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Alpha

Found 106 results

  1. ... because Nomads cant be stopped. I'm Bobbylord. A Nomad who used to travel and conquer various virtual universes and who is looking to make DU his new home. Come and join me in endless space. Traveling wherever the "winds" will take us, fighting whoever tries to "break" us and making whatever we cant buy in "ToysRus". There's nothing bigger than you - this is DU. Bobbylord
  2. Space Ark Alliance is now recruiting. We are the Ark survivors. It is up to us to seed the universe with hope, spark new endeavors, and to regain our footing on the path to stability. We are a small faction gaining momentum to become a great Alliance. Players of all types are welcome. Help us forge our collective story. Here are some of things this organization will be achieving: Duties: - Gain new territories - Build stable cities - Build Angel Stations (Space Stations that Guard from invaders and watch over surrounding planets below) - Build Gaurdian Outposts (Guard stations and waypoints between connecting cities) - Build infrastructure and solid foundations - Create trade stations and successful trade routes - Create top notch defender squadrons (to Defend Territories) - Build a Fleet of Ships - Defend our territories from hostile outsiders. - Explore the unknown - Help Forge our collective story - Above all we must survive the harshness of space and grow in numbers UPDATE: Here are a few updates to what to expect from the Space Ark Alliance. Check out our Recent posts for more detailed information on Expected Tasks, Goals, and Visions Space Ark Alliance Recent Posts Welcome to the Ark! Join the Space Ark Alliance Website https://www.facebook.com/groups/696450973862048/ - Atlas 5 - SaveSave
  3. Hey Community! I'm Flow, the Legate/Commander of the Organization "Stargate Command". I'm currently searching for people who like Stargate. As a huge fan I've created this organization because I realised Dual Universe is the perfect game to bring the Stargate Community together and to have fun with Stargate stuff. Our targets are pretty simple. We will build Stargate ships and buildings like the Daedalus, Atlantis, the Cheyenne Mountain Complex and more. Our activities are exploration (through stargates) and keeping peace in the galaxy. If you already have a organization you can join us anyway (being a member of multiple organizations is now possible). It is also possible to hire us (the whole organization) to be a military separation of another Organization. Star Wars will take part as a player driven lore, so why not Stargate? If you want to have fun with us you can visit us here. And dont worry, there will be stargates! We hope to see you! Greetings Flow
  4. The Planetary Federation is a small organization that hopes to govern like a modern nation. We are in need members to further develop our infrastructure, and grow. For a Planetary ruling system, we aim to balance the power between the upper and lower levels of government, allowing residents and officials of the planets to live as they wish, with little infringement any of their neighboring planets or systems. Similar to counties within a state or country. We are completely open to any who wish to join, and there are plenty of positions to offer to suit everybody’s interests. Whether you want to be a miner or a government official, there is an open house of positions waiting to be filled. Lastly, we are happily a member of the Cinderfall Syndicate, and accept all no matter how many organizations you may belong to. I hope to work with you all soon. See you in the stars. Sincerely, Manzaa President of the Planetary Federation
  5. So far, no one has joined the Blue Moon Crew, so I have been searching the organizations in the community portal to see if anyone else has created a similar organization, so I could join them. By now, I would have expected there to be hundreds of organizations representing crews of all kinds, but that is not the way it is. I could have missed some, but I only found a couple that might have been single ship crews. (Those were either too mercenary for me or not accepting members.) Most were things like corporations or empires. Of course, there need to be those kinds of organizations, too, but it seems a little odd that more people are not forming crews.
  6. Website Organization: Military Corporation. Objective Driveyards is a leading security and industrial corporation-state providing innovative spacecraft, solutions in autonomous systems, command, surveillance, strike, and logistics to government and private customers on Alioth and beyond. We hold ourselves to a high standard of quality, both in the products we deliver and in the way we conduct ourselves from fleet operations to customer service. We are in the business of securing a great deal more than just our place in the market, we are here to secure our customers future in Dual Universe. Our mission is to be at the forefront of technology and innovation, delivering superior capability in tandem with maximized cost efficiencies. The security solutions we provide help secure freedoms for our Corporation as well as those of our allies within the Cinderfall Syndicate. Squarely meeting our obligations, fiscally and technologically, isn't just a business goal, but a moral imperative. To that end, as we evolve as a corporation, the responsibility we feel for our customers and our members grows with us. O.D.Y. focuses: -Organized PvP/ Fleet Ops -Industry/supply -Ship/Weapon Contracting -Security Contracting -R&D O.D.Y. Provides: -Organization and cooperation -Command structure -Voice comms Structure The Corporation relies on organization to succeed, and is thus a strict meritocracy. The corporation is controlled by the CEO and a Council of three directors. Corporate assets are divided into three main branches; each responsible for a major aspect of Corporate operations, and manned by specialists with appropriate skills. Each branch is independent to a degree as each is controlled by one of the three directors, but ultimately answer to the CEO. The branches are: Objective Navy: As the military branch, the Navy is responsible for protecting Corporate interests from external threats. The Navy is lead by the Strategos, one of the members of the Corporate Council and the highest ranking officer within the fleet. The Navy controls the majority of the Corporate Fleet, and draws from Corporate personnel with skills particular to any and all aspects of combat. These roles can include: Pilot - Pilot specializing in either strike craft or larger warships. Commander - Officer in command of a large, crewed warship. Crew - Entry level warship crew, manning the critical stations on larger vessels. Security - Infantry unit skilled in ground combat. Combat Engineer - Field engineer skilled in building/repairing constructs in combat situations. Intelligence Agent - *REDACTED* Objective Industries: The circulatory and digestive system of the Corporation, controlled by a Director who is part of the Corporate Council. This branch is responsible for mining and refining raw materials, manufacturing components and equipment, and ultimately constructing ships. While the Navy controls most of the Corporate fleet, Indi Ops controls most of the Corporate shipyards. Ships and equipment produced by this branch are first researched and designed by the R&D branch. Indi Ops can also manufacture hulls and equipment to be sold on contract to other factions. Indi Ops personnel fill the follow roles: Miner - Raw resource extraction. Technician - Refining and manufacturing. Engineer - Industrial construction/development. Shipwright - Shipyard operation, starship construction. Objective Dynamics (R&D: The scientific branch of the Corporation, lead by a head Technocrat who is part of the Corporate Council. This branch develops tech and designs blueprints, conducts exploration, and tech mining. Blueprints can be designed on contract to be sold to other factions, or strictly for corporate use. Roles include: Researcher - Develops new designs and blueprints to be tested and refined. Explorer - Lone wolf pilots looking to explore under a Corporate Charter. Tech Agent - Specialist skilled in capturing and reverse-engineering tech and blueprints. Recruitment O.D.Y. is currently recruiting players interested in flying under a Corporate Charter, and eventually becoming full members. The lucky few who prove yourselves in the early days of the game will go on to shape the organization that Objective Driveyards will come to be! If you are interested in one or more of the roles described above, and feel you have the vigor and ambition to forge this path, contact one of the Corporate Council members: CEO: Code24 Strategos: SgtToothpaste Director of Industry: BliitzTheFox
