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Everything posted by Walter
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What cursed day it was, the day I found out about DU and got me stuck in a never ending cycles of wipes, isn't it? After Alpha wipe there was a huge ship from the Prisoner PvP event I was never able to get so much gold to rebuild. When I was finnally able to do so that ship was no more relevant and the realization that builds getting prettier each day and old stuff does not age well made me not wanting it back. Will it happen again with many of my ships that I wont be able to rebuild them due me not capable to put up the same effort I did in Beta? I am talking about all these nights I skipped sleep for getting my plans to work in DU. Also all that IRL stuff I missed for putting hours in DU was for nothing then? Just like this you consider to delete all? Putting just one pro for no wipe means you are committed to do a wipe again. If that's the case the only activity left for me to do in DU is save Blueprints until that abomination of a wipe is completed.
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SAVE THE DATE: ATHENA ON PTS MARCH 31ST - discussion thread
Walter replied to NQ-Wanderer's topic in General Discussions
Maybe you are one of the few that likes these small cross-section M cores ships to stomp everything and everyone but me, not the only one advocating for a change. The fact is we miss multicrew ships. Also, fact is the current meta makes ship look like the Dogshit you always bring up. That Weapons are ridiculous large doesn't help it. -
SAVE THE DATE: ATHENA ON PTS MARCH 31ST - discussion thread
Walter replied to NQ-Wanderer's topic in General Discussions
NQ we built these big multicrew ships we had much fun with. Then came shields and ccs smaller weapons got buffed and then these ships became obsolete. Mass to speed is just the final nail in the coffin for Ships that are anyway now just Museum pieces. Real balance means for me that shields would bleed DMG and a portion of DPS gets past shield at all times so this would force people to build with voxels and not too small, so your speed changes would have an impact. As it stands now it would only impact Haulers. Once Aphelia missions for 3 hours now how long will it take? I also support the idea of ships shields being size locked to have ship classes. -
With CSS and Shields, no one was flying big ships anymore anyway. These speed changes are the final nail in the coffin for us that liked big ships. For the Alien cores, NQ woke my interest. Sadly I think the result will be the same that we had with asteroids. That with plenty of ores from Mining Units people have no real reason to mine asteroids. I don't know how hard is to code a few Ai ships that patrol Helios, have some nice loot and the most important part that fire back and be fearsome. Because I like Combat in DU, it is a total 3d Space with retro burn physics something I always wanted and still enjoy. My problem is that I get combat not very often and that is frustrating because me more a fighter type of player than a builder or trader. Back to the speed changes. I hope NQ can implement these with not making for us that haul 20kt from time to time, that to a real problem regarding that the speed has to do with mass. My hope for PvP balance was that Shield would let pass lets say 20% of the damage to make that you have to fly a Nano or be busted go away. Also that Element ships grew a bit of voxels. Instead, the game goes in the opposite direction.
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Crashing is so punishing and No warp during cargo missions
Walter replied to tritan67's topic in General Discussions
I can understand that you play a game to be entretained, a solution would be an exotic VR station that lets you use talents and gives you a warning when your ship gets under fire in pvp space so you can return to your ship and shoot back. -
Crashing is so punishing and No warp during cargo missions
Walter replied to tritan67's topic in General Discussions
It is my electricity bill and my Pc If I want to burn them this way let me be. If there are any eco concerns over this let me say that a Pc of a small guy does not add to it, comparing to the ecological footprint of any rich guy or even the super rich that you need like 1 million of us to be where one of them is destroying climate. -
Crashing is so punishing and No warp during cargo missions
Walter replied to tritan67's topic in General Discussions
And because still many people fly in a straight line they get cought. And do not ruin missions for the ones that enjoy to fly afk for 4 hours and do something else like cleaning the House in the meantime while being productive in a mmo. -
I agree we need shield bleed fast to counter this
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Stop that heretic speech it angers me that it is, even considered to do this to our precious big ships.
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But I like that NQ focus that. They giving us a blaster would also make me very happy.
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When you enter build mode in the first tab is an element list put the cursor on the stacked element that will light up red on the ship and you can go move it a bit
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Ehm Nope, for many of us that what you suggest would pull the plug. We spent a lot of energy all of Beta to be erased and start over again.
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We need to change such setups of airbrakes anyway soon, they will be obstructed otherwise the top side of them must be clear
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Yes for some it might be a big deal, even I have a few ships with the problem you describe but we can not always ask NQ to revert development.
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This is one of the changes that players cry much and get reverted. But listen I first was overwhelmed by all my ship's red messages and thought the same, why on earth? If I did no stacking it is like this now. Then I figured out that once you fly the cursor to the marked element that seems stacked it shows red on the ship in build mode where it is and you just move it a bit and then it's ok. So it is not the big deal and I think as a player base we should just fix our constructs for benefit of the game.
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Why DU's PVP isn't as fun as pre-shields.
Walter replied to N19Ultimate's topic in General Discussions
What? Reducing speeds on larger constructs why? That will be horrible please don't it will take ages to haul Aphelia missions.- 51 replies
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Why DU's PVP isn't as fun as pre-shields.
Walter replied to N19Ultimate's topic in General Discussions
I think we reached a new level of ship's ugliness in pvp if this is the new meta I refuse to fly any of these I prefer to be wrecked in my old-style ships designs. And I agree with OP on all points except that making one weapon class have a shield pen, all shields should let pass 20% of dmg as shield bleed-thru. And these Engines should be 100% obstructed where the logic in this, are we now in Looney Toons?- 51 replies
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There is no effort at all to install a shield on your ship to avoid being ganked like this. This playstyle is much needed and should be promoted not fought in my opinion.
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Asteroids Do Not Spawn Near Ion or Symeon
Walter replied to PhoenixMK4's topic in General Discussions
Nah my eyes hurt after being too long in any of these ice Worlds you can keep Teoma if you want snow. Just kidding I dont think there is any special reason why these planets have no roids. -
Asteroids Do Not Spawn Near Ion or Symeon
Walter replied to PhoenixMK4's topic in General Discussions
Lacobus Symeon and Ion, these planets will eventually be removed ? -
The biggest problem is that people can do everything ....
Walter replied to Verliezer's topic in General Discussions
Imagine how boring DU would become if they restrict players more on how to play, as wanted by the op. If I do PvP I want to be able to craft Exotic weapons and also mine my ore for it and later be able to also build a ship. Idk if it is only me but it's how I think it should be.