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DarkTemplar

Alpha Team Vanguard
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  1. Like
    DarkTemplar reacted to Anaximander in Armor Tech-Level Suggestion.   
    Tech-1 Armors.

    Light Armor Tech-1 : Normal, run of the mill. general issue armor for combat. High mobility, mediocre protection, its strength is in its weight, allowign for jetpacks to be used to a greater extend for going around. Can equip up to a certain size of weaponry on its hoslters.


    Medium Armor Tech-1 : Medium, above average armor, meant for solo AND group PvP. It can do use a jetpack, albeit more in the sense of a jump-booster, than an actual jetpack, but it can get the job done. Medium protection, its strength is its diversability on equipment you can attach. Can equip slightly bigger size guns on its holsters and can compensate for their weight.


    Heavy Armor Tech-1 : Do you like guns?  Really BIG guns? Heavy Armor al lthe way. If you like feeling like a brick wall while spreaying a lead mine operation i nthe general direction of your opponents, then the Heavy Armor is for you.  It can equip - all sorts of guns, no restrictions or penalties. Just... don't expect to be jump-packing. That thing is heavy enough to make you hard to run in it, let alone use a jet-pack.


    Tech-2 Armors 


    Specialised equipment available and role bonuses tied to each armor. Commander, Sharpshooter, Assault, Support. Slightly better stats for each armor.

    It should be noted, these are not "better" armors, they are specialised armors. If you  buy a "rally" variant of a car, you are not a Dakar Rally driver. And you probably paid for something you can't use efficiently.


    Tech-3 Armor.

    Powered variants. Armors that are way expensive and meant for people who know what they are doing. They take extra power cells to operate and are prone to being easily neutralised (EMP , E-War. etcetera). These armors are meant for "elite PvPers", not weekend warriors who just join up a massive group and go out to kick shins with others. 


    Powered Light Armor : Acceleration Suit, reducing your stamina consumption on sprinting, jumping or jet-packing. The armor's powered nature provides the user with the ability to equip heavier weaponries without penatlies to accuracy amd / or mobility. Protection remains the same, it's still a light armor.

    Powered Medium Armor : Modular Armor : Able to be customised to a great degree, the Modular Armor can produce a unique armor, for a unique playstyle, for the common man who likes to have options in 1vs1 PvP and or in group combat.

    Powered Heavy Armor : Heavy Assault Armor : You need more? You are a bipedal anti-vehicle, anti-personel, anti-death lumbering hulk. Cumbersome, sure, don't even bother running to be honest. Just shoot things until they don't move or resemble a pile of ash.



    I will be expecting the stream of comments on how terrible and unfair this is by people who don't understand how the economy works.
  2. Like
    DarkTemplar got a reaction from Villspor in Steam   
    Hey man, be sure to have a search through the forums before posting a new thread. https://board.dualthegame.com/index.php?/topic/10647-steam/page-2?hl=steam#entry45479 this topic has been thrown around before with arguements already made for and against.
  3. Like
    DarkTemplar got a reaction from Lord_Void in Steam   
    Hey man, be sure to have a search through the forums before posting a new thread. https://board.dualthegame.com/index.php?/topic/10647-steam/page-2?hl=steam#entry45479 this topic has been thrown around before with arguements already made for and against.
  4. Like
    DarkTemplar got a reaction from Kurock in Steam   
    Hey man, be sure to have a search through the forums before posting a new thread. https://board.dualthegame.com/index.php?/topic/10647-steam/page-2?hl=steam#entry45479 this topic has been thrown around before with arguements already made for and against.
  5. Like
    DarkTemplar got a reaction from Saul Retav in DU Politics - Current State of Affairs   
    Hey Saul, update for you, TU has left CSYN.
  6. Like
    DarkTemplar got a reaction from Saririus in What Should DU Citizens be Called Part 2   
    Colonists is too mainstream and isn't unique enough.
  7. Like
    DarkTemplar reacted to NQ-Nyzaltar in Community Portal Rules   
    Hi everyone!
     
