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Greydog

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  1. This is a good idea, but I think 1/2 is still a bit much. If you look at how other mmo's handle permanent damage and decay, the increments are smaller and normally only apply on crits. I'm not sure if we have crits in this game, if not it could be when a certain amount of points are hit, a % of that would be permanently removed, the larger the hit, the larger the %. Eventually becoming not worth using as Ahz proposed. This way, if an element is taken out with a bunch of small hits there's a chance it won't take any permanent damage, whereas, if an element is taken out in one hit it could receive up to 1/2 permanent damage. I would also suggest that there could be a new talent/profession created here as well. Have machines, schematics and talents that players use so that severely damaged items could be rebuilt and regular damage could be repaired in a more efficient manner, allowing players to open repair shops. Rebuilding would restore a large portion of the permanent damage depending on the players skill, but not all of it.
  2. To fart around in my free time ...doing whatever came to mind for the time I had available.
  3. I'll never understand why some people are so intent on prescribing how other peoples playstyles should be. It just so happens some people enjoy the challenge of trying to do it all. You want to limit yourself to the boring task of producing one item be my guest. I buy multiple accounts just so I can "do it all" ...now it seems that playstyle is not in the vision so my multiple accounts have been unsubbed. What folks don't realize is that solo players are actually the majority of paying customers is these games, not because of the number of individual solo players but because we usually have multiple accounts. (it's hard to be self sufficient with one character) What should have been done would have been to offer the basic schems needed to get a start in the game for free. Then as items produced get more complex they could start charging for them, with the more common ones being dirt cheap and the most rare being the most expensive and difficult to acquire. We also should not need a schematic for each machine. This could have been handled by uploading them to database's of varying sizes that could then be linked to a series of industries. Small factories would only need the smaller, relatively inexpensive db's, while the mega-factories would need many much larger, much more expensive db's to operate. I understand why they did it this way ...IMO they tripped over themselves in the process. The upcoming need for power generation will accomplish their goal. The current implementation of schematics has come in as more of a wall than the curb they intended. Schematics are good and should stay as they add a level of complexity. But implement them so as to add to the fun, not impede it.
  4. Basic schems should be free, everything else should be opened via talents and/or the paywall. With reasonable prices for the more common stuff, increasing in time to research and/or expense to buy as the items become more rare. 75k is a ridiculous price for basic schems, if they have to be bought the price should be more like 750q. I was almost done building a ship large enough to get any real mining done and now I am unable to build the parts to finish it. I spent half of my 4.5 mil and am no where near getting all the schems needed. This was a wake up call for those of us who weren't planning on being a cog in anyone's machine. We're obviously not in the target audience. I was already hesitant to buy in to an Eve style PvP game, this patch was the killer ... I unsubbed 3 accounts ..they're not getting any more of my money.
  5. I won't be resubbing any of my 3 accounts either. I'm a solo player and this patch made it clear to me that I am not in the target audience. That and schematic prices are absolutely ridiculous, especially since you need one for each machine. Making me redo my talents was just a slap in the face on top of it. That should have been handled on a voluntary basis.
  6. They work well for accessing other hidden elements as well.
  7. I'm betting many of you weren't around for WoW's beta ...or a myriad of other beta failures. This is not unusual and is the reason there is a beta. If it were a supposedly "Live Release" and still had these issues I could see the angst, but it's not live, it's a beta that is only in it's first week of being stressed by a larger population. It is not even remotely completed to a point where it can go live. I suspect the only reason they changed the pledges to monthly plans and lifted the NDA was because they needed the money.
  8. Then why is there an "update pledge" button on your Dual ID page and not an "update subscription" button?
  9. Instead of making us run 8km to get to our speeders after they've been moved to overflow, maybe you could provide a taxi or a transporter to get us there. Or better yet, have a parking garage next to the market where we can just call it up.
  10. It this case the sub were paid for is actually a "pledge" ....they generally don't come with assurances.
  11. Yup ...the perils of beta. I'm still working on getting back the needed stuff I lost ...I think the NQ Staff are a bit overwhelmed atm ...lol
  12. check the map ...the respawn doesn't always put you back at the same the same district you were at when you got sent to space. (that is exactly what happened to me as well) ...try to determine which district you started in ..the shuttle in that district will take you to the corresponding sanctuary. You can use the district teleporters to move from one district to another then use the shuttle to get from the district to sanctuary. Your speeder is most likely not under the surface, but rather on the other side of the planet.
  13. Bummer about the speeder ..I lost all my stuff in a respawn and bought all the parts for a new speeder for about 250k just to find the old one after constructing the new one ..so I deconstructed one of them and cant sell any of the parts to regain my money ...lol I've been working two days so far to get back to where I was. edit* ..the 100k is a daily login bonus
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