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NQ-Naunet

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Posts posted by NQ-Naunet

  1. On 1/2/2021 at 9:44 PM, UKFatGuy77 said:

    Hiya,

     

    I've just been thinking and while I have a whole host of suggestions and questions...I can't help but think that all of them seem blindingly obvious (even without hindsight).

    For example...the 0.23 introduced both element degradation *AND* schematics. Both are huge changes and both affect the other...Surely anyone with even a modicum of sense could see that essentially resetting everyone's industrial capacity and then requiring them to replace the elements on their ships....elements they can not longer make....is going to cause a huge backlash among the community. When you pair that with the number of ways common control bugs and glitches can trash your ship through no fault of your own...then 0.23 seems insane.

     

    Now, I've worked on the development of new systems in the past and thus I know its very easy to overlook really obvious problems when you're too close to a project.

    The way we got around this was by getting a few bog basic users involved and instead of trying to wow them with our It wonders we just showed them the projects 'bare arse' along with all its warts. They then asked the really dumb questions we'd never even considered......That process didn't catch everything but it did help a hell of a lot and even let to some pretty wazzy ideas and systems.

     

    I expect this is technically what a QA team are supposed to do but ours focused more on the systems adherence to regulatory guidance rather than the impact and overall usability of the system. So....in conclusion get some users involved. Ones less interested in wowing a crowd and more interested in basic quality of life and transition management.....After all bringing schematics in a month or two before element degradation would have gone a lot smoother and probably caused a lot fewer complaints and rage quits.

     

    Thats all for now

     

    TTFN

    UKFatguy

    This sentiment is why we're implementing a public test scenario, rather than continuing to use the ATV group that was created for the purposes of testing.

    Hopefully opening ourselves up to this will create exactly the kind of results you describe. :) 

  2. On 12/30/2020 at 2:51 PM, Deintus said:

    That sounds like a potential comprimise. But I wager people and orgs that have a.lot of quanta wouldn't like it.

     

    I can see the good and the bad in it myself.

    These are my thoughts as well. Seems like something we could do, but I'm not sure what kind of effect it would have on those with a lot of quanta.

  3. 1 hour ago, Arctic_fox said:

    Yepper im an over the road long hauler. Usually only go home every 4 to 12 weeks. As for what i do i have my trusty ol laptop to play DU and other games on. As for if i enjoy it. Yes and no, i miss having actual irl friends and family but im also not hugely fond of large groups of people so its a mixed bag and depends on the day.

    I'm not overly fond of big groups either, and trucking has always had a certain allure to me as a result. I think it's really cool that you bring your laptop along to play DU on the road!!

    How long have you been doing that? :) 

  4. 15 hours ago, Arctic_fox said:

    Likely working and taking my rig through a snowstorm or 3. Gotta keep them wheels a rolling and that freight aflowing.

    Oh cool, are you a long haul driver then? :) What do you do to keep yourself occupied when you're on the road for hours upon hours? Do you enjoy having the time to yourself?

  5. Hello again Noveans,

     

    While this year may be winding down, the Dual Universe team is winding up for all the great things players can look forward to 2021.

     

    In this video, Creative Director J.C. Baillie highlights a number of upcoming features and improvements that will take DU to the next level, including: 

     

    • Beautiful graphics enhancements
    • A mission system that will create more emergent gameplay
    • Wallets for organizations let you share (and protect) your organization’s financial assets
    • Territory warfare to entice more gritty player-versus-player action

     

    Watch now to hear more about all of this and much, much more! ❤️

     


     

  6. Hello Noveans,

    The Dual Universe team would like to wish warmest Season’s Greetings to our phenomenal community! In a year of unprecedented ups and downs, your support has been invaluable during the launch of beta. We are grateful for each and every one of you.
     

    Now that the big 0.23 update has been deployed, many members of the DU development team will be taking a long overdue break until the beginning of the new year. (Limited Community and Support services will still be available.)
     

     Here’s to 2021 being a year of great new beginnings for everyone! ?
     

  7. 1 hour ago, blazemonger said:

     

    It's a shame that after over three years, it took NQ actually falling on their face in public for this to (hopefully) become clear to the company and it's head huncho.. It's been a pattern with NQ since we started this journey but as until now this was covered up by the comfy cloak of NDA, NQ could pretend it was all good and "we were just not seeing the bigger picture" while the company assured itself they were right and we (as backers) were wrong.

     

    Had NQ taken these lesson to heart sooner we would probably be further along in development at this time and while I will give you guys the benefit of the doubt here once more, I've seen and heard these words several times before while the actions really never happened from the side of NQ so you have everything to prove here and we'll see.


    Even though historical context is important, all we can reasonably do is move forward. We've taken our 40 lashes with a wet noodle, and acknowledged that our backers were not wrong.

     

    Time will tell! :) 

  8. I've been speaking with a few players and one of our Marketing gurus (who is an avid DU player) about the various ways in which people can enjoy DU without having to dig, dig, dig for eternity.

     

    We're collaborating on a kind of guide that will (hopefully) open up some new possibilities for people. :) We're all getting ready to have a holiday, but when we return in the New Year I expect to put our noses to the grindstone to churn this side project out.

