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Lethys

Alpha Tester
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Posts posted by Lethys

  1. Just now, joaocordeiro said:

    Because it becomes a full base to compact mechanism. 

     

    "Need a full base transfered to another zone? With cargo included? Just give it to a friend and open a ticket saying he is AFK and you need to move his base... " 

    you do realize that NQ has all data right? they know when you log, for how long and with whom you interact (barter and inventory) wise. you do realize that they can check that easily?

    so for that to happen you would need to give your base to a friend and then not log in for weeks

    after some weeks, he then opens a support ticket and ask them to compactify it

    after some weeks NQ support tried to contact you (and you dont log in at all in that time too), they compact the base and your friend can fly it to the new location

     

    ok....seems...a bit far fetched.

     

     

    Meanwhile, in reality where people think more than 5 seconds about something, NQ could come up with easy peasy mechanics to prevent that:

    - make compacted BPs bound to planet / radius or much easier for NQ: drop it into a personal container in the safezone with unlimited capacity but only for those compacted bps (not abuseable as storage). then you have to manually transport the stuff from there.

    - check all data (who logged in when and who gave what items to whom) for all involved parties and if they use this in that way then have a system in place which checks for if he logs back in again after the bp is compactified and rdms is switched or not. then slap them hard and make their base unuseable.

     

    but you know, this is all useless. because NQ will not do anything about it for a long time and support doesnt care enough to help ppl resolve their issue. so all this talking is useless because such things would need to be done BEFORE you start a game, not afterwards. NQ made it pretty clear that you're fucked if this happens to you and there is nothing you or they can do to help you

  2. 7 minutes ago, joaocordeiro said:

    So, NQ becomes my secretary. 

     

    It ia not garantied they will be able to contact you at the exact time they are resolving the ticket. 

    You may be asleep, working, or on vacation. 

    So NQ will have to schedule several contact attents. 

    Just like a secretary. 

    yes, because that's what support does. checking accusations and claims of ppl reporting them. and ofc coming back to you more than once. that's what you do in support.

    If there is no response then simply compactify everything and put it in my inventory - boom, jobs done. but nu uh, fuck you is better support obviously

  3. 13 hours ago, joaocordeiro said:

    Imagine this scenario:

    You are a member of my org

    I have a grudge against you. 

    I kick you of the org

    Then i open a ticket asking NQ to delete your base from my org's hex. 

    I tell them i am unable to contact you and need that zone. Yet, i am perfectly able to contact you but i choose not to because i want you to lose your construct. 

     

    What should NQ do? 

    Ignore my delete request? 

    Delete your base without any confirmation of my story? 

    Become my personal secretary and mediate the dialog with you? 

    ridiculus example?

    I am a member of your org

    you have a grudge against me

    You kick me from the org

    You open a ticket asking NQ to delete my base from your org's hex

    You tell them you're unable to contact me and you need that zone...

     

    Well uhm, guess what genius - NQ can actually contact me! mind blown

     

    so the logical consequence would be: ignore your delete request or resolve the situation with me in any other way (talking would be a start, but NQ doesnt do that)

     

    edit: and guess what, noone needs to be a rocket scientist to come up with such scenarios  - that's why NQ would have NEEDED a way to deal with these kinds of things in the first place. They dont have that but that automatically means that support NEEDS to deal with that and not tell ppl to fuck off

  4. 31 minutes ago, Hachiro said:

    NQ maybe should not intervene in a single issue like removing some core.
    But

    they should finally solve the major issue after half a year

    they could:
     

    • disable overlap protection completely for cores on the planet surface (for space core this feature is still useful)

     

    • reduce the size for the overlap protection zone to the actual size of the build zone

     

    • allow the tileowner to ignore the overlap protection

     

    • allow the tileowner to remove cores from his territory (so they are compacted into the core owners inventory)

     

    • add a RDMS policy for TCU that disables the overlap protection

     


    JUST ONE of this workarounds would solve the issue for most players/ orgs.
    They just have to pick the one thats the easiest to do.

    But since 6 months we are talking to a wall.

     

    2/3 of our city territory is still unusable for already 6 months because of this.

    Exactly this- but nu uh, leaving you with no chance of ever resolving this issue is obviously "appropriate" for some here. 

     

    Well said!

