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Mordgier

Alpha Tester
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Posts posted by Mordgier

  1. 9 minutes ago, Haunty said:

    Most of the CPU usage is loading planet voxels, and that uses AVX, so I don't know if performance is as simple as adding more cores, some CPUs are more efficient wtih AVX than others, but it's hard to find benchmarks or documentation on the subject

     

    Yeah Intel is plugging it for their 8 cores -

     

    https://software.intel.com/content/www/us/en/develop/blogs/intel-core-i9-processors-reduce-open-world-load-times.html

     

    So ok - fine it scales to 8 - but at a certain point it clearly won't matter - and I am under the assumption that anything beyond 16 cores for DU will be pointless - but was hoping someone out there with an overkill build could confirm.

     

     

     

  2. 1 hour ago, CptLoRes said:

    Look I am not arguing against NQ making a presence in the game. I am just saying it starts to get troublesome when/if they do impossible things as ingame players.

    NQ-Whatever isn't an in game player.

     

    GMs etc having weird GM only things isn't new. You can go back to Everquest days, GMs had their own zone that basically was a hangout spot. Anarchy Online also had GM zones. I dunno about other games but I assume so - nevermind GM gear that essentially made them invulnerable. I did volunteered as an Anarchy 'Guide' back in the day and my Guide char had godlike gear that no player could ever get. Was that a problem? No...because only my GUIDE char had it.

     

    NQ-Whatever doing funky stuff is fine. 

     

    Now if an NQ employee made a char and gave that char 37 districts and didn't have an NQ tag - yeah ok I'd grab my trusty -------E

     

    Cause that's abuse of power and is the same shit that happened in EVE with dev favoritism....

     

     

    If you want to be upset about stuff NQ does - go be upset about NQ teleporting ships back to players after they were lost in PvP. An NQ tagged char having 37 zones isn't an issue or misuse of power.

  3. 4 minutes ago, CptLoRes said:

    If it only affected me, there would be no problem. But it affects the entire premise of the game and what should and should not be possible. "Look at that! It must have taken ages to build?  Nhaa, it is a NQ thing so it just popped up yesterday at lunch time."

    So it doesn't actually affect you except for your weird sense of head canon of what should and shouldn't be possible.

     

    Man it's going to blow your mind when entire planets show up....complete with markets and everything....

  4. 5 minutes ago, CptLoRes said:

    It's not about NQ characters owning tiles, I have no problem with that.  It's about having them doing god like things in the game (when not offering support or moderating), that no other player can do. The next logical step is that soon there will be something placed on those tiles. And judging from the number of tiles it will be something no player or even org would be able to do, in the time frame we are talking about.

    Sooo?

     

    I don't understand how this affects you.

     

    I don't care if if the dev claims 100 tiles and builds a giant statue of themselves complete with a 30ft dong as a testement to their alpha male status.

  5. Most newbies mess up by living too far from the market on sanctuary or by mining out their tile, losing their ships and feeling like they are now 'stranded'.

     

    Really best way out of that is to join an org that is willing to uber you to their base - of course if you are trying to do it all alone it's not an option.....but hey if you wanted to play hard mode - play hard mode.

  6. 59 minutes ago, Iorail said:

    Holy mother of conspiracy thread people!

    This could be a test area

    This could be a future site been built up to store whatever

    This could whatever the hell the dev’s want it to be and they don’t have to explain why they have it

    ........

    ?‍♂️

    The absurdity is in that if Devs wanted to be sneaky and doing scary bad things they'd be doing it with non NQ-Name alts.

     

     

    Complaining about NQ-Whatever owning something is pretty absurd.

     

    Oh no - a dev holds 37 territories!

     

    I saw those territories yesterday long before this post and couldn't possibly care less.

     

    I'd be concerned if a player had them - but devs, in a beta? Who cares....well I suppose apparently I know "who" cares - the OP - but it's pretty silly...

     

  7. 4 minutes ago, Revelcro said:

     

    Wow you poor thing, you might run outa people to shoot lol.  So the only thing to pvp right now are the people too stupid to avoid pvp zones and too broke to afford a warp drive?  Geez the top pvp guilds must be seriously bored.

