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Alpha

Found 18 results

  1. Dear ladies and gentlemen, this offer is for German speaking players only, please respect that: Hallo liebe Mitstreiter! Die Hyperion Corporation ist ein eigenständiger, deutscher Flügel innerhalb der Terran Union. Wir haben es uns zum Ziel gesetzt, gemeinsam, große Bauprojekte im Hauptspiel "Dual Universe" zu realisieren. Mit dem starken Partner TU im Rücken, haben wir die Möglichkeit in wirtschaftlicher, militärischer und infrastruktureller Sicherheit, Projekte zu erforschen und zu entwickeln. Wenn du also mehr als nur eine Zweckgemeinschaft suchst, dann bist Du bei uns genau richtig! Was bieten wir? Ein freundliches Team deutschsprachiger Spieler, organisiert mit regelmäßigen Sprachmeetings, welche als Gemeinschaft große & spannende Projekte umsetzen möchte. Bei uns kann sich jeder frei entfalten und seiner Kreativität freien Lauf lassen, solange es dem Wohl der Gemeinschaft dient & die Gesetze/Richtlinien der Hyperion Corporation, sowie auch der Terran Union eingehalten werden. Des Weiteren bieten wir Sicherheit und Territorium durch die TU. Dies ist eine Organisation aus bereits über 600 internationalen Spielern, welche 24/7 für uns verfügbar sind. Was suchen wir? Vorallem kreative und baulustige Teamplayer, die eine Gemeinschaft zu schätzen wissen und bereit sind, das Abenteuer "Dual Universe" mit uns zu bestreiten. Du solltest das Spiel "Dual Universe" besitzen oder ein ernsthaftes Kaufinteresse bekundigen. Außerdem wünschen wir uns eine gewisse geistige Reife, Teamfähigkeit und natürlich Spaß am Spielen! Uns ist ein gutes Betriebsklima sehr wichtig. Was ist unser Ziel? Mittelfristig möchten wir, gemeinsam mit der Terranischen Union, eine Heimat aufbauen, um weitere, spannende Projekte voranzutreiben. In mehreren Teams aufgeteilt, realisieren wir Raumschiffe, Stadtkonstrukte und diverse, andere Bauprojekte. Die Möglichkeiten für andere Geschäftszweige sind schier grenzenlos und somit liegt es auch an Dir, welche neuen Ziele wir uns setzen. Langfristig wünschen wir uns, im besten, wirtschaftlichen Idealfall, unseren Membern die monatlichen Kosten für den Serverzugang per Spieleinnahmen bezahlen zu können. Was muss ich tun, um beizutreten? Du kannst dich förmlich auf der DU Communityseite bei uns bewerben, schreibe dazu einen kleinen Text, wer du genau bist. Die bessere Variante: Besuche uns auf unserem Discord und schreib uns persönlich! Die Links findest du weiter unten. Schau dir doch auchmal unseren Trailer an: Ich hoffe, wir konnten Dir einen guten Eindruck von uns übermitteln. Hier sind alle Links, die du benötigst: Unsere Webpräsenz: https://hyperion-corporation.de/ Communityportal: https://community.dualthegame.com/organization/hyperion-corporation-german-deutsch Unser Discord: https://discord.gg/5MMxacV Unser Youtubekanal: https://www.youtube.com/channel/UC675uKYy3LFM5VCv5bkOGwg Wir freuen uns auf dich!
  2. Bonjour, je ne me suis pas encore présenté sur cette rubrique du forum, donc c'est mon tour . Joueur de Dual Universe depuis une bonne année, passionné par le projet de NQ, initiateur du WikiDual Universe FR, ainsi que du Quanta News avec l'aide de MendrakMaster, avec la détermination de créer une superbe civilisation marchande gravitant dans ce nouvel univers, nous nous sommes associés avec FREEJ1 & WillyGmod ainsi que d'autres membres historiques (Cronael,DIVAZ,Norz,KILOPalo5,...) afin de donner vie à la DELTA Confederation. Cette dernière est une organisation de commerçant bâtisseurs, totalement neutre sur l'échiquier politique de l'univers. Notre objectif premier est l'ouverture de Quanta City, une ville avec une ligne architecturale parfaitement corporate, défiant toute imagination, permettant le transit de ressource et d'échange entre joueur de tous horizons, grâce à nos futurs marchés privés. Nous effectuons donc autant de l'achat que de la vente de biens et services. Pour tous renseignement ou contact : https://discord.gg/DeYDeR Quanta News: https://www.youtube.com/watch?v=mf1oMIn-Ksc&t=82s ---------------------------------------------------------------- Site communautaire Serveur vocal --------------------------------------------------------------------------------------------------------------------------------- Hello, I have not yet presented on this topic of the forum, so it's my turn. Player of Dual Universe since a good year, passionate about the project of NQ, initiator of WikiDual Universe FR, as well as Quanta News, with the determination to create a superb commercial civilization gravitating into this new universe, we partnered with FREEJ1 & WillyGmod and other historic members (Cronael, DIVAZ, Norz, KILOPalo5, ...) to bring DELTA Confederation to life. The latter is an organization of shopkeeper builders, completely neutral on the political chessboard of the universe. Our primary goal is the opening of Quanta City, a city with a perfectly corporate architectural line, challenging imagination, allowing the transit of resources and exchange between players of all horizons, thanks to our future private markets. So we do as much buying as selling goods and services. For any information or contact: https://discord.gg/DeYDeR Quanta News: https://www.youtube.com/watch?v=mf1oMIn-Ksc&t=82s ---------------------------------------------------------------- Site communautaire Serveur vocal
  3. Greetings! So, you are propably wondering who we are! Well, we are an organisation that designs and constructs ships and sells them. But we do more that only that! Shis need materials, and so we always search and exploit new ressources. We also provide millitary services (AKA mercenaries) to our clients. And of course we will protect ourselves and our clients when needed. What else do we do? LOTS of things! Just peek into our discord and ask away! WE ARE ALWYAS ACCEPTING NEW MEMBERS; REGARDLESS OF INGAME EXPERIENCE! WE NEED YOU! ALSO VISIT OUR WEBSITE!
