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iNFiDeL

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Everything posted by iNFiDeL

  1. No one ran away lol, guess thats what you call it though when someone finds a better option and decides 16v8 isn't really fun for both sides.
  2. lol Rival left cause this game is broken and SB seems to be more on top of things atm.
  3. Convenient, RDMS wasn't intended to be used to exploit organizations into stealing their shit, but NQ stood by it as espionage, a valid part of the game. The moment it involves actual pvp though its an issue... Not saying its cool to hang out on players ships to get kills, I personally think its cheese but maybe don't leave your ships sitting at the starting location of a major well known mission pick up. Maybe you should check your surroundings for potential threats when you know they are present. Somehow it's beyond comprehension that a ship left open to the public sitting for days on end could get a stowaway, who could track movement. Even now I have a cell phone that can basically be tracked anywhere on the planet, you mean to tell me in the future they can't have space cell phones? Yes its cheesy but if they were going to make it a rule, then they should have done it with the introduction of actual piracy mechanics instead of this nonsense.
  4. AC didn't dissolve, they just renamed to Legion lets be honest. XD
  5. Now if the scenario was different and they were done implementing tools that made piracy of anything other than noobs flying for the first time a thing, but just hadn't figured out how to implement removing players off a ship, then the rule being added wouldn't be a big deal. Pirates could still be pirates without killing the games population and the only thing lost would be a cheeky mechanic. Since that isn't the case what was lost was the only real piracy tool in the game that didn't solely target noobs. Guys were literally ransoming mission packages and ships to the players who lost their haul for hundreds of millions of quanta, the game was actually starting to feel like it should, a wild world that can attract new players. I mean this is barely any different then those who were insiding orgs. RDMS wasn't intended to result in players getting fat losses, but it developed into that and NQ supported it, now that its actually pvp related though rules are made...
  6. Firstly your "measure to reduce the risk of that happening" is stupid simple fly away from the pipe don't get caught. Second, its a god damn space game man, what space game that isn't a sandbox pve game like space engineers, doesn't have pirates? Third, slapping guns on your ships very much can do something but you wouldn't know that since you haven't tried. a little bit of armor and a full seat of weapons can easily stop a pirate in its track because most pirates use light weight (Hint Hint Low Hitpoint) interceptors that are basically glass cannons. Fourth, regarding pvp is a feature not a requisite, this is complete bull sh*t the only reason anyone can get t4 and 5 safely right now is because TW isn't implemented. The safe zones are only supposed to be around the 3 planets alioth/sanc, madis and thades. So at some point in the future the game itself will say your statement is wrong. Pvp is supposed to be a very real and heavy portion of this game based on what the devs advertised and sold this game as. Also mining is not in anyway comparable to ship building. Mining itself in any game has always come at some level of risk if pvp is implemented in the game. As always the high tier items are in more dangerous areas and as well the lower tier items are safe, which is where the pve stops just because there is a safe zone doesn't make this game pve, everyone is participating in pvp when they boot up DU whether they like it or not, just because someone stays in the safe zone doesn't make it not a pvp zone just outside, if you thought this game was some roblox fun house free for all where you can do what you want free of consequences then you are playing the wrong game or these devs straight up lied to a huge portion of the games' population. Regardless of all this though, my point was not to support the act of camping on a ship, it was to only do away with the option when pirates have some tools to actually pirate. They didn't even program it out of the game yet, just setting up more rules on an open world game thats not feeling very open world. Now regarding your "Serious questions" 1. Because it creates depth to progression slowing down what we have all made super fast due to the complete lack of any possible loss. 2. A ship that is often time more valuable then what you are carrying again there is very much a possibility that the prey becomes the hunted here people actually fought back. Rare XL manuevers and rare weapons arn't cheap, neither are the boat loads of warp cells needed since NQ decided decent radar range isn't important. 3. Tf are you even talking about? 4. Probably should, but there are no NPC, no law besides the bs rules being added in by NQ which don't lead to any kind of in game punishment, just a ban since it made some safers salty enough to petition NQ a billion times. Your bringing up issues that aren't even being considered by NQ so don't waste my time. 5. This is an entirely different issue all together, possibly fixed by the upcoming changes but as it stands fleet pvp is dead. Every engagement leads to people simply leaving the pvp zone, no one dies no one gets an actual victory because voxel is so OP that you can survive nearly any fight. I am talking about pirating because pirating is what was effected by this rule change. fleet pvp is actually being focused on finally but that doesn't mean pirating should have no place.
  7. The only Whah I hear here is you guy, oh boo hoo you don't want to participate in pvp so you should be exempt. Safer is a term to describe people like you, a whiny pve cry baby who thinks its their right to have unlimited access to the highest tiers of resources and gameplay available in the game without any risk. No one asked for an easy kill option dip sh*t, we are pointing out a fact that it is almost impossible to pirate now. If you think otherwise get your dumb *ss out of the safe zone and prove me wrong. The only booty you will find is noobs starting out and that's bad for everyone. Lastly since the pvp is about as complex as battleship you shouldn't have any problem throwing a gun on your ship and fighting back, its not that hard from what you say guy.
