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Everything posted by gyurka66
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This is excatly what they plan.
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Excatly what i meant. But because this factions would take a lot of time to rise.
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But not torough Lua that would be too OP.
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What would happen if there would not be any intergalactic currency. Player-made currency is the healthiest.
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Dual Access Coupons (DAC) as Payment for Development
gyurka66 replied to CodeGlitch0's topic in General Discussions
I hope we wont be able to sell DACs for ingame money- 28 replies
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- dual access coupon
- dac
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Well thats basically hacking the game. You would be banned for that.
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This can be easily balanced by weak skills. Wait you just backed WITHOUT watching the video!?
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And how did you imagine this supervision? There wont be such things in this game devs will only harrass cheaters. They want the community to form community (this makes no sense ) and protect this community from pirates. and imagine you control the 70% of the galaxy and then a dev just ruins your empire.
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I dont like cosmetics but this would make more people back hte project.
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Well. there will be a terminal element. if we will be able to connect things trought networks then proggraming a mission terminal will be a fairly easy thing.
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I think i did'nt understand you. Do you think random areas will dissapear into thin air?
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Right but Quantum computers will be bad in this kind of calculation. I wondered about a quantum data transmittion module. You would have one on the server and one on the client for instant trasmission but i think quantum computers will be used more for intelligent AIs because their unexpectable behaviour.
- 21 replies
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- orbital mechanics
- planets
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Well you will already be able to buy DAC for real money and sell it for ingame money(pssst, i think its a bad idea.) but we could solve this by you can only buy and you cant sell
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Bad combat can ruin non-combat focused games.
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My problem with targetin is that you cant target different parts on a spaceship so you cant do things like destroying the reactor to prevent escape. Plus i think targeting should be done like flight control. you should be able to change the script.
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I never said im against piracy or PVP. I dont even like the idea of arkification(expect starting area). I mean i think the economy and everything will be ruined without peacekeeping forces and i hope (and i"m almost sure) some players will take the role of crimefighters.
- 104 replies
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Preferred logout mechanics?
gyurka66 replied to yamamushi's topic in The Gameplay Mechanics Assembly
You should have made a Choice for sleeping animation. -
You should come up with an original name. This idea is cool.
- 30 replies
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- Organization
- PvP
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I think there will be no protection expect ark areas. I hope there will be some kind of crimefighting from the players otherwise the game will be a chaos. Just imagine it as a social experiment. a clash between "It's just a game let's GRIEF" type players and the peacekeepers.
- 104 replies
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under simplicity i mean that when your ship changes the game does the maths before launch. i mean it saves how your ship will react to aerodynamics to keep the servers from exploding. and the aerodynamics should be only used to prevent players from powergaming. Like invincible flying boxes covered in weapons
- 14 replies
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they could simulate aerodynamics not as realistic. and planets will be spheres so there will be gravity or otherwise you would fall off the planet at the south pole. and there will be super-modern sci-fi engines.
- 14 replies
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I would be happy to see aerodynamics. otherwise we would see Giant flying powergame boxes wich is not cool. but aerodynamics are really CPU intensive
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Perhaps Ion has multiple meanings and i think he mixed up hydrogen and uranium
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Just imagine: You build a massive citadel on a planet for your faction. Then a random disaster destroys the whole thing. I think it would only be okay if there would be a really easy way to defend against the elements