    As the rules for the Community Portal were a bit unclear on some aspects, we are going to update:
    - The "Create a Dual Universe Account" page.
    - The "Create a New Organization" page.
     
    Here are the texts that will be displayed soon on these pages:
     
     ---------------------------------------------------------------
     
    New Text for the “Create a Dual Universe Account” page:
    ( https://community.dualthegame.com/accounts/register/ )
     
    Warning:
    By creating a Dual Universe account, you accept and agree to follow the terms and conditions available here.
    A reminder of the essential rules:
    Account names may not contain any copyrighted material (names, places, Etc)
    Account names may not contain any material, references, words, or descriptions deemed offensive by the Community Team.
    You agree to post only your own original content or content which you have been given explicit, express permission to post by the creator or the copyright holder.  Do not copy content from copyrighted universes.
    Do not spam or post content that could be offensive in any way.
    The community team may, at its sole discretion and without warning, remove any content, account, and/or organization it deems to be offensive, inappropriate, in violation of these rules, or for any other reason they deem necessary or appropriate.
       ---------------------------------------------------------------   New Text for “Create a New Organization” page:
    ( https://community.dualthegame.com/organizations/add )

    Warning:
    By creating an Organization, you accept and agree to follow the terms and conditions available here.
    A reminder of the essential rules:
    Organizations may not contain copyright names or other materials.
    Organization names may not contain any material, references, words, or descriptions deemed offensive by the Community Team
    You agree to post only your own original content or content which you have been given explicit, express permission to post by the creator or the copyright holder. Do not copy content from copyrighted universes.
    Do not spam or post content that could be offensive in any way.
    Organizations created for the only purpose of offending, provoking, or insulting others will not be tolerated.
    Creating multiple ‘fake’ or ‘sock puppet’ accounts for the purposes of inflating the Organization’s size in order to appear in the list of the biggest organizations, or for any other reason, is strictly prohibited.
    The community team may, at its sole discretion and without warning, remove any content, account, and/or organization it deems to be offensive, inappropriate, in violation of these rules, or for any other reason they deem necessary or appropriate.


    Pre-Alpha stage:
    Organizations created here are a provisional step towards building your organizations in-game.
    As the game is in development the features and systems in place will evolve and are subject to change over time. Once the game launches the organizations, the members and the information held here will be synchronised with the game world. The organization structure will be composed of Members and Legates with different roles and/or responsibilities. For more information about Dual Universe Organizations and what they will become in the future, check out the Devblog!
     
     
    A “Legate” status is currently NOT reversible (it is planned to be reversible at some point though), so choose your legates wisely! What you do here matters, so be careful what you promise!
       ---------------------------------------------------------------   Best Regards, Nyzaltar.
  8. Like
    DarkTemplar reacted to Lord_Void in DU Politics - Current State of Affairs   
    Books could be written just on the politics of some orgs. Everywhere you look there are cultures being built and born. Personalities turn to legend, and it all melds into an imaginative roleplay. The world may be bare and blank when we first set foot in it, but there will already a rich tapestry of people to inhabit it. 
  9. Like
    DarkTemplar reacted to yamamushi in Age poll - How old are you?   
    You know, by the time we land on Alioth we'll all be at least 10 thousand years old. 
  10. Like
    DarkTemplar reacted to Sketch in Age poll - How old are you?   
    This is sketchy...
  11. Like
    DarkTemplar reacted to NQ-Nyzaltar in game looks like ∞/10 so far, except..   
    All right, as this topic is turning into a flame war, and there is nothing constructive left to say, it's going to be locked as well.
     
    @Bleep_Bloop:
     
    Having some skepticism about the game is understandable and even healthy.
    We took the time to answer to your questions several times.
     
