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Lord_Void

Alpha Team Vanguard
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Posts posted by Lord_Void

  1. 3 minutes ago, Hades said:

    And I can tell you now, players being the judge, jury, and executioner on all matters DU... is asinine and more flawed than any punishment system I have ever come across in a game.

     

    And I've played games where the devs showed clear favoritism to different factions.

     

    All I said was that no system is flawless. I said nothing promoting any system over another. 

  2. 1 hour ago, TrueSkillz said:

    if you think that large orgs are going to risk thousands of hours of materials and design of a ship to fight another large org you are mistaken. nobody will ever fight a fair fight. and with all the orgs forming alliances even before alpha there is going to be a lack of pvp

    This may be true for some groups, but certainly not all. I am the head diplomat for Band of Outlaws (the 2nd largest group currently) and we largely have PvP as one of our core attractions. We very much intend to expend a large amount of resources fighting other groups, either in full wars or fun skirmishes. We also shun the idea of too many alliances, wanting to avoid the "blue donut" as we call it. 

     

    the fact that construct vs construct wasnt even planned initial and was an extended goal tends to side with my logic on the game.

     

    It was planned for after release, but now that that stretch goal was hit it will be available at release instead of a few months after release. 

  3. 9 hours ago, Kirtis said:

     

    Great answer Lord_Void and really exemplary behavior.

     

    I want this game to succeed... I want it a lot actually. But honestly, I have seen a lot of great ideas generated by game developers and still those ideas either have not been implemented or there were not enough technical capabilities to implement them. I am not IT specialist, neither engineer and I can't judge if the plans of NQ are valid and achievable. Therefore I fully understand skepticism of topic starter - I am bit skeptic myself. But people like Lord_Void make me want this game to succeed even more as it would be pleasure to play the same game with such a nice person.

     

    While people like vylqun make totally different, opposite impression. If you are irritated by people who know less than you, did not read all the dev. blogs/logs and so on... just avoid threads like this... that will be way more useful for them, game community and... yourself too. If you can't/don't want / don't know how to help these people, then don't do anything - others who want/know/like helping (like Lord_Void ) will do it without frustration and everything will be fine.

     

    I really appreciate the complement :) It brought a smile to my face. However, don't deify me because of one post. I have made a *lot* of posts and there are a few I'm not proud of. Likewise don't villainize @vylqun based on a couple posts. He is not a bad person by any stretch of the imagination.

     

    I think the important thing is to build our community positively, and convince skeptics through tangible proof (as it comes) and with presentation of information rather than force of argument. I'm glad to hear that I have made a positive impact on your DU experience @Kirtis and I hope that when the game comes out it will comfort everyone's concerns and that you will join us in exploring the stars. :)

  4. 2 hours ago, ZipSnipe said:

    I hope it is a better method than SE or EGS. 

     

    It is :) it is revolutionary. 

     

    2 hours ago, ZipSnipe said:

    Hey I just want this game to be worth putting money into, I am not putting the game down and no I haven't read all dev logs but I will.  ME and my faction mates have been eyeing this game for some time and were ready to jump in, I just don't want it to be a prettied up version of Empyrio

     

    Perfectly fair. Luckily, this game is not dependent on continued crowdfunding in order to keep it afloat. Alpha should be here in a little over a month, so check back then to start seeing a taste of more complete (not completed, just more complete) gameplay. Launch is not predicted till the end of 2018 and hopefully by then there will be enough to convince you that the game is solid and that your concerns are not an issue. In the mean time, take care :) 

  5. 49 minutes ago, Ezghoul said:

    From if seen in the dev blogs your correct, most crafting is done in inventory (I rewatched the April dev blog after posting last night).

     

    This raises the question then of wether building a home actually serves a functional purpose other then for storage, to show off artistic skills/taste and a trade console.

     

    It would be a shame to have the ability to create an amazing building but have no reason to be there...

     

    They have indicated that there will be both. You can do some basic crafting/refining in your inventory but in order to do anything larger than a few basic elements, you will need to construct refineries and more advanced production chains. To build anything larger than basic things you will probably need a fairly large production set up. 

  6. 7 minutes ago, vylqun said:

    no, our "job" is it to review the devblogs and other sources of information about DU

     

    Alright, job was not the correct word to use, I'll give you that. How about this: it is in our best interest to help provide answers to people with questions so that they will join our community and help it grow. Telling them they are lazy or unintelligent for not having read or watched every piece of information put out over the last two years is not only unproductive, it spawns a group of people who feel wronged by the community and will do their best to tell everyone else about their negative experience.

     

    It may not have had a question mark, but there was essentially a question in it. Helping to answer that implied question not only addresses their concerns, but also encourages them to seek out more information. 

     

    I'm not trying to tell how you can or can't respond, since I don't have that right. All I'm saying is that attacking someone for attacking someone/something is a bit hypocritical. 

  7. 6 hours ago, vylqun said:

     

    so you saw all the videos but were to lazy to read the dev journals? I'd suggest you to do so before writing something in such an agressive manner (not exactly the most intelligent way to make yourself known to a community)

     

    For an accusation of an aggressive post, that is an awfully aggressive response. He asked a valid question, and it is our job to provide an answer.

     

    @ZipSnipe, I understand your concerns. The truth is that there are two types of lag: Client side lag and Server side lag. Client side lag is usually an issue of the player's computer not being powerful enough to render everything that is happening on screen, or to calculate everything that needs to be calculated. The devs can address this by optimizing the graphics and code of the game as much as possible to reduce the strain of running it, but at the end of the day if this is the main source of lag the only option is to upgrade your PC. The other type of lag is server side lag, which involves either the server not being able to run everything it has to, or the communication between the server and the client not happening in an efficient manner. NQ's server technology is designed to tackle both of those issues. The server system dynamically partitions space onto different nodes of the server and prioritizes updates from closer nodes. This prevents any one node from getting overloaded and it also reduces the amount of updates that must be sent to the client. They detailed that in several of their dev diaries and dev blogs. 

  8. 3 minutes ago, Zamarus said:

    Rest assured that seems pretty apparent to be a minority opinion. Just ask around and you'll see most are for the non-censorship (to as large an extent possible) policy NQ aim to have

     

    Agreed. There is a line that can be crossed when it comes to content, and when it is I am okay with the devs taking appropriate action. But this is not a game for children. It is not supposed to be nice and kind. If people want a tightly moderated place safe from things they don't like, they can join their own groups that cater to that, but they shouldn't be able to force that on everyone. 

  9. 22 minutes ago, Serpentine said:

    Yeah sorry, meant to put this in general discussion, do u know how I might take this down?

     

     

     

    You have to hope that the mods will move it for you.

     

    Yeah, you are right. This opens up so many possibilities! Streaming will be a dangerous job but there will undoubtedly be people who do it

  10. 4 minutes ago, Pang_Dread said:

    the more time and resources ACE will need to devote to deal

     

    Who are ACE?

     

    Yes, that is true. But it's a trade off I think many people are willing to make. They only have to moderate things that people complain about, so if you and your friends are the only ones who see it, who cares? Also, they could implement a basic image filter that can check for nudity on uploaded images. Sure, some people will put inappropriate content in the game, but I think most people have a lot better things that they'd rather be doing in the game. 

  11. 4 minutes ago, Pang_Dread said:

    Yeah those screen elements look interesting. Though can see potential abuse with them as putting in offensive and NSFW words and phrases.

    Eh it's possible, but it will have to be dealt with on a case by case basis.

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