since I last played too.
  23. Playing a bit of "devil's advocate" here so take it for what it's worth. I will pull arbitrary numbers out my rear to try to illustrate my point, these numbers are obviously not factual, but to understand you, you are saying that an industrial player should make say 50k per hour of game play, but a pirate should earn 30k per the same hour? With that part I will disagree. An industry can be automated for an hour to make that 50k with the player free to craft, travel, mine. A pirate has to wait, watch, pay close attention, and risk life and ship for 30k. That system definitely pushes against pirates and penalizes them. If that is the point then I misunderstood your part about agreeing with the side of pirates. Most modern games try to balance a players virtual income with the amount of virtual work they do, so that no matter what path you choose, two players starting the game at the same time can be more or less even a month later. Only when a game design does not want a lot of players in a particular job will they do something like that. (*cough* schematics *cough) Now do *I* believe pirates should make as much as a law abiding citizen? No, I don't (Is that @XKentX I hear running down the forums to address that statement? lol) but that is based upon my own interpretation of the ads and roadmap of the game. The PVP was idealized between orgs/factions and not individuals. (or so it appears) Of course, to make for example, that blockade of Talemai work as I am sure they are trying, moving out the warp in safezones is a must. The pirates will end up benefiting in other places until a player police force could be established. (Don't worry, not holding my breath, funding a police force is way beyond the current state of the game.)
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