     

    Actually, to that end... I'm curious:

     

    Have any of you witnessed a really unique play style that you want us to promote? I'd happily give you credit on the final guides if you want to share a story. ❤️ 

  9. 23 hours ago, Underhand Aerial said:

    Hey Naunet! :)

    I think this year will be my first "digital New Year's Eve" in a long time. Will there be free fireworks in DU? Are some of NQ's going to be there to celebrate the new year? :D

    btw. We are currently in lockdown in Germany, but somehow it doesn't really change my life. I work as usual and play as usual xD I'm very grateful about that, in fact, not everyone is that lucky. So Christmas only involves the closest family. It's a bit of a shame, but also relaxing compared to the other years. Luckily I don't have to shop for presents on the last day because everything is closed. xD


    Heyyy Aerial!! ❤️ 

     

    You know what? I think there just might be some free fireworks. Don't quote me on it just yet, but I have heard talks!!! I also know we're trying to organize a fun stream-a-thon... more on that to come! ;) 

     

    I SO FEEL YOU ON THE GIFTS FRONT. I was kind of relieved to not have to go shopping this year! I don't mind staying indoors with just one person. That's when I'm the happiest. :D 

  10. 1 hour ago, Bobbie said:

    But all it really boils down to is to actually just talk to people like normal people. You at NQ, normal people. Us community, normal people. Just talk with us like we're all normal people here. That's all we ever asked for, and never happened until now.


    That's all it is, Bobbie! You nailed it. :) Our 'style' is just... normal, empathetic conversation. (Unless we're dishing out super formal information, like a warning or big announcement.)

     

    2 hours ago, michaelk said:

    They've already dismissed us forum folk as negative "old school" people with nothing constructive to say -- they'd rather focus their community efforts on reddit where people only post pics of their creations and downvote anything negative.

    That's certainly not how we view it, I can guarantee you that. The fans who post here on the forums are incredibly insightful. :) 

    Each of DUs social (community) spaces has their own little ecosystem. There's something for every player personality, and that's valuable to us:

    • Forum posters tend to be more technically minded and informed about industry practices, enjoy writing long-form/thoughtful feedback pieces and more often than not have been around since the beginning of the project. The overall vibe I get is similar to walking into a library - it's a quieter, more studious atmosphere. Forums are an amazing place to house information long-term, and I personally really enjoy them. (A large part of my personal enjoyment comes from how well forums showcase people's personalities! I think it's one of the better places to bond and have meaningful conversations.)
    • Discord is excellent for allowing NQ to take a quick community "temperature" check! If we want to see how any one thing is affecting fans in-the-moment, Discord is a great place to look to make a fast assessment. (The next step after that is to come here and see that "temperature" elaborated upon.) Discord is also great for general fun/joking around, and for spreading key information rapidly.
    • Reddit falls somewhere in between the forums and Discord. It's a widely popular, easily accessible platform that tends to attract newer players, which provides NQ with the opportunity to better understand the new player journey. It has its own chat feature and also allows for long and thoughtful posts, though it seems to be used mostly to showcase builds/ask general questions. The demographic that posts to Reddit skews a bit younger and tends to have their fingers in more than one gaming pie, which enables us to keep tabs on what else might be grabbing fans' attention in the gaming world.
    • I personally view platforms like Instagram, Facebook, Twitter & Youtube as belonging to Marketing first and foremost. Those are spaces where NQ can promote DU, not necessarily where we as a community team might go to source important feedback. (Occasionally we'll get the odd constructive Youtube comment, but that's fairly rare.)

    So as you can see, every space provides NQ with something meaningful. We pull insights from each space to compare, contrast and ultimately develop a well rounded picture of how our players think and feel. They're all important to us for different reasons. No one space is better than another - just different!

     

    Now to address the title of this thread: "Will this be another Cyberpunk 2077 disaster?" The short answer is "in all likelihood, no. Thank goodness." ;) 

     

    You can make some loose comparisons I'm sure, but DU and Cyberpunk (and the companies that created them) are very different beasts. If you're interested, I encourage you guys to check out an in-depth article I read earlier about the Cyberpunk situation: https://www.nytimes.com/2020/12/19/style/cyberpunk-2077-video-game-disaster.html
     

    NQ has certainly encountered some growing pains (that's no secret!), but we're working through them. Even in the short time I've been here, I have seen growth! ❤️ Take for instance the following is official communication from us: 
     

    Quote

    We tried to nudge people out of this with the changes introduced in 0.23. While necessary, many players expressed that the changes of 0.23 came too soon because it lacked a variety of lucrative ways for people to make money outside of mining.

    This is in direct response to a large majority who felt we did "too much too soon" with 0.23. We agree! We hear you, we see you, we are going to try something different next time.
     

    Quote

    The release of 0.23 also taught us that we need improved ways to test new features, both internally and with community participation. The Upvote feature on the website was a good start, but it’s not enough. 

    This is JC saying that, while we tried our very best, in terms of testing new features we fell short this time. We will and are making improvements on this front, which hopefully means 0.24 will be a vastly improved experience for all. :) 

     

    (Those quotes were taken directly from this post, for those who are curious to read more.)

  11. So we've had a big ol' chat about this idea, and we've arrived at:

     

    • We don't have the time/resources budgeted in our current feature development sprint to program an elegant solution for this immediately. Having said that, the idea has been saved! I look forward to seeing how we solve this problem once we have the time and resources to tackle it properly.
    • We could enforce some rules 'manually' (GMs and CMs leading the charge by playing interplanetary 'meter maid') but we feel it wouldn't be a very 'clean' process, which we fear would only serve to frustrate players more.

     

    In conclusion, if you don't mind waiting we will save the execution of this idea for a time when we can pay adequate attention to its development. :) 

  12. Hi everyone,

     

    What are you all doing for the holidays? ? Whether or not you celebrate anything in December, I'm curious to know what you've got on the go! 

     

    We're set to enter another round of lockdown where I'm from (t-5 days), so I plan to do a whole lot of nothing. I might do some extra baking (because why not eat like a bear in hibernation?) and play Earthbound for the first time. That's a game that always managed to elude me, so I feel like it's finally time to see why it's such a classic. ;)

     

     Can't wait to hear from all of you!

     

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