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Kurock

Alpha Team Vanguard
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  1. Like
    Kurock got a reaction from Pang_Dread in It's a Problem that Ship-to-Ship Combat is a Stretch Goal   
    I can't even begin to describe how much the OP irks me. It is not only misleading in some cases but downright wrong. Hopefully due to a misunderstanding.
     
    NB: No Construct vs Construct combat does not mean no PvP. There will be PvP in the form of Avatar vs Avatar combat. E.g. Boarding crews etc.
     
    NQ has been blatantly transparent as to what features will be included and when. One reason for this is to set expectations. If Construct vs Construct combat cannot be added due to (seemingly) budget constraints, I am happy to wait as it will be one of the first things added after release. Don't want to wait? Get even more backers.
     
    Does not having Construct vs Construct combat right out the gates suck? Hell yes. We all want it. But even mentioning NMS is not helping anyone.
  2. Like
    Kurock got a reaction from Deacon in It's a Problem that Ship-to-Ship Combat is a Stretch Goal   
    I can't even begin to describe how much the OP irks me. It is not only misleading in some cases but downright wrong. Hopefully due to a misunderstanding.
     
    NB: No Construct vs Construct combat does not mean no PvP. There will be PvP in the form of Avatar vs Avatar combat. E.g. Boarding crews etc.
     
    NQ has been blatantly transparent as to what features will be included and when. One reason for this is to set expectations. If Construct vs Construct combat cannot be added due to (seemingly) budget constraints, I am happy to wait as it will be one of the first things added after release. Don't want to wait? Get even more backers.
     
    Does not having Construct vs Construct combat right out the gates suck? Hell yes. We all want it. But even mentioning NMS is not helping anyone.
  3. Like
    Kurock got a reaction from friendlytyrant03 in [removed]   
    [removed]
  4. Like
    Kurock reacted to Astrophil in [CCC] Cinderfall Crash Course   
    [CCC #2]
     
    Cinderfall History
     
    The Cinderfall Syndicate was established to combat the U.N.'s corrupt Project Rebirth (the Arkship program) and guide humanity in rebuilding civilizliation.
     

  5. Like
    Kurock got a reaction from Deacon in Poll : DACs are not physical objects and cannot be stolen or dropped upon death.   
    Two examples of when DACs should not be able to be stolen:
    1) A casual gamer with a bit of time but no spare money has gathered enough resources to purchase next months subscription in the form of a DAC. Then it is stolen, potentially losing DU a player forever.
    2) Kickstarter DACs. They are a major component in nearly all the backing options. Losing the lot on the first day is sure to also lose players.
     
    Call it their own stupidity, losing players due to a game "feature" is not desirable.
     
    Why should DACs be able to be stolen?
    1) Curbing the super rich player from dumping thousands of DACs to effectively purchase entire orgs.
    2) Encouraging piracy and in turn security forces. This is emergent gameplay.
     
    Converting DACs to physical items at your spawn point would put the risk on the seller and the buyer could immediately digitize it again. It could work.
     
    But wait. The DAC dealer can dump a thousand DACs anyway. Being able to steal DACs won't actually change this. And are there not other resources, elements, blueprints, entire ships that can be pirated?
     
    My 2c
  6. Like
    Kurock got a reaction from Vyz Ejstu in BOO - Band of Outlaws   
    The honey badger that strikes fear into all mere mortals that are unlucky enough to lay eyes on it. But honey badger doesn't care.
  7. Like
    Kurock reacted to Astrophil in Letter of appreciation to Novaquark   
    Sounds fantastic! Wish I could have been there... Wishful thinking. Anyway, cool experience! As always, nothing less than quality from NQ!
     
    @BD42
  8. Like
    Kurock got a reaction from BliitzTheFox in Letter of appreciation to Novaquark   
    Want. Alpha. Now.
  9. Like
    Kurock got a reaction from Dhara in Letter of appreciation to Novaquark   
    Want. Alpha. Now.
  10. Like
    Kurock got a reaction from TheAtlasWarrior in Letter of appreciation to Novaquark   
    Want. Alpha. Now.
  11. Like
    Kurock reacted to le_troll_des_bois in Letter of appreciation to Novaquark   
    I just got back from the event held in Paris at Novaquark offices. I had to leave a little early, but still, this was quite an awesome evening.
     
    I'd like to thank all the team members at novaquark for hosting this event, you guys rock ! 
    Quick run down of events for those who didn't attend:
     
    - Introduction to the dev build we would lay our hands upon a few minutes later by the man himself: JC Baillie
    - Fool around with the dev build previously showcased in NQ videos with some members of the dev team to help us out when needed 
    - QA session with JC again
    - Little drink with the rest of the team and attendees
     
    Where do I start ? 
     
    First, we met very dedicated and enthusiastic people at NQ. At no point did I feel I've been fed some PR bull*hit, or that the enthusiasm or willingness from dev to talk about their game was faked.
    These guys really want to push themselves to deliver the best possible experience with this project, that's for sure.
     
