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Everything posted by Feriniya

  1. This is right on point, in my opinion "For example, designing a weather system or farming system would take them literally years. Even changing how water works would take a lot of time. We know this because it's been almost 8 years now and they still are tweaking how mining." this is the main reason why many, simple things have not yet been introduced. That is, God bless him complex, but there are really simple things like filters \ pointers \ transitions, etc. which are solved literally in 1-2 working days by 5 developers. And it will give more convenience and mechanics than what they do large and for half a year ..
  2. Specifically, at the moment, you cannot do anything except "push" them out of your territory. But look at the announcements and read carefully, soon you will have a mechanic to parse these ships https://board.dualthegame.com/index.php?/topic/24243-devblog-trah-to-treasure/
  3. Are you serious now? Are you suggesting to clear the server every time, just because the economy is alive? and reacts to the world? Does that mean the price went up or down? Sir, please forgive me.. This is an absolutely normal situation when market prices either rise or fall depending on demand/updates, etc. So it was and will be in all MMOs before the release and after the release - it doesn't matter, and everyone falls into this zone of such prices - all under the same conditions. And if you didn’t find it, don’t worry, you will find it in the future, but no one will ever wipe it just because someone missed the last part of the game’s history. It's funny in this case.
  4. You have two options, copy this including "::" ::pos{0,2,13.2441,170.1175,-0.0002} And open local chat and paste it there and send to chat. After that, the coordinates will become a yellow active link, then RMB and set the route. The second option is simpler and more adequate. Copy this include "::" ::pos{0,2,13.2441,170.1175,-0.0002} And in the game just press ALT + P the route will be set automatically (the main thing is dont use at this time commander's seat)
  5. With this I wholeheartedly agree. Regarding the timing, the point is not that they have been doing and working on these changes for a long time, they collect statistics before making changes, and statistics require sampling by time, at least 1-2 months, which is why the update does not come as quickly as we would like . That is, the question is not even that they react for a long time, this is normal in this case (collecting statistics takes time), but that they have no experience, and they initially make many mistakes and do most by trial and error .. as you above and they said. And with the plan of trial and error, and they take money for it - I completely agree. You are 100% right here. But alas .. what to do, we all came here and understood that the plans are huge, and the company is small and with a small budget, and even without experience in the gaming industry .. so what was happening was obvious from the very beginning, it just didn’t need to be built magic locks in the head of the players and take a sober look at the situation, so as not to be surprised later .. But what we have is what we have. Sometimes I don’t understand at all how they stay afloat .. but God bless them and I hope they still gain experience and get out of this situation.
  6. for most closer future.. i think you are right mate.. thats something around what you say.
  7. Perhaps you just chose bad tiles (poor) or something else.. unfortunately I find it difficult to answer what is going wrong with you.. but if this is how you say on your side, then this is really bad. Even though I don't understand.
  8. maybe you are right, I can’t, for example, check all the players’ logs, for example, as above, who for some reason lose money .. But the fact that just a lot of ore appeared on the market makes it clear about something. That there is TOO much ore .. And this is not clear to me. But with the current update, yes, IMHO it is now more convenient than even burrowing was. Now it is quite possible to support and calibrate 42 miners only once a week. For me, this is more than acceptable, to do nothing for a week, to engage in creativity and my own questions, and recalibrate once a week and get my ore in essence in afk. After the current changes.
  9. Well, we have what we have .. and maybe in a couple of years ..hehe
  10. When we put constructions according to the drawing, the construction seems to be "built" by elements in front of our eyes, why not do the same process only in reverse, and add all your voxels and elements to the connected container. By pressing one button. Esstesvenno doing a preliminary check on whether there is enough space to put it all in the active current container .. I think this is not a technically difficult task, but for some unknown reason, it still does not exist years later. And sometimes people just can't find 1 voxel, wasting hours of their time.
  11. In any case, to be honest, I still don’t understand what the problem is with taxes, what is 1 million and what is 500k .. this is just ridiculous in my opinion? 500k is even collected by stones under your feet in 20-30 minutes .. even without upcoming skills to collect. That is, in general, with a bare ass, without having anything behind you, you can pay a week of tax in 20-30 minutes .. I still don’t understand That is, usually if there is a tile, it gives something, but when you sell goods on the market, you pay % for the transaction, and this % sometimes reaches much larger amounts. Many times large sums. And then 500k which, well, I don’t understand you, gentlemen, I can’t understand, it’s just a ridiculous amount even for a beginner Just for entering the game, even without doing anything at all, it’s 3 days to enter, that is, you don’t even need to play, you don’t need to do anything .. just come in and get 2 tiles for a week for a week just by entering the game. Also, don't forget that there are headquarters tiles that do not require payment, if the sanctuary tile does not require payment either. in sum, this is an opportunity to have 6 tiles without payment, is it really not enough? .. And if you mine it’s so funny, the tiles pay for themselves without any problems 2-3 times than taxes .. and now it’s 3-4 times .. because taxes are 2 times less done. That mean.. you can get 1 sanct + 5 HQ tile + 2 from enter the game tile.. so total 8 tiles.. guys.. EIGHT!!! and no need to do anything.. just enter to game.. so what is problem? why ppl still crying.. I make base for total 1 tile.. 80+ L core.. for over 1 year.. but is 1.. you can have 8 without anyyyyy.. sorry guys but i think who talk about taxes.. just dont wanna do any.. and wanna moer and more casual game.. cose thats really strange.. devs give to every one 8 tiles.. free.. and ppl still crying and LEFT game becouse of this.. omg Maybe i cannot understand some thing in this game?