  7. Hello fellow adventurers! We all embarked together upon a perilous journey into the great unknown on that day which we boarded the Ark ship. Now, to those among us who dare to press forward into this uncertainty with a mind open for opportunity, we find ourselves in need of a bold and ambitious mission in this brave new world. The Cranberry Collective is that mission. Founded to embrace the great burden which faces our kind, our members share the weight of building a new world. A Corporation, a Collective, a kindling of hope for humanity; we are the Cranberry Collective, apply today! Community Portal Page Official Website Discord The Cranberry Collective A Corporation founded around the ideals of building and managing open and fair marketplaces, while working to stock those markets with the latest in proprietary Technologies. Aspiring to build a full vertical supply chain by embodying the ideals of hard-work, fair-trade, and self-sufficiency; while encouraging mining, construction, economic prosperity, development and research; all through corporate and community goals which push us to advance the universe beyond what any of us could aspire to do alone, sharing the profits of these endeavors in accordance to merit. Meanwhile assuring that we serve our customers while supporting our members. The Collective consists of four major divisions whose operations are overseen by Co-founders TekNiX and Tale Avery. Each of these divisions represent one of the major undertakings involved in pursuing our corporate directives, developing over time as our needs and capacities change; all the while the managers in charge of these divisions will find themselves increasingly responsible for the operations and direction of the collective. Applications need not specify a preference during open recruiting. The four divisions to consider are: Science Core The Science Core is the center of our Research and Development efforts. Working together in project teams, members of the Science Core will work on the development and practical applications of the most modern technologies available to the Collective. Science Core members will be responsible for designing the cutting edge equipment necessary to stock our markets and give us the upper hand in space. Planning Commission The planning commission represents the finest visionaries the Cranberry Collective has to offer. Planning projects and preparing reports, the Planning Commission determines the path we take as we chase down our primary directive. If you think you have an eye for shaping the galaxy, market positioning and company strategy, bring your big ideas to the table. Production Council The Production Council houses a collection of the most skilled artisans in universe. Serving the Cranberry Collective by performing the most fundamentally demanding tasks the universe imposes upon our organization. Building and mining are the key to making our goals a reality and the Production Council will play a pivotal role in organizing and rewarding all members of the collective as they participate in these crucial fields, while serving as a bastion for the most skilled and dedicated craftsmen. Red Guard The Red Guard encompasses the security forces of the Cranberry Collective, defending our facilities and supply lines while maintaining the peace in Collective territories. Every member of the Red Guard is trained and equipped to the highest standards of the Collective, providing an exciting opportunity for all those who apply. The Red Guard needs recruits who will demonstrate their skill and grit everyday as they fight for the security of our members and territories. The collective will rely on the Guard for protection, and they must be a formidable presence if they are to ward off our most aggressive rivals well holding the agents of chaos at bay. For more information on these divisions and the roles their members will undertake, visit our website! The Primary Directive Currently we are in open-recruitment, meaning that we are looking to recruit all manner of players to our cause so long as they are enthusiastic, well meaning, future players of Dual Universe. With the game's release date still so far away we plan on filling the time getting to know each other, detailing our strategy, and sharpening our skills by playing MineCraft and other group-games as a Collective. However, we encourage you to join us across all platforms; many of our members are already regulars on steam, blizzard, and curse game communities, playing everything from Elite: Dangerous and Counter Strike, to Overwatch, TitanFall 2 and WoW. Once the game is released, we will use what we have learned from the Alpha and Beta tests to begin establishing a corporate headquarters which will evolve into our first market-place. Once we have established this public market place, and a supply line for the most sought after goods, we will begin to expand to new locations and technologies, continually working to better fill the needs of every citizen in the galaxy. Become a founding member of the Cranberry Collective to join in the adventure and share in the profits from day one! Apply Today and Join the Visionaries Who Compose The Cranberry Collective.
  8. The Family Fortitudo per familiam I have a business proposition for you, my friends. Our humble organization is seeking a few dedicated members to be a part of our DU operations/dealings, and we're certain these individuals will play a pivotal role in the direction this organization will take. - BUT before you make a decision to contact us, here's a little bit about our philosophy and aspirations: About: The Family is a non-aligned collective, based on loyalty and trust. We aim to reach the stars together and do whatever's in our power to further our members' interests. We are, first and foremost, men of commerce - We deal in banking, mining and of course financing operations to keep our interests safe. The Family will seldom decline an interesting business opportunity. As a friend of The Family, one could expect financial aid, dealing with stubborn individuals and having an all-round backup for even the most banal of tasks. We are eagerly anticipating future business inquires. Motto: "Fortitudo per familiam" or in English: "Strength (derived) from family" Values: Justice within our sphere of interest, loyalty, respect and neutral-alignment Business aspirations and/or interests: Outposts, on asteroids etc. Plot renting for mining Banking If somebody has a problem with an individual, especially the monetary kind, we're happy to help for a symbolic fee or promise of a returned favor in the future If possible, stock dealing Protection Black market stores and ware collecting Intelligence Gambling If that sounds like something you'd be interested in, message yours truly. You are welcome to comment questions or other inquires, about The Family, below. More information and other means of contacting the organization can be found on our organization page: https://community.dualthegame.com/organization/the-family and website; http://dualuniverse.wixsite.com/family . Other organizations are more than welcome to get into contact with us as well, but do remember that we have no intentions of declaring our loyalty to any cause - But that does of course not mean a mutually beneficial friendship shouldn't be possible between our organizations. (Addendum: even though it should go without saying, please be advised that no applicant is guaranteed a spot - this is a small org and will most likely stay that way, whether or not you get it in, is entirely based on your communication/chemistry with current members.)