    I viewed JC as a strong leader, with a clear vision for the game, an acute knowledge of the challenges ahead and how to overcome them. From what we've seen from the team, my guess is that this project is in pretty good hands.
     
    As expected from a dev build, the control scheme and performance were not ideal, but it ran perfectly. The nice thing is that the game ran on a server, meaning that we had 5 computers running at the same time with people fooling around.
    I gotta say, seeing people zooming by in a newly built ship (the first one was built within a couple of minutes), or vandalizing editing those already placed by the devs was really cool.
     
    There was a lot to cover during the QA session and little time to answer all the questions, but the community managers who waited for us with the drinks were kind enough to answer all of the remaining questions. Thanks for your golden patience and, again, enthusiasm guys !
     
    I'm glad I was able to attend and meet the people behind the project, it really gives another meaning to my backing on KS.
     
    Anyways, thanks again guys, and all the best for the things to come !
  12. Like
    Kurock reacted to Dhara in The Outfit is now recruiting!   
    Check out our new structure!  Top positions are filling up fast!

     



  13. Like
    Kurock got a reaction from Nostogue in Poll : DACs are not physical objects and cannot be stolen or dropped upon death.   
    This is one of the big dangers of a game that has not been made yet. People will imagine things to function in a way that was never intended to be in the game in the first place. JC is being very transparent on his vision for the game and communicating clearly when what will be in the game and how certain aspects will work. Yes, the community can influence these decisions to an extent but not to as great a degree as some might believe.
     
    DU is not a Pirate sim to cater only for pirates. Does this decision suck for pirates? Hell yeah. But with many other lucrative pirate targets, it would be a shame to lose players to something like this, even if they are pirates .
  14. Like
    Kurock got a reaction from Kongou in Heimera Trade Xchange   
    Wow. Just wow. Hats off Aetherios. Page after page of poems and I do love the rhyming schemes.
     
    You have clearly put a ton of work into the Aether organization. Not just layout, and backstory, but also recruiting.
     
    Watch the Aether, folks. It's going to go far.
  15. Like
    Kurock got a reaction from Nostogue in Poll : DACs are not physical objects and cannot be stolen or dropped upon death.   
    Two examples of when DACs should not be able to be stolen:
    1) A casual gamer with a bit of time but no spare money has gathered enough resources to purchase next months subscription in the form of a DAC. Then it is stolen, potentially losing DU a player forever.
    2) Kickstarter DACs. They are a major component in nearly all the backing options. Losing the lot on the first day is sure to also lose players.
     
    Call it their own stupidity, losing players due to a game "feature" is not desirable.
     
    Why should DACs be able to be stolen?
    1) Curbing the super rich player from dumping thousands of DACs to effectively purchase entire orgs.
    2) Encouraging piracy and in turn security forces. This is emergent gameplay.
     
    Converting DACs to physical items at your spawn point would put the risk on the seller and the buyer could immediately digitize it again. It could work.
     
    But wait. The DAC dealer can dump a thousand DACs anyway. Being able to steal DACs won't actually change this. And are there not other resources, elements, blueprints, entire ships that can be pirated?
     
    My 2c
  16. Like
    Kurock reacted to Dreamstar in DU Discord Community   
    Hi everyone, so much has happened in just a few days!
     
    The community has an up and running Discord server and we would love for you to join!
     
     > https://discord.gg/hkxNNvd < or >https://discord.gg/FRDShpt<
     
    Come join us and talk about DU!
     
    Chat and play games or find other media to entertain yourself on the long wait for the launch train to arrive.
  17. Like
    Kurock got a reaction from GalloInfligo in Poll : DACs are not physical objects and cannot be stolen or dropped upon death.   
    Two examples of when DACs should not be able to be stolen:
    1) A casual gamer with a bit of time but no spare money has gathered enough resources to purchase next months subscription in the form of a DAC. Then it is stolen, potentially losing DU a player forever.
    2) Kickstarter DACs. They are a major component in nearly all the backing options. Losing the lot on the first day is sure to also lose players.
     
    Call it their own stupidity, losing players due to a game "feature" is not desirable.
     
    Why should DACs be able to be stolen?
    1) Curbing the super rich player from dumping thousands of DACs to effectively purchase entire orgs.
    2) Encouraging piracy and in turn security forces. This is emergent gameplay.
     
    Converting DACs to physical items at your spawn point would put the risk on the seller and the buyer could immediately digitize it again. It could work.
     
    But wait. The DAC dealer can dump a thousand DACs anyway. Being able to steal DACs won't actually change this. And are there not other resources, elements, blueprints, entire ships that can be pirated?
     
    My 2c
  18. Like
    Kurock reacted to Kongou in Aeonian Federation [Now Recruiting]   
    Welcome to Dual Universe!

    I'm glad you found your way to this absolutely fantastic community and joined the DU adventure.     