  12. most time eve the same %) but is not make eve bad game and on my opinion i think is correct if large fleet can kill on ship.. gank is okey at this situation i think.. cannot be 1 fighter destroy all fleet with 10 ships for example. or i not correct understand what you try to say about gank and problem with that.
  13. Yeah, and precisely because he left, he is posting an advertisement for a new ship in the official discord today. Yeah .. well yes
  14. Sorry, but if your ore collection has decreased, then it seems to me that you are doing something wrong, since everyone I know claims the opposite, there is a lot of ore and people even have nowhere to put it. Every second person in my organization from t1 to t4 has tens of millions of ore already. And yes .. the market is proof of this, the price of ore is ridiculous, it speaks of low demand and high supply .. Think about what you are doing wrong. Here, on the contrary, it is necessary to cut down the production somehow or to make an outflow of elements from the game in a large number, it is necessary to destroy the elements, etc.
  15. I completely disagree with you, and I'm almost sure you are ready to go for it because you play once a week, and not like us. We dedicate ourselves to this game every day, and for example, I do not agree to erasure at all. But I look at those mechanics that the developer introduces with a positive look, since it always works, and will not delay the consequences, as, for example, there were purges with the markets. That is, this mechanic is implemented in many games. And I don’t know where you should go for more than an eternity, if you announce headquarters tiles, no one will disassemble anything and will not be able to take it away, read the patch notes carefully. Surround your tiles with headquarters - and all your problems are solved.
  16. I think it also depends a lot on your prime time, because when I visit market 6, there are still 5-12 players stable there as it was before.
  17. hey mate.. you looks like not read news.. take it.. this is special for you: https://board.dualthegame.com/index.php?/topic/24266-devblog-panacea-remedies-on-the-way/ now you can 1 time in week update your MU
  18. This is more than a correct remark, but still they need to bring something like this back to life. Ideally, right in the game at the entrance, or as a separate function through the tab navigation menu. At least at the level, guys, we can do this and that in the near future, vote what is most important now. Or something like that.
  19. In general, not my opinion, they needed to introduce these changes along with changes in the brakes. Otherwise, we will have to "fix" everything on the ships once, and later, in a couple of months, change all the ships again, and redo it because the brakes will start working according to the new mechanics. And this is double work, and it turns out that with the new mechanics, more than half of the ships will most likely not work conceptually at all, and we will now lose time to fix them. Duck it would be better to find out and do it all once. And do not waste time and energy on ships that are conceptually unsuitable for the new brake mechanics, they could be "written off" right away.
  20. To be honest, in my opinion, what I managed to notice on some hitboxes, when the adjuster is easily put in place of the X of the military engine M. but yes, nothing is blocked and in one case it works, in the second it does not work. All this says that the problem is not in the system .. But the fact that earlier, those who made models and hitboxes of models, before the introduction of this system, created low-quality models and their hitboxes, and now we have problems with the introduction of this mechanics. That is, the problem is not in the mechanics, but in the equipment hitboxes themselves. They need to completely fix the hitboxes of ALL the elements in the game. To solve this problem.
  21. As far as I know, they don’t use and don’t support this service anymore, as I asked them, they said that they will reanimate it, redo it and it will work again, but a YEAR has already passed .. and, apparently, no one is not going to revive this service. Therefore, we can safely say that he is dead and it no longer makes sense to use him. So the only place where you can try to convey your thoughts is either here in the forum - but be prepared to be showered with poop from the community and not the fact that NQ will take note of anything .. Or the second option to write them a ticket - this will at least 100% give a guarantee that they will at least read what you offer .. it’s not at all a fact that they will perform or listen.
  22. +1.. so many things can be make it here.. and not all of them so diff or get many time.. many idea have not hard for make it.. Not only here on your post.. but so many ppl talking about it.. For example market and auto-clean system.. over 2 yeart ppl talking about .. and finally we only now have this things in panacea. Serisoly? i dont think so it so difficult make script \ code part for auto delete some core by id after get timer done.. But 2 year. So i dont think so we some day get any of your idea in game.. or maybe after 5-10 year I hope thay start do something for CONTENT and GAME..
  23. Survival (food) does not have to be taken in the traditional form of survival. It is quite possible to use it as boosters, for example, a certain temporary stimulant to increase the accuracy / damage of shooting, or piloting speed, or improve production, or the rate of accumulation of talent points, that is, you can not use them, but you will not receive bonuses if they you don't need at the moment. But such a system would give new content to the game and a new industry - agriculture, as well as the release of quanta and certain materials. So yes, it’s rather not quite Survival, but all this can be competently beaten and built into the environment of this game, but instead, alas, we don’t see anything. I came into the game from the beginning of the Beta, and this is for a minute, it’s been almost a year and a half since, some bugs have been fixed in the game, etc. there was construction and digging, so it remained, nothing new in general, NOTHING appeared, I'm talking about global things .. and similar things that are discussed above could bring a new branch of content and new activities for players, as well as a new experience in pvp and other aspects games - (food \ boosters = bonuses, optional)
  24. due to the lack of tools for large-scale terraforming, we did this work in the amount of a full 7 hexes of territory before the update "demeter" and after we do it again, since they could not save a huge amount of work in half a year. Now my team and I have been doing the same thing again for the past 2 months, and it will take about 1 month before the end. So, alas, yes.. larger scale terraforming tools would be just super.
  25. no mate .. not the same Dual Universe.. and not the same WOW.. and etc.. Starbase no any moer ppl there.. atol.. like you can see it. And many million ppl WOW.. and 100 on Starbase is looks like not the same right? And you cannot call wow dead game cose there you dont like changes.. same like DU.. If you not like or game not fallow your idea and view.. is not mean game dead.. WOW for example have many million players.. is mean not dead.. only dead for you not for game .
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