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Sabretooth

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Everything posted by Sabretooth

  1. What if.... NQ focused more on the ability to race? Racing is one of the most fun interactive things to do in this game. -Concentrating on hover vehicles, like more types of hovers and propulsions. And maybe that the lower you are to the ground, the faster you go (maybe this will be a problem on Thades..) -Easy ability to have checkpoints and lap-times. -Have packages WITH RIGHT CLICK INFORMATION so we can set them in dispensers for rally's or checkpoint controle. -Have *boop* options (or something) so there can be a 'police' kind of option. This can even be done with (ground/hover only) weapons -Please let us copy the way we have programmed a group of lights!!! To set up a group of blinking lights, each light has 5 parameters to set up, and for each time you have to right-click the light and go through the menu to select the parameter you want to adjust. This way the scenery can come in handy for racing. Also, for a rally, you can give your tile(s) up for a checkpoint and be visited. Muy-o mucho more-o interactivooooo And since there is a camera LUA coming up, it will be "easy" to follow as fan on a screen I would love to see a DU cannonball run. I also think this will attract a LOT of players, since we can design our own futuristic vehicle. And we dont have wheels in this game and we almost always fly, but with more improvement on the hover side.... I think Im a f-king genius with this simple to implement upgrade, what do you guys think?
  2. This might be true for a lot of us (certainly for me), but doesnt apply to the topic creators complaint about leaving. How I read his/her post is that this is a new player who is suprised that he/she got shot at in the pvp zone. I have a space station, I started it in April and just got finished in November. And that was just the plain light grey aluminium build. No decorations or nice colours. Things in this game take time and I see a lot of post from newbs that do not have the patience for this, or didn't take this in account. How I read these complaints, is that they thought it was going too slow and wanted a boost in revenue and got out into the pvp zone to mine valuable ore. Then they got shot and now they're even further back than square one because they lost their (only) ship. And now with the tax system en MU's you got to have even more patience before you finally get where you wanted to go. If you enter this game in demeter and think this is the game from September 2020, than you are well misinformed. I like DU but if I found out about this game only 2 weeks ago or something, I would look at some tube videos (including the complaints), visit the forums and would eventually not even try this game. As it has no demo or skidrow version to try it out.
  3. Im sorry but I think you started this game, wanted to get rich in 1 day and when that didnt happen you decided to abandon the game. A thing a read a lot here on the forums, written by new players who barely played a month. Maybe these people should search for more information about the product they are buying instead of just jumping in and afterwards complain about the game. Cant say im gonna miss these new players who come into a game and when they are not top of the list within a week, they quit. I have been a solo player for 16 months, been into the pvp zone only once and I warped. Got my sanct tile and a space base. Easy playing as a solo player, but some people are not satisfied unless they rank among the highest. AND WHY DO PEOPLE WHO COMPLAIN ABOUT TAXES DO NOT JUST BUILD A SPACESTATION THAT IS TAX-FREE???? I can go for weeks on my station, just building stuff. Only fly off to get some market items or do missions to make some money. It wont get you rich but it does give you fun gametime instead of doing the chores for taxpayement.
  4. So if taxes are suspended, are players now massively claiming former owned tiles for free now? Since you dont have to pay the 2 weeks tax. Kinda "free" looting.
  5. To to have twice the servers for a new 1Xtra galaxy. And what would prevent galaxy 1 players to start up an org at galaxy 2?
  6. Hmmmm. As Im reading the reactions to this topic it seems they are only used by people who take advantage of the mission system. Maybe I was asking the wrong question. Maybe the question should be: With the new slower mining system, how many days will it take to fill up a 20L container (about 3800Kl) ship? I was under the impression that it takes so long now, that you might as well fly smaller chunks with smaller ships.
  7. 80"s-90's -I had an atari 800xl and after that a Atari Mega ST2. Played random games. -Then on a Commodore Amiga 500 with 1 mb memory my favourite game was Sensible World of Soccer. -PSX with Fifa 98 road to world cup which had almost every team on the globe cuz of no player licence's 1999-now First into the rts genre -Total Annihilation -C&C red alert 2 Then into city building -Sim City 4 -Cities XL -Cities Skylines Voxelbuilding -Galactic Junk League (robocraft with spaceships, this got me into voxelbuilding ships and I still got the same designs) -Avorion (To prepare myself for DU. i build the biggest playable mothership with an 'interior') -Space Engineers (to prepare myself for DU with more complex systems) -DU So I pretty much love building bases, cities and ships (and yes, im building a football stadium in this game) DU had it all until 0.23 then it all went downwards imo with this game.
