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Yoarii

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Everything posted by Yoarii

  1. I agree - but I'd like an official statement from NQ so that we *know* and and end the guessing.
  2. We're half a year past launch and still no word on whether or not air brake obstruction is coming. Please, NQ, give us some information so that we know how to build our constructs. And if it isn't coming, please remove the arrows from the elements so as not to mislead players into thinking they have any meaning. Thank you.
  3. Have you tried running the actions directly from the PB, without involving the screen? Does that work? I've not used the indy-side of Lua yet so I can't speak on its correctness, but it looks like it should work. Also, check out #lua in official discord: https://discord.gg/dualuniverse as well as the #lua-help on the DU Open Source Initiative Discord https://discord.com/channels/760240626942869546/760240768924778547
  4. Put in a support ticket with info to where you want it moved. We had ours moved in beta, maybe they still do such things.
  5. Were they though? I can't remember ever seeing NQ saying that straight up. Only permanently safe place were supposed to be Sanctuary/Haven.
  6. Services? Oh, should we read that as Dispenser APIs are coming? And reversed dispensers? ❤️
  7. Oh, what a teaser! I'm guessing detached camera with pathing. That'd be nice for the streamers, if not so useful for the general population.
  8. If the first feedback is when they show it off on the PTS server, it is too late. If NQ really cared about player feedback, they'd share ideas and designs at a much earlier stage before the first line of code is written for a new feature.
  9. It needs to be asked - have you shared the construct with anyone else via the RMB-menus, or via a manually created RDMS policy? It could just be regular theft by someone with access.
  10. Yes, we definitely need a visual separation between element lives and regular dynamic properties as well as the proposed inventory stacking based on lives left.
  11. Yes, several sizes and designs would be awesome, but size of the element shouldn't be a factor in how far it can take you imho, it should be purely a cosmetic thing.
  12. Haha, oh god. Elevators the size of DSATs. Hillarious.
  13. I think what @NQ-Deckard wrote was positive news, so thank you for that. Please keep posting such tidbits of information so we know things are being addressed.
  14. Wait, what? Did the RNG of missions brake or what?
  15. Inspect the item. For example, it says "100L(+80)" at lvl 4 atmo/space fuel tank handling.
  16. They added the info to containers/tanks...only NQ knows why they didn't add it to all elements. Having it accessible in a single menu would be better though.
  17. I don't know, I don't engage in that part of the game and won't until something changes to make it fun.
  18. No. And you can shoot through asteroids. Line of Sight is not a concept in PvP afaik.
  19. Indeed. Elements with lost lives should also still be allowed to use when spawning a ship; they have the new deploy-UI; expand on that and let us choose if we want to use only fresh elements or a mix.
  20. Same. I was really disappointed in the the "announcement". And I felt sorry for Shamsie for being thrown under the buss by NQ like this. He did his best with what he was given, but as that was next to nothing, it was all just "meh". NQ really has to step up their game and show that they are committed and willing to improve DU or players will just give up. I play this game every day, but I have to be honest and say that it is disheartening to see how bad NQ is at managing player expectations and generally how little they interact with the community. We all get it, they can't share detailed roadmaps with dates, but they can share the general direction and they *need to*, otherwise the only conclusion that can be drawn is that they have no direction or goals.
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