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smurfenq

Alpha Tester
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  1. Thought we'd get some real answers to the questions people have been asking, example space territory, original feedback thread was filled to the brim with questions about that, but not a single sentence of answer in the QnA post.
  2. There will be no wipe. You seem to forget ever so slightly, how much time has been spent on DU among the community. Wiping is not an option, going into BETA you signaled to the player base that whatever we do from now on matters, GIANT station and multicore bases have been constructed which are impossible to put back together with blueprints. Items stored in boxes won't be transferred screwing up big indies and storages, there is no possible way to preform a wipe that would be more fair than the universe we have today, sure some might have exploited for riches, but guess what, riches don't last forever, only hard work keeps you rich. By wiping, you're removing negligible advantages from exploiters while destroying the honest players hard work. Only a small minority of players who've suffered through the last months of DU (who are a minority of the original player base) will take a sucker punch like that and "start over". Come up with sustainable solutions to whatever problems may arise instead of even thinking about wiping a persistent universe.
  3. How will space territories work? Whats the thought behind pushing atmos TW back in favor of getting space TW sooner? Safezone asteroids... weren't asteroids going to be the one and only PVP incentive we have until TW comes out? You casually just taken a big chunk of that and thrown it into the safezone as everything else.. come on ;(
  4. Great post from OP. Even if they made sure we had PvP in both space and atmos, keeping a big safezone like the one around Sanc, Alioth, Thades and Madis just disintegrates any chance of real diplomacy, politics and war taking the need for orgs and nations with it in it's grave. Life in safezone is single player and that's the opposite of what we came here for and as long as bases and indies of big orgs can be in safezones there will NEVER be any real emergent gameplay. TW should have been put into the game a year ago and whenever it arrives, it better put a stop to the singleplayer play style of DU.
  5. Doesn't really matter what ppl say. At least 201 ships attended, 7 of which were BOO/allied. The rest were hostile, I dont care that most were XS and garbage, with those rescources, our ships shouldn't have had a chance yet AC runs like they were hunted by satan himself only to return after they see us leave the battlefield.
  6. It really wasn't, I was in DU Creators discord helping rebels out. Deravi specifically told me this was a very serious pvp event, otherwise BOO wouldn't even have considered to take part as rebels in the first place. We were trying to instruct him, and the other rebels for 2 weeks straight, all while asking if this still was a serious PVP session and him reassuring us it was very very serious. This was supposed to be a fight til the end and nobody can prove me wrong. When I started sourcing material and evidence to prove him wrong in an argument in DU disc, he swiftly removed a lot of our chatlog along with suspending me from various channels so that I couldn't fetch more exposing material. However, this was never something I saw you say, and I wasn't in contact with you so there is a possiblity that even the main organizers of the event didn't agree on what they wanted. It just shows that some ppl are weak and has to come up with a bunch of excuses when they get their ass whooped because they weren't listening to the advice given. It doesn't mean BOO are inocent, we WANT to be bad guys, but blaming us for other ppls ignorance and stupidity is just sad.
  7. what you're saying here is that Star Wars was great because it was a new take on old concepts, something inovative, now apply that to DU. Instead of hosting make believe SW fights, write NEW history, the history of DU, it will be a story much like SW, but fresh and intresting. A long time ago in a galaxy far, far away....
  8. Thats EXACTLY why there shouldn't be a safezone, who ever is powerful enough to control the land decides the rules and enforce those laws on their ppl. Pirates and outlaws wouldn't be safe, they would have to hide and fight for their survival. Unless you mean a couple of pirates can take over and control all of DU with no resistance... and to that, I can only say that I appreciate your faith in us, but we're not that good.
  9. BOO bois BOO bois whatcha gonna do when they come for you?
  10. Im with Demlock and Noddles on this one, it may take time, and thats fine. Just please, don't put in hours of development into a system that limits players, we're not here to be limited, we're here to find solutions for problems and build cool ships. You may make it a challenge to build good ships, but please don't put caps/maximums and other limitations, anything should be possible as long as we put the work in.
  11. It was 10vs11 AC/BOO + help. I don't know when you joined in, but as the fight played out, more and more AC ships left the fight either because they were destroyed or forced to retreat, so if you think ship numbers were uneven, you were just late to the party. BOO + Others had 4 L cores maybe 5? AC had about 9 i think. Rest of BOO + others were a M and a couple of S. It was a pretty fair fight in terms of ships, well except for superior design.
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