  4. Heimera Trade Xchange Brand us as a brotherhood; proponents of the military industrial complex; noble mercenaries; a mystery; or an incorporation – the choice is yours. We call ourselves the Heimera Trade Xchange. Our allegiance belongs to none but us, our choices are made for our benefit, and our charity for the perceived greater good. The Xchange is not a concept of the past – it is proof of the future; a future where we fear no one but cause hearts to tremble; where we are beyond suspicion, but below egotism; where we are unbothered by the idea of death, watchful of the lives of others; and where we are above defeat, but wary of arrogance. This is reality. We are a collective of individuals focused on the provision of services, in different forms and in different ways. Whether it is the provision of static and mobile asset security; the fostering of trade; niche manufacturing; or strategic industrial activities, the Xchange concentrates on getting things done with clean, swift and deadly precision. We are an organisation of cultured professionals disposed to equal measures of benevolence and cruelty. Many Paths, Many Destinations, One Goal “We have made our choice; we have set our faces. Pressing onwards, let us look forward and never back. Our eyes on the goal, our minds set on that which is above, we shall not turn to the right hand or the left, though the roads be many and paths a-crossing. That we henceforth be no more children, tossed to and fro with every wind of doctrine, by the sleight of men and the cunning craftiness whereby they lie in wait to deceive.” --Thoughts of the Exalted 17:1-4 It is an axiom famous in the military that specialisation is the key to dominance. We seek to prove this as false. Within the Xchange, there is no lack of interests or want of projects to be completed. Whether logistics, resurrection nodes, territorial units, implants, cybernetics, probes or combat-related services; supply, production, combat, strategy or design – our hands are ever occupied and you might be inclined to ask: “For what purpose?” That our brothers and sisters live without want or worry; and that we provide the Universes’ necessities for living, breathing, productivity, trade, war and survival…taking your mind off the trivial matters and letting you focus on doing the things you love. Ours are your wants, needs and fears to handle. Yours are the ease, courage and confidence to enjoy. In the end, neither group will know lack in its dealings with the other. Screams and Laughter, Myrrh and Blood. “How wonderful and how pleasant it is when brothers live together in harmony! Let the saints be joyful in glory: let them sing aloud upon their beds. Let the high praises of Yhwh be in their mouth and a two edged sword in their hand; to execute vengeance upon the heathen, and punishments upon the people; to bind their kings with chains, and their nobles with fetters of iron. Though a thousand fall at your side, though ten thousand are dying around you, these evils will not touch you.” --Thoughts of the Exalted 19:13-16 There are four things we know how to do in the Xchange: talk soft, move fast, dig gold and break bones. Many a person will erroneously expect us to shrink from a battle on account of numbers, or fear to draw first blood at the threat of ‘sanctions’. Knives are for stabbing, fire for burning and tears for spilling. We are not many – for the sake of which a slight to one is an injury to all. The Xchange is not a nursery, it is a path through blistering deserts and freezing depths, angels, demons - a tasking journey for an easy life. Here, we fight like there is no tomorrow, we kill for our fathers’ ashes, and we would gladly die over and over again for our temples. We do not promise you success at every corner, nor victory in every battle. What we promise you are fellow members who will pat you on the back after every battle, be there as you step out of every Resurrection node and keep firing while you get ready for the next round; the strategy that wins you impossible victories or tactics that go awry because of new members. War is full of amusing coincidences and anxious waits, frustrating losses and inspiring events: allies that never show up, ambushes that never fail to surprise, blinding explosions and deafening cheers. Perhaps, the grit and gore of wars are too much for you to handle? Then immerse yourself in the aesthetics and musings of the best designs amongst fellow minds, or coordinate complex logistics and optimal transportation processes with likeminded hauliers. You are free to spend hours mining with skilled personnel, all the while talking about subjects you would be killed for discussing in the real world; learning a new language; sharing opinions and keeping one eye on the radar for hostile units at the same time. If your calling is to trade, do so with all your might – tense and in a haste to deliver a package solo, or taking it slow – viewing what beauty the Dual Universe has to offer while you travel in heavily protected convoys. Spend hours producing the materials, elements and objects the Universe seeks so desperately, selling at the best price to enrich your purse; or sniff out clandestine plots and live among the shadows, causing chaos where least expected, and dictating the tides of wars. Here, and among fellow members, you are encouraged to engage in what makes you feel alive. Silver Tongues and Poisoned Words “She advised them: ‘They have sharpened their tongues like a serpent; adder’s poison is under their lips. But, my lips will speak no evil, and my tongue will speak no lies.’” --Waves of Kings 67:2 We do not take our integrity lightly. The problems of shifting alliances and the ever-changing dynamics of power influence our choice to value our word above the obvious advantages. We are neutral – ‘less’ or ‘more’ are both qualifiers to the term. Without a doubt, Heimera has allies, but her allies have no say over her associations or generosity. Neutrality comes with more disadvantages than benefits – especially for those who desire to be true to their word – and that is something many people fail to realise. Our nature and our interests demand that more often than not, we may aid, defend, or assault certain interests of one or more parties in a conflict, especially when considering greater matters. The Xchange promises only this: Our ‘yes’ is a ‘yes', and our ‘no’ is a ‘no’. We do not deem ‘alliances’ as non-aggression pacts – of which we have next to none. Non-aggression pacts are treated as the highest level of trust we can express or receive; for which