    However since you started to participate on the forum, you made posts containing only:
    - Negativity about the game
    - Negativity about the people who endorsed the game
    - Negativity about the game monetization model
    - Assumptions that you know how business works in video games (while your oversimplified point of view clearly shows the contrary).
    - Assumptions that you know what will be the developer decisions on critical matters (and always imagining the worst case scenario).
    - Disregard towards opinions different from yours.
    - Not understanding (or feigning to not understand) why people start to feel irritated by your attitude and bringing the "fanboy" or "white knight" excuse to avoid questionning your own attitude.
     
    There is nothing constructive in your attitude and everything inciting to conflicts.
    Again, while being a bit cautious and skeptical can be healthy, your attitude is way beyond that stage and has nothing healthy in it.
    So a friendly advice: whether you make an effort of being radically less provocative and a lot more constructive, or we will start removing your posts without a warning.
     
    @all:
    Please don't feed the troll.
     
    Thank you for your understanding.
     
    Best Regards,
    Nyzaltar.
  12. Like
    DarkTemplar reacted to Lethys in game looks like ∞/10 so far, except..   
    If you want to go on this personal crusade against me - which is toxic and only hurts the game/community - feel free to do so, but don't get mixed up with who said what because:
     
    I'll just quote his "friendly, welcoming and polite" question here for reference:
     
     
     
    And I just want to point to my answer here too: (read the first BOLD part and the LAST part)
     
     
  13. Like
    DarkTemplar reacted to Veln in game looks like ∞/10 so far, except..   
    -redacted-
  14. Like
    DarkTemplar reacted to Croomar in game looks like ∞/10 so far, except..   
    Let's stay in the frame of the forum etiquette, shall we? Literally insulting your counterpart in a discussion will not make your statements any more credible, don't you think? Because when evading to alternative methods, it's more likely for people to see you as the mentally challenged.
     
    I can absolutely see where your arguments are coming from. I was, at first, very disappointed of the seemingly poor marketing choices Novaquark had made. just what you said before was the same I had in mind as well. Almost all the subscription based games turn f2p at some point, and in general, I am in favor of b2p / f2p as well, since it definitely IS the better choice for 95% of games.
     
    Sadly for you, nobody was willing to explain the foundation this communitie's opinion is based on, because we discussed it countless times before with no result, as Yamamushi said.
     
     
     
    However, with time I, too, realized that there are exceptions. The games that are subscription based are different from the usual mainstream trend of games. Wonderful examples are, as you said, World of Warcraft, Final Fantasy 11 / 14 and Eve Online. All those games can survive because they provide a special service that the usual MMO-genre fails to deliver. They all deliver content on an exceptional scale, regular updates influenced by its playerbase's wishes and features that you can't find in a similar collection in different games. That's why these games' playerbase is loyal enough to return again and again and is willing to pay the subscription. 
    Now if we look at Twerk's statements concerning the marketing philosophy of many eastern publishers, we can see why f2p works for these games, but wouldn't work for subscription based games. 
     
    The policy of these publishers is to create cheap games, design them in a way that is easy to attract large masses of people by adding features that are well known in the genre and become genre standards (which for example tab-targeting was for many years), harvest the most out of it by creating a small, but efficiently paying group of fans and then leave the game as far as possible to itself while practivally generating money with few effort.
    That's why f2p works these days, because people look for that.
    What you misunderstand is that we have the problem that a f2p system is not the guarantee for attracting a large playerbase, but they attraction of a large playerbase through a game's features. And let's be realistic, we all here see that DU has tons of potential, but it's not the right game to attract a playerbase of millions in a short time. For that, DU is too unexplored, too new, too risky so to say. It does not deliver all the standard features an international community is looking for in an MMO, for example the absence of quests and NPCs. 
     
    You see, Bleep_Bloop, you have it mixed up. Being able to attract a larger playerbase does not result from f2p, it's the other way around. F2p results from being able to attract a large playerbase, a larger one than you would see in a subscription game. Because why pay for one game if you can have many of the same features in another one for free? That's completely in your logic, as you said. 
    But DU doesn't belong in that category. It relies on a smaller, but more loyal fanbase, similar to Wolrd of Warcraft. Imagine the millions of people that would rush in and start playing if WoW would go f2p tomorrow. But also imagine the small portion that would actually want to pay for a cash shop. And imagine all the people leaving WoW or simply not paying any longer then.
     