  9. OUR VALUES We expect nothing of our members, other than a passion for coding and/or a desire to learn. Your time is your own, we will never try to manage our members in any way shape or form. Simply put, you have absolute freedom to do what you want in Dual Universe. OBJECTIVE To become a hub of individuals who love to code and game, and to make in-game money along the way. As a software developer, hacker or a scripting enthusiast you are in a unique position to make your mark in Dual Universe. You have skills that others do not posses, we are here to organize and focus our efforts and create world class code that will be used over and over again by Dual Universe players, willing to pay for the privilege. HOW WE OPERATE We will maintain a list of planned features. Any member is then free to contribute to those features. When we release a DPU, the lifetime profits will be shared amongst the contributors depending on the share of their contribution. So if you write half of a module that goes on to make in-game money, you'll get half the profit. You'll also get a cut for other contributions such as testing, or even for simply coming up with the idea in the first place. LEADERSHIP xNerox is the founder, however we are a self organizing meritocracy. You simply have to prove your worth, and could become the de-facto Leader until the next genius comes along and unseats you. NEWBIES PROGRAM Red Hat Systems recognizes the value of sharing knowledge with those who desire to learn. If you are thirsty for knowledge we will do our best to bring you on board and bring you up to speed. AFFILIATIONS Band Of Outlaws - We are proud members of the Band Of Outlaws. We are bound by one universal value: Freedom! The freedom to do what you want, where you want, when you want. We encourage all members and non-members alike to take a look and join Band Of Outlaws. There awaits your place in the dual universe.
  10. well first let me introduce myself my name is the flying jackass (eltaradovolador in english) and my goal is to make a pirate organization and i have just to codes that if broken will be punished by death NEVER KILL YOUR COMRADES and WE SHALL NEVER STEAL FROM THE POOR AND DEFENSELESS so where do we get the money you may ask, from evil tyrants empires or any self proclaimed "good" organization while we defend the poor people or anyone in aid we shall be there to help Right now i'm looking for all kinds of players be it pvpers, miners, farmers, builders, scientist and conquerors so for rpers i got a guild backstory because i also want this organization to have some rp i wake up from a long slumber of the cold hard ground thinking about what had my village done wrong to deserve being enslaved and before i knew it i heard a big bang of an explosions nearby our enslavement camp. we were under attack of pirates but why would they attack our village if we had nothing of value, did they just want to end our lives, that's when i realized this wasn't your ordinary pirates they were blue sky pirates who protect the poor from evil tyrants so i grabbed my gun and started helping them with the attack, killing off many bad jailers and soldiers and at that time i meet one of the captains and fought along side him but i couldn't save him from being shot in the back and just when i had lost hope of him and the liberation of my people, more reinforcements came into the battlefield and finished off all remaining forces. after the battle was over i asked if i could join the sky pirates and they allowed me in. this is my story. hope i could make a good rp of a kid joining us leave a message down below if you have any questions and also leave some opinions about how i should continue building this band of pirates or have some helpful comment leave it down below, if you want to join send me a message to and who knows maybe we'll even have a discord sometime so off i go into the wild universe
  11. The Collective Welcome, citizen! I would like to introduce you to The Collective. Here at The Collective, we are striving to build an organization that works for it's members, whether they are an individual or a member of our alliance. After the destruction of our home, humanity has been given another chance here on Alioth; we at The Collective want to take advantage of this second chance by helping humanity achieve great things. To achieve our goals, The Collective hopes to establish itself as a large organization, supported by an alliance of groups working together. Those not belonging to a group are welcome to join The Collective itself - we will have many positions available, from miner to builder, politician to trader. We will have a military division as well, although our main focus militarily will be defense of our territories and alliance members; our stance in general will be neutral, but we will certainly defend ourselves against aggressors. For those groups looking to join our alliance, we will offer many benefits - mutual defense, shared resources, territories, combined recruiting and trade agreements. Whether you are a small mining group or a team of designers that love to build things, we would like to offer you a place within The Collective. We will need haulers to move things and traders to buy and sell things. Every job in the universe will be needed! Those groups worried about losing their independence by joining our alliance need not worry - alliance members are free to govern their organizations internally as they see fit, the only stipulations will be laid out to them during alliance negotiations. As far as governance, we will be have a Stellar Council that is selected by the Archon. This Council will help with running the overall operations of The Collective, as well as advising the Archon. The number of seats on this Council has not been set as of yet. There will additionally be a Board of Directors that will consist of either the leader or an appointed member from each group within the Alliance. The purpose of the Board of Directors is to allow effective communication between all member groups and to vote on issues that affect the Alliance as a whole - the Archon will preside as the President of the Board and will have veto power, with a 2/3 majority required to override the veto. This Board will not have governance over The Collective itself, only over the alliance. All parties interested in joining The Collective must agree to abide by our Code of Conduct, which are fairly simple. Code of Conduct Show respect for everyone, whether a member of The Collective or not. No hackers, exploiters, thieves, bandits, griefers or other criminals will be allowed in The Collective. No attacking fellow members of The Collective or alliance members without permission. Generally, we are an 18+ organization, with very rare exceptions made. More will likely be added as more details about DU are released If you're interested in joining, you can apply here. If you'd like to chat with us more before joining, we have a Teamspeak server that you are welcome to join, just message me for details.
  12. Hi all. I am accepting apps for the organization I am planning on having in the game. It is called the Arcadian Fleet and we are accepting members who will be dedicated and interesting in trade, empire building, and the protection of organization assets. If you are interested at all please feel free to check us out in the organization section or send me a pm. I hope to see this organization grow and take a foothold as a nation in the game. Thanks!
  13. The Arcadian Fleet is accepting members who want to be part of a dedicated organization. We will need people interested in all facets of the game, so if you're interested please find us in the organizations list and check us out at http://dualarcadia.gamerlaunch.com or message me!
