I couldn't agree with this more - there are a ton of players that play MMOs solo and do not have the time to join large guilds that make unreasonable demands due to their leader or leadership not having a job and playing from their parents basement. I on the other hand (and I am sure many many more playing) have a 6 figure/60 hour professional career and family and very limited time to enjoy games like this, and lets be honest its not fair to those that can play hours and hours on end in a group for me to try and join when I will have to cut it short or deal with life and/or work. However by alienating myself and people like myself with large disposable incomes (whom are more than glad to or already have dropped serious coin into a good game) DU is shooting themselves in the foot. Eve is a failed endeavor that should not be a "schematic" for how to build sandbox games, the only reason it is still alive today is because of several extremely/filthy rich clients, who from what I understand have left the game and that is the main reason it is now a sinking ship. The only reason it isn't dead yet, and we have all seen this before, the longer an MMO runs the longer it takes to die. The reason I bring up Eve is because this is a tactic that is used in EVE, and it would be a horrendous shame to see such a beautiful and well designed game such as DU with its extreme potential turn into a bot riddled, scam laden, inferiority complex haven of a game that Eve truly is.
There are several ways of doing this to allow all players to enjoy the game on all sides and that includes those that do wish to play multiplayer, but to force multiplayer will kill the potential of this game and their profit margin. Eventually large areas and portions of the game will be cut off to the general public as you will have to join one of a small handful of large corps and small businesses will never survive, this will also kill the diversity of the game and with a game that is built on invention that is a death sentence.
This is of course only beta, and discussions like this are what is needed for the developers to read both sides of the coin and to see what their player base is looking for so I am sure that they will make the right decision in the end. There has been way to much blood and sweat poured into this game to turn it into another Eve Online, unless of course I was wrong about the leadership and developers and they are not the forward thinking, creatives that are pushing a new form of gaming on to the market but rather just a copy cat of CCP or Electronic Arts and others like them looking to just milk multiplayer for the cash.