  5. 25 minutes ago, joaocordeiro said:

    You did attack his caracter instead of using counter arguments.... 

     

    Ppl that got locked out of RDMS will lose their stuff. 

     

    The reason NQ cannot make exceptions is because they have no way of investigating if that RDMS lock out was a mistake or a deliberate action from the superlegate.

     

    Unless a bug is found and proven to be the reason for it. NQ should not intervene. 

     

    Assuming bad actors exist and the system needs to take that into account is not "insulting anyone" 

    lol yes, clearly attacked his character there lmao

    you did read the second paragraph where I outlined my arguments do you?

     

    so what's the game here then?

    1) not doing anything and telling ppl to start new with a new org

    2) not doing anything. That means ppl can NEVER ever even hope to get this situation resolved. So in fact, they're forced to do 1)

    3) actually trying to get the data needed as support staff and resolve the situation

  6. Quote

    Even NQ doesn't care about paying customers anymore and their buggy game and missing mechanics 

     

    19 hours ago, Lethys said:

    Dunno what's worse. NQs answer or this one defending it. "Make a new org and build a new city" is appropriate lmao. Smh some ppl

     

    18 hours ago, Lethys said:

    nice try in insulting me random guy on the internet, try harder

     

    yes and that's why it would have been in NQs interest to have such mechanics and regulations BEFORE the start of beta. no use now tho, because you don't have any such rules and regulations.

     

    Ergo, as a paying customer and reaching out to support, it's not really hard for NQ to figure out that these things will happen and ppl will ask them to undo them. Support has all the info it needs (core ID, sees who built there, last login time, player ids and so on) so I don't really see a problem here - it's only really problematic if they dont have all that info. which would be pretty stupid.

    So yes, Support could ask the guys superlegate to write to this ticket too and then just help them and resolve it - THAT would be appropriate if there are no mechanics in place to resolve such issues in the first place.

     

     

    17 hours ago, Lethys said:

    Awwwwwww telling ppl what would be appropriate imo counts as being condescending nowadays. Lmao 

     

    16 hours ago, Lethys said:

    When you run out of arguments, just accuse the other party to be salty and you win every single time

     

    1 hour ago, Lethys said:

    still no arguments? well done

     

    40 minutes ago, Knight-Sevy said:

    You assault people and then complain about being insulted when it's totally wrong.
    Trying to discredit your opponent is not showing arguments.
    We find that with the extreme right and the conspirators.
    Difficult to want to argue with someone who does think that only his sterile ideas are the good ones :)

    enlighten me, where did I "assault" ppl? Especially in the first 3 quotes because that's where I assume you spotted the assault. Where did I discredit ppl?

    I simply disagreed and pointed out WHY I disagree

    And now you spin it and imply some bs with extreme right and conspirators - which of course you will deny that you ever implied anything like that

    Dunno what you want really - maybe read the stuff ppl write and not jump to conclusions

  7. 24 minutes ago, Knight-Sevy said:

    "insulting"

    You sound so salty my boy ^^

     

    But yes NQ will have to put in place more mechanisms. But they are not there. So I try to bring my experience to maybe help people find a solution to their problem.

     

    Because yes, NQ has already deleted cores blocking our organization.

     

    Leave your condescension aside for a few moments.

    Awwwwwww telling ppl what would be appropriate imo counts as being condescending nowadays. Lmao 

  8. 13 minutes ago, Knight-Sevy said:

    The worst ?
    Definitely read you here ^^
    But let's move on, I say that if you are not superlegat you do not have to claim the possession of other player.

    It seems pretty clear to me as a position to avoid abuse, doesn't it?

    nice try in insulting me random guy on the internet, try harder

     

    yes and that's why it would have been in NQs interest to have such mechanics and regulations BEFORE the start of beta. no use now tho, because you don't have any such rules and regulations.

     

    Ergo, as a paying customer and reaching out to support, it's not really hard for NQ to figure out that these things will happen and ppl will ask them to undo them. Support has all the info it needs (core ID, sees who built there, last login time, player ids and so on) so I don't really see a problem here - it's only really problematic if they dont have all that info. which would be pretty stupid.

    So yes, Support could ask the guys superlegate to write to this ticket too and then just help them and resolve it - THAT would be appropriate if there are no mechanics in place to resolve such issues in the first place.