  8. Ive said it a few times in chat and now Im asking on the forums: With this little ore to be produced, no megas to be mined and no multi person mining trips. What need is there for ships with more than about 500Kl-800Kl of storage space? (3 to 5 L containers) So I think haulers will be maxed to S cores or small M cores (when the S core is too small for your design) I do not think anyone needs a 20 L container ship to move things. Which then automatically "solves" the engine wall problem and mass stacking of elements that were needed for braking/airlift/steering. Also "solves" the element lag problem (if you don't plaster your ship with lights Sabretooth!!!) It may also "solve" the markets landingpads as the ships are getting smaller. Im happy with the removal of them fugly haulers, maybe now we get more designer carriers.
  9. No no nooooo! Please stop asking for more rules and limitations. You are only confining yourself. If you dont want to use or exploit something what you think is wrong, then just dont. You wont get any praise or anything from that, only you yourself will know about your 'good' action, but (imo) thats the path of becoming a good human. I do agree that they made hovervessels a bit obsolete. Thats a bit to he fault of demeter as before that, I wanted to have a giant hovervessel on each planet collecting ore in VR and pick some up when you got there yourself. There was no need for owning a tile. Now you cant mine without owning a tile which makes the giant hovervessel project obsolete. Maybe they could add a function or a hover-only dynamic core that can have industry.
  10. Its very difficult to read and understand as your post looks like one long sentence. Could you edit your post with some spaces between some parts?
  11. I can literally see alioth, sanctuary and madis from my space station. So thats at least 155SU away!!
  12. I cannot agree with you here. Like ALL STATIONS are build so the gravity pulls you. I have mine set up so you have the best view. I dont use planet gravity for this and never thought that way. My space station is kind of cube. But since you can flip space cores, you can land of the sides too! So my base has 5 sides that are flipped and can be landed or walked on. (Thades best views video on YouTube, in the last 20 seconds or so the entire base is in sight so you can get an idea of what I mean) Maybe you base is flat but mine is not. You can VR to Meranda Xirsea Store and check the base out yourself and experience how transition between flipped cores are done. Walking down the stairs to another flipped core requires looking down or youll be pushed into space. Also not adding a small downward thruster to solve your irritation, but choose to be stubborn and complain (which has taken up more time and energy already than just adding a almost none visible thruster) to me is a strange decision. If you could add 4x4 for almost no costs or room, why dont you do that? Try to relax and look at these pics (s & xs core) and try to spot the downward thrusters. (MEX or Meranda Xirsea on DU creators) And I think you will admit that something this small should not be a problem for any ship builder. Rebuilding a multicore space station is!
  13. I understand, but how else are you going to land on a space station? Not having them is a designflaw that can easily be solved. If you take the ingame shuttle alioth-sanct, that ship has got directional thrusters too. Since its officially the first ship in the game, then the ships that dont have them are 'flawed'. My only problem with the vertical placed engines for going up is: they are always on when near a planet. Sometimes even 100km away from the planet. They are 'barely active' and use very little fuel, but so far away they could/should just turn off. Or have a switch to do so (and not LUA!!!) So Im saying is: your design isnt complete and you want the station to do something about that, while it cannot do anything. Thats not fair of you. And it wont take a 'complete redesign' to implement 1 or 2 basic S or XS engines on your build.
  14. Downwards thruster can be put easy on your ship. I have 4 basic s thrusters for reverse on my 1.2Kt ship and they can push it back. It takes a few seconds but enough for doing what they must do for parking. 1 or 2 basic S space engines will do for any normal S-core. All my ships have them, they need almost no fuel.
  15. You seem like the kind of guy that doesnt need voxelbuilding in this game. Do you have a DU creators page? I would like to see what builds you want to wipe. Or maybe understand why some dont want a wipe. Has nothing to do with money!