    But in order to attract that fundamental playerbase, you need to make some compromises. Imagine if the game would actually be on cost of a AAA game. As Novaquark is a completely new studio, it can not guarantee a successful future of the game, so which larger mass of people would actually be willing to throw $60-ish at them when they can't promise anything? No, instead they decided to give you a free trial period. They decided you don't have to buy the game itself. They even chose to allow to sell the playtime for ingame money. 
     
    So you have to see the advantages for you as the player from a subscription based game as well.
    The devs are forced to continually improve and expand their game, or they will loose customers. They are also forced to deliver higher quality content than the regular publishers. And they are forced to act after the players' wishes. So you will get a game that is far more consistent than the average f2p, as developers can't just leave it to generate money. Additionaly, you can choose when to p(l)ay. You don't have to pay $156 at a fixed interval for as long as the game exists. Before you pay a regular b2p price for a game, you can play it for 3-4 months at minimum, presumably more since DACs can be bought with ingame money. And that's as long as many players will play it. In the end, the $/hr ratio in subscription based games is not rarely better than in b2p games. And that's also why subscriptions work.
     
     
     
    I also see that you've already realized that this game can't afford to lose customers, which contradicts a bit with your last post, but only because you didn't yet reach the final conclusion. Losing customers does not equal losing money in our times. things are a bit more complex, it's 2017 after all.
     
    From that statement, you also seem to still be ill informed, which is why I can relate to you as I was in the same position for a longer time as well, as I already said. There is nothing "premium" in this game NQ could sell you. There are no permanent assets in this game due to its own nature.
     
    What you ultimately failed to realize because of that, and that's the most important point of all, is that this game is so fundamentally structured to rely on a loyal fanbase that is willing to pay the subsciption and even appreciates it as you can see from the previous posts, that it doesn't even have the choice to go f2p/b2p without completely becoming another standard MMO in the long list of quick cashgrabs.
     
     
     
    If you read until here, I respect you for your effort. Please don't think ill of the community, we are just all very tired of this ongoing discussion. There are so many reasons why there is just no other way for this game to become what it aims to be, that somewhere along the way trying to fit it into words we lost the motivation because people just turn around and go as soon as they notice they don't meet like-minded people here or it's not going their way.
    But here's your chance for you to be better than that. I have given you a guideline for you to think about, and with time you might also learn to trust Novaquark with their choices, just like I did when I was in your position.
  15. Like
    DarkTemplar reacted to Evil_Porcupine in Vanguard Mercenaries -- Recruiting   
    Hey, we see you there. Yeah, you, wondering who to join for a friendly and fun experience playing DU. Well, we're going to ask you a few little things:
     
    Do you want to blow stuff up and get paid for it? crowds shout YEAH! Do you like going in guns'a'blazin? crowds shout YEAH! Do you like sneaking behind enemy lines and blowing more stuff up? crowds shout YEAH! Do you like WINNING epic space battles? YEAH! Discord based banter? YEAH! Not being restricted by regular schedules? YEAH! Earning a name for yourself? YEAH! Actual opportunities for promotion? YEAH! Well then we're the org for you:
     

     
    Vanguard Mercenaries: We consider any contract, from anyone, whether it is fighting a long standing enemy into submission, mining resources for your new base, protecting precious cargo, or anything else!
    There are no requirements to apply, no compulsary equipment (although a mic is highly recomended to join in socialising on our active discord).
    Apply through our community page:
    https://community.dualthegame.com/organization/vanguard
    Our Discord:
    https://discord.gg/UcbP6ek
    Or by contacting any of our captains: Dark, DoctorSketch, Or Owe166
  16. Like
    DarkTemplar reacted to Anaximander in game looks like ∞/10 so far, except..   
    So... the game is of infinite rating in your eyes... but deserves not the price-tag of an infinitely rated game...









































































































    ...what.
  17. Like
    DarkTemplar reacted to Anaximander in Star Citizen and Hello Kitty   
    SHUN THE NON-BELIEVER!
    SHUUUUUUUUUUUUUUUUUUUUUUUUUUUN!
  18. Like
    DarkTemplar reacted to NQ-Nyzaltar in WAIT...MONTHLY GAME TIME?   
    Hi Lexator and welcome on our forum.
     
