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Knownthief

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Posts posted by Knownthief

  1. Before everyone left after the Demeter announcement, we had a system for new members.  We would allocate them 7 tiles with MUs. they would calibrate and we would then pay them back a % of what was mined.  They could then get compensation in either ores of their choosing based on the amount that was mined or get paid market price for that %.  This was an awesome way for new players to get money and ore and the org benefited as well.

  2. For those people wishing for a wipe.  Some of us put in countless hours scanning, mining, building.  Some of us dedicate 10-12 hours in DU expanding, flying around and just generally building....  for 2 years.  Why shouldn't we have an advantage?  We payed and played for it.  The arguments are to make everyone equal is just asinine as 3 days after launch some will have more than others.  DU is supposed to be a persistent game that builds over time, not reset because the DB is too big or players complain how unfair it is some people have 3B Quanta.  If there is a game mechanic requiring a wipe then find a way to code it so that all of our work isn't wasted, stop being lazy.

  3. I haven't logged in much since the announcement, my factory is running out of resources and my calibrations are stacking up, I just don't see the point of putting in countless hours if they are going to wipe.  This is so defeating!  I am considering just HQing the rest of my stuff and cancelling.  If they don't wipe I can come back, if they do then I saved money.

  4. 55 minutes ago, Remagz said:

     

    • Having 5.5mill talent points when others have 75mill+ with NO CATCHUP MECHANIC so that gap is never going to reduce. Even with a wipe this will still be a problem for newer players down the line.
    • Tier 4/5 mining tiles are mainly taken and it is permanent with little chance of newer players getting their foot in the door.

     

    This will always be the case and when you get 70M talent points and those with 5M complain, should you be wiped?  Your second comment has merit, they should periodically introduce new systems or planets.

  5. Any wipe that affects constructs and the resources on planets and I am gone.  I am not going to spend more time redoing what I have done for a 3rd time.  My 4 accts gone.  I have spent every day playing DU building constructs, ships, cities and I am not about to have to do it again.  Some of my constructs require specific alignment and I'm not going through that again and spend months trying to get back to where I am.

  6. 6 hours ago, blazemonger said:

    So much noise..

     

    In the end, NQ will tweak the number a bit and most of the tears will dry.. This was unavoidable and needed. Sucks for those who took advantage of what is clearly a broken part of the game and I get the frustration, but it needed to be done.

    I can only hope NQ has enough of a spine to weather this storm of noise. They'll come out stronger and more prepared for launch on the other side, something quite a few seem to not understand.


    But at the same time, they will just make the same mistakes again when it comes to the eventual power management. Communication is their Achilles heel.


    We didn't take advantage of it, we have 100 cores just for mining units they forces on us.  It's like they gave us a gun to shoot ourselves.  No more building, landing pads, ship showrooms.  This game is done with this change, atleast my 3 accounts are gone.

  7. Our org has roughly 20 active players, even if they ALL donated 10 cores, which they won't, we would have to drop 200 cores and a majority of those are cores you FORCED us to drop for mining units.  This, on top of taxes will destroy us.  We're already discussing which game to move to.  This is probably going to cost DU 40-50 accounts.  These drastic, absurd changes could have been solved a million other ways, like limiting 1 player to 1 org or only allowing legate, super legate of 1 org.  I am exhausted trying to accomodate these constant changes, this is it for me, either squash this idea or me and mine are gone to something better.

  8. So they gave us mining unites that required a core to place, then they limit cores.....  It almost seems like they want people to leave.  We have 400 cores mostly mining units and will lose about half of them.  I was also building a 7 tile city that is now scrapped.  What is the point of playing if all we do is log in, calibrate, fly around asteroids trying to kill miners?

    Whoever is making decisions is dumb or just cruel at this point.

  9. On 1/10/2022 at 10:56 AM, NQ-Wanderer said:

    Hello Noveans,

     

    We would like to hear your feedback on the addition of PANACEA to the roadmap!

    It's about time, I was on this board repeatedly saying what a catastrophe the taxes would be on the community.  It is amazing how many defunct bases are being found that the players spend A LOT of time and effort on, then just abandoned and left DU.  Those were probably paying customers you ran off despite many people warning you of the consequences.  You cannot make a game a chore to play, or unplayable.  You may not like solo players and prefer orgs, but they pay and need to be accomodated.

  10. On 10/31/2021 at 4:36 PM, ReconDo17 said:

    So as my First Sergeant in the Army use to say I can't even make this stuff up, I started a miner the day the PTS went live and just checked the container it has 1800L in it. You have got to be kidding right there is no way this is going to support anyone in this game currently. Look I know and I have seen the other players trying to sell this with there analysis and showing off how they could make millions of quanta a week but looking at this set up there is no way and no way you are going to convince me other wise the proof is in the pudding on this one.

    Do you have max skills and the 6 tiles adjacent?

  11. On 10/29/2021 at 1:45 PM, spacecat said:

    Considering that the underground nodes will be removed it seems that the 15 minute timer on claiming territories is now useless and a hindrance if we want to deploy cores and set up miners for a recently claimed tile. 

     

    I would also agree with the problem of existing scan giving larger orgs a large advantage.

    I'm guessing you deleted your scans?  I'm not in a large corp but held all my scans for over a year and have been collecting more.  You should do the same.

  12. After looking at the territory taxes,  I believe this is untenable.  Based upon the numbers I am seeing so far we are looking at 112M per week for 1 cluster per ore type T1-4.  We will be forced to produce less even with 1 less cluster which reduces the amount of money we can make.  Our warp beacon factory will be shut down since T5's are so scarce and our warp cell production cut to about 1/3 of the 23k per week we can produce now and a good portion of those would be used warping around every few days to maintain the mining bots.  This may very well be the straw that broke the camel's back as far as my future investment in this game.

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