    Yes. 

     

    But from my perspective that's entirely expected right now given the optional and pointless nature of pvp areas.

     

    Realistically years from now as the game is fleshed out and the concept of territory control becomes an actual thing instead of a 'vision' - then yeah the pvp guild may actually have a reason to exist and do stuff.

     

    Regardless of how you feel about PvP, you have to understand that it MUST exist and it MUST be active in this game for the game to survive. PvP is pretty much the only resource sink in the game. Without it, everything you produce is worthless as everyone gets fat and bloated on resources and ships that they don't lose.

  8. Just now, Revelcro said:

     

    They make as little sense as the post of people asking for safe zones to be removed entirely right now or for T3 ore to removed from the safe zones right now.  Its just laughable.  Are they honestly running out of people to shoot?  Is pvp that dead right now?

    I don't disagree that at this stage removing safe zones is a bad move.

     

    The borg cube meta needs to die. The hit chance needs to start working based on ship size. Damage toned way down and so on.

     

    PvP right now is at best in a proof of concept stage rather than an actual well defined game mechanic. 

     

    Which is why the type of posts saying that it needs to be fixed 'NOW' or the game is dead are absurd.

  9. 3 minutes ago, Revelcro said:

     

    Actually I havent even been shot at yet.  But I refuse to be a piñata for somebodies free loot.  Rather actually last longer than the blink of an eye when I bother going into pvp zones some day.  How is one shotting cargo ships over and over even fun for you?  Honestly I just don't get it.  "oh look free loot, PULL!" *Railgun Goes Boom*

     

    So you get it - don't fly your hauler without a radar into a pvp zone.

     

    You don't even need to go there - and if you do - do it EVE style - you know with a scout or combat support.

     

    PvP needs lots and lots of balancing work -  but even currently it's entirely optional and avoidable. So the posts asking for more and more and more safe zones and so forth make no sense to me.

  10. 41 minutes ago, Revelcro said:

    At first I wanted to have fun in ship to ship combat some day in this game.  Build my own ship, join my guildmates and fight other guilds for "whatever" reasons.  I realize that is simply not going to happen in this game.

     

    Then my friend and I wanted a nice medium core cargo ship to make hauling to and from outside planets possible, something to get 2 or 3 large containers of ore back to home.  So we built a S core cargo ship.  It took a friggin week.  A week of mining, building, voxelmancy training, trial and error.  A friggin week just to get a basic interplanetary 2 medium container carrying, S core sized cargo ship going.  I'm quite proud of it, but we are ready to hit planets in the outskirts for ore.  Then the reports come in from the guild mates.  What we were afraid of hearing.  Gankers.  You fly into certain areas (wont mention which ones) and you get killed before you even notice anything.  One shotted in some cases.  Fly into the wrong neighborhood and somebody takes you out before you can even blink or react. 

    So thats pvp in this game?  You people really call that pvp?  With a straight face? Really?

    I just spent a ********** week on that ship.  I'm going to have to fly out to pvp zones and now i'm going to get 1 shotted by a xs core murder cube and all that stuff is going to get taken apart and sold on the market.  And then I would be expected to spend another week, mining and scraping by to build another S core ship to try again.

     

    Are you people out of your god damn minds?  This is laughable if you think people will pay to continue doing this.

    Wow that's a lot of pure sodium - are you selling any of it by chance?

     

    Weird to think that if you fly a hauler into a pvp zone that it gets killed. I just can't believe it!

     

    Have you considered perhaps not flying a loot pinata into a pvp zone?

  11. On 9/12/2020 at 5:23 AM, blazemonger said:

     

    NQ-Please .. Why are you nerfing industry out of existence with even further batch increases. The one gameplay mechanic people seem to enjoy and you pretty much remove it from general gameplay to keep the backend alive.

     

     

    Wow do you think you could blow this out of proportion any further?

     

    Nerfed out of existence....yup.

     

    Yes this was such an absurd post that I actually responded for the first time ever on this forum to it....geeez

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