  14. Welcome to the winner side! Beteigeuze is a simple structured Organization that, once the game wil be published, focus on spreading terror and fear throughout the galaxy. Beign a part of Beteigeuze is one of the greatest goals one can achive in the upcoming game - not because we would start at a higher or more advanced part than other organizations but because we have the will to achive everyhing we can dream of. Be it control over planets and civilazations or the will to reign the whole galaxy through enslaving planets and races. Beteigeuzes first goal will be the construction of a huge star combat cruises, called "Malecifent" which will serve us as our main base to spread our ideals throughout the galaxy. With this, we will attend to include a large superweapon into the ship, which will serve the purpose to destroy whole citys. This organization contains of simple elements which are divided into the imperial space forces, the imperial planetary forces, the imperial trading forces, the Imperial Mining forces, the imperial Construction force and the Imperial Core. The Imperial Core The Higest of all those instances is the Imperial leading core, which consists of "Supreme Leader" which is the head of this Organization. Directly followed by the Leaders Right and Left hand, which are formed by the Imperial Space forces General and the Imperial Planetary Forces General. A Third position to this is the Supreme leaders Hand, which is personally commanded and equipped by the Supreme Leader with a own flag ship and military forces. The Imperial space forces The Imperial space forces are Beteigeuzes space military which serves to destroy other large space stations and win space battles. It is lead by the Imperial Space General which commands the Second larges Ship in the Organization. This general commands 3 large fleets, each equipped wich one large destroyer and 4 small conquorers. The Imperial planetary forces The planetary foces are Beteigeuzes military section which is working on planets to conquer citys and planets from the ground. This part is lead by the Imperial Planet General, which commands a large mobile Headquater that is able to switch planet if needed. The General commands 3 divisions, which each have about 25 Soldiers in in. This Section will be equipped with large ground vehicles like tanks. The Imperial trading foces The imperial trading foces concentrates on trading with other acceptable organization to gain needed rare resouces and weapons. Lead by Beteigeuzes Bank ministry which consists of the 5 economic Generals. This section will be equipped with 2 large bank and trading cruised which allow Beteigeuze to trade materials and currencys. The Imperial mining forces The Imperial mining forces are based on every planet to gain resouces through mining off planets. They are lead by the Imperial Mineing Chief and are equipped with large mining stations as well as mining vehicles. The Imperial construction force The Imperial construction forces work together with the trade and mining forces to first create our Head-Ship and then all needed space and ground vehicles. It is lead by the Imperial Construction Chief. More content coming soon! We are searching for designers at the moment, so if you wish to help us, feel free to contact me. As a designer, youll automatically get a higher position in our clan once the game is out.
  15. Hey gotta say this game looks really promising. I don't sign up or do anything this early for games (not even TOR which I was like a kid waiting for Christmas) however this game can be a game changer haha. I've played many MMO's ranging from p2p to f2p and even p2w. I would say TOR and EVE have been my favs and ones that kept my interest long enough to play for more than a few months. Still have a sub with Eve but DU looks to maybe be the one to pull me away from it. Still lots of time before release, 1st quarter 2017 it the planned point of Alpha release , but I have to say from the XP youtube vids seeing what has been created so far it looks to be the dream game many of us have been wishing for. Most things have not even been implemented into the game so many pit falls may not have been realized yet but compared to many early release games DU looks to already surpassed shortcomings of others. SOOOooooooooooooo ... Dual Universe ... Warfare and Economic aspects ... Yin (Ying) and Yang ... name seemed appropriate. Bad and Good, Destroyer and Creator, Demon and Angel ... this is what I am about and what I see the organization being about. In general for games I love being economically superior in order to support my military superiority. Same with the organization. Looking for same minded individuals who like to create in order to destroy (destroy others of course ) . I value organized individuality; you do what you want to do but have friends for support/groups/big projects. In a universe that looks to be this free and open, I see this organization not limiting the individual's freedom but does ask for loyalty. If someone threatens our freedom then we turn the switch on; creators enjoying life to destroyers spreading wrath ... welcome to the Yin Yang Federation.
  16. Phoenix Initiative was established with the intent of exploration. However, exploration by itself is not possible without supporting infrastructure. The Branches of Phoenix Initiative provide for the fulfillment of our exploration goals. Phoenix Initiative was founded by Allen Tainia after the historic landing of Novark on Alioth. His strong will and determination have brought us together to enable the human condition to learn about the universe. It is solely this desire that initiated the objective of exploration. Join us, satisfy your curiosity and fulfill your destiny. PI is split into branches, then departments, then, if need be, sections. Each branch will manage its own assets and can issue requests to other branches for its assets if it requires assistance. The directors all share the same duties as the highest ranking officials in each branch, however, they outrank them and act as the leader of each branch. For branches with two directors, the first position is called Alpha and outranks the second, Beta. Each member of the Core Assembly is one of these ten directors. The Core Assembly will make all decisions concerning large-scale PI operations with Allen Tainia as the Chairman of the Core Assembly. The rank of Journeyman will apply to all brand new recruits across each branch. They should not take long to advance to their particular branch's lowest rank. Journeymen will be judged more quickly and probably more harshly due to their untrustworthiness (forgive the negative connotation here). More trusted members will be allowed more leniency, since they have proven themselves. *We are currently taking applications for all vacant Director and top-rank positions (Admiral, Master Coordinator, etc...). When Alpha arrives, I will approve the best applicants and make a formal announcement to that effect. Applications submitted sooner have higher priority, so don't hesitate to apply. This waiting period gives a fair chance to everyone who applies. Application is not necessary to join PI, but it is required for Director and top-rank positions. When the time comes, I will be announcing received applications/accepted positions on PI Discord. (see below for link) Don't forget to check out PI on the community site! Director/Top Rank Application Position: Age: Timezone: Estimate how much time you could allocate for us: Why should I pick you for this position?: To submit the application, PM me with a filled out application on the forums or on Discord. No application necessary to join PI, only for leader positions. Although there is a clear hierarchical order here, I intend for the gameplay rift between highest and lowest ranks to be minimal. All ranks ought to share somewhat the same style of gameplay. The only intentional difference is that the higher ranks get to call the shots. The agents of PI are expected to behave in accordance with a very simple code of conduct. PI is an organization based on exploration, science, invention, and diplomacy. We are not pirates and we are not griefers. We do not blatantly steal and destroy. Harassing other players in any way is unacceptable. Definition of harassment is entirely up to me and the judicial department. Violation of this code will result in punishment or possibly expulsion from PI. We will consider all actions and statements from you, even on "your" time. That includes in-game when you are not working on PI activities, or on the forums or other DU related community. Any character will be allowed to be members of other organizations only as long as there is no conflict: Not a pirate or other disreputable organization. We are not pirates and we do not associate with them.* You do not overextend yourself. Working two jobs takes a lot of effort. Will be allowed if you can handle yourself. No conflict with the other organization. If you're not sure, ask them. *Note that I said this was a character limitation. I am fine with you having another character which is a pirate. In fact, I may do that. This applies to characters only. I don't want people to get their hopes up for something that just isn't going to happen. A first day spawn just isn't going to become captain of a ship. Nor will a weekend-only player become a Director (a role which is supposed to be extremely active). I realize that sometimes things change or people encounter problems in their real lives, so those who lose time to play won't be punished or demoted as long as they tell the rest of us what's going on. This isn't meant to discriminate good or bad players, it is meant to manage expectations and avoid unpleasant surprises. There's nothing inherently wrong or bad with spending your time elsewhere. Regular playing and socializing lets me and other officers in PI examine your trustworthiness and willingness and ability to contribute, which allows us to place more trust in you. Very likely that only those who tend to play with us, get on VOIP with us, engage with us (and a lot of it) will get higher ranking positions or more benefits. This may seem to be unfair to those with extremely limited time and/or money, but that's the way it is. Trust is earned, not given. Everything above is subject to change, as more is learned about DU and as gameplay may necessitate change. Read the full story here. Although this is not an RP group, I don't discourage it. But because I also don't enforce RP, don't be surprised if no one plays along with you. RPing by yourself probably isn't fun at all, but hey, I warned you. (Catch me in the right mood though and I may play along, especially if it's about my character's backstory.) Ideally, all. But until a significant following is established, most likely that we will be in US timezones since I live in the US. I hope that I can get a group of nice individuals who would act as leaders in non US timezones. Discord Channel: https://discord.gg/9g2Sxg8 Website TBD Would love help with a website, although, after using Discord for a while, we might just rely on that, the community page, and possibly the forums. I would also like to make a new phoenix graphic. It's so terrible. Please send help.
