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Michaelc

Alpha Team Vanguard
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  1. Like
    Michaelc reacted to Kiklix in COPS - Coalition Of Pirates & Smugglers   
    Things are moving faster than I anticipated. I think a private place will be good for us, but at the same time I think it is important for the rest of the world to see positive activity on the official Dual forums as this helps to educate new people to Dual especially because Dual is such a unique game. I have absolutely no issues with an offsite forum but I think we should be careful to that and not remove ourselves from this forum.
     
    I think I would prefer that for now, if we need to talk as a guild that we get people into chat of some form. Give a weeks notice let say,  on x night at x time or something. Probably a Friday night or weekend or a time when most might not be working due to our many EU members. Most "official organization" chat is going to be dealing with internal stuff anyway.
     
    That being said. As the days count down and we get closer to alpha, then beta, then launch and especially at launch I think a guild only site that is locked down to only members will be a good thing to do exactly what you described with style guides and coordinating some of the larger projects...but due to our nature this will not be forced on anyone and only a suggestion for those who want to work on larger projects.
     
    I have had a number of offers today for web hosting and team speak hosting and I would like to have a  meeting with everyone at some point to ensure we are all on the same page before I commit to anything, we are in this together.
     
    I am glad so many of you are taking up responsibilities to help get this ball rolling. As I have said to many, right now I am just waiting to see what happens but these offers and suggestions will be accepted and moved upon soon.
     
    I'll tell ya what I really want right now, an online editor for people to make their own signatures in our format. I love working on these, but I am going to have to make them a bit more generic as the days go by due to how many I need to crank out. Outside of the fact I would like to see personal builds from inside dual on the signatures in the future. I think its the most honorable thing to do, to showcase the work the individual as done from inside Dual Universe.  I don't know if such an online editior is possible and I am sure it would be a boat load of work, so really its more of a dream than a desire.
     
    Anyway, I am ranting now. I need to eat. Be back in a bit.
  2. Like
    Michaelc reacted to Kairos in COPS - Coalition Of Pirates & Smugglers   
    Hi everyone, thank you all for the warm welcome. Looking forward to working with you all on the forums and hopefully in-game sooner than we expect. 
  3. Like
    Michaelc reacted to Dhara in COPS - Coalition Of Pirates & Smugglers   
    Wow!  I can't believe we have so many members now!  Awesome!  Welcome everyone! 
  4. Like
    Michaelc got a reaction from KlatuSatori in New gameplay footage!   
    All aboard the Hype Train! My gosh this is AMAZING!
  5. Like
    Michaelc reacted to Bella_Astrum in New gameplay footage!   
    Looks delectable in a pre-alpha state. Wow.
  6. Like
    Michaelc reacted to Bella_Astrum in New gameplay footage!   
    Brain-gasm. Beautiful lighting, that space station looks amazing up there. The tools look promising. So much goodness. Really pleased with what I'm seeing.
  7. Like
    Michaelc got a reaction from Bella_Astrum in COPS - Coalition Of Pirates & Smugglers   
    Welcome aboard you guys!
  8. Like
    Michaelc got a reaction from Bella_Astrum in New gameplay footage!   
    All aboard the Hype Train! My gosh this is AMAZING!
  9. Like
    Michaelc reacted to Kiklix in New gameplay footage!   
    Man....man.....man.........man.............I dont wanna wait.....man......man......I wanna play now!
  10. Like
    Michaelc reacted to nietoperek in New gameplay footage!   
    They just upload it to IGN
     
    http://www.ign.com/videos/2016/07/18/10-minutes-of-dual-universe-gameplay-no-mans-sky-style-game
     

     
    Thoughts?
  11. Like
    Michaelc reacted to Kiklix in PLEASE CLOSE THIS TOPIC,OR TELL ME   
    I personally do not see the need for slaves in a game that takes place 10,000+ years in the future. Could we have robots to do some of the labor, sure..but not humans.
  12. Like
    Michaelc reacted to Dygz_Briarthorn in COPS - Coalition Of Pirates & Smugglers   
    I think of myself as Chaotic Good in real life - with the example given in D&D being Robin Hood.
    One of the key elements of Chaotic is having an aversion to rules/order/law. One of the key elements of Good is high regard for life.
    I typically avoid joining groups that list rules.
     
