Thunderchrome Posted August 23, 2022 Share Posted August 23, 2022 Dont come with "our engine cant do it" or any other BS excuse. a pro programer could add it to the game in 1 day. do it for the launch! Link to comment Share on other sites More sharing options...
LaRigardanto Posted August 23, 2022 Share Posted August 23, 2022 What for? Create transparent shapes? Transparent voxels are not suitable for windows.. Or am I wrong? Link to comment Share on other sites More sharing options...
Shredder Posted August 23, 2022 Share Posted August 23, 2022 I feel like there’s more important features to work on than transparent voxels, especially just before launch. All efforts should be on stability, bug fixing, polishing of FTUE etc. Deathknight 1 Link to comment Share on other sites More sharing options...
Wyndle Posted August 23, 2022 Share Posted August 23, 2022 4 hours ago, Niemand said: Dont come with "our engine cant do it" or any other BS excuse. a pro programer could add it to the game in 1 day. do it for the launch! A pro would advise against just doing it and instead look at what impact it would have to existing functionality and how to eliminate or reduce risk to put it in. Link to comment Share on other sites More sharing options...
Zeddrick Posted August 23, 2022 Share Posted August 23, 2022 6 hours ago, Niemand said: Dont come with "our engine cant do it" or any other BS excuse. a pro programer could add it to the game in 1 day. do it for the launch! Are you sure? This type of feature will have hidden costs, for example if you put a transparent voxel next to a non-transparent one then you make a 'surface' between the two voxels which otherwise would not be there. Normally the rendering engine would only need to consider the sides of a voxel which do not have other voxels next to them when figuring out what the surface of a blob of voxels looks like. The need to consider extra surfaces could make the process of working out a mesh for a blob of voxels much more expensive, which is clearly bad for everyone. I'm sure you could do it in a naive and inefficient way fairly quickly but can you do it in a performant and low-cost way in a day? Probably not.... Link to comment Share on other sites More sharing options...
Hecticus Posted August 23, 2022 Share Posted August 23, 2022 Sounds great but I want this game to survive launch and that means all hands on deck fixing the game breaking bugs that are still in play. Zeddrick 1 Link to comment Share on other sites More sharing options...
Novean-61657 Posted August 23, 2022 Share Posted August 23, 2022 When a nobody (niemand = nobody in Dutch) says something is easy, chances are that it is not... Link to comment Share on other sites More sharing options...
Kurosawa Posted August 23, 2022 Share Posted August 23, 2022 isTransparent then RenderAttachedSurface so much negativity here in this threat and no trust in NQ abilities to add simple stuff, it is not like NQ has spend the last decade adding mmm... well they have added something Link to comment Share on other sites More sharing options...
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