reason, we are cautious in giving or receiving such treaties. Doubtlessly, this Universe will be filled with tales of sly capitulations and noble sacrifices, which we are prepared to experience and come across; but much more than this, we are determined to find our way among lies and betrayals. Be careful though, a slight to the Xchange is rarely forgotten and will be repaid when least convenient for the offending party. The wonder of silver tongues is a marvel we will use many times, and many offenders will taste the venom of poisoned letters. We take our words seriously and we expect our trust to be well repaid. Efficient Simplicity and Elegant Complexity “Each to his own, everyone to her field. In every situation, think on what works best; for every task consider which is superior: wings to glide, propulsion to fly; the fish to the water, the cheetah to the ground; trees for fruits, factories for clothes; a dog for a companion and systems for protection. Every need of efficiency has an answer, be it simple or intricate; every form of beauty has its uniqueness: in plainness or in rarity.” --The Whispers of Aetr 9:1-4 There is a much-lauded rule in the technical world: ‘if it isn’t broken, don’t fix it.’ Many works that possess simple beauty are often destroyed by their creators in an innocent will to make them look better. At other times, ground-breaking innovations are ruined as their inventors try to make them work faster. To be clear, we desire something above the normal; we strive for something that breaks from the crowd, every masterpiece has something extraordinary about it, unlike works of art that are simply creations from the artist. Is it a lot to ask that what we make is iconic? Is it too much to demand that every creator leaves a piece of himself in what he makes? Perhaps it is too much of a burden that we require you to aim for the stars in simplicity or complexity? We think not. Those that lead art are those that stand out, not those that follow. As concerns Heimera: let your brainchild be optimized to do what it is meant to do, first – everything else is cream on the cake. It is not sufficient that products be original and pure, they need to stand among the best in what they do. Never spoil a developing masterpiece, in an effort to make it similar to another. Go big, go true, or go home. Warmth of Speech and the Coldness of Words “Ah, your words! They sting and they bite! How I wish you spoke a different tongue, that these ears of mine may be spared of your venom. Why, why are not your words the soothing salve that heals and uplifts? Men with good conversation strengthened both the weak and encouraged the strong, discovered deep things and built the Tower of Babel. But, yours are cold, poisonous, deadly things: the very confusion and chaos that caused the end of that Tower. Pray, if you do not know how to speak well, or even to speak the language of the Separated, hold your tongue!” --Oncis’ Tumults 21:5-9 The Heimera Trade Xchange is an interesting potpourri of backgrounds. Be that as it may, our preferred language for communication is English. As a means of fostering inclusiveness and opening the Xchange to other players, we have a ‘sister-organisation’ relationship with the First Mining Company, a Russian group of players. Thus, Russian is allowed via the FMC. Other than those two languages, we speak none other within Heimera – for now. As disciplined as we are, we fully understand that there are moments in time when pressure needs a means of escape. Cussing is allowed within the Xchange – but only to a reasonable degree. We are mostly mature players over the age of 18, and we would rather avoid the responsibility of monitoring the channels for the sake of the meek, young and innocent ones among us. Within the Xchange, there is more than enough free space for both lively and sarcastic talk, but we closely monitor anything that crosses the line on a case by case basis. Words within our dominion are to be used to entertain and edify, protect and pacify, not to subvert and kill. Behemoths and Harpy Eagles, Leviathans and Dragons “’And what is this secret?’ He asked, almost stumbling into the flames. ‘It is not so much a secret as common sense.’ She said, swinging her weapon. ‘And?’ He pressed, dodging the hot muzzle. ‘It is very simple, good sir. You can only fight with the resources you have. I make sure they are the ones I want.’ He thought over this for scarce a second and hastily asked: ‘Where do I fit in that?’ Without sparing him a look, she answered with perfect impassiveness: ‘I made sure you did not fight in any of the battles so far. What does that tell you?’ She walked on, leaving him standing where he was.” --The Waves of Kings 68:9-15 One might be tempted to draw the comparison between the Barbarians of old and the Roman Empire, in defence of horde tactics. There is no doubt about it: hopelessly outnumbered and on near equal terms in equipment, nothing but a miracle can save a small number of highly specialized soldiers. However, resources are not infinite, and there is a good reason successful companies do not hire hordes of unemployed to toil away in their factories. An operating principle of the Xchange is efficiency: doing more with less. While this doesn’t mean we will be conceited, turning away new applications and choosing the pick of the litter; we won’t be in a hurry to accept new members all the same. We have never been and we can assure you, never will be in a hurry to gain members. We are not here – and frankly, cannot afford – to offer counselling services for every awe struck wanderer in Dual Universe that has no goal or sense of direction in a new world. We are, however, more than ready to help people who have a clear-cut objective in mind. Rather, we are willing to hold them by the hand and guide them through the Universe. Whatever we have mentioned here are our public interests. Should anyone feel he has something to offer and gain, the Xchange is willing to sit down and talk. The process is simple: send a crystal clear request through the Community Portal, and follow that up with a concise message about yourself and your objectives in Dual Universe. Within 12-72 hours, your application will be accepted with sufficient instructions for the next step; or rejected, justifying your exclusion. We do not consider our fellow brothers and sisters to be ‘resources’. However, like any organisation, we reserve the right to accept those who we believe can make themselves great with our help. © Copyright Published by TextBomb™ A subsidiary of the HTX. All Rights Blown Up.
