Jump to content

Sarogahtyp

Member
  • Content Count

    8
  • Joined

  • Last visited

About Sarogahtyp

  • Rank
    Newbie

Profile Information

  • Alpha
    No

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I guess the following cite of the devblog is the key reason for getting those schematics into the game: "Mass production is a key element here. If you need just one or two items it should not make sense to build a factory to produce such small quantities. You should instead go on the markets and buy it from a specialized producer. This is the basis on which we can hope to see a healthy economy strive in the game." The current state of product prices on markets is that prices are very low. If u r a player who needs some products for himself only, as described in the cite above
  2. you could just use transfer units to get it into another container
  3. I guess the reason for that performance issues are the hundred little ships which are parking all around the landing pad for days just to have a vehicle if the player arrives one day... If you ask me then there should be restrictions for those little vessels.
  4. No, I mean to update other people constructs. I think thats not OP. Its the intended gameplay as you can see how it works on fuel tanks, engines and so on. The difference is that a big factory has thousands of links which could reach from one outer corner to another. To re-setup a single part of such a factory is at least very chaotic to almost impossible. Therefore the above described gameplay (sell skill updates or as you told help your org mates with it) is not playable as it is for now... thats the reason for my suggestion.
  5. Hello, my following suggestions are related to skills with the "...when put down ..." note. I'm referring me to factory related skills but it could be useful for every skill with that note. One could decide to learn factory related skills as much as one can and then offer to sell the skill advantages for factory machines to other players by just putting down his machines. In a big factory with hundreds of linked devices this could be frustrating because that player would have to build the whole factory again just to set up those skill advantages to the machines. My s
  6. as mentioned already, no need to improve the detector. with the right technique you are able to find the ore pretty fast...
  7. Hey, one of my other favorite games Arma established a scripting section in its forums. Such section in DU forums would be very helpful for LUA beginners and advanced scripters to get support with scripting by other players and to discuss different solutions. I would very much like a exclusive place to ask and answer scripting question. regards...
  8. https://www.dualuniverse.game/legal/eula Nur damit Ihr wisst wofür Ihr bezahlt habt... Ansonsten einfach Tutorial abbrechen, ohne geht es auch. Ihr solltet nur in den Räumen des Tuts alle Knöpfe mal drücken um die Startausrüstung zu erhalten.
×
×
  • Create New...