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Osyraa

Alpha Tester
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  1. Like
    Osyraa got a reaction from Shaman in What next for DU?   
    This is ridiculous. 
  2. Like
    Osyraa got a reaction from alikePC in What next for DU?   
    This is ridiculous. 
  3. Like
    Osyraa got a reaction from RagingTeaPot in [Discussion] DevBlog: Rebalancing the Universe   
    The substance part really made me and my buddy laugh lol
  4. Like
    Osyraa got a reaction from BiGEdge in [Discussion] DevBlog: Rebalancing the Universe   
    I like the move towards specialization
  5. Like
    Osyraa got a reaction from Daphne Jones in Telling if something is level   
    Hi, I worked my way to the water surface from the ocean floor unit by unit and am now at the top with a core unit, but im not sure if my unit is level/the 1-voxel layer thick platform ive layed is level.
     
    Any suggestions on how to lay a core that will be level with the water? by "level" i mean 'not off angle,' not 'right on the surface of the water.' 
     
    thanks
  6. Like
    Osyraa got a reaction from NQ-Naunet in Let's talk DU quits   
    This may or may not be helpful but I personally enjoy the direction of all the development. The only thing I'm not enjoying is the tech side, hopefully there will be a lot of optimization. I run a really high end system and I still struggle with it. In my opinion they have a lot to do and have been chipping away at it at a good pace and in a good way. My vote would be stay the course, really like what's been done and my excitement hasn't lost any momentum. 
     
    I'm not sure why people are upset that certain aspects of the game aren't fully developed. This is a beta. That seems to me to be the point
  7. Like
    Osyraa got a reaction from DragonShadow in Developer Credibility and Player Faith   
    This post will point out a positive opinion of mine towards DU in the hopes of encouraging it. 
     
    I'm coming from playing Star Sonata for 10-15 years. I played it since I was very, very young. The developers make promises and set goals that are never accomplished. They dont communicate with each other or the community hardly at all, let alone well. It takes tons of time for anything to get done, even simple things. Long standing, huge bugs are gone un-communicated within the dev team. Also, the game mechanics are very horrible. It would take too long to get into specifics on this one. 
    Because of these things, I have lost my faith in the game and the developers. They no longer have any credibility, as the statements they make and goals they set are rarely achieved, and the decisions they make seem very misguided, along with a toddler-level communication system. Star sonata also wipes their sandbox every 4 months, making it not very fun at all to make a 'home.'
     
    DU seems to be the opposite. Every decision they make seems to see the big picture. For instance, DU is striving to make sure that people have free places to build, but that there will also get to be 'movie like space battles,' and motivation for said battles. 
     
    DU clearly communicates very well. I feel that I don't really need to explain this one. They have dev blogs, videos, tweets, gaming convention meetings, etc etc.
     
    DU works very quickly and efficiently, making really good decisions. Obviously, I cant expect a small game to compare in speed. However, SS had a steam launch date set for YEARS ago, which 'is being worked on' still. There are also accounts (not mine) that were given a specific ban time, and they have yet to be unbanned -- months and months past the ban time. DU has been showing results for the projects they say they are going to do. 
     
    The concept of what you do in DU matters, because were all together and it is all *kind of* permanent (someone can blow it up), is absolutely amazing. For me, when thats combined with the combat aspect, this is absolutely amazing. 
     
    Overall, Im crazy excited, and have some really nice faith built up in the devs, and I see them as credible. I have faith that they will make the best decisions possible, because of their actions and how they've communicated and the really good decisions they've made up to this point - everything from the travel system (stargates, FTLs, etc) to the voxel system, to the aspects of combat, and safe zones. DU is the game Ive been searching for for so, so long, and does everything right that SS does wrong. 
     
     
    *This post is purely my opinion*
  8. Like
    Osyraa got a reaction from Ben Fargo in Are you excited?!   
    What are you most excited to do in DU?
    What are you most excited to build?
    What are you most excited to experience? 
     
    Im very excited for the grand strategy aspect. I am excited for combat, and the hugely dynamic combat system thats gonna be in place. Im super excited to see thing like shipping and mining thrive, and to see others' creativity. You always get to see some really cool stuff when you get tons of people a good creative outlet. 
     

  9. Like
    Osyraa got a reaction from MookMcMook in Are you excited?!   
    What are you most excited to do in DU?
    What are you most excited to build?
    What are you most excited to experience? 
     
    Im very excited for the grand strategy aspect. I am excited for combat, and the hugely dynamic combat system thats gonna be in place. Im super excited to see thing like shipping and mining thrive, and to see others' creativity. You always get to see some really cool stuff when you get tons of people a good creative outlet. 
     

  10. Like
    Osyraa got a reaction from Mod-Mercutio in Are you excited?!   
    What are you most excited to do in DU?
    What are you most excited to build?
    What are you most excited to experience? 
     