    I joined COPS because I know Kiklix from Landmark, I've always admired his spaceship designs and I'm looking forward to funneling resources his way to help him create some cool ships in DU.
    I'm thrilled to see so many people I know from Landmark here in the forums and glad several of them are joining or allying with COPS.
    (The only person from the Landmark forums I don't consider a friend is Thrasy).
     
    Labels aside, I'm pleasantly surprised to see our values aligned...
    Freedom fighter, lone wolf, play by own rules...
    I expect to subvert the economy by handing out a bunch of free stuff (my experience is that players are generally greedy when it comes to setting prices)
    Traveling on a multi-crew ship with the members we have seems like it will be a lot of fun. 
  13. Like
    Michaelc reacted to Jett_Quasar in COPS - Coalition Of Pirates & Smugglers   
    .... NO! ...                  ... MNO! ...
               ..... MNO!! ...................... MNNOO! ...
             ..... MMNO! ......................... MNNOO!! .
            .... MNOONNOO!   MMMMMMMMMMPPPOII!   MNNO!!!! .
             ... !O! NNO! MMMMMMMMMMMMMPPPOOOII!! NO! ....
                ...... ! MMMMMMMMMMMMMPPPPOOOOIII! ! ...
               ........ MMMMMMMMMMMMPPPPPOOOOOOII!! .....
               ........ MMMMMOOOOOOPPPPPPPPOOOOMII! ...
                ....... MMMMM..    OPPMMP    .,OMI! ....
                 ...... MMMM::   o.,OPMP,.o   ::I!! ...
                     .... NNM:::.,,OOPM!P,.::::!! ....
                      .. MMNNNNNOOOOPMO!!IIPPO!!O! .....
                     ... MMMMMNNNNOO:!!:!!IPPPPOO! ....
                       .. MMMMMNNOOMMNNIIIPPPOO!! ......
                      ...... MMMONNMMNNNIIIOO!..........
                   ....... MN MOMMMNNNIIIIIO! OO ..........
                ......... MNO! IiiiiiiiiiiiI OOOO ...........
              ...... NNN.MNO! . O!!!!!!!!!O . OONO NO! ........
               .... MNNNNNO! ...OOOOOOOOOOO .  MMNNON!........
               ...... MNNNNO! .. PPPPPPPPP .. MMNON!........
                  ...... OO! ................. ON! .......
                     ................................
  14. Like
    Michaelc reacted to Bella_Astrum in COPS - Coalition Of Pirates & Smugglers   
    /\
    ||_____-----_____-----_____
    ||      O                         O      \
    ||      O\\         ___       //O      /
    ||          \\    /   \/   \    //          \
    ||                |_O O_|               /
    ||                  ^ | ^                  \
    ||               // UUU \\               /
    ||           O//            \\O            \
    ||         O                    O          /
    ||_____-----_____-----_____ \
    ||
    ||.         
  15. Like
    Michaelc reacted to Atmosph3rik in COPS - Coalition Of Pirates & Smugglers   
    Rule #1 - No using huge pink fonts on the forums.
     
    Rule #2 - See rule #1
     

  16. Like
    Michaelc reacted to Kiklix in COPS - Coalition Of Pirates & Smugglers   
    Lets welcome FOUR (was three, but it keeps growing) new very enthusiastic members to COPS.
     
    Bugboy
    Formiq
    Splice
    ​TBagger98
     
    Thank you guys for your interest in the Coalition Of Pirates & Smugglers and welcome aboard!
  17. Like
    Michaelc reacted to Slaxx in The Alliance of Free Worlds needs your help!   
    Welcome to the Alliance of Free Worlds (AFW)! Our goal is to bring peace and stability to the universe. Either by force or through diplomacy.
    We will protect our freedom at any cost!
     
     
    Our motto:
    >>UNITY IS STRENTGH!<<
     
    As we try to live up to its standards.
     
     
    We are an Alliance-empire.
     
    Our aimed attributes are:
    Permanent advantage to other groups Freedom of the individual Strong presence within the universe Being well organized An elaborate infrastructure among our colonies (we plan to connect all our colonies with stargates) We are still small and aim for new members at the moment.
    We are of course aware there will be half a year timeframe between the first playable alpha and then another year until the open beta, but this gives us enaugh time to actually form a decend sized player base. So feel free to hit us up.
     
