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Found 15 results

  1. Dear ladies and gentlemen, this offer is for German speaking players only, please respect that. Hyperion - gegründet mit dem Ziel ein Wirtschafts-Imperium aufzubauen, dessen Name, Produkte und Entwicklungen auch in den entlegenen Winkeln des Dual Universe bekannt sind. Als Teil starker Allianzen bietet Hyperion den Rahmen, um in Sicherheit und mit Rückhalt Neues zu kreieren und wirtschaftlich zu handeln. Die derzeit größte und aktivste deutschsprachige Community sammelt, erforscht und baut bereits heute - gemeinsam - Großes.
  2. DUber is a fairly new Dual Universe org that is focused on all forms of transportation. We welcome all play styles but have an imitate need for the following: Architects Cargo & Transport Pilots Industrialist Managers Miners Scripters Security Ship Builders Freelance positions also available for most roles! We are also looking for organizations who would like to affiliate with us! If you would like to know more join our Discord here.
  3. Combined several ideas of different users into one system. I represent: Idea: Extension of the "link" binding system. It is now divided into 3 types: 1) Transport. There are 5 subspecies: a) Belt conveyor. To deliver resources between production buildings. b) Cargo lock (allows you to dock the ship to the conveyor system and unload resources into it, or vice versa, load). It happens square for a regular tape, it is round for pipes. Supplied with a magnet to hold the ship. c) Drone system. Transport drones deliver goods between buildings. Or between a ship and a building. e) Qu
  4. Muninn Shipping Co. {Currently recruiting all skill-sets} Purpose: Through providing services to the citizens of the universe; purpose, comradery, and adventure are created. [MSC] focuses on providing contract services to those in need, whether this is personnel transport, pilot contracting, or asset shipment. Benefits of being a member: The benefits of being a member is being able to take contract jobs through the company. As a member you will be able to use a company ship to complete the contract and receive a payout from the job. As you transition from a
  5. Spartan Logistics is a organization that deals in escort and transportation services. We are willing to do business with any organization; military, construction, resource gatherers, it doesn't matter to us. We currently have numerous staffing positions to fill, from general staff to potential branch managers. If you are interested in obtaining a staff position, or you are interested in one of our services, feel free to join our Discord: https://discord.gg/J9ac5Ab or portal page: https://community.dualthegame.com/organization/spartan-logistics and talk to an admin. We look forward to seeing y
  6. Aaron Cain

    Gates

    Most of us know there will be massive star-gates in space to sent our ships to far away places. What i want to propose is a smaller base located gate. It should be large enough to sent people, small hovers and small fighters but small enough to block big hovers and big ships. The placing should be in a base, planet or space bound, and transport is only possible if you own both sides of the gate, so you need to build one at both sides. Since this is the same technology as will be used for the large gate it should fit the lore. And because you already need to have a base on both sides
  7. I was thinking that there could be Unpowered personal transport such as bicycles, skis, wingsuits/hang gliders, and the like. Possible usage of these items include: Covert Operations: I assume while constructs stay when you log out, player avatars and their items/equipment don't, allowing for spies to hide their tracks more easily. Even if they don't, this might make for a much more discreet method of getting around undetected over longer distances. Open Military Operations: In cases where armored vehicles and other powered tools and the logistics train to support them
  8. Please post on the other thread. I was thinking that there could be Unpowered personal transport such as bicycles, skis, wingsuits/hang gliders, and the like. Possible usage of these items include: Covert Operations: I assume while constructs stay when you log out, player avatars and their items/equipment don't, allowing for spies to hide their tracks more easily. Even if they don't, this might make for a much more discreet method of getting around undetected over longer distances. Open Military Operations: In cases where armored vehicles and other powered
  9. This thread is to discuss the methods of transporting things to and from a market by someone who is not the owner of said object. We know that certain objects and small-ish constructs can be kept in storage units, but constructs of a certain size will not fit, and therefore must be shipped differently. The questions I have regard how I as a transporter/market owner have to operate. 1. Will there be some kind of "permission code" that will allow me to remove items from a storage unit, but not use them? 2. If so, do I have to place the item in my inventory, and then transfer it to m
  10. From mining and transport to battle and information, robots are huge parts of sci-fi and futuristic television shows and movies, so why not bring them into Dual Universe? Being a solo player can seem nearly impossible if faced against larger pirate groups, or even managing larger ships, but if you had a hard working team of steel companions with you, it would be an even match! Host an industrial company and don't want to fork out thousands of your hard earned credits to pay for defense? Worry not! For you may manufacture hundreds of honest and loyal machines to keep your business in running or
  11. Welcome to the Nexus What is the Nexus? The Nexus is a group of neutral organisations for those who share an interest in a specific area of Dual Universe. Members are free to join and leave these neutral organisations at any time. Membership in any of these organizations will not interfere with membership in other organisations inside or outside the Nexus. What do the Nexus organizations do? They serve as meeting places for anyone and everyone interested in that organizations specialty e.g. exploration The are a place to obtain guides on how to get better at doing that organizations spe
  12. I am personally of the opinion that they should be able to be stolen and players should have to come up with their own means of managing who are reliable and trustworthy transporters.
  13. From recreational vehicles and mining vessels to carriers and capital ships, Craft Corp is here to deliver! Cheap, reliable, and durable ships accessible to everyone to explore the verse! Plenty of jobs for the average Joe! Mining, transport, manufacturing, design, you name it! Craft Corp has a place for you! We have a dream to create a perfect universe, build cities in the skies and trade only the finest products. If you're looking for and honest job that'll pay you a few big bucks, look no further and join Crafting Corporation! https://community.dualthegame.com/organization/crafting-corpora
  14. Welcome to the Link to the organization community page : here Introduction It is my pleasure to present you our brand new organization : the Stellar Trade, Affairs and Recreational Society (acronym STARS). We are a neutral, non-interfering society thriving to offer the best available services to the community for an affordable price in secured oases of peace throughout the universe. We wish to offer in each of our bases: - A banking system for you to store your items in a secure and convenient location. - A free open market for everyone to visit or sell - A transport service for re
  15. I had an interesting discussion with Yamamushi via discord today about cargo containers and cargo and how they would be handled in the game. This also ties in with how ships might dock to one another. Mostly this is a bunch of questions and speculation, but here goes. We were thinking about how cargo will be moved around, and wondering if it would make sense to have it stay in the cargo containers rather than being piped around like in Space Engineers. We both agreed that it would make more sense for the cargo to stay in the containers and have a system for swapping out the containers on c
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