Jump to content
Sign in to follow this  
Max_Carpenter

U I scale

Recommended Posts

The developers showed in the last update video that they are currently working on the UI. They definitely are not at the point where we know enough about it to tell you what features it will have. Most well-funded games these days do have features like this, so I imagine 4K will look fine. So my guess is, yes!

Share this post


Link to post
Share on other sites

I would not worry about that. This can be done quickly. Just an example:

function GUIToScreenRect( x, y, w, h )
	
	local base_w, screen_w = 1920, ScrW( );
	local base_h, screen_h = 1080, ScrH( );
	
	screen_w = screen_h * ( base_w / base_h );
	
	local screen_scale_w = screen_w / base_w;
	local screen_scale_h = screen_h / base_h;
	
	x = screen_scale_w * x;
	y = screen_scale_h * y;
	w = screen_scale_w * w;
	h = screen_scale_h * h;
	
	return x, y, w, h;
	
end

Share this post


Link to post
Share on other sites

Also, try to make it colorblind friendly...or at least add an option to switch to colorblind friendly for those out there that are...like me.  ;)   Ideas, use patterns or symbols with or instead of solid colors for certain functions.

Share this post


Link to post
Share on other sites

Also, try to make it colorblind friendly...or at least add an option to switch to colorblind friendly for those out there that are...like me.  ;)   Ideas, use patterns or symbols with or instead of solid colors for certain functions.

A novel idea and definitely something the developers should think about.

Share this post


Link to post
Share on other sites

After talking with JC, they are still refining the UI so we still don't have a defined look and feel to the UI but I imagine they will allow for the user to scale it

Share this post


Link to post
Share on other sites

Hope the game will also support 21:9 resolutions for the uwhd gamers out there, including  me (3440x1440 34").

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...