  5. Hi everyone! Considering todays post about BOO and the numbers of players in the top ten Orgs, I have decided to post my charts on here as well as Twitter. I forgot to place my name on them and now have, but figured seeing as it is fit, I would post them directly here as well, it's just been a little supervising side project of mine to see how the orgs and forums handled in posts, members, etc when the kickstarter came around as well as me just having a general interest in the numbers. So, I update the charts daily - with member orgs who have fallen off the top ten staying on there for up to seven days just in case they come back to the top. Anyway, without rambling on too much longer. Have my charts. But stop asking for access, please, you won't get it, I'm just trying to provide consolidated data in a point for my own and others interest. The iframe isn't working currently, though I will post updates daily with images till I work it out, it may just be incompatible, I'm unsure. Live chart can be found here Edit**: Fixed some colouring issues.
  6. _________________/ I N T R O D U C T I O N \_________________ The Empire is a nation dedicated to providing Stability, Prosperity and Security to those within its dominion. A powerful autocratic military coexisting with a free and prosperous civil society. Live in a free city of thousands, create or join a company and rise to the top of the economic powerhouse. Launch yourself into the sky as a soldier for the Imperial Military and experience intense tactical warfare. A place to encounter situations you would never have dreamed possible. B A S I C S The Empire is a new form of government founded on an absolute monarchy, It has been rethought from the ground up to secure a free and stable society. B E N I F I T S Without competing political parties, corruption is abolished, no politician can be bribed as there is no fear of losing power. This creates a surprisingly equal society outside the palace. With a constant leader, the Empire can make important decisions quickly and save thousands of peoples creations and lives. "you can do what you have only dreamed of, but now you are contributing to an Empire. " _________________/ C O R P O R A T I O N S \_________________ The Empire provides a fully functional civil sector to corporations. If you are looking to mine, construct or trade in any way register your organisation as a corporation and you will receive the benefits of our civil sector. C O P Y R I G H T Legally protect your intellectual property. C O N T R A C T I N G Create legal documents that the Empire will force to be upheld. T A X F R E E Base yourself without Taxes, maximise your potential. Looking to trade with the Empire and its citizens? Aquire a license to do so here: LICENSE ACQUISITION _________________/ M I L I T A R Y & P O W E R \_________________ The Empire is a peaceful organisation but it's inevitable that there will be those seeking to conquer lands and destroy what many people have worked so hard to achieve. It is because of this reason that our military is so fierce and powerful, providing an exciting and dynamic experience to Soldiers as well as keeping the citizens of the Empires minds at peace as they can be guaranteed that they will never see the horrors of war. The Empires military is designed to be effective, build from its very foundations it has become something to be feared, It's intention is to ensure the peace and prosperity upheld by the Empire at all costs. B E R E C R U I T E D No one is treated unfairly, everyone who joins the military stands the same as every other candidate. You have to earn your way through the ranks. Have yourself stand out as a war hero, give your ship a tint of artwork to install fear into your enemies as your stare them down in battle, you have the flexibility to become a legend. JOIN THE MILITARY _______________________/ L I N K S \_______________________ W E B S I T E O R G A N I S A T I O N S P A G E D I S C O R D T W I T T E R Y O U T U B E
  7. " While I'll be taking a break from writing lore, I have decided to employ what tiny spare time I have left on something else. We've seen a lot of organisations spring up in the last few months and a lot of them are in need of a good logo, signature, banner and perhaps some text to give the organisation in question some solid footing. This is something I'll be doing personally: sans Aether, TRANCE, or Outpost Zebra. What does the Premium Content Pack contain? A tailored Photoshop logo for your organisation - mostly created from scratch. It will be unique and I assure you, you won't find it anywhere else on the internet. A signature image. All the cool organisations have it (mine included), why not yours? A profile image (mostly a combination of the logo or something else within my power). Some organisation leaders love their organisations so much, they take it upon themselves to carry the face of the organisation everywhere. Besides, it is a perfect idea for an army of identical alts. A banner or an Ad artwork. A few organisations have websites of their own and we all know every organisation with a website has a banner that goes along with it. So, if you are in need of a 1024px or greater banner, that's included as well. Some background lore text. I love writing and I couldn't resist the temptation to include this in here. Granted: I will not be writing a book for your organisation. Rather, it is some text of your choosing and setting that gives your organisation a lot more life than a basic description and a picture. No great nation is without a history. You get five different items in a single pack and all of them are tailored to your demands. Sounds good, no? Talk to me via DM, or leave a request below and I'll get back to you. I have a busy schedule, but if there's the need to make time, I have my ways. Cheers. P.S. Kindly note that I am not competing with anyone to make logos. It's an idea I had a few weeks back but, lacked the right opportunity to make a solid offer. If you do make logos or work with Photoshop and you'd like us to work together, I'm more than open to collaboration. I've made logos for other organisations and most of the Aether artworks are products of my spare time and Photoshop skill. I'll be doing some more Photoshop works for the Aether and I think this a perfect opportunity to do more with less time. "