  8. Schematics should stay now with how easy quanta is to get compared to before, whether you mine, haul, build etc, quanta is much easier then ever before which means so are schematics. Maybe a slight adjustments to prices though could be helpful, warp beacons are like 2.5 Billion to start a line on atm.
  9. Also to all you Safers who want to bring up killing defenseless haulers, its your fault for making them defenseless. Put some iron and weapons on and haul the right way. My hauler is a 4 seater 90k voxel beast and if a pirate showed up before they'd have to pull my ship from my dead corpse.
  10. Firstly I just want to start by saying I am not a pirate, I've participated once ever in pirating but do a lot more hauling then pvp. With that said as a hauler taking away my only option for any kind of thrilling game play was a bad move. In the current games state there is nearly no way to pirate anything beyond a noob with a crappy hauler running down the pipe. Experienced haulers are overly rewarded by simply knowing to go a few SU off the pipe to avoid 100% of the risk. I can now run my missions free of any fear because there is absolutely no way your going to track me once I'm 10-20 SU off the pipe and good luck catching me as I leave, once I see you on my radar I'm just going to turn around and go back to the planet. These changes should have been only implemented once an alternative like a tracker or interceptor radar was implemented. Once again pvp space is basically pve space. Might as well have allowed warping missions cause is basically the same thing now. come on NQ what happened to open world?
  11. I'm with you on this one Blaze, this needs to be a priority, I have been running shadow as a alt account for months now, it was my bread and butter for scanning in my org and now its useless. Luckily I have my computer that works with the game still but I feel for those who don't have access and honestly it has contributed heavily to my overall discontentment with the game as of late. This is an MMO, time is money in MMO's and if players aren't able to play for days, weeks and even months without end then they will just leave. The game has already lost enough of the fairly small player base. You know its and issue, get it fixed ASAP. Starbase is coming soon and if you guys can't handle the biggest cloud based gaming platform in 2021, no offense intended but I'm sure they will. I mean this post alone is over 5 weeks old alone and still no fix.
  12. I have to agree, though I don't find it game breaking NPC's maybe even aliens to fight would be a good addition, though I'm pretty sure the fighting npc would be difficulty to say the least coding side.
  13. Call me impressed, if you guys can pull this off I'll be staying for sure. Proof is in the pudding though. I'm rooting for you NQ!
  14. You know this is an MMO right? The game isn't meant to have wipes its meant to progressively build upon itself and other than seeding issues there is no reason in hell they should wipe. A wipe would only benefit a tiny portion of the population who started playing later, and even then a couple months down the road when more new people come they will cry wipe again too cause anyone just starting out feels intimidated by the people around them who have been playing for months. Regardless with the economy already fairly on its feet there is nothing keeping a new player from catching up within a short few days. Mine a bit and you have millions to buy whatever you need to start your adventure. Also no one is crying about their stuff, he's explaining a very solid point that when you spend hundreds and thousands of hours building and creating you want to know that your creations are safe. They take a ton of your time, wanting them to be there tomorrow isn't too much to ask when the game is meant to be permanent. No one gives a shit about gold, they care about voxelmancy and designs that took weeks and months of planning to execute, but you probably wouldn't know that, you sound more like a fair whether fan that spends more time trolling in the forums than actually playing the game. Lastly, why the hell are you even in here talking trash? The only joke here is that you think the game is dying and you have nothing better to do than talk trash in apparently dying forums.
  15. Any chance you can DM her and ask if she can confirm? A lot of us would really like to know if we are standing on a sinking ship...
  16. Atlas Museum (though still under partial construction we have one the largest if not the largest collections of ships on display in the game.)
  17. because the game takes even having 1 unrelated skill as a personal attack.
  18. Yeah easy to talk when your game is only played by 5 people. We will see if they can keep up once 10's of thousands of players are on the frozenbyte servers.
  19. Any skills will ruin the bp, you have to create the bp from a core bp while in VR and deploy said bp while in VR as well. @Leniver nice job on the post man.
  20. Didn't call anyone autistic, said a whole lot of other stuff but not that.
  21. I don't know if you are referring to me or not cause there was someone doing what your saying exactly so free game there on that guy but thats not me. If you are referring to me though, maybe they didn't moderate me because I didn't call anyone autistic. I said you are (meaning BOO as a group) acting like an autistic kid who can't play nice with those around them, which as it is a spectrum it can mean a lot of different things but I'm sure most of you understood exactly what I was referring to for a reason. Some of you goons forget that you don't have to respond or participate in the conversation at all. Don't get involved if your soft as baby poo. Everyone loves drama.
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