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Noddles

Alpha Tester
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Posts posted by Noddles

  1. 12 minutes ago, joaocordeiro said:

    Nq please dont close the thread before BOO's leader has a chance to rectify their motivation. 

     

    It is quite important for the future of DU for you(NQ) to read her response and figure out how the game will survive and how a civilization can be achieved with this level of organized griefing in place. 

    Nothing needs to be rectified. No one from BOO has ever said our motivation was anything besides interrupting the event. Someone said there was PvP so we showed up. Also if you're trying to insinuate that our group is incompatible with DU, then NQ marketed their game incorrectly. If you're trying to suggest NQ needs to punish us in someway, then you really do not understand the concept of this game. 

  2. 1 hour ago, iNFiDeL said:

    Nothing about what you guys did helps the community. What you do outside of the event is irrelevant no one cares that you are pounding tables. You ruined the event plain and simple. It was trolling period.

    You make it sound like our goal was anything outside of crashing the event. And again, we really didnt damage the actual SW ships all that much. We just shot up the ATOM body guards. I'd say we helped the community quite a bit. The discord was more active after the event than it has been in weeks. Not to mention some people are now thinking of new ways to avoid it happening again. Deravi for all his credit didn't start boo-hissing after it happened. He said "Heres what we can do next time to make sure that it doesn't happen again". Thats good! Thats content! That is precisely what everyone should have done. 

    39 minutes ago, joaocordeiro said:

    Well nothing more to say here. Its quite clear that for you this is a game to be played as you want to play. No matter the consequences of that. 

     

    Every one can see all the details of your gameplay, nothing was hidden. 

     

    I mainly blame NQ here not you. 

    NQ failed to balance pvp away from meta. 

    NQ failed to create conditions for this events like consented PVP zones. 

    NQ failed to actively protect this events. 

    NQ removed any direct way for players to ask for help. 

    NQ failed to understand that your kind of player is very common and quite incompatible with the "civilization building game" they envisioned. 

    NQ ignored player warnings, requests and suggestions about all the above. 

     

    NQ, not you. 

    My only beef with you guys is that you dont mind the sinking ship. And while we are all with buckets trying to take the water out, you are playing checkers to have fun. 

    NQ has no responsibility to protect ingame events. Tbh they have no right to do so. If they want to say that this is a player made game, then this is what they must deal with. And why do you keep bringing up this "civilization" aspect? At no point in human history has there been a singular civilization. All of the big orgs have made different civilizations. BOO functions quite differently from NG who work quite differently from ODY. When territory warfare comes you might even see that become more obvious. If its possible for one org or an alliance to control a planet, then theyll do it and form their own civilization.

  3. 32 minutes ago, joaocordeiro said:

    Except hosting events in a pvp area. 

    Those are not events those are all out massacres of cheep that dared to cross the fence. 

    If you want to host an event in pvp space and dont want to get randomly attacked, take precautions. Don't post the coordinates everywhere and hope people don't attack you out of the kindness of their hearts. 

     

    Also, Blaze, do not speak of BOOs intentions when you clearly know very little. Yes our end goal is for pvp to be fun and engaging, but generally all the things we want also help the community. We want better designed industry and well thought out energy mechanics. We want more pvp options both on the offense and defense side. We want mining to not be a soul crushing endeavor. We want player markets and a well designed mission system. You can look through these forums and see our members pounding the table for these systems. 

  4. 1 hour ago, blazemonger said:

    BOO is just your average version of what PIRAT was in EVE. They do not really care for the game itself and are mostly here because they had a chance to get in early and establish a foothold. In the bigger picture of DU they will mean very little even when their choices in gameplay can be disruptive and a nuisance.

     

    It's just one of those things you have to consider  when setting up events.. They're the kind that would disrupt the Daymar rally in SC, not because it makes sense or because it has a purpose but for the simple reason they can. It's an unfortunate consequence of the way games like DU are set up.

     

    It's orgs like BOO that forced the safezone triangle into the game and it's orgs like BOO that will potentially force a PVP flag to become a thing in at least part of the game world.

    This coming from the same guy who said BOO would be dissolved by Beta. 

     

    As far as we are concerned it was a success. It generated content and we got to have fun in DU. The appropriate response would now be to put an opposing group together who can actually stand against BOO. We just want fights.

  5. 1 hour ago, fiddlybits said:

    Whether it's rude or not has nothing to do with the rules. If a group is playing basket ball at a park;  you can run onto the court, kick the ball, and yell "Let's play soccer!" If you don't steal the ball, it's not illegal. It's still rude.

    Well I wouldn't do that because soccer balls and basketballs are two different things and require two different courts. This was DU. We all had the same ball (ships) and played on the same court (pvp zone). Also if I did that irl Id expect to probably get in a fight. This event had hired guards and we primarily attacked those. If you don't want to get PvPd bring better guards or dont do it in the pvp zone.

  6. On 2/6/2021 at 1:13 PM, Hazaatan said:

    .Then you have the real game, which exists behind the façade.  The big corporations are in cahoots with the devs to keep them so far ahead of everyone else that new players, solo players, and small group players are just toys to be played with, players to be killed, or players to be taxed.  The trick is to never let the new players, or the players having 'fun', catch on to what the game really is.  A corporation game, where the corporations have a gross advantage over everyone else so they can take advantage of everyone else.

