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Anonymous

Alpha Team Vanguard
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Everything posted by Anonymous

  1. A fellow Taoist (much as I hate constraining the Way via a name)?
  2. Build security systems. Alarms. AI controlled defence guns. Anti-boarding point defences. This will be my personal approach: https://youtu.be/5h4joX0iF9A
  3. To question 2: Obvious answer is obvious. I mine the beZeus outta it, voxmancy up a set of engines using the wreck of my ship, and then pilot my new 'roidship to the Black Hole for Question 3. Question 3: I open a Restaurant. Because while Yama might want to know "where are we going", "what we're going to eat when we get there" is way more important
  4. Bet JC and NQ are Musk fans too. http://www.theverge.com/2016/6/2/11837874/elon-musk-says-odds-living-in-simulation .... just leaving this here...
  5. Hey Hunter Alas, no. Woah there! I cannot claim ANY credit at all for this. I assumed (prehaps wrongly) that people would be familiar with this document as it is one of the most famous in the world - the 1948 United Nations Resolution 217(III) A - The Universal Declaration of Human Rights. http://www.un.org/en/universal-declaration-human-rights/ (I personally like the Illustrated Version: http://www.un.org/en/udhrbook/, and this simplified version (which I suspect I'll use above to replace the full text) is what we use in schools in Australia. http://www.civicsandcitizenship.edu.au/verve/_resources/FQ2_Simplified_Version_Dec.pdf And I guess that's why I chose it as a starting point: In character : Our game is based on the premise that the U.N built the Novarks. And this is a core document they operate under. Out of character : Every player in the game is likely to come from one of the U.N member states, many of whom use this as the basis of their own constitutions. Agree it might be a bit much to begin with, but apart from Forum rules, there is no real EULA or ToS for the community at this time, and we need to start somewhere. It's certainly getting people thinking - thanks for the comments!
  6. Thanks. It's version 0.1 at this point - expect it will get pared back, modified, tailored However, if you're an ass, I'll probably kill you and take all your stuff - or at least try (Something tells me you'll probably do that even if I'm not an ass )
  7. On point - I firmly believe in freedom of speech and the free and frank exchange of ideas. As long as they are based on logic and fact, not a logical fallacy like in this case (faulty generalization), and, in the spirit of Art. 30 - people don't use the Freedom of Speech as an excuse just to be horrible human beings to others.
  8. Oh - no - they are there on the left - see the Freemason symbol?
  9. Specifically on your points - accepted as part of the game - yes. But in terms of the game world - the colonists wouldn't just tear up documents such as this. What makes things like a dictatorship so "bad" in the real world, is that they DON'T play by these rules, and it is then the justification (Human Rights Violations) which the international community uses to stop such people. (Pirates are similar but even more specific - while the UNHRC isn't globally signed by all countries, the International Law of the Sea which prohibits acts of Piracy is. Money talks )
  10. Bout 5-10 minutes. This stuff to me is like Voxelmancy for you wizards. All - some very good points there - re-reading back - I actually have to agree that it's kinda impossible to do something like this both in game and out of game in a single document. Also - yes - once there IS an EULA and NQ ToS in place, much of this wouldn't be needed. @Lethys ; @SilverRangerOne - I'm the same as you - in-game RP is in-game RP and I'm prob not a "legit" character. That article @Silver is more about "you can't make a little exclusive area and grief people by camping it, not allowing access" - especially if it's like a strategic point like the only trade center etc. Spirit of community and all that. Following the logic through (if we are talking seperating the two - player conduct vs "in-game background") a) Do we think colonists would of been screened or otherwise had in place some sort of international social compact akin to the Dec. of Human Rights before leaving Earth. In the period between planet fall and when the pre-alpha Orgs founding cities etc - would there be an in-game compact based on the Dec of Human Rights in place in the safe zone. Perhaps that's the "IC" mechanism by which the safe zone operates.
