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Anasasi

Alpha Team Vanguard
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Everything posted by Anasasi

  1. Being sick sucks, but hey, it happens!

    1. Vyz Ejstu

      Vyz Ejstu

      Are you still ill? Must be serious...

  2. 27th of October, 2016. Finally, todays charts! The growth over the past three to four days has been rather lackluster, but this is probably because there hasn't been a great amount of news or activity bring new members to the forums and thus to the community. With development in full swing though, I suspect that it shll not be long until we get some exciting developments. And with this, more people to join and speculate! Anyway, todays charts are as per usual, below.
  3. Please keep in mind, descriptions are shortened because I was sick for three days, so these are catch ups! Read the most recent update for my analysis! 26th of October, 2016.
  4. Please keep in mind, descriptions are shortened because I was sick for three days, so these are catch ups! Read the most recent update for my analysis! 25th of October, 2016.
  5. Please keep in mind, descriptions are shortened because I was sick for three days, so these are catch ups! Read the most recent update for my analysis! 24th of October, 2016
  6. Welcome to the community, you'll find an organization eventually! Plenty of time to find one between here and gameplay.
  7. 23rd of Octover, 2016. Another lazy Sunday brings a small amount of movement. I'm tired and there really isn't much input to be had! Charts below, as per usual!
  8. 22nd of October, 2016. Today has seen more growth than most days in the past week, this is good! And though the growth hasn't been significant, there has been no loss recently. Meaning numbers are still positive regardless! Anyway, it's been a lazy Saturday here! So here are the charts! Edit**: Also, thanks for the appreciation from all that have sent messages or expressed it here or elsewhere, I'm just doing what I like to do.
  9. I just had a dig around than and it seems that you've never really 'officially' posted the Discord address before - You mention it a couple of times but I think most of the joining has been done through sharing via word of mouth or possibly via the community site (unsure whether you put it on the D.U.E. pages). Anyway, nice work keeping it running mate, it can get quite hectic running a large amount of people on a voice/chat system. Keep it up.
  10. 21st of October, 2016. Todays charts are fairly solid - Still low growth, but growth never the less! Once again, long day and I'm tired, so take my damn charts!
  11. I like the idea for a thread and i think your logo is quite swell! However! I prefer a minimalist logo design with a 'used and abused' look to it, I guess texture would be the right term.
  12. 20th of October, 2016. Low levels of growth again today, not much to say and I am tired. So, charts!
  13. 19th of October, 2016 Todays charts represent a harsh drop in total joins, nearly at zero. So without much more to say, I shall, as per usual, provide you with daily charts before I fall asleep!
  14. I agree with the above, this should be in the Ark pub. Though, I do believe you are going to see and hear who is killing each other or who is at a diplomatic, peaceful, hostile, etc. stance with each other in-game quite easily. News spreads quickly. And the fact of the matter being, that if two organizations are affiliated and they want to let people know, they will, if not, they won't. As for wars, etc. I expect a system to say who's at war with who, but then again, you might just read the reddit and see that anyway. That's just my opinion though.
  15. Archonious, Everyone is simply stating their opinion on the matter in an open forum manner as it is meant to be. Some people are agreeing, some disagreeing, no one is saying that the choice to lock down an organization or vice versa is bad, infact, i've read the opposite where most have said that the game should allow you to decide how you want to run your organization as you are a player in this player driven game. Both systems can work together and both systems are somewhat good when you want to work at certain levels. A larger collective may want to use multiple orgsnization member ship to make a community more tied together and a smaller enitity may want to lock down the organization and make sure anything within is safe from everyone, even with how the RDMS system works. As far as i'm concerned, NQ will give the players the ability to form whatever organization they want to, locked down or not. Also, Guys, try to control the urge to fight, as much as we let passions get to us, the game isn't even in alpha yet - we should be focused on ideas and helping NQ.
  16. They seem to be all growing up quite nicely! 18th of October, 2016. Todays charts, once again, are a drop in comparison to the week passed. However, Terran Union is picking up pace again. As well as this, several other groups have grown a single or two members over night. Anyway, charts below! ** Just realized a couple colours are wrong, will fix tomorrow!
  17. I believe they stated that they are fixing this, but it was meant to be post kickstarter. So, soontm. Just waiting on it really, at this point, I half expect them to take some downtime, well, atleast Nyzaltar anyway. He would have been working fairly round the clock during the KS. Though, it's getting on too a week, so hopefully some more news soon!
  18. I believe people should have the freedom to join as many organizations as possible, bar the ones that reject them. Though, that being said, I agree that organizations should be able to limit the amount, or completely turn off the ability to have their members join other organizations. This would just be a pre-caution. I also like the idea though, of it being a ranked system. Certain ranks get the ability to join more or not. I like to imagine that you'd get some form of 24HR notification that the leader has decided to take that action, allowing you to choose to stay or leave. As hard as that may be in the timeframe. Who knows though, they might just not allow it to be an option and you'll just be free to join whoever. As long as you can state a main organization in your profile and the orgs you've joined are listed, i'll be happy.
  19. A roadmap will come soon enough, once they get figured out what the schedule they want for alpha, beta and after release is. I'm sure they already have some form of schedule, but I'm also sure that it's probably not concreted. They should setup a web page at some point that is dedicated to an 'x amount' of time between releases thing, where they show what they've announced to be released by those update dates. But we'll have to wait for this I believe.
  20. A weekly, bi-weekly and/or monthly update would be cool, so long as it sticks to a schedule and we know when the next one is coming, or if they let us know that they can't till next one. It would just keep interested pinned here and keep people talking. As for the link to the community site, it is indeed needed. Though that is still, once again, in its initial stages. So they probably haven't yet linked all the dots, etc. And for emails, this would be nice.
  21. 17th of October, 2016! Todays numbers are on par with yesterdays, growth has plateau'd quite heavily, but that's okay! It is expected. Anyway, charts for today!
  22. I concur with this, these will be the days missed when the community is larger and there are more people throwing opinions at each other. As it stands, there are 250 posts a day on average, which is reasonable considering there is 3000+ members, but, this will increase as more people join. There will always be more and more posts, responses and topics. It's just a matter of play the waiting game and throwing the links to the game at those interested!
  23. I think ATMLIVE has that wrapped up in a nutshell, but I would also like to iterate that it's not going to stop people filming/capturing things and using youtube as a platform and then possibly running news reels on monitors (if it all possible in game via a link to YT). We don't know the exact limitations (or I missed them) on this, so it may still be somewhat feasible to technically broadcast to some monitors or a few at least. That being said, written form will still be the most accessible.
  24. 16th of October, 2016. Today growth has Plateau'd - with some organizations only gaining a single member. Thus I haven't got a whole lot to say, so, as per usual - charts below!
  25. Alternatively go a lore route and say that the cockpits or enclosed spaces simulate sounds so as to not hinder the sanity of a pilot or crew or to allow for indicators or something along those lines. There is a few ways around it but there hasn't been an official statement as to how this is going to work. While realism is nice, I prefer having sound.
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