    Im very excited for the grand strategy aspect. I am excited for combat, and the hugely dynamic combat system thats gonna be in place. Im super excited to see thing like shipping and mining thrive, and to see others' creativity. You always get to see some really cool stuff when you get tons of people a good creative outlet. 
     

  11. Like
    Osyraa got a reaction from 0something0 in how will the large crew that large ship may have work in a game like this   
    Yeah but the thirty ship crew could have that many guns on their ship too. If it doesn't take one man per gun, solo players can use money (time, skill) to make up for man power they lack, while 30 man crews can still take advantage of this change as well, adding more guns to their ship. 
     
    If it wasnt one man per gun, the ship w 30 people could focus on other things, still allowing the solo player to contend yet allowing the 30 ship crew to also have benefit from the mechanic. 
     
    If its 1 man per gun, man power becomes vastly the largest component in combat, which I disagree with a lot. 
     
    Also, people have said there will be automated weapons that will be much less powerful. Are we only talking about the full power guns? because if thats the case, then yeah I see no problem with that. But I really think players should be able to put work into their ship to make up for man power, DPS wise. If this means having to use auto turrets that arent as powerful, that would be a really good solution in my opinion. 
  12. Like
    Osyraa got a reaction from Lethys in Developer Credibility and Player Faith   
    This post will point out a positive opinion of mine towards DU in the hopes of encouraging it. 
     
    I'm coming from playing Star Sonata for 10-15 years. I played it since I was very, very young. The developers make promises and set goals that are never accomplished. They dont communicate with each other or the community hardly at all, let alone well. It takes tons of time for anything to get done, even simple things. Long standing, huge bugs are gone un-communicated within the dev team. Also, the game mechanics are very horrible. It would take too long to get into specifics on this one. 
    Because of these things, I have lost my faith in the game and the developers. They no longer have any credibility, as the statements they make and goals they set are rarely achieved, and the decisions they make seem very misguided, along with a toddler-level communication system. Star sonata also wipes their sandbox every 4 months, making it not very fun at all to make a 'home.'
     
    DU seems to be the opposite. Every decision they make seems to see the big picture. For instance, DU is striving to make sure that people have free places to build, but that there will also get to be 'movie like space battles,' and motivation for said battles. 
     
    DU clearly communicates very well. I feel that I don't really need to explain this one. They have dev blogs, videos, tweets, gaming convention meetings, etc etc.
     
    DU works very quickly and efficiently, making really good decisions. Obviously, I cant expect a small game to compare in speed. However, SS had a steam launch date set for YEARS ago, which 'is being worked on' still. There are also accounts (not mine) that were given a specific ban time, and they have yet to be unbanned -- months and months past the ban time. DU has been showing results for the projects they say they are going to do. 
     
    The concept of what you do in DU matters, because were all together and it is all *kind of* permanent (someone can blow it up), is absolutely amazing. For me, when thats combined with the combat aspect, this is absolutely amazing. 
     
    Overall, Im crazy excited, and have some really nice faith built up in the devs, and I see them as credible. I have faith that they will make the best decisions possible, because of their actions and how they've communicated and the really good decisions they've made up to this point - everything from the travel system (stargates, FTLs, etc) to the voxel system, to the aspects of combat, and safe zones. DU is the game Ive been searching for for so, so long, and does everything right that SS does wrong. 
     
     
    *This post is purely my opinion*
  13. Like
    Osyraa got a reaction from CommanderLouiz in Developer Credibility and Player Faith   
    This post will point out a positive opinion of mine towards DU in the hopes of encouraging it. 
     
    I'm coming from playing Star Sonata for 10-15 years. I played it since I was very, very young. The developers make promises and set goals that are never accomplished. They dont communicate with each other or the community hardly at all, let alone well. It takes tons of time for anything to get done, even simple things. Long standing, huge bugs are gone un-communicated within the dev team. Also, the game mechanics are very horrible. It would take too long to get into specifics on this one. 
    Because of these things, I have lost my faith in the game and the developers. They no longer have any credibility, as the statements they make and goals they set are rarely achieved, and the decisions they make seem very misguided, along with a toddler-level communication system. Star sonata also wipes their sandbox every 4 months, making it not very fun at all to make a 'home.'
     
    DU seems to be the opposite. Every decision they make seems to see the big picture. For instance, DU is striving to make sure that people have free places to build, but that there will also get to be 'movie like space battles,' and motivation for said battles. 
     
    DU clearly communicates very well. I feel that I don't really need to explain this one. They have dev blogs, videos, tweets, gaming convention meetings, etc etc.
     
    DU works very quickly and efficiently, making really good decisions. Obviously, I cant expect a small game to compare in speed. However, SS had a steam launch date set for YEARS ago, which 'is being worked on' still. There are also accounts (not mine) that were given a specific ban time, and they have yet to be unbanned -- months and months past the ban time. DU has been showing results for the projects they say they are going to do. 
     
