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Posted

This extra Tool would give us the possibility to move the 8 vertices of a Voxel directly.

 

- you can select 1 or with Strg multiple vertices.

- you can move selected vertices with Cursor and PgUp/PgDn keys in the 3D space of the Voxel space in smallest possible steps.

- you can move it faster (10 steps) while holding Shift key

- you can "resize" selected vertices (moved closer or more far away from the Voxel space center) with Strg + Mouse Wheel

Posted

Judging by how 'screwed up' most auto-morphing does, and how I have to fight to clean them... it would be a useful tool to have in situations where the Mighty Morphing Magical RNJ is not behaving... or you are working on a XS core, and have no ROOM for a massive point wedge to fiddle with.

Posted
18 hours ago, Emptiness said:

Apparently JC said "Vertex editor is a good idea and it's going to come at some point" in his last interview video.

 

No idea when, but it's planned.

That would be awesome.

Posted

Would be very much helpful!

 

Currently I see the building progress as long and difficult when applying simple details (sometimes almost impossible if not using voxelmancy).

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