    To get you properly oriented, I'd like to invite you to the official Discord server of the Cinderfall Syndicate. We are a close community and a family unto ourselves. In case you have no idea what Cinderfall is, you can check it out here on the DU community portal and feel free to drop off an application anytime --> https://community.dualthegame.com/organization/csyn-cinderfall-syndicate
     
    Find yourself a safe haven and a home among the Syndicate in the dangerous world of DU. Discord: https://discord.gg/YRDDeT6 Hop in anytime. Any questions, concerns, or other issues that you may have with Dual Universe or anything in general, don't hesitate to ask away! We promise not to bite, which unfortunately cannot be said for some of the other people here on the forums. 
     
    As a part of our community building efforts please check out the following Cinderfall Syndicate organisations:

    Nations:

    The Aether - https://community.dualthegame.com/organization/the-aether The Aether is a family focused on progress and forward thinking, find yourself a jovian family. They're forming a sort of confederacy with other groups be on the lookout.

    The Diverse Unified Alliance - https://community.dualthegame.com/organization/diverse-unified-alliancedua The D.U.A is a allied front of many individual groups who cherish their individual identities. Find yourself amongst allies in the DUA.
     
    The Terran Union - https://community.dualthegame.com/organization/terran-union The Terran Union is a constitutional monarchy with a focus on social development. They blend socialism, democracy, and autocracy to weave a great union for all. 

    Corporate States:

    Chromion Industrial - https://community.dualthegame.com/organization/chromion-industrial Chromion largely seeks out resource aquisition and procurement. Developing strategies to meet resource demands. They will work in any field however.
     
    Objective Drive Yards - https://community.dualthegame.com/organization/objective-driveyards O.D.Y. is a combined effort of industrialism and militarism. Designing highly refined vessels fit to their roles luxury or combat, they'll answer the call. Find yourself amongst your brothers and sisters --- Fortune Favors the Bold --- 

    SilverLight Industries - https://community.dualthegame.com/organization/silverlight-industries SLI, Silverlight is a post humanist technocracy, rapid development of science unhindered by corporate or national fetter. Reach new horizons --Per technicae incrementis --
     
    Independant Organisations: 

    Chuckling Casket - https://community.dualthegame.com/organization/chuckling-casket Former pirates who have seen the light we provide within the civilized Syndicate. They're self professed focus on raiding, by means of hit n run and roaming wolf packs on those who have yet to see the light. Make a nice profit along the way, and have fun doing it. They're an experienced group of raiders coming from a larger arche age family. 
     
     
    Non-Syndicate Organisations that are still worth taking a look at.

    ACS - ??redacted until further reformation, Send Wilks Chekov a P.M. https://community.du...orporate-states
     
    BOO - https://community.dualthegame.com/organization/boo-band-of-outlaws Band of Outlaws - a Brotherhood for scoundrels, smugglers, and law breakers. Watch your back because if you look tasty theres always a bigger fish ready to take what you have, as a honey badger though you dont care and eat them anyway. Break the chains of organized society and take what you feel is rightfully yours, thats your freedom.



    Yours sincerely,
        Astrophil and Neopolitan
           Cinderfall Syndicate Director's
     
    post script - please check the frequently asked questions, and please abide forum rules : )
    FAQ: https://board.dualthegame.com/index.php?/topic/1122-dual-universe-faqsources/  
    Rules: https://board.dualth.../8-forum-rules/
  19. Like
    Kurock got a reaction from Dunbal in Greetings fellow morsels   
    Thanks for all the warm welcomes. Now keep it up for.. Oh 2 years
     
    @Kane Hart: I have taken a look at your channel and like what I see so far.
     
    @Neosphaler: I hop so too.
     
    @Dunbal: General Calamari... Hungry again. Why do you torture me?
  20. Like
    Kurock reacted to Blacksythe in BOO - Band of Outlaws   
    Surely said ship would have extreme pasta power?
  21. Like
    Kurock reacted to Dunbal in Greetings fellow morsels   
    Yeah that's the one. Last I heard he wanted to visit a place called Italy, was last seen near a restaurant and never heard from again.
  22. Like
    Kurock reacted to Cybrex in BOO - Band of Outlaws   
    Said pilot would have only the sauciest of meatballs to be able to fly such a ship of extreme noodle power. 
  23. Like
    Kurock got a reaction from Vyz Ejstu in Heimera Trade Xchange   
    Wow. Just wow. Hats off Aetherios. Page after page of poems and I do love the rhyming schemes.
     
    You have clearly put a ton of work into the Aether organization. Not just layout, and backstory, but also recruiting.
     
    Watch the Aether, folks. It's going to go far.
  24. Like
    Kurock reacted to StoneLegionYT in Greetings fellow morsels   
    Very cool to see a player from all the way in Africa. I myself live in Canada where it's nice and cold
     
    Welcome to the community!
  25. Like
    Kurock reacted to Cybrex in BOO - Band of Outlaws   
    Oooo well played.
     
    Would a Flying Spaghetti Monster (ship) appeal to you by any chance?
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