    To answer your concerns:
     
    - Yes, Dual Universe will have a monthly subscription. We are aware that it's not a model appealing to all people and we don't try to everyone, because it's impossible. Also, due to the specificity of the game (costs higher in terms of server infrastructure), the team has come to the conclusion that the subscription model will be the only one viable on the long term. However, we have managed a way to play without paying a subscription. For more information, read below.
     
    - The game won't cost anything, and expansions will be free as well. You will only have the monthly subscription to pay. You will even have free trial period.
     
    - The DAC enable people who can (and are willing) to pay a Monthly subscription to be able to help paying the subscription for those who can't. DAC will be sellable in-game for in-game money (Quanta). So if you gather enough Quanta during your free trial period, you will be able to use the in-game money to buy a DAC from another player without spending real life money. Everybody wins: you don't have to pay a monthly subscription and the player who sold you a DAC - generally people who have more income and less available play time - will be able to gather enough Quanta for the activities they are focusing on, despite their limited available play time.
     
    In any case, we are not currently planning to drop the monthly subcription model.
    This has already been discussed over and over on the forum, many people have backed this project knowing this will be the monetization model, so a new topic asking about that won't change anything. We're planning on the long term, and with another model, the team is convinced it wouldn't be possible to make a durable game.
     
    Best Regards,
    Nyzaltar.
  19. Like
    DarkTemplar got a reaction from ShinyMagnemite in What Should DU Citizens be Called Part 2   
    Colonists is too mainstream and isn't unique enough.
  20. Like
    DarkTemplar reacted to NQ-Nyzaltar in Furry Dual Universe players?   
    Hi everyone,
     
    Just a friendly reminder:
    We respect diversity. However, forum rules also indicate that subjects related to sexuality, religions or real life politics aren't allowed (even in the off topic section).
    The reason is simple: these subjects don't contribute to the discussions about the game and they are quickly a source of conflict in any game community (as this topic showed once more). So please avoid to discuss such thing on the forum in the future.
     
    On a side note: 
    According to the official lore, there will be no playable furry creatures. Only humans. So, as sad as it may sounds for certains members of the community, don't expect to be able to visually represent such character in-game. We prefer to be clear right from the start, to avoid giving false hopes on that topic.
     
    This thread is now going to be closed.
    Thank you all for your understanding.
     
    Best Regards,
    Nyzaltar.
  21. Like
    DarkTemplar reacted to Lights in Outer space and how it's messed up   
    gravity generating blocks i would assume.
  22. Like
    DarkTemplar reacted to Lights in Here we are again...   
    This has to stop some is ok but this is just...
    https://community.dualthegame.com/organization/aef-counter-intelligence-agency#tab-members
     https://community.dualthegame.com/organization/the-void-republic#tab-members
    https://community.dualthegame.com/organization/dual-secure-mercenaries#tab-members
  23. Like
    DarkTemplar got a reaction from Vyz Ejstu in Vanguard Mercenaries -- Recruiting   
    With new members comes a new recruitment post, fixed up by our latest recruit, Raina. Welcome to the Vanguard!
  24. Like
    DarkTemplar got a reaction from Sketch in Dark's Snippets -- Random DU related stories!   
    Welcome to my writing room! Here I'll be posting random snippets of DU related fan fiction. Some will be pre Novark, some will be in ideas in my head of possible future events. These will most likely be written late at night and I will miss some mistakes as I try to fix them in the morning. Some of these stories will be continued (and I will leave a google doc link at the end of the snippet as well as in this main post) and others will remain as snippets.
     
