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Destrin

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Everything posted by Destrin

  1. 50m is no where near enough distance IMO. If someone decides to be a dick it may take upwards of 30 minutes to an hour to get this thing where we want it.
  2. This thing is so cool to see in action... blew my mind.
  3. @CptLoRes in build mode right click the hover, advanced -> disable thrust along gravity.
  4. The default ones do not, are you saying custom widgets appear in 3rd person for the Cockpit?
  5. I have not yet seen this possible. If you have been able to do it, can you please show me? cause i have talked to multiple people about this in previous releases and it was not possible.
  6. Is there a way to get a full screen display window on a cockpit? The cockpit is less useful and not as functional as a chair because of the hud is not full screen. The cockpit has more mass, much larger and looks cooler but lacks in functionality compared to the other control units.
  7. I'll take "Things I didn't know I needed until now" for 1000 Alex. @NQ-Nyzaltar Solid suggestions on the base shapes here and hope you consider them for the builders when you have time :D
  8. Without stretching the NDA too much... Yes, the voxels are very similar to Landmark, but different enough to cause some learning pains when you start. The tools are different and a little less robust than LM 's were near the end of production, but also may have some functionality that LM's did not The videos that @Yuuyake posted are the ones that convinced me to purchase a pack when i was on the fence still.
  9. The next test starts on march 28th. https://www.dualthegame.com/en/server-status/
  10. Destrin

    Dome

    The voxel system looks a lot like Landmarks, and making a partial sphere or dome in that game was not difficult. So it would be safe to assume that making a dome shape in DU won't be that hard with voxels.
  11. discordauth:hl-puM2lDptwR1V_XbinOvUW44bjDz0G2ii2hB78idY=
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