  17. SilverLight Industries Founded as SilverLight Research by the United Nations in 2055 as a way to pool the research capabilities of many smaller companies into something that could assist with developing advanced Arkship technology, they were one of the few companies and organizations that could possibly compete with the globally powerful Nexus Corporation on a technological basis. Eventually, SilverLight expanded to include many other industries such as extraterrestrial mining and Arkship construction, assisting the U.N.’s Ark program through multiple facets of the project. However, the core project and top priority of SilverLight remained the artificial intelligence systems that would run the Arkships and assist humanity when they arrived on their new homeworld, Alioth. Soon after the last of the Arkships was completed, the U.N. shocked millions when it announced that Arkship resources were scarce, and that it would utilize an “artificial genetic selection algorithm” to decide who would live and who would perish in the oncoming apocalypse. Naturally, an uproar rose up, and riots and violent protests ravaged the streets of Earth in its last days. Recognizing that this was planned long before the Arkships’ completion, the Nexus Corporation, in cooperation with SilverLight and various other organizations, launched its own retaliation: “Project Cinderfall”. With SilverLight’s artificially intelligent algorithm development combined with Nexus Corp’s networking capabilities, Project Cinderfall circumvented the U.N.’s originally biased selection algorithm, allowing a much larger and more diverse population, including many members of SilverLight, to make it aboard the Arkships and into the rebirth of humanity in the age of Alioth. SilverLight Industries > Here <
  18. “They told us it was impossible…They were right.” The scorching sun, the blistering desert wind, the screams and shouts of the desperate people behind us. The images immediately switched to outer space. I saw the earth, a small blue sphere, seemingly insignificant against the backdrop of the celestial realm in all its glory. The image stayed there for a second shorter than I would have liked it. Again, I was teleported into the chaos I just escaped. The people were being held off by armoured guards. Somewhere in my confused mind, I sensed a tinge of acquaintance with them all. The crowd seemed grimly desperate to get to where I was standing. “Hisashi, we need to leave, now!” A voice screamed in my ear. As the view turned, my eyes caught Kyle standing in the crowd. He was wearing the same uniform the others were wearing. Standing beside him were Nora and little Jeane. The three of them waved frantically at me, smiling and cheering me on. Somehow, I knew that they were all just trying to be brave: the sadness beneath their eyes was way too evident. But, my brother seemed happy, almost ecstatic at my departure. The door closed and darkness enveloped me. I woke up with a dreadful headache, enough of it to kill every living human three times over. My entire body was stiff and ached with a pain that drove me to the edge of utter madness. The place was cold, as if I took a walk on a winter evening without so much as cloth on my back. Somewhere in my foggy mind I remember being told to stay still and wait the pain out. While I waited for the pain to subside, I strained to get my thoughts together. The thoughts that came were ones I didn’t ever want to remember. I slept off, the tiredness overcoming the terror of pain. Kyle, Nora, Jeane, Sonke, Tzu, Peretti, Karl… A pang of guilt stung me, hurting more than the pain my body had to endure. I killed them. I killed them all. The Arkship could only take so few people and it was no secret that to a large extent, the selection process was corrupted. What was to become of the people left behind? Death, famine, wars, disease and distress. Oethe Inc. had decided to change that. As the Arkship was being constructed, Oethe was busy building our light at the end of the tunnel. The masses sponsored the project: any alternative hope was worth the world. Hundreds of billions of dollars were poured in and still the people on this craft with me were the children and grandchildren of those that had started the project. What was the name again? I struggled to scratch my head, realising that I could move my hands. How long was I asleep? I craned my neck to the left all that was there was the white wall of the “Cocoon”. With a hiss, the transparent cover slid down, and the Cocoon tilted, patiently waiting, it seemed for me to make my first step. It was harder than I thought possible. My body was as stiff as a mountain. With great difficulty I put one foot out and adjusted my weight—I was floating within the moment. Slowly pulling myself along the cold metallic walls, I used the faint illumination provided by the electric blue phantom lights somewhere on the roof to guide myself along the dark corridor to the control centre. The pain was immense, nerve wracking at times, as my joints began to recover the fluidity of movement they once had. We had been warned, hadn’t we? The project we were undertaking was one that entire nations in a massive and surprisingly concerted effort struggled to finance and complete. Even if we did complete the project, what would happen if an error on the on-board computer wiped us out in space? What was going to stop space debris from destroying this fragile structure? Nonetheless, we pressed on. What hope did we have here on earth or with the corruption fraught selection system the United Nations hailed as fair and square? We had no hope on this planet. As I entered the massive control centre, Eidolon came online. “Hisashi, how are you feeling?” I loosened my tongue and tried to reply. All that came out was a grunt. “Is that how you thank me for keeping your sorry life intact?” I shook my head, half amused, half frightened. Eidolon was the on-board AI developed by Oethe. He was more human than computer, being based in part on the high output brain scan of the Oethe founder. That made him, above all else, dangerous. “I would have opened the air-lock to teach you manners, but the lot of you are still going to die anyway.” My neck snapped in the direction of his holographic image. “Ow! Whaa…do…say?!” “There is a catastrophic system failure in Section 53. The Instant On-board Error Analysis and Repair System (IO.EARS) has reported its inability to fix the problem.” Section 53 was the central propulsion hub. “How much…tume… we have?” I asked, sweating despite the cool breeze. Eidolon moved across the room to the windows. “Until we enter the gravitational field of the Arkship’s current home: one hour, fifty-four minutes and thirty-three seconds.” Panic kicked in faster than light. I could leave this ship and escape. There were enough emergency crafts to go round and I could at least save myself and carry the legacy of the Oethe with me. Eidolon could be deactivated or commanded, either way, I would need his help. “Thinking of leaving, aren’t we, Grand Architect?” I spun round and flew back in bewilderment as Eidolon closed in on me. “I’m disappointed.” Even as he said those words, the command centre lit up in a brilliant but, macabre show of red lights. Eidolon stood over me, looming and threatening even as the lights made his face seem dark, almost hellish. “You are—“ “Shut up.” I spat and assumed my standing position. He looked taken aback. “I said shut up, if you didn’t hear me the first time. I’m not leaving. Go make yourself useful somewhere.” Without so much as a word, the AI vanished into animated aurora that flew down the corridor and out of sight. Running away right now would make me a worse person than all the tyrants, dictators, cowards, deceivers and war mongers that made us leave in the first place. I slowly sat down in the Prime Seat and assessed our imminent death. The five hundred and fifty-seven people on this ship were my family and responsibility. The survival of Project Deliverance hung on my shoulders. From what the Argos’ computer was relaying to me, there was no chance of survival. The critics of this Project Deliverance had clearly told us: “It’s impossible.” They were right. The planet loomed ahead, embracing us with arms of death. At this speed, we would all be dead before we felt any pain. I whispered to myself, lost in fear, terror and desperation. “Hold on, Kyle. I’m coming.” Part Two will be released soon. Stay tuned for more. Find out more about the Aether here.