    If you see a snippet and you'd like to continue from it, just pm me and I ask, I should be completly fine with it as long as I'm not continuing it and I get some credit.
     
    Have fun reading!
     
     
     
    List of Current Snippets
     
    Battle of Emberstone -- Continued
    The Fate of a Titan -- Not Continued
    Calamity -- Not Continued
  25. Like
    DarkTemplar got a reaction from Sketch in Dark's Snippets -- Random DU related stories!   
    Battle of Emberstone
      “Troopers!” A voice roared over the din. The men and women swarming throughout the drop bay halted, looking towards the source of the voice.”
      “Two years ago we woke aboard the Novark on Alioth. Our home left far behind as we stepped out into the unknown. Afraid, confused and homesick we banded together. Forging a new civilization, a new way of surviving, and a new home.”
      Alexander paused, surveying the gathered crew. He caught glimpses of pride flashing over the faces of his comrades.
      “At first we believed we wouldn’t follow the ways of Earth, that peace, would come naturally. But alas that is not the case. As of today, we are at war. As many of you would've heard, 37 hours ago the city of Emberstone fell under siege. Although the JSDF replied in force, it was not enough. As of 0400 hours this morning, Emberstone has fallen.”
      Silence fell over the drop bay, the hum of the warp drives could be heard as the men and women aboard the Invictus took in the news. Expressions of pride and joy were quickly replaced by concern, sadness and anger.
      “Do not weep, the time for mourning is not here yet. For today is the day, today is the day we fight. Not for ourselves, but for our brothers and sisters, for those who have fallen! We fight for the Union, and the Syndicate!”
      “HOO-RAH!”
      “As of right now, the Terran Union is assembling the might of its military force to take back Emberstone. Silverlight Industries, Diverse Unified Alliance,the Aether, Objective Driveyards, Chuckling Casket, Chromion Industrial, and the Solar Empire are all sending everything they can spare.”
      The Invictus lurched as it dropped out of the warp gate, arriving at the Alioth system. The engines roared into life and the cruiser slipped forward.
      “Glasrevin has tasked us to drop into Emberstone, our lz is the square. From there we are to set up an FOB and split into squads, each squad taking a cardinal direction. You are to clear surrounding anti-air batteries to give the ground forces a safer corridor to land the rest of the army. So, I ask, what are we going to do?!”
      “PAVE THE WAY!”
      Throughout  the fringes of the system, vast fleets of ships dropped into view. The Invictus plowed forward, heading towards Alioth. More ships flowed through the jump gates, all heading for redemption.
      “We do not know what our chances of survival are, so we fight as if they were zero. Our brothers might lose us and the world might never know we existed, but the Enemy - the Enemy will know. The Enemy will remember. We will hurt it so badly that it will never forget us until the stars burn out. When they are dying, their last thought will be of us. That is our memorial - carved into the heart of our foes. We cannot lose, my friends. For we have already won”
     
    Cheers rang out over the open area
    as the TUSC roused into action. Final preparations were completed as troopers strapped in pieces of equipment. Alexander dropped down from the boxes he was perched on and adorned his own helmet. The HUD flaring to life and picking up the friendly tags. He did a once over of his pod, making sure the radio beacons and other equipment was securely strapped down. An amber light flicked on and troopers started clambering into their drop pods, strapping themselves in before the drop crew closed the hatch.
      Above Alioth the fleets of the Cinderfall Syndicate were engaging the captured defence stations and the amassed fleet of the invading force. Flanked by three titan-class ships and the rest of the Terran Union fleet, the Invictus moved into orbit above Emberstone as the rest of the fleet engaged.
      Alexander smiled as the buzz of the radio opened up and a voice carried across the TUSC’s channels. Doc better have a good speech, he mused.
      “For a wounded man will shall say to his assailant, ‘If I live, I will kill you. If I die, you are forgiven’. Such is the rule of honor, broken the paradigm, an example must be set. Invoke the siren's song and sign the death warrant. Better to die quick, fighting on your feet. Then to live forever begging on your knees! So rise up, and answer; Can we still be saved?”
      “Hell no!”
      “Will we rise from the dead?”
      “Hell no!”
      “Is there still hope for us?
     
