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WooTiPanTz

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About WooTiPanTz

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  1. I think Live help initiative is a GREAT idea, can you please share more about how this will work?
  2. I think the holes in the ground should deteriorate over time via earthquake activity or weight - this would allow for healing the ground. Also new ore deposits can form as they are shaken from the previously compacted 'undisturbed' soil. Personal tiles can be set so they do not renew any soil. Or like landmark did set it so you can create a zones on your own tiles where the terrain doesn't regenerate.
  3. then a discussion is needed as to HOW a wipe might work how do bases and factories get rebuilt that are in the ground? a discussion on that alone is necessary if they even consider it.
  4. just like I keep saying - see my post about their NON response issue - lets create posts and only respond in our safe 'space' the devblog, the dev blog is NOT the same as responding to players IN the beta forum.
  5. What about your NON response to the thread on 0.24 what are you going to fix? The transparent screens arent transparent pleaSe fix it, they all look dirty now. They didn't used to. Also, large containers used to block light.. Most of the larger elements you can place on a ship should occlude light. Voxels should also and dirt. And they made a lot of the metal honeycomb look like spray painted plastic, some of it has ugly stretch marks in it now at times. The water on Alioth looks tainted with blood or some sort of algea making it appear bloody at night, ewww (I've seen this only when it gets d
  6. Question to NQ, where exactly are you reading community response in order to make decisions on how to FIX what has been broken be recent past patches? I mean, NQ make posts imploring the community to respond re a patch and not one single NQ staff has replied to any of the posts in that thread. SO I ask you how do you plan to respond to us in these threads YOU start and never finish/respond/interact with after the initial posting? I see a LOT of info from NQ about THEIR vision, now they will hire a special team to play the game to gain our experience? What about the things we feel were broke
  7. Imo you forgot to mention one of the most important player feedback options THE BETA FORUM. What about all the responses to YOUR posts on the updates/patches. We need you to let us know you are reading our responses. For instance your post on: 0.24 Phase One - Discussion Thread NO Dev or staff have responded to the posts there. It seems you start posts but I rarely see staff respond or interact after that. For instance what are you going to do about the issues mentioned in the post referred to above?
  8. Since this thread was started by NQ staff I for one would appreciate it if ONE of them would respond to what is in here. Let us know you ARE reading it. You started this post and now it is 4 pages long. Is it getting through to the NEW management? Please do chime in for us players. This is the post for the LAST not so great update. What are your response NQ?
  9. This is a beta forum and NQ started this post so I'd imagine they'd BETTER be PAYing ATTENTION TO IT.
  10. I think he meant the plaid tile there with all the colors
  11. What happened to the Transparent Screens? Before the patch they were fairly see through depending what type of imagery you were running through them: Now they look dirty whether on or off with some garbage in your 'new and 'improved'" texture changes you did to some of the elements, not transparent at all. IF I need dirt and smudges at the edges I can do it myself, I'm an expert graphics person and feel insulted that you feel the need to take away from the game and the creators you SUPPOSEDLY support by doing this to us: I'm hoping this along with many other issues with honey
  12. Look up the meaning of the word Luminescent, I believe one description is glow BRIGHTLY, not glow dimly - I have a feeling some of the people who were griping about the shiny glossy stuff probably have their screen gamma set too high mebe. Besides this is AGES in the future, luminescent glass contains LEDS 1 for each cubic meter. LEDs can put off a LOT of light and the glass uses ADVANCED LEDs so it SHOULD cast light not glow like reflective paint.
  13. Lighting/shadows vs voxels and elements completely borked now. As it was they did sort of leak through some voxels/shiny material (which all looks like cheap spray paint instead of awesome glossy metals, btw - for instance check GLOSSY Lithium now looks like cheap silver spray paint.) and if you designed a voxel hood with holes in it you could get some really kool effects using the Vertical lights. Also, to create drama and other kool effects I was using things like containers to block light. this no longer works at all. Light just blasts right through all elements now and the voxel hoods no l
  14. Maybe transparent glass or frosted glass or ice. Only one other voxel game I've played had voxel water. THAT was VERY kool! Anyway some translucent or transparent voxels would be kool you could give them tints or textures too!
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