  19. VENDETTA: RETRIBUTION AT ANY PRICE Vendetta is an organization to provide a central market and hub for mercenary and bounty hunting services specializing in "retributive" services. We would rather be hired to support an organization's military in retaking territory than conquering territory. We also intend to run "training" missions through pirate hotspots aiding in vigilante justice or earning extra cash from controlling organizations. HISTORY In the last days before the great exodus, humanity devolved into utter choas. Wars broke out within wars. Looters and pirates pillaged what little remained. Governments failed, corporations imploded. Justice was abandoned. Having seen the savage in mankind unleashed and knowing the infection it set in those lucky enough to escape, Vedetta vowed that it would do what it could to purge the new world injustice. However, Vendetta was not blameless in the old world order. No one was. With this mindset, in the new world Vendetta set out to create a network of people who would answer the call to help bring justice to the new world. In short, consider us a mercenary and bounty hunter group closer to Dexter than Batman. ACTION & TECHNOLOGY ACTION Mercenary Services Ultimately, our primary market will be in providing premium mercenary services for groups seeking revenge or defense. If someone takes your territory or destroys your station, we hope to be the first choice in hiring additional support in retaking territory and exacting revenge. If your trade route has been set upon by pirates, we hope to be the first call to provide additional support. We believe this will be compatible with membership of most governmental or para-governmental organizations. In fact, we hope these organizations make up a part of our client base. Naturally, the question of who rightfull held a territory becomes a question, but we should be able to agree on certain rules that resolve this question acceptably to the interstellar community. Bounty Hunting Services In addition to larger scale mercenary services, we intend to offer bounty hunting services for individuals or small groups. We will provide a market for solo assassins and small groups of assassins. Patrol For Hire (or Sport) For training, our market will offer patrolling services for any area generally controlled by an organization as a known hotspot for pirates or griefers. Outside a pay market, in training, our members may patrol trade routes and hot spots looking to provide additional support to those being harassed by pirates or griefers. Donations for such services are always welcome. TECHNOLOGY In addition to services. We intend to develop designs and scripts related to stealth, speed, and targeted attacks. This will include designs that will be both sold on the market and designs retained for exclusive use of our members. COMMUNITY Vendetta also provides a central hub for individuals with similar philosophy. Our hope is to attacked membership from a wide variety of organizations that our compatible with our actions. We do not intend to devote much resource in holding territories; we believe we can mostly make due with organization resources being contained within safe zones. Instead, it is our hope to a market of mercenaries spread throughout interstellar space. Membership in Vendetta should also signal that the player is interested in getting into the action while having an overall sense of justice. ADMINISTRATION Having seen the collapse of governments and corporations, Vendetta organizes itself in as directly democratic a structure as is possible. This is more plausible for our organization since we are more of a central hub and market than resource collaboration. As of now we are looking for two levels of membership. Simple membership is for those who want to get involved in the action and be called up for mercenary missions where you know that the action is in some way just. Leadership is reserved for those who are more interested in having the training and desire to act as leaders of defensive and retributive missions. Leardership will also include those interested in developing stealth, speed, and targeted attack technologies. To apply for leadership, just let leadership know you want to be involved. Together we will decide more defined organizational structure in line with these goals once more is known about the Rights system. PRACTICAL ASPECTS Enrollment: People and small, compatible organizations. Timezones: Hopefully Global Primary language: English Focus: Mercenary and Bounty Hunting Services; Development of Stealth, Speed, and Targeted Attack Technologies. https://community.dualthegame.com/organization/vendetta
  20. I do hope you will raise a glass with me to introduce the newly founded Intergalactic Banking Organization, or I.B.O in short. The new primary Banking, finance and commerce organization within dual universe! An ambitious project the I.B.O sets to lead the way in the Banking and Commerce sector of DU to help pave the foundations for a prosperous future among the stars! The I.B.O will be a name you can trust when setting your sights on those big and ambitious projects, helping you beat the competition throughout the fierce and competitive galaxies and flourishing to see your true potential. If you think you have what it takes to drive the complex and diverse economy in DU then we urge you to join us ... we are always looking for new and skilled members to pave the way in building the future and being a founding part of the great things to come in this; our Dual Universe! The I.B.O -The I.B.O (known as the Intergalactic Banking Organization) is the first Universe wide Banking organization that structures itself solely on Banking, Finance and commerce. It is the First Banking organization in the game to provide these services to every player and every organization in dual universe, regardless of it's affiliation with the rest of the Dual community. The I.B.O strives to be the Largest banking organization within Dual universe and to help lay the foundations for all projects no matter how big or small. Being a name you can trust is the most important foundation for the I.B.O and with our carefully revised contracts and agreements we assure you that no organization can provide these services better than us! Founding principles The I.B.O operates on a core of principles that help it strive to achieve greatness and make it the number 1 name for all banking, financial and commerce needs. Being a name you can trust-When dealing with your future projects and finances, you need a name you can trust. Don't trust your future to space pirates and mercenaries, the I.B.O has insurances set in place to ensure you bank with confidence when ever you do business with the I.B.O. Privacy and protection of information and interests-The I.B.O takes your privacy with an extremely serious approach. The up most discretion is always taken when dealing with any customer, no matter how big or small. Your rights matter, and the right to remain anonymous is just as important to us as any. The I.B.O will never reveal any of its affiliates or clients and will never be the first to reveal any information of such. Unbeatable services- The I.B.O searches far and wide to