Greetings,
the game concept is very interesting, nevertheless you should take a lesson from EVE online on the mentality of the players that the developers as authorized. Allow total control players can be a mistake. It suffices a big organization decided to take control of your game to rot it. The purpose is not to restrict certain activities, but to monitor any malicious and extremely repetitive behavior.
- Controler territories, yes. But being careful that this is not an organization that controls 70% of a universe.
- Piracy, Yes. But the fight against the same players of preventing them from harassment to thrive in the universe.
- Influencing the economy, yes. But do not allow players to completely controlling the economy.
- Specialization in skills, yes. But prevent yourself a hierarchical system timed skills (EVE Online). Because it would allow players to the first time to take much in advance. And players arriving several months later would be late and would suffer heavy losses due to lack of skills.
The purpose of a game is to have fun, not to annoy a community and make anti-play. Already we see enough in real life.
Sorry for my engligh.