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Alpha Tester
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Posts posted by Rahzi

  1. 6 hours ago, Megabosslord said:

    Worse, because my BPs were DRM-free, folks got to keep my creations, even though I lost the money they paid for them. NQ gave 2 yrs of my work away at launch. I can't sell those BPs again now, as they're already out there, folks were 'born' with them at launch, and increasingly they're being pirated and distributed. 

    I understand where you are coming from.  With the system we have now, you just have to hope that players will be respectful of other players IPs and rebuy what they use from beta. I made a L-core factory and L-core pads based on Loaded's outpost pad kit. When I deployed them after launch, I VR'ed to his place and rebought the kit BP.

  2. 6 hours ago, Jinxed said:

    I think the height restriction changes are a step in the right direction.


    Can no longer play the game unfortunately, since I cannot actually install it..

    My game goes into an update game loop... click  update game... click allow changes... installer disappears without even an error message.

    reload only to see the update game button again.



    FWIW, my machines are as follows, two similar :



    Windows 11 Pro 22H2. Gigabyte X570, 5900X, 64GB DDR, Zotac AMP RTX3080, Intel Optane 960GB + 2TB PCIE4 SSD. 


    second PC,same thing.


    Windows 10 Pro 22H2. Gigabyte Z97 4770k,  32GGB DDR3, Zotac AMP GTX1080Ti, 1TB SATA SSD



    Prognosis; NQ's server load reduction protocol 100% operational.

    I have had it do that on one of my ISPs. Can you try another ISP?

  3. 3 hours ago, Daphne Jones said:

    Tax free 4 x 100+ ore pool? That's better than Haven. Also closer to Alioth and has a low-grav, airless moon nearby to base space-only vehicles. Yes. I would take it now even though it would have been more valuable earlier.

    I still want mine also, for the same reasons. I was standing on a free tile within container range of a shuttle, at server start, then I realized my STU was missing. Now all of the premium tiles are claimed.

  4. If you can't find anyone with a container to help you could put all non data items in your nano pack in a container and force respawn. If you force respawn,  all  non data items get deleted from your nano pack. To force respawn,  hit esc, and select force respawn. Make sure you have activated your resurrection node first.


    2 hours ago, Hailiah said:

    Well, my intention was to make 15 not 15K, somewhere I misread something.

    Now however I would like to stop...


  5. 23 hours ago, Hailiah said:

    I suspect it had made too much for my existing storage but not sure...


    Yes, you are correct.  IMO, I think the status message under the red bar should read: "There is not enough remaining space in your active storage to retrieve your crafted products."

  6. 1 hour ago, Daphne Jones said:

    Pretty sure all the good tiles on Sanc are gone now and those of us who didn't get our STU didn't have a chance to compete.

    I was on Sanctuary 10 minutes after the server  opened, and the realized I didnt  have my STU..  Sanctuary is where I was planning to build my main base. As for why, less lag, 7 SU to Alioth, 2 SU to moon 4..

  7. 30 minutes ago, Saedow said:

    So what about our current very very expensive schematics where we put our saving in... will those be lost?

    And how will this new schematic system save the market? the market is still not alive.

    I get the impression that they would refund the schematics that we purchased from the market, not what we actually own, like they did before.


    I really  hope that "very soon" is not this week.

  8. On 6/14/2022 at 9:08 AM, NQ-Deckard said:

    I will attempt to give a better picture regarding blueprints, what I can confirm is that in the event of a reset you will keep:

    • Any Core Blueprints in your Nanopack.
    • Any Core Blueprints inside Packages in your Nanopack.
    • Any Core Blueprints inside Containers on constructs in your personal ownership.
    • Any Core Blueprints inside Packages inside Containers on constructs in your personal ownership.

    If you're the Super Legate of an organization you will also receive:

    • Any Core Blueprints inside Containers on constructs in the organizations ownership.
    • Any Core Blueprints inside Packages inside Containers on constructs in the organizations ownership.

    I hope this clarifies it a little bit. :) 

    Thank you for the information about core Blueprints.  However,  I do believe that most construct Blueprints will become unviable with future changes  (brakes, power systems, ect). Because of these changes,  I would like to ask for a " Deploy voxels only " checkbox on the deploy window where we set the construct name, so that we don't have to have all of the elements to rebuild the construct. 

  9. I am beginning to believe that NQ, knows what they are doing in not making a " decision" about a wipe. I think they want to wipe. The longer they take with the announcement that they are going to wipe, they more players will have the mindset of " I don't care about a wipe anymore, just get it over with".

     As for me, I have stopped building,  and have started looking into other aspects of the game that I have not explored yet(pvp, lua).

  10. My 2 cents.

    A wipe should not even be considered until  NQ has the ability to do a roll back, full roll back at the least, a targeted roll back would be best.

     As for BPs, no magic BPs, or only compactable pocket ships in inventory allowed to be magic. BPs with drm should only go to the creators, drm free BP should remain in  inventory .Please give us the ability to create a voxel only BP from a core BP. 

    I think we need to be compensated  for our subs in some other way than DACs. NQ needs the cash from subs.

  11. 3 hours ago, VandelayIndustries said:


    Look at EvE, your risk mitigation is in to not being FOUND, or caught. In a decade in eve ive never lost a hauler kill that i got a warp scram on.  Never been jammed by them.  And majority of time people arent solo, as its an MMO.  Once I get on grid against a hauler and im in a pvp ship, i will always have the advantage. Always.

    You forgot a couple of things, sec status and standings as consequences, which DU doesn't have.  Would you be ok with players being able to shoot you in the safe zone because you blew up too many ships in the pvp zone?


    As for your real life comparison,  yes a tank can destroy  a semi easily,  but some government will make sure to destroy  the tank and imprison or kill the the tank driver.


    DU should have consequences for actions.

  12. The problem is the middle column,  as soon as you land it shows up there, and they just track that asteroid, if it hadn't already been pre-scanned and not landed on.  It is somewhat safe if you only stay there as long as the time it takes to get to the asteroid from the closest warpable( I usually stay for the time to the first waypoint - 5 minutes) or go to asteroids that have been discovered for several days.

  13. 5 hours ago, Daphne Jones said:

    Oh, so the answer is the leftmost tab on the build helper marks colliding elements by type. You still have to check all 20 programming boards to find the one that's colliding with something. This needs to be a lot better. Show me which PB and what it's colliding with.


    If you hit tab and hover the mouse over the colliding element(s) in that list,  then hit tab, the colliding element will remain red.  

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