  8. Sierra Corporation ** Currently Recruiting ** About The Sierra Corporation is an organisation that provides trade and private military services. We promise to help new traders in the universe to show their potential and provide a deluxe living environment in our territory. We also strive to lower the prices of all our products to give our customers a great deal. The Sierra Corporation is ran by me (StormEagle). I've been the leader and staff of/in clans before. I am an experienced and skilled leader and I have been told this many times by the people I've been in clans with in the past. I also have a good grasp of money and can make a lot of it in games. It's not just money I'm good with I'm also a good fighter. This is why I wanted to make the Sierra Corporation a combination of a PMC and trade company. The Sierra Corporation will be more involved when the game has fully come out (I'm not interested in playing the alpha or beta). When the game fully comes out I will try to gather the engineers to create Sierra City. Sierra City is going to be kept secret for now but I have a lot of plans for it. The reason why I want to keep it secret is so nobody steals my idea for it. If you want to join feel free. I am currently looking for a CEO to run things when the alpha comes out so if you're interested all the information on how to apply is below. Apply If you want to join the Sierra Corporation go here and fill out the application provided: ** APPLICATION ** * Copy and paste this application then fill it out * DU Username: Age: Location: Character backstory (optional): Are you currently in any other organisation/s?: * More information will be provided here soon *
  9. The Union Who Are We? We can be anyone. We can be anywhere. If you choose, you can be one of us. What Can We Offer? Protect your brothers, and they will protect you. In your time of need, the Union is indebted to offer you any and all of the services its members can provide. The aim of the Union is to provide a universal support network for any such member of the Union that requires the services the other members can provide. What Do We Want From You? We ask not for an army, only for a union. Mere might is nothing in the face of brotherhood. All we ask is that you are there to help one on of the Union as they would help you. You are free, even encouraged, to pursue your own goals, your own desires, otherwise. How Can You Find The Union? Simply follow the symbol of the Union (∪). When the time comes, we will find one another in the Universe, and we shall become legion. What Does All Of This Amount To? Each and every member is just as important as the next. Under the Union, you can expect to find a welcoming community that can help you on your journey in Dual Universe. We look forward to your joining, and if you want to know more, you can message the Legates of the Union. Addendum (14/4/17) The Union does not require you to solely be a member of this organisation. It is completely possible to be a member of another organisation while also being a member of the Union. Addendum (18/4/17) The Union now has a Discord channel! Click here to see what we're about.
  10. Bist du auf der Suche nach einer deutschsprachigen Organisation? Dann nimm dir doch die Zeit und lies diesen Post über Ardisson. Wir würden uns freuen wenn wir dich bald bei uns willkommen heißen dürfen. In Unserer Organisation gibt es für jeden etwas zu tun. Bist du z.B. daran Interessiert deine Mitspieler vor Angriffen anderer Spieler zu verteidigen, dann schließe dich unserem Militär an. Wer lieber Häuser, Gebäude oder sogar Raumschiffe bauen möchte, für den gibt es den Beruf des Architekten und des Ingenieurs. Außerdem gibt es noch die wichtige Aufgabe der Ressourcenbeschaffung, welche, wie der Name schon sagt, dafür sorgt dass die von allen benötigten Rohstoffe immer Verfügbar sind. Oder soll es doch ein Posten im Senat sein? Wie zum Beispiel der des Finanzministers, eines Militärsenators oder einem von vielen weiteren. Unser ganzes System fundiert auf Roleplay, aber auch Spieler die keine Lust auf Roleplay haben oder einfach kein großen Wert darauf legen sind bei uns willkommen. Es gibt neben den üblichen Verhaltensregeln in einer Gemeinschaft keine Verpflichtungen, nur ein sicheres Zuhause. Unser Militär ist in zwei Teile aufgeteilt. Den Soldaten, welche für den Personen gegen Personen-Kampf (PVP) spezialisiert sind und der Marine, deren Marineeinheiten primär beim Kampf in Jägern oder an Bord von anderen Militärischen Schiffen vorzufinden sind. Nachdem Ardisson eine freundliche Organisation ist gibt es viele Tätigkeiten für Militäreinheiten, wenn sie gerade nicht in einen Kampf verwickelt sind. Dazu zählen auch Sicherheitsaufgaben, wie das beschützen des Ressourcenbeschaffungs-Teams auf seinen Touren, für Recht und Ordnung unter Spielern zu sorgen oder unbekannte Gebiete zu Erforschen. Wie bereits oben angedeutet ist der Ingenieur für das Planen und Bauen eines Raumschiffes und dessen Instandhaltung zuständig. Zusätzlich befassen sich unsere Ingenieure auch mit allen Technischen Themen, die für unser gemeinsames Leben anfallen, so zum Beispiel auch die Entwicklung der Verteidigungsanlagen unserer Stadt und auch der Geschütze des Militärs. Ingenieure genießen daher ein sehr großes Ansehen. Der Architektenberuf ähnelt dem des Ingenieuren in seinem Aufgabenbereich, auch hier ist Kreativität und technisches Verständnis gefragt. Ein wesentlicher Unterschied ist, das der Architekt Gebäude und Niederlassungen entwirft und baut. Bei diesen Arbeiten kooperiert ein Architekt auch mit den Ingenieuren. Zum Beispiel für die SmartHome-Integration. Die Aufgaben der Ressourcenbeschaffung ist ein sehr wichtiger Bestandteil unserer Organisation, denn ohne sie könnten keine der großartigen Ideen unserer Ingenieure und Architekten umgesetzt werden. Um die höchste Produktivität zu gewährleisten sind die Squads in einzelne Tätigkeitsbereiche aufgeteilt, jedes Mitglied spezialisiert sich auf einen bestimmten Bereich. Wir hoffen, dass wir Dir einen kleinen Einblick in unser kontinuierlich weiterentwickeltes Konzept geben konnten und Dich von Ardisson überzeugt haben. Über Deine Bewerbung würden wir uns sehr freuen! Ardisson bei DU | Ardisson Website | Procon bei DU Bei Fragen melde dich einfach via Privatnachricht, gerne schicken wir Dir dann die IP von unserem TeamSpeak-Server. philgamer | Villspor