  11. I, ANONYMOUS, sign the above, and commit to uphold the principles of good community and fair play within Dual Universe
  12. Hello DU Community Yesterday, I had my first encounter with the dark side of any internet community within the Discord server. It was a statement of overt racial vilification - that is - a public act that encourages or incites others to hate people because of their race, nationality, country of origin, colour or ethnic origin. To my own shame I did not deal well with these comments as, to me, they were personal and extremely offensive by any reasonable person test. And I decided then and there to do something about it here. And therein lies the problem. I, indeed none of us, can stop others from acting in a certain way. Nor do I feel that we should as players hold NovaQuark as being responsible for policing our actions as a community. The promise of the game is that it is community driven, so this is our mantle to bear. However - what I, and you, can do, is make a commitment; an unambiguous statement; on the kind of community we want this to be, and the kind of behavior which we, as a community, see as appropriate. At the same time - this is a game about rebuilding humanity. And from a pre-alpha thematic perspective, I do feel that there is one document which may well have traveled with us to Alioth, or conceivably would be something the first colonists would create, especially when one reads the preamble. This is an semi-edited document to make it for MMO use, and Dual Universe-ish, without changing the intent of the original. That said, please send feedback or concerns so it can be shaped. And so it is that I present to you the Dual Univers(al) Declaration of Human Rights and Community Charter. All organisations, characters, and especially PLAYERS, are invited to "sign" via reply to this thread in the manner I do. Organisations and characters should not feel compelled to sign if it does not fit their background - this in no way means that you as a PLAYER should not want to make this commitment however. Suggested edits are, of course, welcome - I do not anticipate that changes would change the spirit of the intent. Some articles have been removed where I could see no relevance in DU. EDIT 1: Based on feedback so far - please think about how this would apply as an IN GAME background piece, as we trust that NQ and the EULA will address player behavior. *Should* further feedback suggest otherwise - we can revisit as a player code of conduct. Oh - and this is only meant as a starting point. The end product should be "plain english" and simple to understand, able to be adopted by any org, group etc for use as a starting point for the same. ------------------------------------------------------ PREAMBLE Whereas recognition of the inherent dignity and of the equal and inalienable rights of all members of the human family is the foundation of freedom, justice and peace in the world, Whereas disregard and contempt for human rights have resulted in barbarous acts which have outraged the conscience of humanity, and the advent of a new world in which human beings shall enjoy freedom of speech and belief and freedom from fear and want has been proclaimed as the highest aspiration of the common people, Whereas it is essential, if humanity is not to be compelled to have recourse, as a last resort, to rebellion against tyranny and oppression, that human rights should be protected by the rule of law, Whereas it is essential to promote the development of friendly relations between nations, Whereas the Dual Universe community have in the Charter reaffirmed their faith in fundamental human rights, in the dignity and worth of the human person and in the equal rights of men and women and have determined to promote social progress and better standards of life in larger freedom, Whereas signatories - be they players, characters or organizations, have pledged themselves to achieve, in co-operation with NovaQuark, the Developers, the promotion of universal respect for and observance of human rights and fundamental freedoms, Whereas a common understanding of these rights and freedoms is of the greatest importance for the full realization of this pledge, Now, Therefore THE COMMUNITY proclaims THIS UNIVERSAL DECLARATION OF HUMAN RIGHTS as a common standard of achievement for all peoples and all organizations, to the end that every individual and every organ of society, keeping this Declaration constantly in mind, shall strive by teaching and education to promote respect for these rights and freedoms and by progressive measures, organisational and community, to secure their universal and effective recognition and observance, both among the players themselves and among the characters and organizations under their control. Article 1. All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of family. Article 2. Everyone is entitled to all the rights and freedoms set forth in this Declaration, without distinction of any kind, such as race, colour, sex, language, religion, political or other opinion, national or social origin, property, birth or other status. Furthermore, no distinction shall be made on the basis of the political, jurisdictional or international status of the country or territory to which a person belongs, whether it be independent, trust, non-self-governing or under any other limitation of sovereignty. Article 3. Everyone has the right to life, liberty and security of person. Article 4. No one shall be held in slavery or servitude; slavery and the slave trade shall be prohibited in all their forms. Article 5. No one shall be subjected to torture or to cruel, inhuman or degrading treatment or punishment. Article 6. Everyone has the right to recognition everywhere as a person before the law. Article 7. All are equal before the law and are entitled without any discrimination to equal protection of the law. All are entitled to equal protection against any discrimination in violation of this Declaration and against any incitement to such discrimination. Article 8. Everyone has the right to an effective remedy through the Community and Developers for acts violating the fundamental rights granted them by the Community constitution or by law. Article 9. No one shall