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Lethys

Alpha Tester
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Everything posted by Lethys

  1. Yeah well then just rename it? It's only an idea... Make two different kinds: one for comms and one for detection, doesn't matter much
  2. And this is exactly where real pirates seperate from the want-to-be-douchebags. I am a content creator for this game as I will make those 'citizens' live in fear of an attack. I will make them play together, help each other, watch over each other. I will kill and rob them if I get a chance. There's no fun in living in a pc-world where nothing ever happens to you. And yes, they will hunt me. They will kill and possibly rob me too. It wouldn't be fun, if they didn't. But they will realize soon that, without a threat looming in the shadows, it will be a dull and boring on alioth et alii. Want-to-be-douchebags don't realize that and either the attacker or the victim starts whining about some shit
  3. Haha good old democracy where the ones in power have more votes to guarantee that they are elected again. Great work there *slowclap* How are you going to control the online times? What happens if one is only on for 3,99 hours?
  4. Lethys

    Big-War-Day

    Just organize such an event yourself, no need for NQ to do anything about it - emergent gameplay
  5. Pistol -check Dawn - check Grim face - check Only Ammunition for 1 salvo - check Forgot to turn on hardeners - check No nanite repair paste - check Weapon damaged - check Undergarments - whoops....sorry can't do
  6. Guess you don't want to enlighten us eve online market alt noobs then? ¯\_(ツ)_/¯
  7. good read, enjoyed it. As Aetherios said too, i like the change of perspective. Good thing is: they're just children and no heroes; the latter is always....meh....to me
  8. Because people are LAZY AS FUCK I was the prime seller of drones in Dodixie (~3,5million isk) in eve online for some time. I squelched all other players, diminishing their profit and got my own drones sold. 5 Jumps away those drones were 2million isk cheaper (travel time ~5min). I charged them DOUBLE the price and they happily paid me. In every game at a certain point when people stop caring about money because they have enough people get lazy. They don't want to waste gametime on getting a gun cheaper when they buy those in a nearby system. They want that gun NOW and they want to get on with it. That's why Black Markets will prosper if some org has a fierce grip on economy. Bring those goods to the players and they will pay you (because as you said: people are greedy little bastards and always want the best price) but yet again are lazy.
  9. That's where skills will come into play...
  10. They said they think about a kind of "creative-VR-mode" in-game where you can construct a blueprint. But nothing fixed yet and no more infos on that. Every construct you actually build will be ofc online and destroyable (once you exit the safe zone around the arkship)
  11. It's a flamingo - NO! It's a tucan - NO! It's a Twerkmotor - RUN!
  12. Yeah, those who are overly restricted, organized and not open to change will certainly die off quickly. As you said: no point in paying a ridiculous amout of tax or take some serious restrictions upon yourself when there is NOTHING to do or get out of a bigger one - because the economy needs time (so do player skills)
  13. Just in addition: I think they will add customizable clothing, gear and things in a later patch. They have enough to do with their server tech and the "basic" stuff, no need to stress them with "unnecessary" (yeah i know, depth, immersion....blahblah) things.
  14. AMA Video on Kickstarter: 11:50min Server side restrictions because of single shard server (thousands of players nearby possible -> no FPS style combat)
  15. Or, you know, just be creative and invent a new design. Ofc most ships will look like something you have already seen, because there is a reason why planes look like....planes.
  16. And risking copyright issues... *slowclap* I don't get it why people have to copy something. You have the opportunity to build whatever you want and you choose a triangle. Wow. Gj on creativity there.
  17. That's exactly the same thing as the lp store proposal in the other thread. Thing is, with such a scripts it's easy to abuse them if they are not properly written (and a spai will definitely abuse this to hell). Every automation you implement is one branch of gameplay less. I do think though, that there has to be some kind of rep system.
  18. So those reputation thing would only be seen by org members? That means there will be 30000 different definitions of the same planet/system whatsoever. Sounds...complicated. For the rest of that "rep goes up if you kill pirates, rep goes down if you kill friends": Johnny McAmbush is a spai. And he is good. He infiltrates csyn and happily kills TU vessels of another TU spai. Rep goes down to a point where No One really knows why this all happend and why the fuck TU is attacking everyone and so on. Hilarious shit tbh, but messy and no fun to play with because it's automated. Leave it to players to decide who has ano good rep and who is bad for them. Members will squabble because "I'm in csyn and nonetheless TU attacked me!" - but the difference is, will you believe him? A Spai and infiltrator is hard to play and should be that way. It's no fun if you can just abuse an automated system and mess up an entire empire because if that.
  19. I'm there with twerk: Flipping tags alone is just a bit...meh. A player will always be recognized by his deeds, may they be good or bad. Flipping a tag won't change that. Besides I believe that if you are in an org, you should be visible as a member of them and you just can't leave in an instant and then be back again. Either you're with them or you're not. A player run LP store would definitely be way better as twerk suggested. The higher the LP of a player, the longer he is with that org, or he is a very active contributor. If that is a sign of trustworthiness - well, you're call. You could combine that with the rdms system and for like 500 LP you get access to the org garage, for 5000 you get your own piece of land and so on. That org has to have enough jobs for newbros ofc.
  20. One year of gametime will be 150-180€. If you plan on playing longer than 2,5 years after release: go for ruby. If you want lots of in-game money: go for silver. But for that you have to hoard them until prices are high. Meanwhile you burn them or money for playing. So imho: lifetime sub is the way to go
  21. Welcome to the community You can ask here too
  22. Well to me it's clear who will win. There is only one real choice tbh. No, it's not me. Appreciate the votes, but there can be only one winner of this codetest. And remember: bad puns - best puns
  23. And three times the risk of one of your friends betray you, knowing or unknowingly. I'm pretty sure jc said in some interview there will be both tiles, can't remember where though. Maybe the ama
  24. Not much known about this imho, but there should be an update about territory units in January. As you see in the December video from the devs, that unit exerts a field you see on the map. Depending on how this is implemented (but still: alioth is divided into hexagon and Pentagon's) it may be visible even if the TUq is underground
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