Shredder
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Everything posted by Shredder
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Favourite thing: ship buidling Most hated: no roadmap
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Sounds like you guys didn’t setup RDMS properly, and/or shouldn’t have made that person a legate.
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Falling through voxel floors and elements
Shredder replied to Novean-61657's topic in General Discussions
Try making the voxel floors 2 blocks thick -
They don’t have to put timings on a roadmap at all, just a list of what they’d like to achieve, and an order in which they’d like to do it. Frankly I don’t even need that, a simple statement of the games direction and priorities would suffice.
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I remember and liked that post, it indeed gave the kind of steer I’m after, but that’s 6 months ago, and prior to release. A statement reaffirming those aspirations would really help.
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I’m an eternal optimist with DU, no other game has the potential it does so I’m happy to stick around for as long as it takes, regardless of the pace of change. However, the lack of any kind of long term roadmap gives the impression that change/development isn’t even planned. This really kills any motivation to play. I’ve cancelled all but one account because I have no idea if there is a future. I realise NQ don’t want to commit to anything long term, and only want to announce specific short term changes. But all that would be needed is a statement of intention/desire on the games direction, that would keep me (and I’m sure many others) engaged with the game. Are there others in the same boat?
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The game feels more empty without the additional planets.
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My corp are waiting for the old planets to be reintroduced so we can rebuild our base. When’s it going to happen? Can you confirm it will happen at all? Any kind of general timelines available? Right now we are in a limbo, and loosing players in our corp as we just wait.
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PVP Changes, Hi NQ its me again :)
Shredder replied to Anderson Williams's topic in General Discussions
Fighting people at the edge of the safe zone is pointless, no one can loose. -
PVP Changes, Hi NQ its me again :)
Shredder replied to Anderson Williams's topic in General Discussions
I’ve spent the past 6 weeks trying to find pvp, there’s virtually none to be had, am I missing something? I don’t care about balance if there’s no encounters. -
THE FUTURE OF DUAL UNIVERSE - Discussion thread
Shredder replied to NQ-Wanderer's topic in General Discussions
No word on missing planets? -
I’ve don’t a huge amount of pvp in DU. If your concern is your mass, then delete the ore. There’s tonnes of ways to defend yourself.
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Defend yourselves
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Then go to the unsafe asteroids. Simple.
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I disagree, if anything schematics have been dummed down too much.
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Am I correct in saying it doesn’t show radar?
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So Long - And thanks for all the fish (UPDATED)
Shredder replied to Archaegeo's topic in General Discussions
I agree with his reply. It’s a sandbox, the towers have been restricted in higher to 1km, just be careful when approaching and dropping below that threshold. this really is the most ridiculous reason to quit the game, it’s beyond ridiculous -
So Long - And thanks for all the fish (UPDATED)
Shredder replied to Archaegeo's topic in General Discussions
This -
Will there be trackable roids on launch day?
Shredder replied to Honvik's topic in General Discussions
Is it possible to build a DSAT on day 1? Surely not -
New mass:max speed/rotation curve is perfect.
Shredder replied to TobiwanKenobi's topic in General Discussions
Does anyone have a updated speed/mass graph? -
Dual Universe should change it's target audience.
Shredder replied to Shaman's topic in General Discussions
I don’t think building sandbox games are for you. -
I feel like there’s more important features to work on than transparent voxels, especially just before launch. All efforts should be on stability, bug fixing, polishing of FTUE etc.
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RESET NEWS ANNOUNCEMENT - Discussion thread
Shredder replied to NQ-Nyota's topic in General Discussions
There is real mining on asteroids, you just need to, you know, fly a ship, in a spaceship game, to get there.