be subjected to arbitrary arrest, detention or exile. In-game clarification : No one shall be prevented from playing through acts of "spawn camping", nor shall players be prevented from participation in the game through deliberate means restricting their freedom of movement such as respawn points placed in spaces which cannot be exited. Article 10. Everyone is entitled in full equality to a fair and public hearing by the Community and as required, if out of game, NovaQuark, in the determination of his rights and obligations and of any criminal charge against them. Article 11. Everyone charged with a penal offence has the right to be presumed innocent until proved guilty according to law in a public trial at which he has had all the guarantees necessary for their defence. No one shall be held guilty of any penal offence on account of any act or omission which did not constitute a penal offence, under national or international law, at the time when it was committed. Nor shall a heavier penalty be imposed than the one that was applicable at the time the penal offence was committed. In-game clarification - no organization shall create a legal and / or judicial system by which characters can be held indefinitely, and players effectively prevented from playing the game. Article 12. No one shall be subjected to arbitrary interference with his privacy, family, home or correspondence, nor to attacks upon their honour and reputation. Everyone has the right to the protection of the law against such interference or attacks. Community note: Account hacking, doxxing, cyber-bullying and other such activities which prevent players from enjoying the game, or discourage immersive, inclusive, community based play are covered within this Article. Article 13. Everyone has the right to freedom of movement and residence within the borders of each territory. Everyone has the right to leave any organization, including their own, and to return to their organization, territory, or the common safe zone. Article 14. Everyone has the right to seek and to enjoy in other organizations asylum from persecution. This right may not be invoked in the case of prosecutions genuinely arising from non-political crimes or from acts contrary to the purposes and principles of the Community and NovaQuark, including griefing. Article 15. Everyone has the right to join an organization. No one shall be arbitrarily deprived of organization membership as a means to seize assets or property, nor denied the right to change organizations. Article 16. Players and/or characters of full age, without any limitation due to race, nationality or religion, have the right to form relationships. Relationships shall be entered into only with the free and full consent of the intending partners. Article 17. Everyone has the right to own property alone as well as in association with others. No one shall be arbitrarily deprived of their property by means other than in-game role play or legitimate game actions. Article 18. Everyone has the right to freedom of thought, conscience and religion; this right includes freedom to change religion or belief, and freedom, either alone or in community with others and in public or private, to manifest their religion or belief in teaching, practice, worship and observance. Article 19. Everyone has the right to freedom of opinion and expression; this right includes freedom to hold opinions without interference and to seek, receive and impart information and ideas through any media and regardless of frontiers. Article 20. Everyone has the right to freedom of peaceful assembly and association. No one may be compelled to belong to an association. Article 21. Everyone has the right to take part in the governing of the Community, directly or through freely chosen representatives. Everyone has the right of equal access to the public services of the Community, and the Community safe-zones in game. The will of the people shall be the basis of the authority of government; this will shall be expressed in periodic and genuine Community elections which shall be by universal and equal suffrage and shall be held by secret vote or by equivalent free voting procedures. Article 23. Everyone has the right to work, to free choice of employment, to just and favourable conditions of work and to protection against unemployment. Everyone, without any discrimination, has the right to equal pay for equal work. Everyone who works has the right to just and favourable remuneration ensuring for themselves and group an existence worthy of human dignity, and supplemented, if necessary, by other means of social protection. Everyone has the right to form and to join trade unions for the protection of their interests. Article 24. Everyone has the right to rest and leisure, including reasonable limitation of working hours and periodic holidays with pay. No player should feel that they cannot log-out and enjoy real life as they require. Article 27. Everyone has the right freely to participate in the cultural life of the community, to enjoy the arts and to share in scientific advancement and its benefits. Everyone has the right to the protection of the moral and material interests resulting from any scientific, literary or artistic production of which they are the author. Article 28. Everyone is entitled to a social and international order (the COMMUNITY) in which the rights and freedoms set forth in this Declaration can be fully realized. Article 29. Everyone has duties to the community in which alone the free and full development of his personality is possible. In the exercise of their rights and freedoms, everyone shall be subject only to such limitations as are determined by law solely for the purpose of securing due recognition and respect for the rights and freedoms of others and of meeting the just requirements of morality, public order and the general welfare in a democratic society. These rights and freedoms may in no case be exercised contrary to the purposes and principles of the Community. Article 30. Nothing in this Declaration may be interpreted as implying for any State, group or person any right to engage in any activity or to perform any act aimed at the destruction of any of the rights and freedoms set forth herein.