    I wish we had as much sway over this game as some of you seem to think we do. If we did, the pvp update would've been the first thing after beta release. 

     

    But to the actual topic at hand, the skill system actually works fairly well. There does need to be more skill gating of items in general. Itd help slightly more with specialization of roles. 

     

    Pvp still lacks specialization because the system is shallow in general. Industry is still unspecialized because there isnt a lot of separation between items. It isn't a big step to go from producing atmospheric engines to something like space breaks. That'd require industry 3.0 though and I doubt we'll ever see that.

  7. 3 hours ago, Hazaatan said:

    The container can carry more mass.  (more ore in the same container)  It makes the container 'bigger'

    Edit: If your container is already down, you can pick it up and replace it with 'backspace' to give it the new increase.  Every new point into Container Optimization will require you to pick up the container and put it back down.

    Those are two different skills. There are skills that increase container volume and then skills that reduce the mass of the contents. It doesn't give you more space just lets you lift more overall.

  8. 4 hours ago, Decocco said:

    Wrong. It doesnt not matter what you think, all that matter is what BOO did to win. They did all they could, ofc.

    1: Calls entire server vs 10 ATOM - AC Steel/Iron ships. Check the log, it was 75% ATOM there + some randoms from AC.
    2: Brings Gold Capital Ships vs 8-10 Iron/Steel AC ships. 

    Where i come from, i dont brag on internet that i beat an ORG with the help of DU server :)

    Look, its not my problem if you dont have the manpower or the ships to field. Its no secret everyone has trouble right now getting people together. But considering the raw number of players I saw in our VC, Id say we can still fight the fight. 

  9. 5 hours ago, Decocco said:

    If you would have called to arms few more orgs, you would have called the entire server vs Atom(AC). 

    You call it skill? I call it weakness :)

    If you really want that argument, the AC has far more members than the BOO Blob. Yet we are still pretty capable of fielding equal numbers and win pretty consistently. 

  10. I had seen this idea for restaurants but honestly I think it works for anyone who is building an experience. I'd like to see NQ sit down and make a post or a video about what does an hour or a day or even a week of gameplay look like to the average player. Be specific. How exactly in their finished product does NQ see the average player spending their time? Use that document to describe how all of these different features fit together. You could even make separate ones based on casual or hardcore play styles. 

     

    That has been NQs biggest failing. They have not presented a plan to us, arguably their most important investors, about how the game is supposed to function end to end. Somehow we're getting a new solar system this year when 6 months ago we all thought that was a year or two after release. Have we contributed most of the development money? No. But the game, and NQ, live and die by the players. 

  11. In the end this just goes back to core issues with PvP. 

     

    1) Its incredibly cost prohibitive for small groups to get into. Even a rough time for large orgs. We can't expect good pvp content if the majority of the player base can't even afford to participate. Even if do find a fight its not like you get a whole lot of the fight. Some half used elements and some ammo if you're lucky. 

     

    2) PvP is most fun at the current non-meta points. Small core non cube fights are some of the best. Unfortunately the game is designed to punish that play style tbh. The recent changes didn't do much to push back on flying brick designs. Gold is still way too strong and if you're fighting an M core or above thats built for PvP, time to kill starts getting measured in hours. Large weapons are still pretty much the go to unless you're trying to minmax to the finest details. 

  12. I see we're well liked Physics. What exactly do you people think will happen in a few months once Atmo pvp and territory warfare comes? There sure as hell wont be more non pvp gameplay, but there will be more pvp gameplay. So honestly introducing the change sooner is probably better. Let people get used to it. 

     

    Also speaking as an officer of BOO, Ill be open that our general doctrine is not to gank everything. What individual groups or players do with their ships and ammo, thats on them. So keep us out your mouths.

  13. You might get a response from NQ if you made a better thread, but thats besides the point. 

     

    Docking can't be broken because we dont have a docking mechanic. Its a side effect of other mechanics. You can still dock though you just need a pilot in each seat. 

     

    Yes we all want the market bots gone, but until we have literally any other quanta faucet they must stay. 

     

    AGGs were OP and we all know that. Lifting 1000s of tons of material with no input was broken. Did they need as big a nerf? Probably not. But I've pointed it out before that all of 0.23 changes mean nothing until we have power.

  14. 3 minutes ago, Lethys said:

    why is noone talking about stargates? wasn't that supposed to be WAY after launch, even after AVA? Why is NQ talking now about stargates? I'm so confused xD

    I heard that too. I was like wow we're rushing this out? Thought a new system was 2 years away at least

  15. 7 hours ago, Emptiness said:

    Ahhahaha. Maybe. More realistically, the super orgs would make a non aggression pact to share them and all the smaller fry who tried to get some would get ganged up on by the supers.

    Do you really think we all sit in one discord server and plan how to make life a living hell for smaller groups? 

     

    DSI and NG generally hate Empire so they wont group. We at BOO just want someone to actually fight us so why should we group?

     

    It really is the most bullshit excuse that the big orgs are all trying to form a blue doughnut no fun cartel. 

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