find the best of the best to help make your dreams a reality. We have many affiliated organizations to take care of all aspects, from logistics, to security to ensure you get what you need, when you need! and with our insurance policies in place, you never need to worry if the worst should ever happen. Transparency from start to finish- No hidden fees, no late surprises, what we quote is what you pay. All calculations are proposed and revised before any agreements are signed and you know at all times what you are paying for, why, and when. Rewards for loyalty - Tired of feeling like just a number? well why not just be your favorite number? Here at I.B.O our favorite number is #1, and that is what you will always be when dealing with us. If you continue to use and promote our services, you will find it very rewarding in the long term. A clean slate for all-The I.B.O is a bank for every member of Dual universe. Regardless of your affiliation with the Dual community, you can always find a friend in us. We believe that everyone should be given a chance, and as such we will conduct business with anyone until they provide us a reason not to. Fair and honest business- The I.B.O only provides banking, financial and commerce services, and as such may often need to outsource many things to other organizations. We always strive to come to the best agreement possible for all parties involved. Bringing organizations and individuals together to bring a prosperous future for us all. Provided services -The I.B.O provides several services which include but may not be limited to :- Loans of in game currency and resources Funding towards large scale projects Safe storage and account services Interest on investments and accounts Brokering of Stocks and Shares Lottery services (Universe and planet wide) Sourcing contract work to ensure agreement completion Investment advice services and portfolio management Loyalty rewards Insurance services all services may be revised and changed as in game mechanics are confirmed and released. No service is yet finalized and this may not be the full list of provided services. If you think you have what it takes sign up now :- Join-I.B.O All applicants have potential to placed in positions of wealth and power with real chance of having a direct and lasting impact of the future and stability of Dual universes economy. As such all applicants are meticulously screened and groomed to ensure they meet the elite standard required.
  21. Are there game mechanics, in place or to be created, which makes it possible to be an "undeclared" member of your "Primary" Organization while at the SAME time being a "declared" member of another? For covert operations of course! Can we ever REALLY know who we're Recruiting... Perhaps requiring Organizations to pay a DAC fee (call it a Black Ops fee) for each operative that if not paid would make their operatives easier to discover -- hmm, a Black Ops budget! Any other ideas circulating out there where having a DAC fee imposed on an Organization would add flavor to the game?
  22. Hello, Dual Universe! We at the Cinderfall Syndicate welcome all of the new pioneers to Alioth. You are among the chosen, the survivors proven fittest to restore the lost ashes of humanity to its former burning glory. Cinderfall, too, sets out to rebuild civilization, restore order to the universe, and promote enjoyable gameplay to all of its members, whatever that may entail. Over the course of the next few weeks, we will be releasing a crash course series in order to better help you understand Cinderfall and to provide you the information you need going forward into your new life as an Arkship Pioneer. OUTLINE Introduction Cinderfall's Purpose Cinderfall History Structure Overview The Directorate The Magistratum The Syndicate Senate The Nexus Network The JSDF Going Forward Project Emberstone The Verdict Each course will be designated with a [CCC] tag at the top. They will be released by the weekend. Come by CSYN's community portal page anytime and drop off an application --> https://community.dualthegame.com/organization/csyn-cinderfall-syndicate Or drop by our public Discord server and experience the CSYN family --> https://discord.gg/YRDDeT6
  23. Welcome Prospective Players! Dual Universe provides players with a unique opportunity to create a universe completely made and designed by our own choices and decisions. Through such processes as territory control, a player-driven economy and editable surroundings, we can now interact with the world in an unprecedented way and we at Astralis Industries (ASI) intend to take full advantage of that! What Is Astralis Industries?Astralis Industries will represent an in-game company that will take full advantage of the player-driven economy and blueprint system. Working together with each and every member to create a unique environment where each members talent and ingenuity can add to the company's overall success. Focus: Astralis Industries will primarily focus on construct (ship, station, city, probes, drones....etc) construction and programming to design and showcase the most advanced constructs in the game. By creating unique ships that will be used by all types of organizations across the galaxy, we will be able to watch as the face of both Military and Civilian work changes based on the ships Astralis Industries releases to the market. This construction will require many different parts of our organization to work in concert with each other in order to make our designs a success! Mining: Ship construction, testing and eventual mass production will require large amounts of resources to perform. This means that our efforts in discovering and gathering precious minerals will be of top priority during all stages of the game. This will be the backbone of our company as we would like to maintain control of where we get our resources from to build all of our constructs. Trading: As we expand and begin to mass produce our ships in between release cycles, we will need talented individuals to take up the call to take sold ships to their respective buyers. Traders will also be the backbone of our resource transportation fleet, especially during testing and construction. Combat: According to the developer there will be 2 types of combat FPS and Ship-to-Ship, we will need to take advantage of the best of both to set ourselves above the rest and protect our assets. As we grow and expand, its going to be important to watch over individuals/groups as they go out and explore the planets we find ourselves on. We will need to not only protect our explorers but also defend our secrets and protect our assets as we develop into a more profitable company. Through this, combat will play an important role in all aspects and through all phases of the game as we begin to establish ourselves as one of the dominate organizations in the galaxy. Testing: These pilots would be the first to receive our top-of-the-line ships straight out of the drawing board and would ensure that what we produce is of the highest quality. Testing all systems aboard the ship from flight mechanics, to the custom scripts programmed onto them. GoalsAstralis Industries ultimate goal is to create an organization that has a large impact in the in-game economy and can provide for its members, the fees required to pay for the subscription. I know this is a far off goal, but I believe working together, with all the above in mind, we can achieve this and have an awesome time in-game. Prospective Applicants Here at Astralis Industries, we are always seeking amazingly talented people to add to our ranks, if you feel that your skills are unparalleled and that you would enjoy playing with the type of individuals that we represent, then feel free to drop us an application in the format presented below. To help the processing of applicants, we will provide a list of