  11. With the confirmation of the 1st constitution of my company, I wanted to introduce it properly. I'll post all new updates and news here too. What is VMS? We are VMS, the Vortrex Mining and Science Inc. We gather resources, explore the universe and design and script constructs of all kind. Languages: English, German, Italian (English officially) Communication: Discord (https://discord.gg/BPs9CYF), Twitter (@VMSInc) Time Zone: around the globe, High Council in GMT+1 Hiring Status: open to anyone Elections for the High Council: Planned for 0AA (Release) Start of Operations: Alpha Age: 13+ What do we offer you? We offer an organised internal system, regular payments+bonuses, safety from pirates, a emergency fond, a building plot in our planetary base/city, possible promotions up to a sector manager, and good payments, 1/3 of the profit goes directly to the members. Can I be in another organisation at the same time? Yes and No. You are allowed to be in big factions/states (for example the Terran Union or Cinderfall Syndicate) if that faction allows that, but you are not allowed to work for another company. Untrusted Factions (for example Band of Outlaws, because they support piracy) are also forbidden. Do I have to be online a certain amount of time per day/week/month? No. You don't have to. You will receive a monthly payment if you complete a specific amount of jobs/tasks. For every other completed task you will recieve a bonus (if you complete a very high amount of tasks you can recieve a DAC, if they are affordable ingame) and we will consider your work and effort when it comes to promotions. How can I join? Everyone is allowed to join VMS. After you signed in, we will ask you some questions about what skills and personal preferences you have. We will then suggest you some possible jobs from which you can select one. If you have any questions feel free to ask us in our discord channel: https://discord.gg/BPs9CYF What will I do in the company? That dependes from sector to sector: S.M.A.R.T. (Scientific Material Development and Research Team): In this sector you will become a designer to develop new ship, a scientist that tests new parts and methods or a driver in the practical tests (basic voxel design knowledge recommended) Mine&Craft: In this sector you will be either a worker on our mining facilities or on the Vortrex I where you build the blueprints from the S.M.A.R.T. sector. TnT (Trade and Transport): You will either transport good and persons from A to B or you will set up market stations, do the advertising, find new customers, etc. Bots (Beneficial Optimization of Technology and Systems): You will be the engine behind everything. In Dual Universe, most actions and objects can be automated. To join this sector you need basic/intermediate programming skills generally (if you know how LUA works, even better) The First Order: even a neutral company gets sometimes attacked by other organisations or pirates. This sector secures the comapny. S.P.E.E.D. (Scanning, Prospecting, Exploration and endless Documentation): Prospecting, Field research etc. What qualities do I need to become a member of VMS? Motivation to play the game and help us to have success The basic skills (ingame and in real life) like flying a ship being able to work in a team Intermediate level in the english language, so we can communicate with each other You need to respect the constitution and company rules 1st version of the company policies: So don't wait, and join VMS, the 3rd biggest company: https://community.dualthegame.com/organization/vortrex-mining-and-science-inc
  12. Good day fellow expectant entrepreneurs into this unknown universe. Been keeping track of the DU progress on various media and thought it time to put in my resumé. My name is Eike Sky, I'm a open-minded, flexible person able to accomplish a lot of tasks competently. Predominantly amongst these are my building skills (honed in games such as Space Engineers, Empyrion, and... other voxel-based games), and my piloting, with experience in flight sims from decades ago up until today, as well as a little dabble in Elite Dangerous, however of late, I've not had much time to be able to indulge in that particular fantasy due to this "real life" thing that keeps cropping up. My goal for my existence in Dual Universe is to create the best specialist vehicles at the lowest material cost, and fly them better than anyone else. I have no political alignments other than the belief in the strength of individuals, to make up a whole. I am neither a war monger, or a pacifist, more a nomad, generally. The kind of "work from home" person that deals well with being given some tools and an assignment and being left to it. My communications skills are excellent, though, so if assistance is needed, I am the first to admit a lack of knowledge/experience. If I were to pinpoint a weakness, it would be my lack of knowledge regarding the Lua scripting language, which I will be furthering my knowledge on in the meantime. The purpose of this post is, firstly to introduce myself, and to put forward my application to any Organisation who would make use of my unique skills and viewpoint on the world. I thank you for your time and eagerly await your questions. ~ES
  13. Future is ruled by those who wake up early! The Rising Suns is a non governemental organisation which only goal is to regroup Asian time zone Explorers, from Deli to Sidney (GT+6 to GT+10) in order to know who we might encounter during our gaming times. Everyone is encourage to join any other organisation. Only if in the future its is more convenient and asked by a majority of The Rising Suns members, a concil from the more active players and a more complexe political organization will eventually be setup. If you are worried who will be online at the same time and concerned by asian time zone please join at: https://community.dualthegame.com/organization/the-rising-suns indicating your place of living.
