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Everything posted by Physics
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I hope that does not mean it disappears when you are not under them circumstances as that kills half the point of the log. Also to make life more easy this log needs to be persistent after server disconnect / game crash so you can review.
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See you next week ?
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Imagine if NQ did put in an asteroid zone and the zone was dense enough to impose an artificial speed limit unless someone does not mind accidentally smacking one at silly speed. That would make space combat there very very interesting.
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What I would like to see is an asteroid zone/zones. Maybe if they wanted to get creative they could put a half exploded planet in the middle of the zone. (Not showing on map until discovered). Make the zone bubble about 50 SU+. Warp is disabled while in the zone because of the asteroids messing with navigation.
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DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread
Physics replied to NQ-Naerais's topic in General Discussions
Do I feel that warp should be looked at while NQ are finally addressing the lack of PVP content? Damn right I do. The Get out of pvp free card needs to end and replaced with counter measures. Warp needs to be more dangerous to use, not a free pass. -
DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread
Physics replied to NQ-Naerais's topic in General Discussions
Then reconnect me and explain what made you write the personal comment against me. -
DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread
Physics replied to NQ-Naerais's topic in General Discussions
One thing missing from your part 3 that is one of the biggest issues in the game IMO, How does NQ intend to fix the warp problem? -
A response to the recent devblog series from an ex DU player.
Physics replied to Olmeca_Gold's topic in General Discussions
Pure quality post, 10/10 -
Why the Industry changes are no good [DISCUSSION..
Physics replied to blazemonger's topic in General Discussions
Start your own topics, let the dead rest in peace -
20 SU radar and 10 SU warp interdiction bubble elements for space stations, gimme gimme
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you sir are mistaken! It’s president Porco’s fault for ignoring the protests of the poor citizens of Alioth and failing to take the fight to the overloads!
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naunet stepping down, my fairwells to a great CM
Physics replied to ELX987's topic in General Discussions
Naunet will be greatly missed by EVERYONE ? She was a fighter for this community plain and simple. Naunet if you do read this, good luck on all your future endeavours ❤️ -
How did you become interested in this game?
Physics replied to aliensalmon's topic in General Discussions
I started to miss SWG so google searched Sandbox MMO ? -
I believe a 0.26 territory warfare update will involve claim territories having a immunity shield from pvp. You will only be able to attack a hex that has an open border or a border that neighbours a tile you own. Because people would try and bury their TCU’s I think a capture mechanic where attackers would place a capture unit down and this starts a timer on the Tile sheild to drop. Once dropped attackers would also have to defend the capture unit. If the capture unit is destroyed the defender win and the tile anti pvp sheild returns. If the TCU is destroyed or the capture unit is till alive after say 1 hour of fighting. The attackers win and tile ownership is transferred to them also making all static cores on the tile grey. I also believe the auto mining mechanics will be bundled in with the territory warfare patch.
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Instant warp with 100% safety is bad for DU
Physics replied to DecoyGoatBomb's topic in General Discussions
I don’t think I can agree on any point you just made here. Pirates are always at risk from not just military forces, but other pirates. Hauler gets taken out by an XS fighter? That’s a newbie hauler or one that is beyond unfit for purpose. space is big, it’s actually fairly hard to find someone outside the pipe without prior tracking through alt or core. I would expect space stations to have some immunity shield just like TW tiles that need to prepped for attack prior to raid making the warp beacon idea a very good one -
Instant warp with 100% safety is bad for DU
Physics replied to DecoyGoatBomb's topic in General Discussions
+1 Well said Blaze. -
Ive been in Band Of Outlaws (BOO) for 4 months, AMA
Physics replied to ELX987's topic in General Discussions
Yes, everyone has a good mind set that it’s a game at the end of the day. BOO is a community. -
Nothing wrong with lurking and gaining insight from other companies within the industry in my opinion, everyone just wants to make the best game they can at the end of the day. Also nice of you to pop by Lauri ?
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FB releasing Open Alpha, NQ suspected to be going PVP development mode (finally). Let the war for our attention begin!
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Instant warp with 100% safety is bad for DU
Physics replied to DecoyGoatBomb's topic in General Discussions
Thing I want to know is how will NQ tie together CVA. You gonna radar lock someone’s avatar and blap them 2 SU away with rails? ? -
What are all of Dual Universe's competitors? And...
Physics replied to aliensalmon's topic in General Discussions
I understand what you are saying but NQ to me has shown one very very big flaw. Making really, really bad decisions on what content is priority to push out. I hate to think how much money they have wasted and revenue they lost because of this flaw. How is the game loop still open with Release deadline creeping up closer and closer. -
BOO crashed the SW pvp Event, was good fun and generated content :D
Physics replied to ELX987's topic in General Discussions
At least we have jet pack options -
What are all of Dual Universe's competitors? And...
Physics replied to aliensalmon's topic in General Discussions
This! There is no purpose to play and make pretty things apart from to make more pretty things! That’s literally all the game has atm.