    The concept of what you do in DU matters, because were all together and it is all *kind of* permanent (someone can blow it up), is absolutely amazing. For me, when thats combined with the combat aspect, this is absolutely amazing. 
     
    Overall, Im crazy excited, and have some really nice faith built up in the devs, and I see them as credible. I have faith that they will make the best decisions possible, because of their actions and how they've communicated and the really good decisions they've made up to this point - everything from the travel system (stargates, FTLs, etc) to the voxel system, to the aspects of combat, and safe zones. DU is the game Ive been searching for for so, so long, and does everything right that SS does wrong. 
     
     
    *This post is purely my opinion*
  14. Like
    Osyraa got a reaction from Mod-Meldrik in Developer Credibility and Player Faith   
    This post will point out a positive opinion of mine towards DU in the hopes of encouraging it. 
     
    I'm coming from playing Star Sonata for 10-15 years. I played it since I was very, very young. The developers make promises and set goals that are never accomplished. They dont communicate with each other or the community hardly at all, let alone well. It takes tons of time for anything to get done, even simple things. Long standing, huge bugs are gone un-communicated within the dev team. Also, the game mechanics are very horrible. It would take too long to get into specifics on this one. 
    Because of these things, I have lost my faith in the game and the developers. They no longer have any credibility, as the statements they make and goals they set are rarely achieved, and the decisions they make seem very misguided, along with a toddler-level communication system. Star sonata also wipes their sandbox every 4 months, making it not very fun at all to make a 'home.'
     
    DU seems to be the opposite. Every decision they make seems to see the big picture. For instance, DU is striving to make sure that people have free places to build, but that there will also get to be 'movie like space battles,' and motivation for said battles. 
     
    DU clearly communicates very well. I feel that I don't really need to explain this one. They have dev blogs, videos, tweets, gaming convention meetings, etc etc.
     
    DU works very quickly and efficiently, making really good decisions. Obviously, I cant expect a small game to compare in speed. However, SS had a steam launch date set for YEARS ago, which 'is being worked on' still. There are also accounts (not mine) that were given a specific ban time, and they have yet to be unbanned -- months and months past the ban time. DU has been showing results for the projects they say they are going to do. 
     
    The concept of what you do in DU matters, because were all together and it is all *kind of* permanent (someone can blow it up), is absolutely amazing. For me, when thats combined with the combat aspect, this is absolutely amazing. 
     
    Overall, Im crazy excited, and have some really nice faith built up in the devs, and I see them as credible. I have faith that they will make the best decisions possible, because of their actions and how they've communicated and the really good decisions they've made up to this point - everything from the travel system (stargates, FTLs, etc) to the voxel system, to the aspects of combat, and safe zones. DU is the game Ive been searching for for so, so long, and does everything right that SS does wrong. 
     
     
    *This post is purely my opinion*
  15. Like
    Osyraa got a reaction from Ben Fargo in Developer Credibility and Player Faith   
    This post will point out a positive opinion of mine towards DU in the hopes of encouraging it. 
     
    I'm coming from playing Star Sonata for 10-15 years. I played it since I was very, very young. The developers make promises and set goals that are never accomplished. They dont communicate with each other or the community hardly at all, let alone well. It takes tons of time for anything to get done, even simple things. Long standing, huge bugs are gone un-communicated within the dev team. Also, the game mechanics are very horrible. It would take too long to get into specifics on this one. 
    Because of these things, I have lost my faith in the game and the developers. They no longer have any credibility, as the statements they make and goals they set are rarely achieved, and the decisions they make seem very misguided, along with a toddler-level communication system. Star sonata also wipes their sandbox every 4 months, making it not very fun at all to make a 'home.'
     
    DU seems to be the opposite. Every decision they make seems to see the big picture. For instance, DU is striving to make sure that people have free places to build, but that there will also get to be 'movie like space battles,' and motivation for said battles. 
     
    DU clearly communicates very well. I feel that I don't really need to explain this one. They have dev blogs, videos, tweets, gaming convention meetings, etc etc.
     
    DU works very quickly and efficiently, making really good decisions. Obviously, I cant expect a small game to compare in speed. However, SS had a steam launch date set for YEARS ago, which 'is being worked on' still. There are also accounts (not mine) that were given a specific ban time, and they have yet to be unbanned -- months and months past the ban time. DU has been showing results for the projects they say they are going to do. 
     
    The concept of what you do in DU matters, because were all together and it is all *kind of* permanent (someone can blow it up), is absolutely amazing. For me, when thats combined with the combat aspect, this is absolutely amazing. 
     
    Overall, Im crazy excited, and have some really nice faith built up in the devs, and I see them as credible. I have faith that they will make the best decisions possible, because of their actions and how they've communicated and the really good decisions they've made up to this point - everything from the travel system (stargates, FTLs, etc) to the voxel system, to the aspects of combat, and safe zones. DU is the game Ive been searching for for so, so long, and does everything right that SS does wrong. 
     
     
    *This post is purely my opinion*
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