  14. Greetings, fellow Citizen! Allow me to introduce myself. My name is Simon Volcanov and I am the CEO of the great Volcanov Corporation! What is the Volcanov Corporation, you may ask. Simply put, it is an organisation formed to become one of the largest powers in this universe! It is split into five departments: Mining, Surveying, Construction, R&D and Armed Forces. Each is lead by a Head of Department, or HoD, personally chosen by me. Let me introduce the departments to you. Mining: Gathering ressources is the foundation of our great company! Should you choose to become part of the mining department, your field of activities would include the gathering of ressources EDIT: Mining vehicles will not be a thing. While this might sound like the most boring and simple activity, it is the one which gives you the most freedom as an individual player. Surveying: Before we can gather the ressources, we have to find them! As a surveyor, this would be your job. Not only will you be able to contribute greatly to the Company, we will also provide with a free ship and guards, so that you can explore the universe to your delight. You have to report to an officer every once in a while, but this job probably offers the most freedom as part of the Company workforce. Construction: Are you skilled in the art of errecting whole civilizations over night? Then a job as builder might be for you! You would have to construct Headquarters, living spaces, mining facilities, factories, vehicles... basically the whole infrastructure. While this might be the job with the highest workload at first, after finishing the infrastructure you would be able to go about your adventures with access to alot of the companies ressources as a reward for your contribution. R&D: Designing new vehicles and constructions for the builders, putting together LUA scripts and analyzing them in the field. That could be your job if you decide to work for our R&D department. This job needs the hightest creativity and intelligence, but will be well rewarded with access to all the ressources and equipment you need to fulfill your dreams! Armed forces: Digging in the dirt for hours, piecing together a heap of trash to drive around in or thinking more than 10 minutes ahead are not your style? Then the Armed Forces might be for you! Equipped with the latest designs in vehicles and armory, your job would be to protect other members of the Corporation and its porperty, as well as securing locations with high amount of ressources. While the Volcanov Corporation is not interested in becoming a major waring party, an armed force to defend our Corporation is essential, plus we might even found a pirate hunting squad with the best pilots and soldiers as officers. After all, trading is one of the major parts of our Corporation and we can't have some lowly pirates endanger our profits. In the end, your own playstyle matters most to us and we would never force you into any activities. Whoever decides to join the Volcanov Corporation will be provided with protection, secure living quarters, equipment and vehicles. Check the Community portal for any questions and feel free to message me directly. We currently accept any application and have top positions to fill! Simon Volcanov CEO of the Volcanov Corporation
  15. Plutarch Mining Corporation - PMC About the Company The PMC is a new Organisation, which is focused on mining of materials and researching new technologies. Our goal is to provide the resources and technologies needed for the reconstruction of our civilization. History The PMC was founded in 2018 by Henry Plutarch. It was one of the first companies which farmed asteroids. Until the year 2340, the PMC was able to extend its monopoly position and helped the mankind to new prosperity. However, the PMC has also invested a lot of money into research, which had finally makes the long journey to our new home only. Future plans The PMC is still far away from its original size. We want the PMC bring back to the top of the economy and support the new world government in the reconstruction of our civilization. What we offer We offer a job in a new interesting environment, which will in the mining industry or in research. We also offer a performance matched fair salary. We also offer free vehicles and personal quarters for you and your family. We are part of the Terran Union and help to rebuild our civilisation. Join us: https://community.dualthegame.com/organization/plutarch-mining-corporation-pmc
  16. OUR GOAL: The main goal of Solaris Industries is to create the best ships modifications that one can buy - Whether it be for a small fighting ship, or for a massive space station. OPERATIONS: Everyone has ideas, if your idea sounds like a good/profitable one, discussions will be held on whether or not this is feasible, and if so, how it can be expanded on further to make a profit. THE PROBLEM THAT IS MONEY: If an idea has been developed and sells well on the market, a designer would want to know how the money would be split. Here at Solaris Industries we only believe it is fair that the person who first came up with the idea gets 50% of the overall earning of the modification. The other 50% will be split around to the rest of the people in the organisation who worked on this specific modification. (depending on how much they contributed and so on.) LEADERSHIP: While I am the founder of this organisation I believe that everyone is of equal worth, which is why everyone in this organisation will be valued as such. CUSTOMERS: Band of Outlaws - Confirmed Red Hat Systems - Still in the works... Apply now! https://community.dualthegame.com/organization/solaris-industries
  17. OK. So the backstory is being moved to the right forum spot. <= (in case the first couple of comments make no sense ) So when I decided to really commit to Dual after lurking many a month (since commit = goodbye life), I got to thinking about the notion of organisations in the human context, and what that might look like in 500 years. "But the game is set in 10,000 years" you might say. And I'd respond by pointing out that the game is set after all players have slept 10,000 years. Which means the baseline social reference frame is really circa 22nd century to 26th century Earth. "Why 4 centuries. The backstory says 2537 (CE)." No - the backstory says the U.N committed to the Rebirth Program in 2027. We know the Program called for thousands of ships. And that each one holds millions of people. The sheer logistics and the 500 year lead time would almost necessitate an plan for an orderly and staggered migration plan - that is - Arks will launch as each one is built. It is unlikely they would be built all simultaneously - almost certainly they would be built in orbit due to the fuel required to escape the gravity well (we know they are massive enough to withstand a controlled collision and solid embedding into planetary crust - think about that a second...) if they were built planet side. So I assume the short story talks of Arks as smaller loading/ferry ships. Aetherios' posts make a nice plausible idea there - the Arks are made up of smaller sections which could be these ferry ships. So, beyond that - being conservative, let's assume it takes no more that 100 years to design and build and test the first ships, including the working (and tested!) technology for associated systems - namely, working cryogenics and fully realised AI - not some pre-canned chat bot - both of these very key (and currently non-existent) technologies are critical to Dual's backstory just to get us to the new worlds. Based on that, I am working from a premise that the first ships started leaving no earlier than around say 2125. "Yeah, well that's all good and all but so what?" Well, the so what is that we are already, via the backstory/game site and (canon) short story, making assumptions about the nature of human society in the 26th century. Such as assuming the idea of a corporation, or indeed, a nation state, (and by inference the U.N) still exists, although I further note that all things change in form over time. And I thought to myself, "well, if those things still exist, other social constructs born of those things would probably still exist." One such construct that really interests me is the notion of the Decentralised Autonomous Organisation (DAO). While many are familiar with the notion of a DAO through the classic Al 'Qaeda terrorist model, or more recently in the media, the D.A.O blockchain project that raised $50 million in a kickstarter - neither the pursuit of being a griefer pretending that being an asshat to people is "roleplaying a terrorist" nor pursuing an E.V.E style commercial empire is really of interest to me in Dual - not like the politics / government side of things does. So if only there was a DAO I could use as a model which had a political and/or government angle. And is interested in the common good, a key element of roleplaying online in a community. Maybe one that wanted to actively prevent a re-occurance of humanities usual ailments: "The first guerillas were born, the first battles. The first madmen greedy for power and resources established their little empires, enslaved villages, attacked isolated communities with their ships to raid them for raw materials, energy and constructs. A resistance is organized, but it is weak." Luckily I found one in Anonymous. In short - the Silent Legion is so far a thought experiment in how a group like Anonymous might evolve into a DU law enforcement / vigilante justice group. More soon!