roles (that are subject to change based on game features) that will help both parties (Yourself & Astralis) figure out what play style you prefer. Which in turn will help us create and run events that cater to each of our members. ** None of these are final and don't represent you locking in a role, you can play however you want no matter what you choose, but will help us create fun events and projects around what people like to play ** Roles: Builder: As you can imagine this person would love to just be let loose on an area to build a base/city/spaceport. Ship Designer: This person loves the concept of designing ships that could potentially be used by all sorts of differing organizations. Miner: Resources are required for everything we do, and some people (Including myself) enjoy this type of game play. Search for and finding the rarest resources and having the satisfaction to look at a ship or building and know that "I'm the reason we were able to build this" . Combat (FPS): According to the developer there will be 2 types of combat and the first of which is FPS style. This person is going to focus on watching over individuals/groups as they go out and explore the planets we find ourselves on. They will be our champions and protectors as we journey out among the stars. Showing our strength when necessary and being the shield and that protects us. Combat (Ship): The second type of combat in DU is supposedly, EVE-esq ship-to-ship combat. These individuals will make up the backbone of our fleet. Commanding our ships and organizing large scale campaigns in times of crisis. Understanding that though we are a company at heart, we will not shy away from battle. Offshoot Roles: Programmer: One of the unique abilities offered by DU is the ability to program our ships and structures to be able to do custom actions that aren't native to the game. As a result, having individuals who would love to test out different defensive and offensive programs as well as potentially passive (mining drones, etc..) programs, will help Astralis Industries stand above the rest. Traders: I'm going to be honest, I love trading! However, i'm not entirely sure how it will work in DU and what infrastructure will be in place to support this occupation. Regardless, in whatever facet trading will exist, we will support those who, like myself, love the idea of transporting goods to our partners. Being quick and flexible about delivery runs as well as maintaining diplomatic partnerships throughout all trade deals. Policy/Governance: To be honest, I was hesitant putting this one in. But the territory control and organization structure, offer a unique opportunity for players to dictate and enforce policies and govern controlled territories differently. Due to this mechanic, i'm going to classify this as one you can pair with your primary choice. I'm also opening it up to a broader meaning, in that it will stand for the player's desire to work towards a leadership position. Again, I want to make sure that anyone potentially looking to applying to Astralis Industries understands that these are not roles that you are locking in, but roles that will give us an idea of what the majority of players will want to play and allow us to create and run events that cater to these choices. For instance, if a large group of individuals chose ship building, then we can hold a ship construction competition and have the best ship chosen to be part of the next line of ships released by the company. These would be build and test, so you could potentially pull in a pilot to test it out and even a programmer to customize the capabilities of your entry. Application Format (Copy & Fill): ======================================================== In-Game Name*: Desired Role: What Excites You Most About DU?: Why Astralis Industries?: Primary Language: Voice Communication**: ======================================================== * - Your desired name when the game launches ** - Not required to play or join ======================================================== Current State of Astralis Industries: Currently, i'm working on a variety of different projects to get the back-end of our group up and running. This includes looking into having a logo made, building a website and i'm in the works of setting up a discord server that we can all potentially chat in as the group grows. I'm a perfectionist when it comes to things like this, so I really want to make sure it's all setup correctly and done with a touch of professionalism. I'll keep everyone updated through the posts in our organization as we get things up and running. If you have any suggestions or ideas for really anything, feel free to send me a private message and we can talk about it there
  24. CURRENTLY RECRUITING PLAYERS AND ORGANIZATIONS IN TO "THE LAWMEN" ______________________________________ We are a Law Enforcement group. We are a force to be reckoned with. We are The Lawmen. The Lawmen are primarily here to offer our services as protection to civilizations, corporations and other groups alike. The Lawmen believe in justice to criminals and terrorists alike. Action must be taken on criminalistic individuals or else everyone will think they can go about their business in a chaotic manner. We are the ones that will hold civilizations together as a proper foundation that will not crumble. If you're looking for a career where you serve and protect, being a Lawman is the job for you. ______________________________________ Applications: Please include the following information in your application: Your Name Your Age Gender (We dont discriminate) Race (We dont discriminate) Time Zone/Country Why do you want to be a Lawman? What does "Protect and Serve" mean to you? What profession within The Lawmen are you most interested in? ______________________________________ WHAT DO WE OFFER TO CIVILIZATIONS/CORPORATIONS? Law Enforcement Patrols Written Law Establishment S.W.A.T. Operations VIP/Resource Escort and Protection Peace Keeping and Negotiation Tactics Militarized Force if war is waged Corporation/Civilization Border Security Space Surveillance and Patrols Crime Investigation ______________________________________ WHAT WE OFFER TO YOU, AS THE PLAYER Ranks, Promotions and Job Titles Patrol Officer (Doubles for VIP/Resource Escort) S.W.A.T. Trooper(Also Doubles as Militarized Retaliation Force) Detective Negotiator/Ambassador/Peacekeeper Border Patrol Space Squadron (Pilots, Crewmen) Space Station Crew (If space stations are build-able) Space Station/Space Squadron Captain Surveillance Tacticionary Commanding Officers Base of Operations Crew (Writes Law, Daily Base Operations Management) Recruiters Wages/Salary Protection Housing (Depending on how this works in-game, will be on site of Base) Basic Gear and Materials Needed for Survival Flexible Scheduling for Patrols/Active Duty Time to go off and explore and do your own thing. After all, it's a game we're all supposed to enjoy, right? TeamSpeak Channel (Coming Soon) Private Forum (Coming Soon) ______________________________________ Realistic Information: NO GRIEFERS: The Lawmen have a NO TOLERANCE policy against griefing. This means we do not tolerate any sorts of making another players game experience hell on earth. This is a game and we are here to have fun, not to ruin others’ fun. Languages: English is the primary language Time Zone: Any Goal: To provide a Law "Emulating" experience to players and civilation(s) that require our services. Overall, the Goal is to provide a stable law enforcement to a few civilizations/corporations. Global control is not the idea here, as with the more players we have in a few civilizations or corporations, the more effective The Lawmen can be with players having to log off or if we have members that decide to pursue other things within DUAL.
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