lucagrabacr Posted October 21, 2020 Posted October 21, 2020 Also explained why me & my org are going the carrier / mobile sustained assault strategy here c= https://youtu.be/JDta4de2Tdo and how I think it's the best way for small-medium organizations to wage war and go against bigger organizations if you guys are interested The fighters are primarily for atmospheric base bombardment and fighting in general, while for the usual space railgun thingy (current meta) we have our own version of the usual borg cube, which is more rectangular so it fits on the deck without blocking the guns and has lower air resistance (all of the ships are atmospheric-space hybrid) Zamiel7 1
Zamiel7 Posted October 21, 2020 Posted October 21, 2020 Good stuff! Always glad to see people preparing for things like this to reassure me there's going to be some fireworks at some point! Also, +1 for the carrier/fighter designs. lucagrabacr 1
lucagrabacr Posted October 21, 2020 Author Posted October 21, 2020 39 minutes ago, Zamiel7 said: Good stuff! Always glad to see people preparing for things like this to reassure me there's going to be some fireworks at some point! Also, +1 for the carrier/fighter designs. Thanks! c= and ye gotta prepare >:3 Zamiel7 1
HangerHangar Posted October 21, 2020 Posted October 21, 2020 Needs some “cube ships” to act like hangar doors, so you can stash nonflying ships inside the carrier’s armor.
lucagrabacr Posted October 21, 2020 Author Posted October 21, 2020 4 minutes ago, HangerHangar said: Needs some “cube ships” to act like hangar doors, so you can stash nonflying ships inside the carrier’s armor. Thought about doing that and did some experiments, turned out the extra complication is not worth it, not to mention the extra weight and air resistance if you want to add more structure to accomodate that c= the deck can hold more than a dozen full sized XS core ships or about a dozen plus some S core ones so that's good enough for most situation
blazemonger Posted October 21, 2020 Posted October 21, 2020 Unfortunately for you, these will not be very useful in TW. Moosegun and Magnus01 2
LouHodo Posted October 22, 2020 Posted October 22, 2020 17 hours ago, blazemonger said: Unfortunately for you, these will not be very useful in TW. If it isn't a cube of gold or steel it isn't going to work.
dumpeet Posted October 22, 2020 Posted October 22, 2020 At this rate you will hit the org core cap before TW update hits, should have invested in industry instead.
Haunty Posted October 22, 2020 Posted October 22, 2020 Hopefully by the time TW comes pvp will be revised a bit so cubes aren't the only option
lucagrabacr Posted October 23, 2020 Author Posted October 23, 2020 On 10/22/2020 at 3:30 AM, blazemonger said: Unfortunately for you, these will not be very useful in TW. We do have our own take of the death cube (see behind the fighters) and the carrier is mostly for this And how would you know whether or not it would work? o: have JC or NQ released more info about how TW mechanics is going to be like? I'd assume once atmospheric PvP is released agile, disposable fighters would be much more useful 13 hours ago, dumpeet said: At this rate you will hit the org core cap before TW update hits, should have invested in industry instead. We do have industry : P 13 hours ago, Haunty said: Hopefully by the time TW comes pvp will be revised a bit so cubes aren't the only option If atmospheric warfare would be a thing (which I would assume so because territory warfare implies taking a territory which is based on the ground) even with the current combat system, cube wouldn't work as well for it
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