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Haunty

Alpha Team Vanguard
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Posts posted by Haunty

  1. Most people don't understand ideas from visionaries because they don't think the same way, their ideas are not bounded by what is currently possible. That's what makes them special. You can doubt them and laugh at their failures all you want, but without them nothing new and interesting would ever happen.

     

    Whoever successfully deploys a metaverse will probably be bought up like Oculus was for VR, unless Facebook actually does it but I hope not. IMO a crypto metaverse is better than a Google/Facebook/Microsoft metaverse, as long as it's not scammy.

  2. I don't find calibration itself boring or annoying, but I am kind of getting tired of managing mining units on a daily basis. I know that's supposed to be optional, but when you have to pay taxes, it really isn't very optional, you want to optimize your calibrations so you get the most out of your tiles. I'll probably be downsizing the number of tiles I use for mining.

  3. 16 hours ago, Creator said:

    JC started us down a vision of one game to rule them all, a game for everyone, where everyone could do everything without limits. If you haven't noticed the leadership has changed since then, which has altered the scope of the game and the development path.

    Maybe that could've happened if NQ received star citizen level funding, but they weren't so fortunate.

  4. 6 minutes ago, bleakcon said:

    If I were to come back to this game I have billions in quanta and billions in assets, I do not need to do a single thing, the game would be boring. 

    I would actually be interested if there was a wipe......

     

    Yeah it was too easy to make quanta before. And people complain when the game progression gets slower and making quanta gets harder. Most people would get bored except for dedicated builders. I think there just needs to be more things to do in game and more goals to accomplish.

  5. 37 minutes ago, Doombad said:

    I do a couple asteroids on the weekend when they all magically appear weekly. I partially enjoy this because I like flying my Roider around. I also enjoyed mining so I find it relaxing in moderation.

     

    I built a ship for this last weekend so I could participate in that. I think asteroids need to spawn more randomly and regularly. After 48 hours or less all of the asteroids in the safe zone are discovered. I don't know if they are mined out completely though, maybe people are cherry-picking the ores.

  6. 2 hours ago, Sevian said:

    How does a brand new player, with no mining units, get money if they have a finite amount of surface ore to harvest?

     

    There are ways even though it might be slow and tedious. The 150k per day and mining and selling the rocks you do have to buy mining units. I'm kinda tempted to use my remaining beta invite to see what it is like as a brand new player.

  7. I gave 7 because a flat tax is lazy and an energy system would make more sense, but I'm sure NQ didn't have the resources to make a new system at this time. Other than that, I don't miss underground mining, mining unit gameplay isn't bad and doesn't take up too much of my time once set up. More safe zone asteroids is good. I also was not affected much because I didn't claim a ton of tiles or build up a lot of statics. I've been around since pre-alpha was released but I don't go hard in alpha/beta games for this reason.

  8. I'm only mining clusters of 3 tiles, because then each tile gets the same bonus. The first tiles I mined all had over 500 lph of Bauxite and I was mining with 4 MU's on each tile. In about one day enough was gathered to pay a week of taxes for all 3 tiles with the old prices, current prices it's more like 2-3 days. That includes gathering all the calibration rock spawns. I still need to work on balance sheets more once I get settled.

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