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Posts
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Posts posted by Kael
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I am hoping food and water is added to the game, adds to the gameplay experience. It would also mean you have to plan large space journeys in advance and how you will survive.
Water will become more valuable than gold in space
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If some ones holding me prisoner for 1 day then that means I'm paying for something that I can't use, a full day of DU gameplay. That's just wrong in my eyes
If someone is misbehaving in a player built city then we don't need prison mechanics, they will be dealt with on the spot by either confrontation/resolution or death by the people involved or people running the city.
When it comes to subjects such as this we always seem to forget that DU is a game and not real life. We can't have every real life service in-game, it's just not possible.
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/suicide
Holding a player against their will could be a breach of the T&C/EULA of the game. Could be seen as trolling/bullying to some extent, which would require NQ to intervene.
I know I would be pissed if I only had a few hours a day to play and somebody decided to hold me prisoner as part of their 'role-playing'.
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The Supports packs will be well worth the money when they are released!
It's a shame that you couldn't grab a Gold or above and help us test the game out, but be patient, it will be well worth the wait
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Already a great radio station, even better when TuneIn accepts it
But yeah the Android app is a little basic in the looks department, but it works
Hopefully we'll be able to get some airtime on DUFM once we get some ads recorded!
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59 minutes ago, Lethys said:
Yeah, I won't link my account to any bot/third party.
But nice explanation and description, thanks
Why is that Lethy? Any particular reason or just that you don't trust them?
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On 26/09/2017 at 8:28 PM, huschhusch said:
I would find it better to be able to determine, as a legate, which information of my organization is visible.
At the moment on the community portal all information regarding who is in what organisation is public. And the API would collect all public data.
In the future NQ might implement a feature to hide certain members in an organisation, or even hide a full organisation itself, from public view.
This API would possibly take things like that I to account, but for the time being it would collect all data.
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Greater project, can't wait to start building with you guys
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Welcome to DU! You sound a lot like me with how you started gaming, I think I still have my Commodore 64 with Amiga attachment
You'll fit in fine with me
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Multi different GPU support is possible with DX12, but it all depends if NQ want to add support.
Whoknows how much of a complex job it might be for a game such as DU to implement it, or if it's even 100% possible
Anyway, your best bet with the budget you've got is to look for a GTX 1060 6GB (or 1070 if you can stretch or want SLI in the future) they can be picked up for around £240, and spend the rest on another 8GB of RAM.
A GTX 1060 will be fine with your 600w PSU as well.
You can always look at the CPU and MoBo at a later date once you've saved up more
Edit: Also CUDA is an API used by programs (such as Blender) to enable it to use the GPUs power for other tasks, such as rendering
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I admit it does look better and there seems to be enough content for an Early Access game now. I might give it a look again in the next few patches, see how it progresses.
I've still lost confidence in them as a developer because of the lies, but this is starting to pull them up the scale slightly.
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Excited for what?
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From the latest Dev Diary we have been shown screen units, but we haven't been shown physical how big they are or of they are scaleable yet.
We should get somewhat of an answer about this when the alpha drops in a month or so. Hopefully NQ will be putting an idea forum in place too to help manage requests like this too
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We kind of had the same discussion about Linux here:
The problem is that the Mac gaming market is so small that it's not worth thinking about at the moment, but never say never NQ might throw it out there at release
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Why list orgs when we have the community portal which is going to be integrated into the game anyway? I mean there are 1500+ orgs, who decides which orgs make it into the list?
As a compromise i'd say big cities, places of interest, and general nice places to visit should be added to a separate section of the wiki so you can distinguish between the 2 easily. Even if you put a little history into the page about which org built/run/found the area then that's fine, it all adds to the player experience. And, as others have said, new players can find these places easily.
Also this would need some form of rules set to be able to add it to the list, like it's needs to be of a minimum size or a minimum number of player visits a day, I don't know just examples
If not then the list could be endless and very daunting for anyone let alone new players.
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That is very cool
More please!
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This also helps if you want to script an airlock/security system. Check to see if the outer door is closed and only trusted people are in the airlock before the second door is opened
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It has already been mentioned
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FarmVille does not count!
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On 7/17/2017 at 9:23 AM, FireStormNova said:
Steam would be nice for me seeing I have a account but no problem If its a stand a lone game.
Everybody has a Steam account, it's like the lowest bar you can set for being a PC Gamer
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But surely if the devs have at least 1 moderator on there then they can at least keep it alive and free from being abandoned?
At least they would be able to remove/appoint new moderators who actually want to help
Go to Jail!!!!
in Idea Box
Posted
You best believe that if someone tried to 'imprison' me I'm calling in every last reinforcement and favour to destroy every single one of them involved.
And if any of them survive then a hefty bounty will be placed on their heads.
Diverge that!