    As you can see i am a member of the alpha team so i will have some ingame experience and intel ready to coordinate our group better for when the game opens.
     
    If you are interested in joining, you can't miss us! We are wearing the empire's banner in our signatures.

     
    Our command structure:
     
    Our members will be devided into three branches, otherwise called "sections".
    Based on my loose knowledge about the game, these branches will be:
    LeaderBranch 1: Civil matters (This includes every freeroamer in our empire as well as colonizing new worlds and building our infrastructure - like power and food supplies) Branch 2: Military (Building military installations and ships, commanding our soldiers & troops) Branch 3: Resource harvesting (everything that has to do with gathering resources and keeping our empire steadily supplied) If there is something like a dedicated research branch in the game, there will be a fourth section, the resesearch and developement section.
    A player will be appointed section leader and all section leaders plus emperor then form the council That council will make the empire's government. Each branch leader will be in direct control over the players below him that are part of his branch and will be in command direcly below the emperor.
    A section leader will be free to take decisions for his section at his own discretion. Big empire wide related matters are however to be decided by the council.
    As example the section leader of the military branch can decide on his own to make military bases, build ships or send someone on military missions. But in order to declare war, a council meeting has to be called in to collectively decide whether we want to initiate a war against a group or not.
    If more than 50% vote for declaring war, then war will be initiated.
    If we get a 50/50 vote count, the leader decides what happens.
    Being a section leader requires alot of responsibility and thus i will hand-pick the section leader carefully based on his performance and accountability in the game as well as his experience with the game and maybe other games of that kind.
    The empire leader is the council chairman. Every council member has the right to suggest an action or a council meeting to the chairman. The council has the right to make decisions independently if the chairman is absent at a critical moment. As you can see the authority will be evenly spread out among the council. This prevents an abuse of power.
    It's a mix between monarchy and democracy.
     

    Why choosing this system?
     
    The monarchy part grants us a maximal control of our resources while the democracy part grants the players the freedom they desire.
     
     

    If you are interested in joining us, don't hesitate! Just shoot us a message in this thread!
     
     
    The use of the official empire signature is greatly supported!
    http://imgur.com/uJR4j9k
     
     
     
    -The founder and leader of the AFW, Slaxx
     
     
    https://community.dualthegame.com/organization/alliance-of-free-worlds
  18. Like
    Michaelc reacted to Dreamstar in The Alliance of Free Worlds needs your help!   
    I enjoy watching from the shadows, how the times have changed on these forums from a few stragglers and now mighty factions are coming to the front.
     
    soon though Ill have to play my hand, a firm.. iron grip, to show the people the proper path, far from the light shone by these self righteous democracies, for you know democracy is the cousin of anarchy...
     
     /maniacal laugh/
     
    Best of luck, truly.
  19. Like
    Michaelc reacted to Thasrion in Hello everyone!   
    Hi! o/
  20. Like
    Michaelc got a reaction from Kiklix in Hello everyone!   
    Even though I have already posted my intro a long while back, I thought it would be good to re introduce myself for all the newcomers here on the forums it's great to see many new people here
     
    For those that don't already know me, I'm Michaelc. I am one of the alpha team members here on the forums and am a person who likes to build and create things! I currently play a mixture Battlefeild 3&4, Planetside 2, and Ark: Survival Evolved while I am waiting for Dual Universe I am a beginning modder starting with a custom map for Ark: SE which is really fun working on. I was a landmark player so building with Voxels is something I am used to. When Dual Universe comes out I plan on being a builder/manufacturer of many things for any and all factions/groups that are allies/friendly to me ingame. If anyone would like to see an example of what I can make, visit my forum profile and the header image is a ship that I once made and will be recreating in Dual
     
    Anyways, that's pretty much it. It's nice to meet all the newcomers here! feel free to add me as a friend or follow me on twitter @MichaelcMI96
     
    See you all around!
  21. Like
    Michaelc reacted to norab7 in Hello everyone!   
    Hi.. I had to double take there, one of my irl friends uses the alias MichealC for all his stuff.. but he's 30.. so obviously not yourself.. unless your in disguise ...
    I've only been here a short while but I am active so I don't know when I stop being a new person...
     