  16. I agree with the OP. I think there should be a downloadable version of du. Even if its only the safe zone or even just alioth and its 4 moons. Should bring in more players than this subscription only version. Then we can have our own 'pts' and actually freely design ships, save the bp and use it ingame. Have star wars, star trek and other space saga dedicated servers pop up. This game now is getting bull with possible wipe coming. If i had my own version I would keep playing this.
  17. Because we were fooled by taking long subscriptions. We keep playing until it ends. And im sure many will end soon
  18. No im against this, and why? Because I dont think we should be restricted. I can still land my M-core(fat arrow shaped, max width and lenght) at market 6, even though I have to hover above it to find a spot. Then I use my piggyback riding xs core to fly around eliot. My ship stays at the market for like 2 days. Dont make more rules (because you dont like them), and try to accept them becaused they are caused by human, thats my motto. We know how to deal with humans, dont we. The docking thing is really anoying. Trying to fit lots of 14x14 voxel xs cores next to each other is almost impossible, and so is the docking of 2 ships next to each other on your larger core Also, i went to the market 6, got out of the xs-core ship and the ship FOLLOWED ME!... Yes, the no-docking red-globes pushed the ship! Then I almost couldnt take off, the move tool wouldnt let me pass the red no-docking globes(I was stuck between the market building and parked ships) and getting into my ship made it only worse. I couldnt take off or fly cuz of the bumping around. Made it out by keep screwing around with the move tool, build mode to get in and get above the no-docking globes to finally get away So NQ, whaddaya gonna do about this market mayem?
  19. I agree with your statement, But your answer has nothing at all to do with the OP problem and my suggestion.
  20. Well, I will try and help you a bit by suggesting you can do missions. I have a spacebase near Thades market 1 (60km away), the pickup point for aphelia missions is 0.60SU away (but I can get there through space!!). -I pick up all the Thades missions for the safe zone. Those are 7 in total: 2 to the moons, 3 on thades markets (bring up about 350k), and 1 for Madis and 1 for Alioth (about 1.5 mil) - I fly back to my space base and load the 5 missions in an L-container ship and the other 2 in a bigger ship (at least about 400Kl) - The 5 missions I keep in the ship for when I get bored of building and want to fly around. These 5 can be delivered in 1 hour and bring in 350k - I take the bigger ship to madis and off-load mission 1 for 670k quanta, then I pick up the Thades and Alioth mission from the Aphelia station on Madis. -Go to Alioth market 12 to drop of packet 1 and then to market 16 (1.12SU) to drop of packet 2. -Go to the Alioth mission station and pick up the madis and thades mission. -Go to market 6 (30km)and pick up the items you have bought. -Fly home to Thades Space base and drop off madis missions, deliver thades missions. This is all slowboat and takes about 5-6hrs to complete and will get you around 4.5 mil (without the 5 small missions that is) Obviously, The first time you only have 1 Madis mission Do this 1 time a week and you can pay for your 4 hexes and save money for the thing you want to buy. That being said, I myself have lots and lots of fuel stored..
  21. Its honestly the community who is also forcing NQ. So many comments of people who are begging for this hex-tax. All so they can loot others, dont care about builds (or what a former player wanted to become) Its al just conquer, destroy and hate for other players. No community that wants to build a new universe together. Travelled for 10.000 years only to start making war in another galaxy. Its human nature to destroy things, even in an intended building game. What you can become is a destroyer, looting thief, an industrialist a mission-man (or missionairy) an asteroid tracker or a rich aristocrat.
  22. Now I dont know what to do with my last month in the game. I wanted to set up a store with cheap bp's and stuff for people to enjoy like a public DSAT. But if they is gonna wipe, in like march, it would all be for nothing. [insert slow pianomusic] Ive lost my creative side a bit...
  23. Yes, it I think it is the same group of players (including myself) who is expressing here on the forums. But it is not always negative, and I think most of the time its a constructive discussing about improving gameplay.
  24. with 0.23, they at least gave us in return: more daily quanta, and bots were buying for double the price. The said focus of 0.23 was to bring more stuff to the markets Well, they should have shown ingame PVP. This pvp video makes it look like the intro of Star Wars clone wars and its even within the 2SU safe zone around a planet. And yes, you are right. They do lure destroyers into this game, what is the NQ marketing strategy anyway?
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