  13. Yay - my lizard minions have arrived! Saint Germain - I made an org chart for you, just so it's clear where the Brotherhood fits into the bigger picture. You're welcome. Expect Us.
  14. This. This is how I would like it to happen. Especially the kilometer based ranges for cap ship combat... (ok - you got me. Just an excuse to share awesomeness) https://youtu.be/eXnJr2fn-Uw
  15. @Archonious - great questions. 1) Black appears to be proposing a system/standard which is org agnostic and opt-in. So anyone. 2) Potentially any involving player to player transactions including employment and asset sales. 3) Thats up to player negotiation. But like real life, a good CV/"credit rating"/documented professional rep helps command higher $€¥. 4) Why not indeed. And if you get successful, you might want to hire help. This would help you choose good people. 5) Why indeed. Same question applies in RL. You prob don't need this for one off trades. But for big money jobs, or long term ones, it provides a level of trust and assurance for both side.
  16. Awesome idea!!! - REALLY want to combine it with an idea I'm kicking around (see the Mech Union in Orgs on community) which would potentially solve the potential for abuse of this. Will post/message you both and others tomorrow.
  17. "Assumptions: that starting items include Weapons of some sort (Carbines, Assault Rifles, Pistols)" Or rocks, cargo crates, fists, boots, pushing people off the top of the Ark, sharp sticks, knives... Never underestimate the players ability to work out how to kill people, even without direct PvP (Currently some of the community discussions do make it feel like DU will be less Earth 2.0 and more Hunger Games at full launch ;p )
  18. Those times aren't too unplayable really - very hard to get people between planet and moon ambush wise - nice milk run. 30 mins to Mars is nice from a multi crew ship PoV - short enough that it's playable, long enough to give a sense of tension and relief once you get there. Also discourages unrealistic long trips - people would need to make stops, or work out optimal flight paths that become the trade routes. (We know the scale is smaller btw). Very good points btw - actual speed of course is simply game flavour - we can make the "physics" explanation based in the games techs.
  19. In terms of scale for C-Y space and the K-packs: Calabi-Yau is theorized as beginning to occur at perhaps 1/1000000000000000 of a meter. Atomic scale is matter is composed of atoms, and the distances of the pieces of the atoms exist at 10^15 meters. That is 0.000000000000001 meters. Atomic scale fits in C-Y space. If we take a person to be on the average 1 and a half to 2 and a half meters tall – we consider the Calabi-Yau distances to be about 2 million million million times smaller than a human. So what the tech likely does is deconstruct matter at the atomic level, then stores that mass in the C-Y space. The Blueprint attached to the tech can then reassemble the resultant stored masses/atoms (of the correct type) back into the right material. You may find that storage of actual items is out of scope and you cannot carry a "ship" in your pocket, only all the required materials which the "voxel gun" (or whatever the build tool will be called) then spits out according to blueprints. It would, from a certain perspective, appear that you are "unstoring and object".
  20. There's always atleast 2 or 3 people stealing my name according to to who's logged in list. ಠ_ಠ
  21. Hi! SI Base Units to start with. And go from there. I have been lazy with this so far - not much interest
  22. Circular discussion is circular. I'll say it again - people are conflating multiple issues which are only peripherally related - separate them out logically, especially the economic model, much easier to reach rational consensus. I'll be over here eating popcorn on this thread methinks,
  23. Some really good questions there. In the case of the OP's Yes/No - Yes could be handled by just moving the respawn point x meters in a given direction. But yes - there will also be immersion breaking to a degree - most of Jeronimo's points can't be addressed without some degree of immersion breaking I think...
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