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Waffle Boy

Alpha Tester
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Posts posted by Waffle Boy

  1. 1 minute ago, Kruzer said:

    Make combat interesting or worthwhile?  Give it a purpose besides simple ship destruction?  

     

     

     

    Isn't avoidance of pirates exactly what pirates have been complaining about?  As you've said, plenty of people have avoided pirates.  This is exactly what led to the flood of pirate tears to the dev begging for the devs to implement crutch after crutch to help pirates find their victims. 

     

    How it is right now is fine and it's not even overpowered.  Before people could just click warp and instantly get away from a pilot if they payed attention to the radar.  There's been plenty of times before that warp update where I'd go to an asteroid, see a ship, get ready to engage, all to just see them warp away in an instant.

     

    The timer they implemented evened the odds for pirates.  Now haulers have to use other strategies to avoid getting killed.

     

    It's not "crutch after crutch" like you're saying.  You're saying this like now it's impossible for haulers or anyone for that matter to go into pvp space without getting killed.  Re-read what I said regarding the past year being expensive for pirates.  You can still go to an older asteroid in the pvp zone and be relatively safe.

     

    The other thing alot of people don't do is go out to asteroids with friends, they just go solo.  There is no universe where a solo miner is going to fend off some pirates.  Most pirates go out with friends and you will not be able to defend yourself.  You need a defense crew to help you mine at the exotic asteroids if you want to get out alive.  This is why the avoidance strategy is best for the solo player.  Also most people just end up panicking and have no idea what to do in the event of a pirate attack.

  2. What a joke of a thread, honestly

     

    For the last year pirates have been overspending when it comes to PvP.  When we'd go out to asteroids, 90% of the time it end up with us spending warp cells and fuel for absolutely nothing.  And the time there was something, it was mostly a tiny throw away ship that nobody even cared about.  When we actually got a whale, I'd say we absolutely deserve it.  Even when we killed big mission runners in the past, those people were already making tons of quanta so that they could repurchase the ship they lost 10 times over.  and alot of times we just sold it back to them so they could redo their mission route.

     

    The fact that you think pirating is point and click clearly shows that you know very little about it.  Most of the skill comes through how good of a pilot you are and there is no script like you're suggesting out there that's going to help you with it.

     

    You need to come up with ideas to avoid pirates like other players do.  There's plenty of people who have avoided pirates by using good escape strategies or just using a throw away ship that they don't care about.

  3. On 4/22/2022 at 11:42 AM, NQ-Nyota said:

     

    Hey everyone!

     

    We wanted to let everyone know that the internal discussions are still ongoing. We have been reading your feedback (all of it - really!), and we wanted to express our sincere thanks to everyone for joining in the discussion.

     

    We have also been gathering your questions (please continue asking them if they haven't already been asked in this thread) and we'll do our best to have some answers for you as soon as we can.

     

    Thanks again, we really do appreciate all of the feedback. ❤️

    How can the discussion still be ongoing after several months?

  4. 18 minutes ago, zooloo said:

    If you do any type of wipe that removes quanta, talent points, or BPs - then you are guaranteed to lose a whole bunch of the people who supported and helped get this project off of the ground. That is lousy to say the least. We spent a lot of our time toiling away (through *all* of the early beta issues mind you) to earn the assets that we have - under the impression that there would be no wipe (as NQ clearly stated.) It's not our fault that you didn't listen to the very clear feedback about the nonsensical schematic system, so don't (doubly) punish us for it now. 

     

    The people crying about wipes only want an opportunity to hit it rich, like some of those *early supporters* did. If you bend the knee to them, you'll just deal with the same thing at some point in the future. Because there is no stopping the giant disparity between casual and hardcore players. A wealthy elite will always come into existence, no matter what you do. So why punish your earliest supporters just to kick that can down the road?

     

    You made people pay for access to the game - that means you are literally stealing people's money if you decide to reset everything. I know you'll never get another dime from me, and I'd imagine that plenty of us feel the same. The 'full wipe' enthusiasts won't stick around any longer after a wipe than they will now - save for the few that actually get rich. Make sure you take that into account as well. There are other means to attract/incentivize new players without completely destroying the game for the vets. Hopefully this reply doesn't fall on deaf ears, because a full wipe is going to destroy the game.

    They will gain/lose people regardless of their decision.  They should do a poll here to see what the community wants.

  5. You should just make a poll and see what people want.  People are going to rage at whatever so we should see what gets the least amount of it.

     

    Personally I think we should just have a full wipe (constructs/talents/quanta/schematics) minus the blueprints.  No magical blueprints either

     

    Currently I've amassed a shit ton in wealth.  A wipe will get rid of all of that but I don't really care because I know I'll be right back to where I am now.  But it'll be fun to build up again.  I don't build pretty ships either or anything like that so building stuff doesn't matter much to me.

     

    I'm not so sure about the schematic removal.  The introduction of the missions made it so people can get quanta much easier and purchase schematics.  Even with the new mission system you guys proposed, people can still amass high amounts of quanta and therefore buy schematics.  Maybe just remove the tier 1 schematics?

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