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Lethys

Alpha Tester
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Everything posted by Lethys

  1. @beowulf: The server needs to calculate and receive information about ALL things which happen. It's not only those 50 shots. It's EVERY keystroke, mouse gesture, click ALL players do per second. Moreover: 'Collision' in order to touch something != Collision to split/destroy something. there are WAY more actions to take with such a model Ofc it would be neat to have such things: ramming ships, crash sites on planets and so on. But I doubt it we will see it soon (or ever)
  2. which is good, as pointed out (at least on spaceships)
  3. I think in the first few months it'll be something like this: Hauler: - cargo is heavy - needs thrusters to even achieve a reasonable velocity - outrun / hide - fast, small and light cargo or slow, heavy lots of cargo Pirate: - small, fast - big, slow, but manned with death squad when CvC is introduced, some mechanics would be nice...like (if i may take eve example here) scram and warp core stabilizers.
  4. You bend spacetime with an alcubierre drive. It contracts space in front of you and, most importantly, expands space behind you. You are not moving at all (in a common sense). Possible? Perhaps - if you overcome the problem of negative energy density by exotic matter, radiation inside the bubble doesn't kill you, effects of the sharp bending of space is handled and the particles inside the field don't destroy anything while you 'decelerate' at your destination. Relativity would just mess things up in DU, better to use good old Newton
  5. Most people will just be lazy and use the direct path - so even in a seamless universe there will be kind of lanes. the balance has to be good on this one: - pirates should get their chance in looting people - haulers/miners/PVE/whatever should get a chance to avoid being looted
  6. No, just no.... No information travels faster than light here, it's only the state the ion is in - but you won't know for sure if the other ion is the same until you compare - that being done STL btt
  7. Well that is obvious, but you can just leave your computer running or bind your script to your org. Only disconnects at downtime. Automation should and has to be restricted because players will abuse that system in every way they can. Plus it's more fun and emergent gameplay when players do it (pirates and stuff, blowing up mining ops, mercs protecting them,...). Personally I think mining is the most boring and stupid part of ANY game, but for some people it's entertaining.
  8. uhm....a few collisions? A battle with hundreds of ships (consisting of VOXELS), every player issuing commands every 0,5seconds, different flying vectors,.... this is already enough for a server to handle now you want collisions too - great: if just ramming a ship and bouncing off doesn't seem right to you, then a ship colliding into another one and just splitting it in half (plain, no momentum, rotation and no torque) would also not feel right, right? The server has to calculate where it is hit, which voxels are hit, how big both parts are, players on either side, damage taken,.. even in a very, very simple model. And I think it's a bad, bad, bad idea to implement such a thing because: I (and many others) would abuse it to hell. Losing that battle? "50 crap-cheap ship pilots ram those battleships!" server crash / lag get- out profit
  9. +1 like the idea of that and what could be done with it
  10. Mining 24/7 is just a bad idea. -1 Everyone will abuse it and mine 24/7, using ask and bot like mechanics. Crashes the market Turret automation will only lead to lone wolves, flying with their bot mined super-extreme ship. It enforces solo play Bad idea Plus it's completely against emergent gameplay
  11. Those are called 'technical advancements'. 'Content' is another story as said. Nope its not, see Eve. Every KS has it's downfall. Will rise again at 3 days remaining. If you are too poor to pay for this game, then don't. Nobody will force you. Or miss you. It's for adults only, no kids, no children - so paying is good. When people don't see the potential because of that "paywall" then be it - people just always want everything free, THAT's the problem. I have nothing further to say to you, because obviously you just want to troll. And you sir, are butthurt because: "MIMIMIMIMI, I want to play it for free but the devs won't let me" (which is completly wrong btw, because you CAN play for free - but a troll will never be intelligent enough to realize that)
  12. Quote from kickstarter: ID Card Arskhip Passenger (Physical Reward): You will receive a personalized card with the pseudonym of your choice, representing your avatar's name, who have slept during thousands of years before landing on Alioth. This pseudonym will be automatically reserved for you in-game. So yes, it's a PHYSICAL REWARD
  13. Well I can assure you that the devs do their best job. Who knows if all what the devs say and talk about the game will make it to realease? Perhaps all? maybe 50%? This project is ambitious as hell, so why trust them? When you read interviews, watch them, follow their releases/videos/twitter/posts they make, you quickly realize one thing: THEY LISTEN ! They read the forums, get PMs and they actually hear us, the gamers. They do their best to clarify worries (see threads), let us play the game in pre-alpha (see meet-up at NQ), they answer our questions on various occasions (AMA, interviews, player run events,...). We even had a major discussion with the devs because of some spicy topic, they actually started it to hear what WE have to say. They always clarify that some aspects of the game will not make it to realease, but they will come at a later stage with an update. They are honest in terms of ideas for the game which players ask (will there be weather - no because.... read the AMA). In contrast to other games (yeah, we all know which oneI mean), NQ always honestly tells us, what to expect from the game, which ideas will be followed as stretch goals and (most importantly) what DU is definitly NOT (which ideas/mechanics are NOT in the game, what you CAN'T do). So in my opinion: When NQ is honest with us what to expect from the game, then they can pull it off. I know many devs who don't really listen and who just do their thing. NQ isn't like that. It's up to you
  14. Not demonstrated. Because not possible. Quantum entanglement does flip states of ions, but you can't use it to communicate faster than light. Information can't go ftl. Because god plays dice with the universe
  15. Devs of DU are not here to provide content. They can conctentrate solely on technical advancement, which they will do obviously as pointed out in several videos, interviews and posts
  16. NOT POSSIBLE You need server resources even when you are offline. - You train skills, even when you are offline - Your constructs / ships / bases will still remain in the world, even when you are offline - Your inventory in some hidden stash will be lootable, even when you are offline - All you edited in the world (you constructed something, you dug a hole, you built a mountain,...) will still be there, even when you are offline so you are using server resources. DU just WILL NOT be possible with your "idea". You have to think that over and perhaps see the whole picture instead of your own, personal, gain.
  17. then earn enough in-game money to buy DACs and you can play for free
  18. Support from me, alpha is to test things and give them reports. It's not about griefing and killing all people you see (happens in beta enough). Combat (if implemented) has to be tested thoroughly because it's an important aspect of the game, but this testing should be consensual. I will organize an all out war or something (large number of participants) to test all the mechanics BUT everyone knows that this is only for testing purpose and is not meant for lolz.
  19. Certain amount and there are npcs to whom you can sell at first. They will be deleted once enough money is circulating
  20. I play for free and will sell you dacs from time to time, after I messed the price up ofc
  21. I'm taking offers to kill certain pilots - want to win that race? I will make sure you do!
  22. Board ship destroy core set your core into that space profit
  23. This game is not for kids and children. If an adult can't read what is clearly stated all over the place and then he rates this game badly, he's just an idiot and should go to school instead playing DU
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