  18. HAMMERTIME Main focus: Military and combined arms Colors: Red and Black Leader: UniversalG Teamspeak: ts3.hammertimegaming.com Website: http://hammertimegaming.com Leadership Our leader is UniversalG, he oversees the general structure and ins/outs of Hammertime within Dual Universe. From there it splits into four Categories: Military, Diplomacy, Industry and Science. Universal and the leaders form a committee. These members will decide on important decisions within Hammertime. ~~~ History Hammer Time is a 4 year-old gaming community that started out as a community in Planetside 2, we were known for combining large scale structured operations and casual play. Since Planetside, members of our community have branched off and formed their own groups in many other games such as Black Desert Online, ArmA 3, Seven Days To Die and Star citizen. We have since largely moved out of PlanetSide 2, only now doing casual operations from time to time. The majority of the community are moving to other games, the most notable of which being Star Citizen and Dual Universe. Our community is heavily based inside our Teamspeak server which is active and a great place to hang out with friends. We host community events and with our own private server, and also host many of our community private servers including our own forums and website. Hammer Time Gaming is a semi-casual mainly Oceanic gaming community that can easily switch between casual and serious. We enjoy playing together over many games and talking with each other over teamspeak, we are very friendly and welcoming so long as you don’t mind some shit talking every now and then. ~~~ About Us HMMR aims to be the leading edge of militaristic might, while not flaunting our power to excess we aim to watch from the shadows and step in to protect Cinderfall, other alliances and of course our own assets. Our first objective once the Novark has landed is to secure an area for the Cinderfall Syndicate so the Coalition may create Emberstone, the first hub city of the new world. From there on small teams will be sent out to protect and assist in building new settlements, gaining new resources and constructing mines, building an economy for the new world. HMMR strives to protect our friends, allies and asse(t)s as though they were our own flesh and blood. Offering a close tight-knit community, the aims we make and strides we take are higher than the gates above and beyond what any lone soul may accomplish. We can only dream for now... ~~~ Diplomacy Alliances Being a part of the Cinderfall Syndicate, any attack on members within the coalition is a direct attack upon us. We will retaliate with force. HMMR welcomes all new alliance offers sent out way. All you need to do is message a legate and we can set up discussions. War We do not wish to directly initiate in warfare though we will not hesitate to defend ourselves or those we affiliate with. Should you be terrorising the population or be hazardous, be warned - we will not stand by and watch. Trade HMMR will take into consideration all trade offers and deals. Trade around the coalition will take priority. Members will be receiving benefits including discounts and trade of weapons including other items. Members HMMR members receive the safety and protection of being in an organised and efficient community. Members will have the loyalty of anyone else within the PMC. We will look after our own members in any and all situations. We also offer this same protection and brotherhood to those within the Cinderfall Syndicate. Although we are heavily military focused, we welcome people with all kinds of specialisation and can easily cater for them. We will need scientists, engineers and builders to support our force. ~~~ Training At the current moment since there is no current game for us to train, practice and muck around in just jump in the teamspeak and get to know the people who you will be playing alongside. Once a version of the game is released we will organise training and practice sessions so we can become familiar with the game and are able to protect ourselves and others. Just ask for mentoring and you shall receive. HammerTime Code Of Conduct 1) No harassment of other people in the form of constant derogatory remarks about race, religion, skin colour, ethnicity age or sex. 2) No forcing or talking about trolling issues or other inhumane acts of violence against others. 3) If someone has an issue with someone you let them know and if they persist bring it up with someone within the hierarchy and the issue will be dealt with. 4) If you need a hand with something let people know and just ask nothing is a stupid question in a game and do not use this as a way to troll people. 5) Be mindful of new people and be considerate and make them welcome (stay away from Panini Grill! These guys run world class salt mines.) 6) Do not discriminate about sexual orientation what so ever we will not tolerate it. During times of ops and events, we will expect you to behave a little more in line than “the usual” though that being said, we are very casual most of the time as we are just here to enjoy ourselves. If you have any questions about us and what we do, feel free to either PM a Legate or jump on the Teamspeak and ask a Legate there. One of us should be on the majority of the time (Keep in mind timezones). (GMT +10-12)
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