    “Hell no!”
      “Were we ever even alive?”
      “HELL NO!”
      “Free speech for the living, dead men tell no tales. Their laughing finger will never point again. Six feet under with no marker, Keep our names from your mouth forever. So I ask you; Do we bow for the weak?
     
    “Hell no!”
      “Do we pity our contenders?”
      “Hell no!”
      “Are we more than a cog in the system?”
      “Hell no!”
      “Will our war machine be stopped?”
      “HELL NO!”
      “This is their one and only decimation. The only one they’ll ever receive. Can't deny or ignore it. We are Leviathan: The Beast.”
     
    Alexander stayed quiet during the exchange, studying the city below on a digital panel. They’d be performing a high orbit drop, although this exposed the drop pods to longer durations of any anti-air, it allowed them to better position themselves as they plummeted through the atmosphere. If they’d gone for a low orbit drop there was also the potential of being intercepted while not in the safety of the fleet. The light in the bay flipped from amber to red.
      “DROP DROP DROP”
      Barked a voice over the radio. He quickly inputted code and slammed his hand into the button above his head. The pod shuddered as the clamps released and it was jettisoned out into space. 84 other pods quickly followed, decoy pods would fall ahead, soaking up as much anti air fire as they could, enabling the troops and supply pods to land.
      A song started blasting over the intercom and on the speakers mounted outside of a few modified pods. Streaks of light flashed past the soldiers as captured Anti-Air batteries opened up on the pods, drowning out the song with thunderous cracks. Explosions filled the air as missiles and shells screamed upwards into the sky. Far above the Invictus roared back into life, returning to participate in the battle.
      The city rushed closer and their destination came into view, the massive city square was littered with craters and bodies as the pods careened downwards. He bowed his head as a pod exploded into a ball of fire, the shockwave shunting his own pod spiraling. He wrestled to get the craft back on target, using up the precious fuel. Notifications slowly crawled up a digi pad as pods were struck down.
      Charlie 3-2 Viridian 12 -- KIA
    Bravo 2-1 Azure 4 -- KIA
    Supply 0012 Destroyed
    Delta 4-2 Goldenrod 6-- Off target
    Delta 4-2 Goldenrod 10-- Off target
      “Brothers and sisters!”
      Delta 4-2 Goldenrod 9 -- KIA
    Delta 4-2 Goldenrod 8 --Off target
    Delta 4-2 Goldenrod 7 -- KIA
      The digi pad flickered then died as another shell rolled over the pod. Fighters weaved through the falling pods, cutting down the plummeting troopers. Goldenrod we the last to drop, he thought, a grim expression on his face, feet first into hell...
      “Remember this day my friends, remember this moment. Remember this as the day we FIGHT.”  
      “HOO-RAH!”
      Alexander was thrown into his harness as the landing thrusters kicked in. A shell exploded directly below him, sending smoke rushing over his pod. Another jolt and he slammed into the ground. The hatch blasted open, flying into an enemy soldier ready to fire. Alexander sprung out of his pod, firing at the distracted soldiers as they watched the pods rain down around then. The Battle of Emberstone had begun
      --------85km from Emberstone-----
      Two children burst out of their house and spun around in the backyard as their mother watched on, unaffected by the ravaged city. The twirling pair stopped as they looked up into blue sky.
      “Mama! Look!”
      Said the younger child, pointing a hand towards the sky. The mother stepped out from the doorway and looked upwards.
      “Children, get back inside now.”
      The mother looked on as the children chased each other into the farmhouse. Streaks of white flared over the city, like molten rain falling through the sky. In the background flashes of the space battle could be seen. She wore a grim expression as she saw the pods falling through the sky. While the invasion had been quick and deadly, the battle for Emberstone would be brutal. So it begins.
      The continuation of the story can be found here. Please do not edit the file in anyway aside from commenting.
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