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Tordan

Alpha Team Vanguard
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Posts posted by Tordan

  1. 2 hours ago, blundertwink said:

     

    I said "the one person that bothers to DM you...", not that one person will view the content. Perhaps you should double check what I'm saying before you guess. 

     

    But that's not really the point, I don't care one way or the other about this person's content or if it's good or bad or if it has a few thousand views or a few million.

     

    What I have an issue with is coming into a forum and demanding that people only DM you and declaring you'll ignore comments...in a forum.

     

    So it clearly wasn't about discussion at all for the OP, it was about everyone else doing stuff for the sake of this person's YouTube channel. 

     

    I think it's arrogant to do a "survey" that was never going to have enough replies to mean jack anyway in this sort of way...again, don't care about this person's youtube channel or if it's good or bad because that isn't the point. 

     

    Codeinfused is a deeply respected member of the DU community. He will receive plenty of responses, so many in fact that he was politely notifying folks in advance that he might not have time to respond to every message individually. Participate or don't, that is your choice.

     

  2. 1 hour ago, Pleione said:

    "Faith" is what it takes, there surely is no evidence they are doing either

     

    I'm not being religious. My faith comes from experience. I have plenty of evidence. I troubleshoot bugs in DU all the time, and then report them. I get regular feedback and usually the bugs are patched in the next cycle or 3 (although sometimes the wait is much longer then I would like) They listen to our feedback and even implement new tools simply because we requested them. (the Vertex Editor for instance) 

     

    There is much about DU that I think is still problematic. Things that I would change if I could. I do not expect them to use my opinion as edict.

     

     

  3. 3 minutes ago, blundertwink said:

    you can't even break 200 concurrent players on the world's largest PC gaming platform 

     

    The bulk of players, particularly the long time ones don't use Steam for DU. We buy game time from DU instead, so that they get all the revenue not just the fraction Steam would give them. So that number is misleading.

     

    I'm sorry that you are not enjoying the game, but there are certainly those of us who do, and have, and will continue to.  I love this game. It is excellent and I want it to succeed. I have faith that they are listening and developing.

     

     

  4. Dear Devs.

    It would be REALLY handy if we could search the auction house/market for all open buy orders. not just for a particular item, but rather all of them in a list, and the ability to sort that list and filter it.  I am certain there are many items with open buy orders that someone would gladly provide if we only knew they wanted it.

     

    Thanks,

    Tordan

  5. Upon further testing inspection it does seem that sometimes it does show currentProductAmount correctly. I'm still seeing lots of errata.

    I will do more testing... 

     

    even immediately after updateBank() is run on the industry:

    sometimes it shows currentProductAmount = 0 when maintain is 10,000 and there are 10,000 in the output container

    sometimes it shows currentProductAmount = 336714530816 when maintain is 20000 and there are 20010 in the output container.

     

  6. I don't know if this is related, or a different issue, but I mostly play on two different machines.

    On my desktop machine I have no blurriness issues.

    On my Laptop which is win 10, Nvidia GeForce GTX 1050 Ti I have terrible issues with blurriness. (latest drivers) Specifically certain game elements like Programming Boards, Doors, Containers etc "degrade" over time until they are just a vague blur.  This issue started when they introduced the new lighting changes, and was not there before that.

     

     

  7. Dear @NQ-Ligo,

     

    I hope you will forgive me for the ping.

     

    During my twitch stream this morning @CodeInfused and I were trying to figure out what the currentProductAmount in industry getInfo() was supposed to be showing. It is bugged? My assumption was that maintainProductAmount was the number you wanted to have, and currentProductAmount was the number you currently had in the destination container. but it was always returning some number either way lower then it should be, like zero, or way larger then it should be, like 1.5trillion when i have 5010.

     

    None of us could figure out what else that number was supposed to represent.

     

    Perhaps you would be so good as to enlighten us. Is it just bugged? and not returning the correct number, or is it supposed to be returning something else?

     

    Thanks!

  8. This is not a condition set by the VPT. This is a condition set by the structure of the entire voxel space. It is extremely unlikely that they would modify the distance that a vertex could move for the underlying voxel engine at this point as it would break lots of stuff. It would also likely double the size of certain parts of the database as the current limits are bound to an 8 bit memory space per coordinate direction.

  9. It's been fun.

     

    It's going to continue to be fun.

    I must admit, that I really wish the whining about how somehow you were lied to would just end. I don't care. no really, it just doesn't matter. If I point out that there was always a disclaimer there will be quibbling about that. So I will just settle on, "I don't care." I'm going to have fun and enjoy our actual Arrival  and awakening from Cryosleep. #TyimWasRight. Yup Aphelia lied to you. She might lie to  you again. (and again) get out there and conquer the universe anyway. 

  10. 21 hours ago, Moulinex said:

    Just by having smaller industries that I'm preparing to build back all the components.

    Agreed but...
     

    My speculation is that by the time you have what you need to redeploy your industry, you will have created a new factory that you might just like better then the old one. /smile

    I still agree that you should blueprint it
    I still agree that they should make blueprints **work correctly!!!**

    I'm just waxing philosophical. 

  11. realistically how will you ever deploy that blueprint like that. You will need industry to make the industry etc. Industry installations evolve and grow based on need.

     

    My plan, and the one I recommend, is lay down a nice building somewhere, and grow a new industry installation. Build it better.

     

    That said, I agree in principle. Blueprints of a Core should restore all aspects of the core as it was when it was blueprinted, skills, links, etc.

  12. I'm currently doing a live stream and we have some questions. Perhaps you will not answer them here, but at least we have our list.

    1. Is there still going to to be a Daily Dole after release and if so how much?
    2. Well we do really want to know when release is going to be.... ????
    3. How much down time will there be between Beta and Release????
    4. Are the safe zones going to stay the same between now and release?
    5. Will we have Dispenser Lua and API by release?
    6. Are there going to be any new systems added pre release (like power or some other system) had to ask just in case.
    7. How many small updates are you planning for?
    8. Are any of the other important numbers going to change for release, like, number of planets, distance between, travel speeds etc. Are ore distributions, and or planetary sources going to change?
    9. What is going to make us the most grumpy that we don't yet know about??? What are you going to surprise us with that don't expect?
    10. Schematic Talents? yes or no?
    11. How much Aphelia buying and selling will happen? ore bots? Where are the faucets? we know where the sinks are. or do we?
    12. any new sizes of elements or industry that we might reasonably expect?
    13. Will Asteroids be available on day one? or when?
    14. Tyim wants to know if Aphelia will ever tell us the truth. CodeInfused and Tordan would like to know that too.
  13. 2 hours ago, Hagbard said:

    will you add some better sorting/grouping in the nanopack inventory to handle that huge amount of core BP's some of us will have after launch?

     

    If they don't add new features for this, you can greatly reduce clutter by searching for a subset, then select them and then right click-> package.

    Really helps when, like me, you have 30+ revisions of the same construct.

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