     

  9. 42 minutes ago, XKentX said:

    We did a test once and found the following:

     

    Ship A: 1 person in M-core cube of silicon

    Ship B: 4 gunners, 6 lasers each.

     

    So the fun part is when all the gunners of ship B fire on ship A, person sitting on it downloads at about 100mbit/s. Like it downloads the damage to the voxels...

    We then capped the download speed of person on ship A to 5mbit (using router cap). The guy was still downloading his damage about 5 minutes after we stopped firing seeing his cube becomes more and more damaged with time.... We now have that meme in our org: "download your damage".

    I can only guess how much bandwidth is required when 11 ships fire on 1.

    I hope NQ get enough $ from subs to pay for their network bills. 1 fleet fight is like what, couple of petabytes ?

    Long time ago I measured dl speeds when just standing on alioth, doing nothing. Over the course of 8h du needed 5mb/sec. Constantly. That's 100% of my speed, for standing around. Glorious game indeed! Bring those million of players in please, I'll just laugh my ass off when DU can't even properly simulate 10 ppl

  10. 10 hours ago, JEENAH said:

    First of them ... Are the crafting time as long as they were 6 month ago ? Because ... No way i'm gonna wait 6hours in a game like this for just 1 item to be crafted. It's not Ogame where you have to sit for days before you can advance to another stage. It's not farmville, it's not cityville or another mobile game where you have to wait.

     

    If it's bullshiet waiting time, i wont give any money to this game.

     

    Second of them : Is there atleast 1 space that isn't already claimed by someone ? And what do you do when you have your spaceship ? I'm a big farmer in ARK : Survival Evolved. I could farm ressources for 15 hours without problems, because even in official, you see yourself progress through those ours. Taming dinosaurs is long, but it can become short with the right foods (And it's only once for a dinosaur ... A good one)

     

    What is the objective of the game ? Does it even have one in the first place ? 

     

    Thanks for the answers. BTW ... No way i buy 3 months subscription. It's a total scam. If i don't like the game, i'm fucked ? Right ? Perfect ;) Not even released and you already have EA commercial thinking. Good start !! 

     

    I seen a lot of people complaining about the game everywhere, but i want to ask before i can make a proper opinion, but from what i'm seeing, it's not smelling very good.

     

     

     

    Yes, still hours of crafting for certain items.

     

    Yes there is still unclaimed space. If you reach space the only thing to do is go mining on other planets. Or build on other planets. Or trade on other planets. Same thing as on the starter planet. There's nothing else to do like pve or pvp. Last one is only arranged fights because few ppl play anymore and because if you're not stupid then pirates cant get you 

     

    Objective: do whatever you want I guess. But in order to do that, du lacks major mechanics and just isn't there yet

     

    Theres only a 3 month sub, yes. But you can cancel it and play afterwards for free. Ppl do that since december 

     

     

  11. 11 hours ago, DarthShadeofGrey said:

    Switch to 3rd person manual aim & click shooting (maybe add tracer rounds so not every round is seen & you must make an adjustment and/or make rounds not fire off in a perfectly straight line/they could travel at a slight arc due to gravity of nearby planets or big ships gravity generators)

    Not going to happen in any way shape or form. Gl simulating hundreds of thousands or million of bullets for everyone. There's a reason why sinulated bullets and twitch shooter are usually capped at 100 ppl or so

  12. 1 minute ago, EasternGamer said:

    am not one of those people, for the record. Also, that kind of solo player will never happen here. Think about it, in the current state, the game has you with 6 guns solo. You could maybe deal with 2 pirate ships solo if you have your tactics worked out, but not the FOB because there would just be too many ships defending it, unless you get it really early somehow.

    A solo player would be able to ambush a single patrol ship, basically or maybe come in when both sides are weakened and score a kill.

    Exactly the point. Then ppl dont do it solo but with 5 ppl. Or 20. Or 200. Doesnt really matter. Despite the fact that needing 200 ppl for a pve base would mean excluding small orgs (fine for me, but you know the lads....), it would also not matter much. Even if they put in a number limit and everything. Ppl WILL figure out how to blitz it and ppl WILL Farm it. And then it Boils down to: is this worth it to implement it for another grind? 

    Dont get me wrong, I loved wh pve in eve but it was boring too

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