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Facial_Fracture

Alpha Tester
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  • backer_title
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  1. The problem with NQ is they dont understand the things that go along with EvE. For one, there are MANY pve and things for players to do. So a new player can jump, get some money running missions, buy what they need, and get going. The other thing is that the amount of destruction EvE has. It means the markets always moving. Even PVE players lose their ships to NPCs or other players. Oh well, its gonna be fun watching release and the immediate drop in player base right after just like "beta" release.
  2. Its almost as if this game is still in an early state of development, where new features are being put in, and old features are being tweaked for longevity. If only there was a word to describe this stage of development......oh well. ON TO RELEASE!
  3. I remember maybe like 2 months after beta launch. And someone was like "the performance seems to be getting better". I said "well id hope so because they lost well over 50% of people from launch. first week of launch had lots of twitch people and was often around 1500 viewers on peak. 2 months later about 80 was average.
  4. And wasnt that the reason Space Engineers didnt become an MMO? I heard in very early concept they thought about it, but decided against it. And seemed to be the right move for Space Engineers.
  5. They aren't answering questions like that. Right now they are just deleting anything that is too negative.
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