    But yeah HI..
  22. Like
    Michaelc reacted to NQ-Nyzaltar in DevBlog: The first images of Dual Universe!   
    (Posted Friday 24th of May 2016 on the DevBlog) 
     

     
    Today is an exciting day! We are proud to reveal the first images of Dual Universe, our futuristic MMORPG where players coexist in a single unbounded game universe (with no instances or loading zones), with the added ability to modify the game environment in ways never before seen on this scale and in such great detail.
     
    The images below are all the first publicly available screenshots of the Dual Universe, all images were captured "in game" and represent the game engine and gameplay features in its current pre-alpha state. To put this into context, all the constructions can be built in game by players, all the terrains can be mined and terraformed by the players and all the distant planetary systems can be reached.
     
    It all starts on a planet called Alioth, where, as the story goes, you step out of the arkship ready to embark on your adventure and rebuild civilization.
     
          
     
     
    As you can see, there are several environments on the planet, like dense forest and arid desert. If you look to the sky you will see neighboring planets with their own unique biospheres awaiting to be explored. While we update the game, we will also add more and more diversity to the many different planet types, so explorers can be sure to encounter a rich and varied world full of surprises (we won?t say any more, because, you know, they are surprises!).
     
    Dual Universe is, among many other things, a game where players can get creative and build things. Here is a typical situation where a group of players are collaborating and working together on the construction of an outpost.
     

     
    As player?s ambitions grow and the materials required become more obtainable, cities and building will be built. The images below shows how the end result may look.
     
     
        
     
     
    Then come the creation of ships and space stations! For example, you can build small personal spacecrafts...
     
      
     
     
    ...in which case you get a Cockpit UI when you enter one of these.
     
      
     
     
    But you can also build far bigger, multiplayer ships...
     
      
     
     
    ...to the point where you can build really huge behemoths! This is something that has never been done in any builder game that we know of, especially not in a continuous single-shard MMO.  When we say ?behemoth?, we mean a space station that is 1.5km long, entirely made with voxels, as in the images below.
     

     
    Perhaps even more importantly than size, which of course matters, is the fact that multiplayer ships and orbital stations are inhabitable: you can walk in it, meet some friends in it, discuss, play and coordinate your actions with them.
     
    You can see below a screenshot showing an interior command room of a space station.
     

     
    Then, there is space. The big vast blackness of space interrupted by the enigmatic flickers of light from distant stars, each one representing a possible new world to explore and conquer. This exploration will most likely arrive in a later stage in the game, when players will have mastered the technologies for warp drives and even later, stargates. But we give you a taste of it, because we find it awe-inspiringly beautiful.
     

     
    That?s it for now! We hope you like what you see. Again, remember that everything you see here is in-game, all constructions can be built and edited by players. Add the fact that everything takes place in the same continuous universe and we believe that we have a game that is really new and exciting. But the only thing that matters for us now is what you think! So feel free to give us feedback and suggestions. We won?t be able to integrate all ideas in the short time that separates us from the alpha, but we will keep in mind and care about everything you say.
     
    By the way, we have a new official website.
    If you haven't seen it already, you will find useful additional on it!
     
    JC Baillie,
    Project Lead.
  23. Like
    Michaelc reacted to SzaryWilk in DevBlog: The first images of Dual Universe!   
    Screenshots are impressive, very impressive !! I am positively surprised .
     
    Now graphically it looks great. Surfaces of planets look great, especially those planets seen in the distance.
     
    I see that it will be also view from the cockpit of the ship. Excellent. I have a question:
     
    - whether we will be able to interact with the cockpit, track the parameters of the ship, change parameters ??
     
     
    Website looks nice .
  24. Like
    Michaelc reacted to vylqun in DevBlog: The first images of Dual Universe!   
    hm, 1,5km battlestations. will we be able to ram planets?
  25. Like
    Michaelc reacted to Kiklix in DevBlog: The first images of Dual Universe!   
    Looks amazing. Like I said on twitter, the screenies look crazy good for PRE-ALPHA, some games at launch do not look this nice. I really like the screenshots of the larger ship (not the giant one). The engines look stellar, I can't wait to make a large craft.
     
    I am impressed
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